assumed no scramble with the french fighter in 110 and made a couple small edits at the end.
-2 more luftwaffe
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 7 armour, 1 bomber, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 mech_infantry moved from French Indo China to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from French Indo China to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 bomber moved from French Indo China to 39 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 3 fighters and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 transport in 26 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 transport in 26 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 transport in 26 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 transport in 26 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 transport in 26 Sea Zone, round 6 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
1 transport owned by the Americans lost in 26 Sea Zone
Americans and Japanese reach a stalemate
. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 bomber and 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Non Combat Move - Japanese
1 bomber moved from 39 Sea Zone to French Indo China
6 artilleries and 9 infantry moved from West India to Eastern Persia
1 armour moved from India to Afghanistan
Japanese take Afghanistan from Neutral_True
2 armour moved from India to Eastern Persia
2 infantry moved from India to West India
1 armour moved from Burma to West India
2 mech_infantrys moved from Burma to West India
3 mech_infantrys moved from Yunnan to India
1 armour moved from French Indo China to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Suiyuyan to Kansu
1 aaGun moved from Suiyuyan to Kansu
1 artillery and 1 infantry moved from Manchuria to Korea
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Chahar
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 fighter moved from French Indo China to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 armour placed in India
3 armour placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 bomber placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
French regular : 0.67
Japanese regular : -1.00
Forgot about Venezuela. Will add it here
[dice 2d6<=1]
[dice 1d6<=4]
def [dice 2d6<=2]
2d6<=1: 6, 1; Hits: 1
1d6<=4: 4; Hits: 1
2d6<=2: 5, 2; Hits: 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Combat Move - Americans
2 artilleries and 2 infantry moved from Normandy Bordeaux to Spain
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
2 fighters moved from United Kingdom to Spain
1 fighter moved from 92 Sea Zone to Spain
1 fighter moved from 92 Sea Zone to Spain
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in Java
Battle in 35 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 35 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 35 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 35 Sea Zone
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking Java from Japanese with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Spain
Americans attack with 3 artilleries, 4 fighters and 3 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 3 artilleries, 4 fighters and 3 infantry in Spain, round 2 : 1/10 hits, 4.00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Americans lost in Spain
1 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 3 artilleries, 4 fighters and 2 infantry in Spain, round 3 : 3/9 hits, 3.67 expected hits
Neutral_True roll dice for 5 infantry in Spain, round 3 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Americans lost in Spain
3 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 3 artilleries and 4 fighters in Spain, round 4 : 4/7 hits, 3.00 expected hits
Neutral_True roll dice for 2 infantry in Spain, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 3 artilleries and 4 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
2 fighters moved from Spain to 97 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Spain to Normandy Bordeaux
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from Central United States to Eastern United States
3 fighters moved from Hawaiian Islands to Queensland
2 submarines moved from 30 Sea Zone to 54 Sea Zone
4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 4 submarines moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Norway to Karelia
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
3 infantry placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 3 infantry placed in Central United States
1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,1
Americans collect 60 PUs (1 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Portugal
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Turkey
1 bomber moved from Persia to Volgograd
6 infantry moved from Northwest Persia to Persia
1 artillery and 1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 armour, 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Northwest Persia to Turkey
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Portugal
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Portugal, round 2 : 3/4 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Portugal
British win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Southern France
British roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Turkey
British attack with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
Neutral_True defend with 8 infantry
British roll dice for 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Turkey, round 2 : 2/12 hits, 5.17 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
2 infantry owned by the British lost in Turkey
2 infantry owned by the Neutral_True lost in Turkey
British roll dice for 1 armour, 4 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Turkey, round 3 : 4/10 hits, 4.50 expected hits
Neutral_True roll dice for 6 infantry in Turkey, round 3 : 4/6 hits, 2.00 expected hits
3 artilleries owned by the British and 1 infantry owned by the British lost in Turkey
4 infantry owned by the Neutral_True lost in Turkey
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Turkey, round 4 : 3/6 hits, 3.17 expected hits
Neutral_True roll dice for 2 infantry in Turkey, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British lost in Turkey
2 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 4 artilleries and 3 infantry
Casualties for Neutral_True: 8 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from Venezuela: 2 infantry
EDIT: Removing units owned by British from British Guiana: 1 infantry
EDIT: Changing ownership of Venezuela from Neutral_True to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Volgograd to Persia
2 fighters moved from Turkey to Persia
2 tactical_bombers moved from Turkey to 97 Sea Zone
1 carrier and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to Alexandria
1 infantry moved from British Guiana to Venezuela
1 bomber moved from Quebec to Venezuela
1 bomber moved from Venezuela to British Guiana
EDIT: 6 submarines moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
2 infantry moved from Gibraltar to Spain
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
3 infantry placed in Persia
1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -4.67
Japanese regular : 0.33
Germans AA : -0.17
Germans regular : -1.00
Neutral_True regular : -0.33
British regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Combat Move - Americans
2 artilleries and 2 infantry moved from Normandy Bordeaux to Spain
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
2 fighters moved from United Kingdom to Spain
1 fighter moved from 92 Sea Zone to Spain
1 fighter moved from 92 Sea Zone to Spain
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in Java
Battle in 35 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 35 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 35 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 35 Sea Zone
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking Java from Japanese with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Spain
Americans attack with 3 artilleries, 4 fighters and 3 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 3 artilleries, 4 fighters and 3 infantry in Spain, round 2 : 1/10 hits, 4.00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Americans lost in Spain
1 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 3 artilleries, 4 fighters and 2 infantry in Spain, round 3 : 3/9 hits, 3.67 expected hits
Neutral_True roll dice for 5 infantry in Spain, round 3 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Americans lost in Spain
3 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 3 artilleries and 4 fighters in Spain, round 4 : 4/7 hits, 3.00 expected hits
Neutral_True roll dice for 2 infantry in Spain, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 3 artilleries and 4 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
2 fighters moved from Spain to 97 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Spain to Normandy Bordeaux
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from Central United States to Eastern United States
3 fighters moved from Hawaiian Islands to Queensland
2 submarines moved from 30 Sea Zone to 54 Sea Zone
4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 4 submarines moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Norway to Karelia
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
3 infantry placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 3 infantry placed in Central United States
1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,1
Americans collect 60 PUs (1 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Portugal
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Turkey
1 bomber moved from Persia to Volgograd
6 infantry moved from Northwest Persia to Persia
1 artillery and 1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 armour, 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Northwest Persia to Turkey
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Portugal
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Portugal, round 2 : 3/4 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Portugal
British win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Southern France
British roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Turkey
British attack with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
Neutral_True defend with 8 infantry
British roll dice for 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Turkey, round 2 : 2/12 hits, 5.17 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
2 infantry owned by the British lost in Turkey
2 infantry owned by the Neutral_True lost in Turkey
British roll dice for 1 armour, 4 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Turkey, round 3 : 4/10 hits, 4.50 expected hits
Neutral_True roll dice for 6 infantry in Turkey, round 3 : 4/6 hits, 2.00 expected hits
3 artilleries owned by the British and 1 infantry owned by the British lost in Turkey
4 infantry owned by the Neutral_True lost in Turkey
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Turkey, round 4 : 3/6 hits, 3.17 expected hits
Neutral_True roll dice for 2 infantry in Turkey, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British lost in Turkey
2 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 4 artilleries and 3 infantry
Casualties for Neutral_True: 8 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from Venezuela: 2 infantry
EDIT: Removing units owned by British from British Guiana: 1 infantry
EDIT: Changing ownership of Venezuela from Neutral_True to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Volgograd to Persia
2 fighters moved from Turkey to Persia
2 tactical_bombers moved from Turkey to 97 Sea Zone
1 carrier and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to Alexandria
1 infantry moved from British Guiana to Venezuela
1 bomber moved from Quebec to Venezuela
1 bomber moved from Venezuela to British Guiana
EDIT: 6 submarines moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
2 infantry moved from Gibraltar to Spain
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
3 infantry placed in Persia
1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by British to Persia: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -4.67
Japanese regular : 0.33
Germans AA : -0.17
Germans regular : -1.00
Neutral_True regular : -0.33
British regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 armour moved from Novgorod to Archangel
Combat - Italians
Battle in Archangel
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Archangel
1 infantry owned by the Russians lost in Archangel
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
1 artillery owned by the British and 1 infantry owned by the British lost in Southern France
Italians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,4,1,4,5,5
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 1.67
Russians regular : 0.67
British regular : 1.33
Loving this game so far, lots going on
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to 42 Sea Zone
3 fighters moved from Caroline Islands to Hawaiian Islands
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 50 PUs;
Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 infantry moved from Volgograd to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
1 infantry moved from France to Southern France
Germans take Southern France from British
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
2 infantry moved from Ukraine to Bryansk
1 artillery and 1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
1 armour moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Germany to Romania
1 fighter moved from Holland Belgium to Southern Italy
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
4 infantry moved from Western Germany to France
1 bomber moved from Ukraine to Western Germany
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
Place Units - Germans
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in France
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,5,3,5,3,6,4,1,2,4,3
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans regular : -0.50
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
5 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 4/7 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Japanese to Russians
EDIT: Turning off Edit Mode
1 infantry moved from Karelia to Finland
3 artilleries and 5 infantry moved from Sweden to Finland
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Siberia to Soviet Far East
2 aaGuns and 17 infantry moved from Siberia to Amur
5 fighters and 1 tactical_bomber moved from Tambov to Russia
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
Place Units - Russians
1 armour, 5 artilleries, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.67