Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

  • 2024 '22 '19 '17 '15

    I prefer WaW big time over G40… much more forgiving and equalized


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First

    Game History

    Round: 13
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing SuicideAttackTokens for Japanese from 4 to 2
            EDIT: Turning off Edit Mode
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
            1 destroyer and 1 submarine moved from 6 Sea Zone to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Anhwe to Kiangsu
            2 mech_infantrys moved from Kwangsi to Kiangsu
            1 bomber moved from French Indo China to Kiangsu
            1 fighter moved from Celebes to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 bomber moved from French Indo China to Kiangsu
            1 fighter moved from 35 Sea Zone to 22 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 5 destroyers, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 2 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Manchuria
                Japanese attack with 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Manchuria, round 2 : 2/4 hits, 2,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese lost in Manchuria
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Manchuria
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Kiangsu
                Japanese attack with 2 bombers, 1 infantry and 2 mech_infantrys
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Kiangsu, round 2 : 1/5 hits, 1,83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                    1 infantry owned by the ANZAC lost in Kiangsu
                    Japanese roll dice for 2 bombers and 2 mech_infantrys in Kiangsu, round 3 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 artillery in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kiangsu
                    1 artillery owned by the ANZAC lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 17 Sea Zone
                    1 destroyer owned by the Americans lost in 17 Sea Zone
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from Java to 37 Sea Zone
            1 submarine moved from 74 Sea Zone to 41 Sea Zone
            2 artilleries and 4 infantry moved from Shan State to Burma
            2 armour and 1 mech_infantry moved from French Indo China to Burma
            2 armour and 1 mech_infantry moved from Malaya to Burma
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Kansu to Suiyuyan
            1 artillery moved from Timguska to Kansu
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Novosibirsk to Tsinghai
            1 infantry moved from Urals to Novosibirsk
            2 bombers moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kwangsi to Burma
            1 fighter and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 carrier moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from 22 Sea Zone to 6 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 37 Sea Zone
            1 fighter placed in 37 Sea Zone
            5 infantry placed in Japan
            4 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
            Japanese collect 66 PUs (7 lost to blockades); end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Americans regular : 0,33
    Japanese regular : -0,50
    ANZAC regular : 0,33
    

    Savegame


  • @Private-Panic please put my TJ Inf in Syria. US13 Witt. .tsvg

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