@Karl7 Axis minors are up
Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)
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Testing Forum poster
Test summary from TripleA, engine version: 2.7.14934, time: 14:38:52
Savegame -
@Witt I am unable to download that. Can anyone ese?
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@Private-Panic no, you download Witts post!!
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@Elrood That’s what I was attempting to download. Your subsequent post was not yet there. I will try witts post again …
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@Private-Panic i could download it
i can load witts post and post it again here, if you like -
@Elrood It worked that time for some reason
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 10 Politics - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 10 Combat Move - Americans 1 mech_infantry moved from India to Yunnan 1 bomber moved from Queensland to Yunnan 1 fighter moved from 98 Sea Zone to 80 Sea Zone 1 fighter moved from 98 Sea Zone to 80 Sea Zone 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Tunisia to Tobruk 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 1 infantry moved from Tunisia to Libya 1 infantry moved from Tunisia to Libya 1 submarine moved from 45 Sea Zone to 46 Sea Zone 3 fighters moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 3 fighters moved from 33 Sea Zone to 46 Sea Zone 3 fighters moved from 33 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone Purchase Units - Americans Americans buy 1 airfield, 3 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Yunnan Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win, taking Yunnan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 34 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 17 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 80 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 80 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone Americans win, taking 80 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 80 Sea Zone to Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 carrier and 1 fighter moved from 98 Sea Zone to 80 Sea Zone 1 carrier, 1 cruiser, 3 destroyers and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from Tunisia to Libya 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to Morocco 1 bomber moved from Yunnan to Burma 3 fighters moved from 34 Sea Zone to 33 Sea Zone 3 fighters moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from Johnston Island to 30 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 26 Sea Zone to 33 Sea Zone 3 fighters moved from 22 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from Western United States to Wake Island 1 fighter moved from Western United States to Wake Island 2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 armour moved from India to Burma 1 fighter moved from Gibraltar to 92 Sea Zone 1 tactical_bomber moved from Gibraltar to 92 Sea Zone Place Units - Americans 1 airfield placed in Morocco 1 destroyer and 2 submarines placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Politics - British Combat Move - British Purchase Units - British British buy 1 destroyer, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat - British Non Combat Move - British 1 artillery moved from India to Burma 1 infantry moved from India to Burma 1 armour, 7 artilleries, 7 infantry and 3 mech_infantrys moved from Northwest Persia to Persia 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Syria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 carrier and 2 fighters moved from 98 Sea Zone to 92 Sea Zone Place Units - British 1 destroyer and 1 submarine placed in 106 Sea Zone 3 infantry placed in Persia 1 infantry and 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2 British collect 33 PUs (2 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 2.33 Japanese regular : 2.17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 10 Combat Move - Italians Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs; Non Combat Move - Italians 1 mech_infantry moved from Romania to Ukraine 1 bomber moved from Ukraine to Rostov Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,5,2,3 Italians collect 8 PUs (11 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
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@MadWaldi Excuse my not waiting too ask about Kamikaze on my Ozzie DD. Seb is ready to do G11 .
I thought you could decide on your J11 go and roll dice or ask Seb to roll, before you move your J11.
I love saving time! -
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 infantry moved from Samara to Vologda 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 2 tactical_bombers moved from Rostov to Bryansk 2 bombers moved from Volgograd to Vologda 3 bombers moved from Western Germany to Northwest Persia 3 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 bomber moved from Western Germany to Northwest Persia 1 infantry moved from Rostov to Bryansk Purchase Units - Germans Germans buy 8 artilleries, 1 destroyer, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs; Combat - Germans Battle in Bryansk Germans attack with 3 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 0/5 hits, 1,50 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 3 : 0/4 hits, 1,33 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Bryansk 2 tactical_bombers owned by the Germans retreated Russians win with 2 infantry remaining. Battle score for attacker is -9 Casualties for Germans: 3 infantry Battle in Northwest Persia Germans attack with 4 bombers, 3 infantry and 1 mech_infantry British defend with 4 infantry Germans roll dice for 4 bombers, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/8 hits, 3,33 expected hits British roll dice for 4 infantry in Northwest Persia, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Germans lost in Northwest Persia 2 infantry owned by the British lost in Northwest Persia Germans roll dice for 4 bombers, 1 infantry and 1 mech_infantry in Northwest Persia, round 3 : 3/6 hits, 3,00 expected hits British roll dice for 2 infantry in Northwest Persia, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Northwest Persia 2 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for British: 4 infantry Battle in Vologda Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 bombers moved from Vologda to Rostov 2 tactical_bombers moved from Bryansk to Rostov 3 artilleries moved from Ukraine to Western Ukraine 1 infantry moved from Rostov to Tambov 4 artilleries moved from Rostov to Ukraine 5 infantry moved from Rostov to Ukraine 4 mech_infantrys moved from Eastern Poland to Western Ukraine 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 artillery moved from Volgograd to Rostov 1 artillery moved from Volgograd to Rostov 1 artillery moved from Volgograd to Rostov 4 bombers moved from Northwest Persia to Caucasus 2 infantry moved from Western Germany to France 2 infantry moved from Normandy Bordeaux to France 3 bombers moved from Normandy Bordeaux to Western Germany 1 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Rostov to Western Ukraine 1 tactical_bomber moved from Southern Italy to Western Germany 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 123 Sea Zone 1 submarine moved from 105 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 3 artilleries placed in Western Ukraine 3 artilleries placed in Ukraine 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 1 infantry placed in France 1 destroyer and 2 submarines placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : 1,00 Germans regular : -3,83 British regular : 1,00
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@Witt said in Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private):
@MadWaldi Excuse my not waiting too ask about Kamikaze on my Ozzie DD. Seb is ready to do G11 .
I thought you could decide on your J11 go and roll dice or ask Seb to roll, before you move your J11.
I love saving time!@MadWaldi we can do that at your turn. I will try to remember the syntax for the forum dice… let me try our here (does not count yet!!)
<dice 2d6>
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[dice 2d6]
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2d6: 3, 5
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just so we are clear.
- japan has 6 Kamikaze dice
- it can spend any number of them at any given defense of a specially marked Seazone
- can be used by Japan on Defense of it’s Seazones, in case a non-Sub and non-Transport engages in combat in that Seazone
- that attack can be an attack on a ship or a bombardment of the shoreline at at amphibious assault
- a hit by Kamikaze counts as first strike and does also negate Bombardment by the opponent
right?
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@Elrood all correct , except for the apostrophe on its .