@captainwalker feels worse than just „a bit“ 😱
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 14
Combat Move - Germans
12 armour, 26 artilleries, 19 infantry, 44 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
3 mech_infantrys moved from Western Ukraine to Russia
10 mech_infantrys moved from Rostov to Russia
3 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
6 bombers moved from Rostov to Russia
1 mech_infantry moved from Ukraine to Russia
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 119 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
5 bombers and 3 fighters moved from Western Germany to Greece
1 mech_infantry moved from Ukraine to Russia
1 mech_infantry moved from Ukraine to Russia
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 destroyer and 1 submarine
Germans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the British lost in 104 Sea Zone
Germans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 submarine
Battle in Greece
Germans attack with 5 bombers and 3 fighters
British defend with 1 aaGun and 1 infantry; Americans defend with 2 infantry
British roll AA dice in Greece : 0/3 hits, 0,50 expected hits
Germans roll dice for 5 bombers and 3 fighters in Greece, round 2 : 7/8 hits, 4,83 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Greece, round 2 : 1/3 hits, 1,00 expected hits
1 fighter owned by the Germans lost in Greece
1 aaGun owned by the British, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Greece
Germans win with 5 bombers and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter
Casualties for Americans: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Russia
Germans attack with 12 armour, 26 artilleries, 6 bombers, 21 infantry, 63 mech_infantrys and 3 tactical_bombers
Russians defend with 6 aaGuns, 1 airfield, 4 armour, 26 artilleries, 1 factory_major, 2 fighters, 68 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Russia : 4/9 hits, 1,50 expected hits
1 bomber owned by the Germans and 3 tactical_bombers owned by the Germans lost in Russia
Germans roll dice for 12 armour, 26 artilleries, 5 bombers, 21 infantry and 63 mech_infantrys in Russia, round 2 : 42/127 hits, 36,33 expected hits
Russians roll dice for 6 aaGuns, 4 armour, 26 artilleries, 2 fighters, 68 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 40/104 hits, 36,17 expected hits
21 infantry owned by the Germans and 19 mech_infantrys owned by the Germans lost in Russia
36 infantry owned by the Russians and 6 aaGuns owned by the Russians lost in Russia
Germans roll dice for 12 armour, 26 artilleries, 5 bombers and 44 mech_infantrys in Russia, round 3 : 37/87 hits, 29,67 expected hits
Russians roll dice for 4 armour, 26 artilleries, 2 fighters, 32 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 25/68 hits, 24,17 expected hits
25 mech_infantrys owned by the Germans lost in Russia
3 mech_infantrys owned by the Russians, 32 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Russia
Germans roll dice for 12 armour, 26 artilleries, 5 bombers and 19 mech_infantrys in Russia, round 4 : 19/62 hits, 24,33 expected hits
Russians roll dice for 4 armour, 24 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 4 : 20/31 hits, 11,83 expected hits
13 artilleries owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
19 artilleries owned by the Russians lost in Russia
Germans roll dice for 12 armour, 13 artilleries, 5 bombers and 12 mech_infantrys in Russia, round 5 : 22/42 hits, 17,67 expected hits
Russians roll dice for 4 armour, 5 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 5 : 3/12 hits, 5,50 expected hits
3 artilleries owned by the Germans lost in Russia
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 4 armour owned by the Russians and 5 artilleries owned by the Russians lost in Russia
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour, 10 artilleries, 5 bombers and 12 mech_infantrys remaining. Battle score for attacker is 29
Casualties for Germans: 16 artilleries, 1 bomber, 21 infantry, 51 mech_infantrys and 3 tactical_bombers
Casualties for Russians: 6 aaGuns, 4 armour, 26 artilleries, 2 fighters, 68 infantry, 3 mech_infantrys and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Tambov
3 aaGuns moved from Bryansk to Tambov
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 bomber moved from 104 Sea Zone to Western Germany
5 bombers moved from Greece to Western Germany
2 fighters moved from Greece to Albania
1 infantry moved from Finland to Norway
1 infantry moved from France to Western Germany
2 infantry moved from Finland to Norway
5 bombers moved from Russia to Ukraine
Place Units - Germans
1 carrier, 2 fighters and 1 transport placed in 112 Sea Zone
3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Ukraine
3 infantry placed in Volgograd
1 artillery placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Albania: 2 fighters
EDIT: Adding units owned by Germans to Northern Italy: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,00
British AA : -0,50
Russians regular : 10,33
Germans regular : 13,17
Russians AA : 2,50
British regular : -0,83
@Private-Panic russian AA hit well
Russians roll AA dice in Russia : 4/9 hits, 1,50 expected hits
1 bomber owned by the Germans and 3 tactical_bombers owned by the Germans lost in Russia
@Elrood Well played taking Moscow!
I believe witt and I are surrendering. The Allies have been living on borrowed time for some time now, so it’s a relief to get it over with!
@Private-Panic come on! Do not deprive us of some more victory!!
Well done both .
You had this won a long time ago.
I struggled to catch up , after your J1 , Waldi.
Adam wanted European aid and I gave less than he wanted , as I wanted to try and get some initiative back in the Pacific.
You did a great job of not allowing me 1/2 an opportunity on a major set back at sea . That’s all I craved.
@MadWaldi if you want another game , I think I will be Germany, but can confirm that later tonight.
@Elrood My vote is to stop. Carrying on would be even more painful. GB is at both J & G’s mercy. You guys would just be rubbing our noses in it.
ONE more turn then, PLEASE!
finishing round 14 I mean
@Elrood @Witt @Private-Panic I would like to at least finish this round. I played only cat and mouse in the pacific for so long and want to take India in the end.
@MadWaldi At least Witt is unsatisfied with denying him shootout with big fleets - although concentrating that much ressources in pacific. :-)
GB and R have limped along in this game for turn after turn to give G the satisfaction of taking Moscow, despite there being no hope for the allied cause.
That seems enough to me.
If witt votes with you we continue of course.
@Private-Panic I was prepared to do the Allies last night, as I thought I had seen that @MadWaldi had done Japan, but I was mistaken .
Please take India and we can finish the Round and you can reap the rewards of your play.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 14
Combat Move - Japanese
1 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
10 armour, 10 artilleries, 18 infantry and 19 mech_infantrys moved from Burma to India
2 bombers moved from Kweichow to India
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
3 fighters and 4 tactical_bombers moved from 6 Sea Zone to Iwo Jima
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
Purchase Units - Japanese
Japanese buy 5 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 6 fighters, 2 submarines and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 carrier, 1 destroyer, 6 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Iwo Jima
Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Iwo Jima, round 2 : 3/9 hits, 4,33 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in India
Japanese attack with 10 armour, 10 artilleries, 2 bombers, 18 infantry and 19 mech_infantrys
British defend with 3 aaGuns, 11 artilleries, 1 fighter and 28 infantry; Americans defend with 1 armour, 1 fighter and 3 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 0/2 hits, 0,33 expected hits
Japanese roll dice for 10 armour, 10 artilleries, 2 bombers, 18 infantry and 19 mech_infantrys in India, round 2 : 19/59 hits, 17,50 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 11 artilleries, 2 fighters, 28 infantry and 3 mech_infantrys in India, round 2 : 18/45 hits, 15,83 expected hits
18 infantry owned by the Japanese lost in India
3 aaGuns owned by the British and 16 infantry owned by the British lost in India
Japanese roll dice for 10 armour, 10 artilleries, 2 bombers and 19 mech_infantrys in India, round 3 : 13/41 hits, 14,50 expected hits
UK_Pacific roll dice for 1 armour, 11 artilleries, 2 fighters, 12 infantry and 3 mech_infantrys in India, round 3 : 8/29 hits, 10,50 expected hits
8 mech_infantrys owned by the Japanese lost in India
12 infantry owned by the British and 1 mech_infantry owned by the Americans lost in India
Japanese roll dice for 10 armour, 10 artilleries, 2 bombers and 11 mech_infantrys in India, round 4 : 13/33 hits, 13,17 expected hits
UK_Pacific roll dice for 1 armour, 11 artilleries, 2 fighters and 2 mech_infantrys in India, round 4 : 8/16 hits, 6,17 expected hits
8 mech_infantrys owned by the Japanese lost in India
11 artilleries owned by the British and 2 mech_infantrys owned by the Americans lost in India
Japanese roll dice for 10 armour, 10 artilleries, 2 bombers and 3 mech_infantrys in India, round 5 : 13/25 hits, 10,67 expected hits
UK_Pacific roll dice for 1 armour and 2 fighters in India, round 5 : 3/3 hits, 1,83 expected hits
3 artilleries owned by the Japanese lost in India
1 armour owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 10 armour, 7 artilleries, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 51
Casualties for Japanese: 3 artilleries, 18 infantry and 16 mech_infantrys
Casualties for British: 3 aaGuns, 11 artilleries, 1 fighter and 28 infantry
Casualties for Americans: 1 armour, 1 fighter and 3 mech_infantrys
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 aaGun moved from Burma to India
2 bombers moved from India to Yunnan
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Siberia to Amur
3 fighters and 4 tactical_bombers moved from Iwo Jima to 6 Sea Zone
5 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 destroyers and 1 submarine placed in 37 Sea Zone
3 destroyers and 1 fighter placed in 6 Sea Zone
1 fighter placed in Japan
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
Japanese collect 76 PUs (4 lost to blockades); end with 86 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 1,17
British AA : -0,33
UK_Pacific regular : 2,67
@MadWaldi well done taking India
I have looked at the map and cannot see any reason to continue. `We have lost dramatically. Well done, again.
We can play another , when you two are back from your holiday.
We look forward to losing again.
@Witt Awww!
@Private-Panic @Witt thanks for the game and sleepless nights considering my next move - it was fun playing with you and I will be honoured doing it again