I suppose Germany could have taken Greece but it isn’t ideal.
L25 OOB booper(X) vs simon33(L+36)
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Intercept if the Italians bomb Egypt.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 2 fighters and 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone Combat - Americans Americans creates battle in territory 106 Sea Zone Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking 106 Sea Zone from Germans with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 30 Sea Zone 2 mech_infantrys moved from Alaska to Western United States 2 fighters moved from Eastern United States to 106 Sea Zone 6 submarines moved from 90 Sea Zone to 106 Sea Zone 2 fighters moved from 106 Sea Zone to Iceland EDIT: 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone EDIT: 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 123 Sea Zone to 106 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to Quebec Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 armour and 2 fighters placed in Western United States 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 2 artilleries, 1 fighter and 12 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 artilleries, 1 fighter and 12 infantry Japanese defend with 1 aaGun, 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry Japanese roll AA dice in Yunnan : 1/1 hits, 0.17 expected hits 1 fighter owned by the Chinese lost in Yunnan Chinese roll dice for 2 artilleries and 12 infantry in Yunnan, round 2 : 3/14 hits, 3.00 expected hits Japanese roll dice for 1 aaGun, 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry in Yunnan, round 2 : 6/15 hits, 5.17 expected hits 6 infantry owned by the Chinese lost in Yunnan 3 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 2 artilleries and 6 infantry in Yunnan, round 3 : 0/8 hits, 2.00 expected hits Japanese roll dice for 1 aaGun, 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 3 : 6/12 hits, 4.17 expected hits 6 infantry owned by the Chinese lost in Yunnan 2 artilleries owned by the Chinese retreated to Szechwan Japanese win with 1 aaGun, 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is -37 Casualties for Chinese: 1 fighter and 12 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 28 PUs; British buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 2 fighters moved from 98 Sea Zone to Tobruk 1 bomber and 1 infantry moved from Alexandria to Tobruk 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Burma to Yunnan 3 fighters and 1 tactical_bomber moved from India to Yunnan Combat - British Battle in Tobruk British attack with 1 bomber, 2 fighters and 1 infantry Italians defend with 3 infantry British roll dice for 1 bomber, 2 fighters and 1 infantry in Tobruk, round 2 : 0/4 hits, 1.83 expected hits Italians roll dice for 3 infantry in Tobruk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Tobruk 1 bomber owned by the British and 2 fighters owned by the British retreated Italians win with 3 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Yunnan British attack with 1 armour, 1 artillery, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry Japanese roll AA dice in Yunnan : 2/3 hits, 0.50 expected hits 2 fighters owned by the British lost in Yunnan British roll dice for 1 armour, 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/11 hits, 3.33 expected hits Japanese roll dice for 1 aaGun, 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 6/12 hits, 4.17 expected hits 6 infantry owned by the British lost in Yunnan 1 aaGun owned by the Japanese lost in Yunnan 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 armour owned by the British retreated to Burma Japanese win with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is -33 Casualties for British: 2 fighters and 6 infantry Casualties for Japanese: 1 aaGun Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 aaGun moved from Burma to India 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Alexandria to Trans-Jordan 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from Central United States to Eastern United States 3 infantry and 1 mech_infantry moved from British Guiana to Brazil 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 123 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to Iceland 2 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Tobruk to 98 Sea Zone 1 bomber moved from Tobruk to Egypt 1 bomber moved from Egypt to Persia Place Units - British 1 fighter and 2 infantry placed in Egypt British undo move 1. 2 artilleries and 1 infantry placed in Persia 1 artillery, 1 fighter and 1 infantry placed in Egypt British undo move 2. British undo move 1. 3 artilleries placed in Persia 1 fighter and 2 infantry placed in Egypt Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 1 destroyer Turning on Edit Mode EDIT: Removing units owned by British from Persia: 2 artilleries and 4 infantry EDIT: Adding units owned by British to Northwest Persia: 2 artilleries and 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : 0.00 Italians regular : 0.00 Japanese regular : 4.17 Japanese AA : 2.33 British regular : -4.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 4 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Bessarabia to Rostov Italians take Rostov from Russians 1 mech_infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Greece to Western Ukraine 1 armour moved from Archangel to Vologda Italians take Vologda from Russians 1 armour moved from Vologda to Urals Italians take Urals from Russians Combat - Italians Battle in Western Ukraine Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Greece 1 artillery moved from Bessarabia to Ukraine 1 armour moved from Bessarabia to Ukraine 2 fighters moved from Gibraltar to Southern Italy 1 aaGun moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to Greece Place Units - Italians 4 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : -0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 4 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Bessarabia to Rostov Italians take Rostov from Russians 1 mech_infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Greece to Western Ukraine 1 armour moved from Archangel to Vologda Italians take Vologda from Russians 1 armour moved from Vologda to Urals Italians take Urals from Russians Combat - Italians Battle in Western Ukraine Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Greece 1 artillery moved from Bessarabia to Ukraine 1 armour moved from Bessarabia to Ukraine 2 fighters moved from Gibraltar to Southern Italy 1 aaGun moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Southern Italy to Greece Place Units - Italians 4 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Tobruk: 3 infantry EDIT: Adding units owned by Italians to Libya: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : -0.67
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Made slight NCM change - please use latest save file.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 artilleries and 4 infantry moved from Persia to Northwest Persia Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 2 fighters moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 9 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Nenetsia to Novosibirsk Germans take Novosibirsk from Russians 1 mech_infantry moved from Nenetsia to Timguska Germans take Timguska from Russians 1 mech_infantry moved from Nenetsia to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Archangel to Vyborg Germans take Vyborg from Russians 6 mech_infantrys moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd Combat - Germans Non Combat Move - Germans 2 transports moved from 91 Sea Zone to 93 Sea Zone 4 infantry moved from Southern France to 93 Sea Zone 4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Algeria to Tunisia 1 cruiser, 1 destroyer and 5 submarines moved from 91 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar 1 mech_infantry moved from Archangel to Vyborg 1 armour, 2 infantry and 1 mech_infantry moved from Finland to Norway 1 mech_infantry moved from Novgorod to Vyborg 2 infantry moved from Novgorod to Archangel 1 armour moved from Nenetsia to Novgorod 1 infantry moved from France to Southern France 2 fighters moved from Novgorod to Ukraine 2 bombers moved from Western Germany to Ukraine 1 fighter moved from Western Germany to Ukraine 1 tactical_bomber moved from Novgorod to Norway 1 tactical_bomber moved from Novgorod to Western Germany 1 artillery moved from Germany to Poland 8 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 infantry placed in Western Germany 2 infantry placed in Southern France 3 infantry placed in Ukraine 1 infantry placed in Novgorod 3 mech_infantrys placed in Germany 2 mech_infantrys placed in Novgorod 2 transports placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Bessarabia: 2 mech_infantrys EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
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FYI, I’m out on vacation soon. Might be able to squeeze a turn or 2 in, but likely out for a couple weeks.
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Also, 1 small tweak in German NCM to swap a fig and tac between Ukraine and W Germany. I can make the edit on Japans turn
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel 1 fighter moved from Russia to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 2 infantry moved from Kazakhstan to Caucasus 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Rostov 3 fighters moved from Russia to Archangel 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Russia to Vologda Russians take Vologda from Italians 1 armour moved from Ethiopia to Italian Somaliland Russians take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Ethiopia 18 infantry moved from Siberia to Soviet Far East Combat - Russians Battle in Soviet Far East Russians attack with 18 infantry Japanese defend with 1 infantry Russians roll dice for 18 infantry in Soviet Far East, round 2 : 4/18 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Russians win, taking Soviet Far East from Japanese with 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Archangel Russians attack with 3 fighters and 1 infantry Germans defend with 2 infantry Russians roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 3 fighters and 1 infantry in Archangel, round 3 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Caucasus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 artillery and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 3 fighters moved from Archangel to Russia 8 artilleries and 2 infantry moved from Russia to Bryansk 1 fighter moved from Anglo Egyptian Sudan to Egypt 2 aaGuns moved from Siberia to Soviet Far East 1 infantry moved from Bryansk to Russia 1 fighter moved from Egypt to Persia Place Units - Russians 1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 27 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Japanese regular : -0.33 Germans regular : -0.33 Russians regular : 0.83
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The awesomeness of USSR is preventing me from surrendering this game.
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You’ve done a nice job maximizing the NO income for Russia. It’s going to be tough to contend with.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Shensi to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Burma 3 artilleries moved from Yunnan to Burma 1 infantry moved from Shan State to Burma 2 transports moved from 35 Sea Zone to 37 Sea Zone 4 infantry moved from Malaya to 37 Sea Zone 4 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone 4 infantry moved from 38 Sea Zone to Burma 1 armour moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Szechwan 4 infantry moved from Yunnan to Szechwan 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 bomber moved from Hopei to Kweichow 1 bomber, 2 fighters and 3 tactical_bombers moved from Hopei to Szechwan 1 submarine moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians Combat - Japanese Battle in Kweichow Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 2 artilleries and 4 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 2 : 5/13 hits, 5.50 expected hits Chinese roll dice for 2 artilleries and 4 infantry in Szechwan, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Japanese lost in Szechwan 4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 3 : 5/10 hits, 5.00 expected hits Chinese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 artillery owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 4 infantry Casualties for Chinese: 2 artilleries and 4 infantry Battle in Burma Japanese attack with 3 artilleries and 6 infantry British defend with 1 armour, 1 artillery and 1 mech_infantry Japanese roll dice for 3 artilleries and 6 infantry in Burma, round 2 : 1/9 hits, 2.50 expected hits UK_Pacific roll dice for 1 armour, 1 artillery and 1 mech_infantry in Burma, round 2 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the British lost in Burma Japanese roll dice for 3 artilleries and 6 infantry in Burma, round 3 : 2/9 hits, 2.50 expected hits UK_Pacific roll dice for 1 armour and 1 artillery in Burma, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Burma 1 artillery owned by the British and 1 armour owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 artilleries and 5 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 armour, 1 artillery and 1 mech_infantry Casualties for Japanese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 bomber moved from Kweichow to Shan State 2 fighters moved from Szechwan to Shan State 1 bomber moved from Szechwan to Shan State 1 tactical_bomber moved from Szechwan to Shan State 2 tactical_bombers moved from Szechwan to Shan State 1 artillery moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Shensi 1 carrier moved from 35 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone 1 fighter moved from 35 Sea Zone to 38 Sea Zone 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 artillery moved from Manchuria to Jehol 1 aaGun and 1 infantry moved from Korea to Amur 4 artilleries and 7 infantry moved from Manchuria to Amur 3 infantry moved from Japan to 6 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 17 Sea Zone to 33 Sea Zone 2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 6 Sea Zone to Japan 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 6 Sea Zone to 33 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Philippines to 33 Sea Zone 1 fighter moved from Philippines to Caroline Islands 1 tactical_bomber moved from Philippines to Caroline Islands Place Units - Japanese 3 infantry placed in Malaya 1 infantry placed in Japan 1 armour, 1 infantry and 1 mech_infantry placed in Manchuria 1 fighter placed in Japan 1 destroyer and 1 transport placed in 6 Sea Zone 2 armour and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from Caroline Islands: 1 tactical_bomber EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter EDIT: Adding units owned by Japanese to 33 Sea Zone: 2 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Ukraine: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 1 tactical_bomber EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Norway: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.33 Japanese regular : -1.83 UK_Pacific regular : -1.00
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Did one additional fig/tac swap in Norway/W Ger. Feel free to reverse it out if you’re not OK with it.
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Don’t really see the path forward from here. Some bad dice but I think the losing move was letting you grab Gibraltar I1. Could have been prevented but I’m a bit rusty.
Will think if I have forgotten anything a bit before posting.
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Sure, take your time with it. I’m out on vacation, so probably can’t make a move for another 10 days or so anyways.
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Result posted. When you get back I will probably be interested in a rematch. Was a fun game but I think I made some mistakes due to being out of practice. Guess I’ve already said that.
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Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
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I noticed you left Normandy French, as I would have. Have you considered my French Rebalancer variant? This makes that move unviable.
https://www.axisandallies.org/forums/topic/39268/global-1940-french-rebalance/44
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Right, I was not a believer in leaving Normandy French, until it was forced upon me due to an extremely poor G1 round. Definitely helps Germany defend the Atlantic assault.
Had not looked at your re-balance before, but looks interesting. I’m not too experienced playing BM, but that would certainly give Germany a strong incentive to do Vichy or at least take it for the early income.