@The_Good_Captain Nice, I’ll stay tunned!
G40 captain walker (axis) vs Mike 64 (allies +40)
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Combat Move - French 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Northwest Persia to Persia 1 cruiser moved from 78 Sea Zone to 57 Sea Zone
Combat Hit Differential Summary :
-
no problem ital inf
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 aaGuns, 2 armour, 1 artillery, 1 fighter, 16 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Timguska: 1 infantry EDIT: Adding units owned by Italians to Kansu: 1 infantry EDIT: Turning off Edit Mode 13 armour, 5 artilleries, 11 infantry and 12 mech_infantrys moved from Caucasus to Northwest Persia 1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 1 tactical_bomber moved from Volgograd to Northwest Persia Combat - Germans Battle in Northwest Persia Germans attack with 14 armour, 5 artilleries, 11 infantry, 14 mech_infantrys and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 14 armour, 5 artilleries, 11 infantry, 14 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 18/45 hits, 14.33 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 14 armour, 5 artilleries, 11 infantry, 14 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Northwest Persia to Caucasus 2 aaGuns moved from Caucasus to Northwest Persia 1 aaGun, 2 artilleries and 3 infantry moved from Kazakhstan to Turkmenistan 1 armour moved from Volgograd to Turkmenistan 2 infantry moved from Samara to Kazakhstan 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Urals to Timguska 2 infantry moved from Novgorod to Vyborg 2 infantry moved from Russia to Samara 2 artilleries and 4 infantry moved from Rostov to Caucasus 1 artillery and 2 infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 3 mech_infantrys moved from Romania to Ukraine 1 fighter moved from Western Germany to Greece 1 infantry moved from France to Normandy Bordeaux Place Units - Germans 1 armour and 2 infantry placed in Volgograd 1 armour and 2 infantry placed in Russia 1 transport placed in 115 Sea Zone 1 aaGun and 1 infantry placed in Novgorod 1 aaGun and 2 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Ukraine 2 infantry placed in France 2 infantry and 1 mech_infantry placed in Germany 1 infantry placed in Southern France 1 fighter and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 3.67
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Combat Move - Russians 9 infantry moved from Yakut S.S.R. to Buryatia
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 aaGun and 14 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Hopei to Shensi Japanese take Shensi from Chinese 1 armour moved from Shensi to Kweichow 2 artilleries, 8 infantry and 1 mech_infantry moved from Hopei to Kweichow 1 artillery and 3 infantry moved from French Indo China to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Hunan to Yunnan 1 infantry moved from Hunan to Yunnan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Japan to 16 Sea Zone 2 bombers moved from Japan to 16 Sea Zone 1 infantry moved from Yenisey to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians Combat - Japanese Battle in 16 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber British defend with 2 artilleries and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 2.33 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits, 2.33 expected hits Chinese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 2 artilleries and 2 infantry Battle in Kweichow Japanese attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Kweichow, round 2 : 3/12 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 5 fighters moved from Philippines to Japan 2 bombers and 2 fighters moved from 16 Sea Zone to Japan 1 infantry moved from Amur to Sakha 1 infantry moved from Buyant-Uhaa to Amur 1 infantry moved from Suiyuyan to Shensi Place Units - Japanese 1 aaGun and 2 infantry placed in Manchuria 3 infantry placed in French Indo China 9 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6,6,6,4,5,1,2,1,6,2,5,4,5,4,3,2,4,6,4,5,4,2,5,6,1,6,3,3,5,4,2,3 Japanese collect 45 PUs (2 lost to blockades); end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : -0.17 Japanese regular : 0.67
-
TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
-
scramble sz 6 ?
-
@mike64 no
-
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - British British buy 4 artilleries, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Italians Italians buy 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Kazakhstan to Sikang Italians take Sikang from Chinese 1 armour moved from Sikang to Kazakhstan Combat - Italians Non Combat Move - Italians 1 mech_infantry moved from Ukraine to Caucasus Place Units - Italians 1 factory_minor placed in Rostov 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Combat Move - French 1 destroyer moved from 35 Sea Zone to 19 Sea Zone French take 20 Sea Zone from Japanese French take 19 Sea Zone from Japanese 1 cruiser moved from 57 Sea Zone to 39 Sea Zone 1 infantry moved from Persia to Eastern Persia 2 infantry moved from Algeria to Tunisia
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 3 armour, 1 artillery, 1 destroyer, 1 fighter, 11 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Caucasus to Persia 1 armour, 1 artillery and 2 infantry moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Persia 13 armour, 4 artilleries, 8 infantry and 14 mech_infantrys moved from Northwest Persia to Iraq Germans take Iraq from Russians 1 armour and 1 mech_infantry moved from Caucasus to Iraq Combat - Germans Battle in Persia Germans attack with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber British defend with 1 factory_minor and 1 infantry; Russians defend with 1 armour Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Persia, round 2 : 3/6 hits, 2.17 expected hits British roll dice for 1 armour and 1 infantry in Persia, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the Russians and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 armour Casualties for British: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Persia to Northwest Persia 2 aaGuns moved from Northwest Persia to Iraq 2 artilleries and 4 infantry moved from Caucasus to Northwest Persia 1 armour moved from Volgograd to Northwest Persia 2 infantry moved from Volgograd to Caucasus 1 artillery and 2 infantry moved from Rostov to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 1 artillery and 2 infantry moved from Ukraine to Rostov 2 infantry moved from Kazakhstan to Turkmenistan 2 infantry moved from Samara to Kazakhstan 2 infantry moved from Russia to Samara 1 armour moved from Russia to Kazakhstan 1 infantry moved from Tsinghai to Sikang 1 mech_infantry moved from Germany to Romania 3 fighters moved from Western Germany to Greece 3 fighters moved from Southern France to Greece 2 infantry moved from France to Normandy Bordeaux 1 aaGun and 1 infantry moved from Novgorod to 115 Sea Zone 2 infantry moved from Vyborg to Finland 1 aaGun, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway Place Units - Germans 1 destroyer and 1 submarine placed in 93 Sea Zone 1 artillery and 2 infantry placed in Ukraine 1 armour and 2 infantry placed in Volgograd 1 armour and 2 infantry placed in Russia 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 2 mech_infantrys placed in Germany 1 infantry placed in Normandy Bordeaux 1 fighter placed in Southern France 1 aaGun and 2 infantry placed in Western Germany 1 infantry placed in Germany Germans undo move 10. 1 infantry placed in France Turn Complete - Germans Germans collect 73 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans regular : 0.83 British regular : -0.83
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Combat Move - Russians 9 infantry moved from Buryatia to Yakut S.S.R.
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 aaGun and 13 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Non Combat Move - Japanese 1 armour, 3 artilleries and 1 mech_infantry moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Hunan 6 infantry moved from Kweichow to Anhwe 1 infantry moved from Amur to Ulaanbaatar Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Manchuria 1 aaGun and 7 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 22 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,4,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,6,1,1,1,6,4,5,6,6,3,3,2,1,6,3,5,3,1,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,3,6,1,6,6,1,3,5,5,6,6,3,6,4,2,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,4,2,4,5,2,1,1,1 Japanese collect 21 PUs (22 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
-
@mike64 can Germany upgrade the factory in Russia… or does it have to be one in original German territories?
-
Russian factory no. Original territory with value of at least three
-
@mike64 thanks, I remember something about that when I used to play this game