G40 captain walker (axis) vs Mike 64 (allies +40)


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 2 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 1 carrier, 2 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Central Mongolia to Dzavhan
                  Japanese take Dzavhan from Russians
            1 artillery moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery and 1 infantry moved from French Indo China to Shan State
            2 bombers moved from Kwangsi to Shan State
    
        Combat - Japanese
            Battle in Shan State
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 2 : 3/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Shan State to Kwangsi
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 fighter moved from Japan to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 22 Sea Zone
            1 destroyer moved from 16 Sea Zone to 17 Sea Zone
            1 fighter and 2 tactical_bombers moved from Kwangsi to Japan
            1 battleship, 3 carriers, 2 cruisers, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 aaGun moved from Kwangsi to French Indo China
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Chahar to Hopei
            3 infantry moved from Jehol to Chahar
            4 infantry moved from Manchuria to Jehol
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Soviet Far East to Siberia
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 fighter placed in 6 Sea Zone
            3 infantry placed in Manchuria
            3 infantry placed in French Indo China
            1 aaGun and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 2 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 3 infantry moved from Ukraine to Rostov
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            2 fighters moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                British defend with 2 submarines
                    Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 99 Sea Zone
                    Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                Casualties for British: 2 submarines
            Battle in Rostov
                Italians attack with 1 bomber and 3 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 3 infantry in Rostov, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Ukraine
            2 fighters moved from 99 Sea Zone to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
            1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    Russians regular : -0.33
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Algeria to Morocco
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 1 bomber, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Novgorod to Russia
            1 bomber moved from Novgorod to Russia
            2 tactical_bombers moved from Ukraine to Russia
            2 tactical_bombers moved from Ukraine to Volgograd
            1 tactical_bomber moved from Ukraine to Caucasus
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
            3 armour and 3 mech_infantrys moved from Bryansk to Volgograd
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                    Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
                1 bomber owned by the Germans killed by AA in Russia
                Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia rolls: 1,6 and causes: 6 damage to unit: airfield
                Bombing raid in Russia causes 14 damage total.  Damaged units is as follows: factory_major = 8, airfield = 6
            Battle in Caucasus
                Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Volgograd
                Germans attack with 3 armour, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 3 armour, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/8 hits, 3.33 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Caucasus to Ukraine
            2 tactical_bombers moved from Volgograd to Ukraine
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            2 tactical_bombers moved from Russia to Ukraine
            1 bomber moved from Russia to Novgorod
            2 artilleries and 3 infantry moved from Belarus to Bryansk
            1 artillery and 6 infantry moved from Novgorod to Belarus
            1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Romania to Ukraine
            2 mech_infantrys moved from Poland to Western Ukraine
            5 mech_infantrys moved from Germany to Eastern Poland
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            4 infantry moved from Germany to 114 Sea Zone
            4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Novgorod
            1 aaGun moved from France to Southern France
    
        Place Units - Germans
            1 artillery, 1 bomber and 1 infantry placed in Novgorod
            3 armour placed in Ukraine
            1 armour, 4 infantry and 4 mech_infantrys placed in Germany
            2 infantry placed in Southern France
            1 infantry placed in Southern France
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 0.33
    Russians AA : 0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 1 bomber, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Novgorod to Russia
            1 bomber moved from Novgorod to Russia
            2 tactical_bombers moved from Ukraine to Russia
            2 tactical_bombers moved from Ukraine to Volgograd
            1 tactical_bomber moved from Ukraine to Caucasus
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
            3 armour and 3 mech_infantrys moved from Bryansk to Volgograd
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                    Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
                1 bomber owned by the Germans killed by AA in Russia
                Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia rolls: 1,6 and causes: 6 damage to unit: airfield
                Bombing raid in Russia causes 14 damage total.  Damaged units is as follows: factory_major = 8, airfield = 6
            Battle in Caucasus
                Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Volgograd
                Germans attack with 3 armour, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 3 armour, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/8 hits, 3.33 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Caucasus to Ukraine
            2 tactical_bombers moved from Volgograd to Ukraine
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            2 tactical_bombers moved from Russia to Ukraine
            1 bomber moved from Russia to Novgorod
            2 artilleries and 3 infantry moved from Belarus to Bryansk
            1 artillery and 6 infantry moved from Novgorod to Belarus
            1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Romania to Ukraine
            2 mech_infantrys moved from Poland to Western Ukraine
            5 mech_infantrys moved from Germany to Eastern Poland
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            4 infantry moved from Germany to 114 Sea Zone
            4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Novgorod
            1 aaGun moved from France to Southern France
    
        Place Units - Germans
            1 artillery, 1 bomber and 1 infantry placed in Novgorod
            3 armour placed in Ukraine
            1 armour, 4 infantry and 4 mech_infantrys placed in Germany
            2 infantry placed in Southern France
            1 infantry placed in Southern France
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 fighters
            EDIT: Adding units owned by Germans to Novgorod: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 0.33
    Russians AA : 0.33
    

    Savegame


  • @mike64 use the second post… I forgot a ncm


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 19 PUs; 
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 fighter, 1 harbour, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Kweichow to Szechwan
            1 artillery moved from Yunnan to Szechwan
            2 bombers and 1 fighter moved from Kwangsi to Szechwan
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Szechwan, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers and 1 fighter moved from Szechwan to Kwangsi
            1 artillery moved from Shan State to Siam
            1 armour moved from Malaya to Siam
            1 artillery and 2 infantry moved from Yunnan to Hunan
            4 infantry moved from Jehol to Chahar
            1 infantry moved from Manchuria to Amur
            1 infantry moved from Siberia to Sakha
            2 infantry moved from Manchuria to Jehol
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            2 carriers moved from 35 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            2 submarines moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 17 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from Japan to 36 Sea Zone
            1 destroyer moved from 22 Sea Zone to 35 Sea Zone
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Chahar to Hopei
    
        Place Units - Japanese
            1 carrier and 1 fighter placed in 36 Sea Zone
            1 infantry placed in French Indo China
            1 armour and 2 infantry placed in Manchuria
            1 harbour placed in French Indo China
            1 transport placed in 6 Sea Zone
            3 infantry placed in Japan
            Japanese undo move 1.
            Japanese undo move 5.
            1 carrier placed in 36 Sea Zone
            1 infantry placed in French Indo China
            1 fighter and 2 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 0.50
    

    Savegame

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