G40 captain walker (axis) vs Mike 64 (allies +40)


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  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - British
            British repair damage of 4x factory_minor; Remaining resources: 43 PUs; 
            British buy 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Novosibirsk to Timguska
                  Italians take Timguska from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 aaGun, 2 artilleries and 5 infantry moved from Bulgaria to Greece
            1 bomber moved from Kazakhstan to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 armour and 1 mech_infantry moved from Bessarabia to Rostov
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Combat Move - French
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
            1 cruiser moved from 80 Sea Zone to 78 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour and 3 mech_infantrys moved from Kazakhstan to Caucasus
            1 infantry moved from Novosibirsk to Kansu
                  Germans take Kansu from Chinese
            1 infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour, 2 artilleries, 8 infantry and 4 mech_infantrys moved from Rostov to Caucasus
            7 armour, 3 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Volgograd to Caucasus
            2 armour and 1 mech_infantry moved from Bryansk to Caucasus
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 13 armour, 5 artilleries, 11 infantry, 12 mech_infantrys and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 13 armour, 5 artilleries, 11 infantry, 12 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 12/42 hits, 13.50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 13 armour, 5 artilleries, 11 infantry, 12 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Caucasus to Volgograd
            1 aaGun moved from Volgograd to Caucasus
            1 aaGun moved from Rostov to Caucasus
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 artillery and 2 infantry moved from Bryansk to Rostov
            1 aaGun, 1 artillery and 3 infantry moved from Samara to Kazakhstan
            1 artillery moved from Novosibirsk to Kazakhstan
            2 infantry moved from Russia to Samara
            1 infantry moved from Nenetsia to Urals
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            1 aaGun, 1 artillery and 9 infantry moved from Albania to Greece
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to Greece
            1 fighter and 3 tactical_bombers moved from Southern Italy to Greece
            1 armour moved from Russia to Volgograd
            3 mech_infantrys moved from Greece to Romania
            1 tactical_bomber moved from Southern France to Greece
            2 bombers moved from Southern France to Greece
    
        Place Units - Germans
            1 airfield and 1 factory_minor placed in Greece
            1 armour and 2 mech_infantrys placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            1 aaGun and 2 infantry placed in Normandy Bordeaux
            1 fighter placed in Western Germany
            1 infantry placed in France
            2 infantry placed in Russia
            2 infantry placed in Novgorod
            2 infantry placed in Western Germany
            Germans undo move 9.
            1 infantry placed in Southern France
            1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.50
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Combat Move - Russians
            10 infantry moved from Yenisey to Yakut S.S.R.
            1 armour moved from Shensi to Sikang
                  Chinese take Sikang from Germans
            1 armour moved from Sikang to Shensi
            1 infantry moved from Shensi to Kansu
            1 tactical_bomber moved from Shensi to Kansu
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 aaGuns, 2 destroyers, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 45 Sea Zone to 42 Sea Zone
            6 fighters moved from Philippines to 44 Sea Zone
            3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            2 battleships, 7 carriers, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Dzavhan to Yenisey
                  Japanese take Yenisey from Russians
            3 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            2 bombers and 3 infantry moved from Kwangsi to Yunnan
            1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Chahar to Hopei
            4 infantry moved from Anhwe to Hopei
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                ANZAC defend with 2 submarines
                    Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for ANZAC: 2 submarines
            Battle in 44 Sea Zone
                Japanese attack with 6 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 6 fighters in 44 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 7 carriers, 2 cruisers and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers and 1 destroyer in 35 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 7 carriers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 1.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers and 3 infantry
                British defend with 2 infantry
                    Japanese roll dice for 2 bombers and 3 infantry in Yunnan, round 2 : 2/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Hopei
                Japanese attack with 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry in Hopei, round 2 : 2/13 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Borneo
                Japanese attack with 3 fighters and 2 tactical_bombers
                Americans defend with 1 infantry
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in Borneo, round 2 : 3/5 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese lost in Borneo
                    1 infantry owned by the Americans lost in Borneo
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            5 fighters moved from 44 Sea Zone to Philippines
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from Borneo to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            1 artillery moved from Kwangsi to French Indo China
            1 fighter moved from Shan State to Kwangsi
            1 tactical_bomber moved from Shan State to Hunan
            2 bombers moved from Yunnan to Japan
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 16 Sea Zone to Japan
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to French Indo China
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Amur to Buryatia
            1 infantry moved from Manchuria to Amur
            1 infantry moved from Jehol to Buyant-Uhaa
    
        Place Units - Japanese
            1 aaGun and 2 infantry placed in French Indo China
            3 infantry placed in Manchuria
            2 destroyers placed in 6 Sea Zone
            1 aaGun and 1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.00
    Japanese regular : -3.83
    UK_Pacific regular : 0.00
    ANZAC regular : -0.33
    

    Savegame

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