Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

  • 2024 '22 '19 '17 '15

    @Private-Panic considering another non con edit, please wait before you move… probably doing it late morning before noon


  • @Private-Panic nvm. can stay as it is


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First

    Game History

    Round: 12
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Samara
    
        Purchase Units - Russians
            Russians buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Samara to Russia
            4 armour, 4 infantry and 3 mech_infantrys moved from Vologda to Russia
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 5 PUs; end with 7 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    Russians regular : 0.00
    

    Savegame


  • @MadWaldi Will you hurry up and win this please!


  • @Private-Panic we need 2 more victory cities in each theatre! That could take ages!!!


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First

    Game History

    Round: 12
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 submarine moved from 35 Sea Zone to 17 Sea Zone
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            2 bombers moved from French Indo China to 19 Sea Zone
            1 fighter moved from Kiangsu to 19 Sea Zone
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 5 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 4 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                    1 submarine owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 submarine
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese lost in 22 Sea Zone
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 17 Sea Zone
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 19 Sea Zone
                Japanese attack with 2 bombers and 1 fighter
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 bombers and 1 fighter in 19 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                    ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese lost in 19 Sea Zone
                    1 destroyer owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 73 Sea Zone to 74 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            3 armour, 7 artilleries, 13 infantry and 12 mech_infantrys moved from Shan State to Burma
            1 artillery and 2 infantry moved from French Indo China to Shan State
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 aaGun and 1 artillery moved from Yunnan to Burma
            1 armour and 2 mech_infantrys moved from Kweichow to Burma
            2 armour and 2 mech_infantrys moved from Hunan to Burma
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            3 mech_infantrys moved from Kiangsu to Kwangsi
            3 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            2 bombers moved from 19 Sea Zone to French Indo China
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            5 destroyers and 1 submarine placed in 6 Sea Zone
            2 armour and 1 mech_infantry placed in French Indo China
            2 armour and 1 mech_infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
            Japanese collect 73 PUs (4 lost to blockades); end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,00
    Japanese regular : -1,67
    ANZAC regular : 0,67
    

    Savegame

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