Hi Markus
Enjoy your game with crockett :)
scramble 93 ?
@mike64 no
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 43 PUs;
British buy 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Novosibirsk to Timguska
Italians take Timguska from Russians
Combat - Italians
Non Combat Move - Italians
1 aaGun, 2 artilleries and 5 infantry moved from Bulgaria to Greece
1 bomber moved from Kazakhstan to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
Place Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Combat Move - French
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 cruiser moved from 80 Sea Zone to 78 Sea Zone
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 3 mech_infantrys moved from Kazakhstan to Caucasus
1 infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour, 2 artilleries, 8 infantry and 4 mech_infantrys moved from Rostov to Caucasus
7 armour, 3 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Volgograd to Caucasus
2 armour and 1 mech_infantry moved from Bryansk to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 13 armour, 5 artilleries, 11 infantry, 12 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans roll dice for 13 armour, 5 artilleries, 11 infantry, 12 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 12/42 hits, 13.50 expected hits
British roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 13 armour, 5 artilleries, 11 infantry, 12 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Caucasus to Volgograd
1 aaGun moved from Volgograd to Caucasus
1 aaGun moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Bryansk to Rostov
1 aaGun, 1 artillery and 3 infantry moved from Samara to Kazakhstan
1 artillery moved from Novosibirsk to Kazakhstan
2 infantry moved from Russia to Samara
1 infantry moved from Nenetsia to Urals
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 aaGun, 1 artillery and 9 infantry moved from Albania to Greece
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Greece
1 fighter and 3 tactical_bombers moved from Southern Italy to Greece
1 armour moved from Russia to Volgograd
3 mech_infantrys moved from Greece to Romania
1 tactical_bomber moved from Southern France to Greece
2 bombers moved from Southern France to Greece
Place Units - Germans
1 airfield and 1 factory_minor placed in Greece
1 armour and 2 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 aaGun and 2 infantry placed in Normandy Bordeaux
1 fighter placed in Western Germany
1 infantry placed in France
2 infantry placed in Russia
2 infantry placed in Novgorod
2 infantry placed in Western Germany
Germans undo move 9.
1 infantry placed in Southern France
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans regular : -1.50
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Combat Move - Russians
10 infantry moved from Yenisey to Yakut S.S.R.
1 armour moved from Shensi to Sikang
Chinese take Sikang from Germans
1 armour moved from Sikang to Shensi
1 infantry moved from Shensi to Kansu
1 tactical_bomber moved from Shensi to Kansu
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 aaGuns, 2 destroyers, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
6 fighters moved from Philippines to 44 Sea Zone
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
2 battleships, 7 carriers, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
3 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 bombers and 3 infantry moved from Kwangsi to Yunnan
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Chahar to Hopei
4 infantry moved from Anhwe to Hopei
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
ANZAC defend with 2 submarines
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in 44 Sea Zone
Japanese attack with 6 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 fighters in 44 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 2 cruisers and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 7 carriers, 2 cruisers and 1 destroyer in 35 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 7 carriers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 bombers and 3 infantry
British defend with 2 infantry
Japanese roll dice for 2 bombers and 3 infantry in Yunnan, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Hopei
Japanese attack with 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry in Hopei, round 2 : 2/13 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 3 fighters and 2 tactical_bombers in Borneo, round 2 : 3/5 hits, 2.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese lost in Borneo
1 infantry owned by the Americans lost in Borneo
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
5 fighters moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Borneo to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Kwangsi to French Indo China
1 fighter moved from Shan State to Kwangsi
1 tactical_bomber moved from Shan State to Hunan
2 bombers moved from Yunnan to Japan
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Buryatia
1 infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Buyant-Uhaa
Place Units - Japanese
1 aaGun and 2 infantry placed in French Indo China
3 infantry placed in Manchuria
2 destroyers placed in 6 Sea Zone
1 aaGun and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.00
Japanese regular : -3.83
UK_Pacific regular : 0.00
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 6 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
scramble sz 35 ?
@mike64 no
@mike64 do I get to use the kamikaze tokens on this?
forgot about kamikaze. yes . can you make selections and roll dice and send it to me ?
@mike64 two tokens on each cruiser. I’ll choose OOL round by round if you’re online now
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 6 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
@mike64 tip the bb and cv first…then the subs. then take out the cv
@mike64 basically just keep the dd until attacking subs are gone…then max defense
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - British
British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;
Combat Hit Differential Summary :
got flustered because I couldn’t remember what my plan for attack was and could not see map while battle taking place. finished battle without asking for additional OOL. had to wipe out everything so was doing max defense. may have killed DD while I still had two subs. think the subs missed ? if not and you want to check and change anything. help yourself.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Rostov to Kazakhstan
1 mech_infantry moved from Romania to Ukraine
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :