Setting up a game.
Handicap:
Japan 11 (marine, transport)
Italy +2 IPC
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
Combat - Japanese
Non Combat Move - Japanese
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Tsinghai to Kweichow
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from French Indo China to Shan State
3 artilleries moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to 36 Sea Zone
1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 44 Sea Zone to 35 Sea Zone
2 bombers moved from Yunnan to Philippines
1 artillery and 1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Jehol to Chahar
1 infantry moved from Chahar to Hopei
1 infantry moved from Hopei to Kweichow
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
Place Units - Japanese
2 carriers placed in 36 Sea Zone
1 artillery placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 33 Sea Zone to 6 Sea Zone
Scramble sz6 and if you scramble does the sub fight?
Sub submerge.
No scramble.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 bomber moved from Morocco to 97 Sea Zone
Scramble to SZ97?
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 33 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Korea
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
3 carriers, 1 destroyer and 1 submarine moved from 33 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 cruisers, 2 destroyers, 1 mech_infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Western United States to Midway
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Morocco to Algeria
1 bomber moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 submarines moved from 92 Sea Zone to 105 Sea Zone
2 submarines moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2
Americans collect 51 PUs (2 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 4 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 bomber moved from Morocco to 97 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport; Americans loiter and taunt
Italians defend with 1 cruiser, 1 destroyer and 1 submarine
British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
2 destroyers owned by the British lost in 97 Sea Zone
1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 10
Casualties for British: 2 destroyers
Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
Battle in Greece
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Greece from Germans, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
3 infantry moved from India to Burma
3 artilleries and 3 infantry moved from Persia to Northwest Persia
1 armour, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
4 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia
2 artilleries and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 1 infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 88 Sea Zone
3 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from 97 Sea Zone to Tobruk
1 fighter moved from 92 Sea Zone to Tobruk
3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
Place Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
3 artilleries placed in Persia
1 artillery, 1 fighter and 1 infantry placed in Egypt
British undo move 3.
British undo move 3.
2 artilleries and 1 fighter placed in Persia
2 artilleries and 1 infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : 2.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to 91 Sea Zone
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Germany to Southern Italy
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
2 armour and 2 mech_infantrys moved from Bessarabia to Ukraine
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,5,1,1,4,6,1,4
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 carrier and 1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to Midway
1 fighter moved from Queensland to Hawaiian Islands
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 cruiser and 2 destroyers moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
Surprised Italy didn’t claim Bryansk or Rostov. Preparing for the fall of Rome perhaps.
Another transport lost to a bomber! Urgh.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 114 Sea Zone
2 fighters and 3 tactical_bombers moved from Norway to 114 Sea Zone
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
1 artillery moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 bombers moved from Norway to Belarus
10 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Archangel
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 3 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 3 tactical_bombers in 114 Sea Zone, round 2 : 2/8 hits, 4.33 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 2 bombers and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 10 mech_infantrys in Belarus, round 2 : 3/12 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery moved from Finland to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
2 tactical_bombers moved from 114 Sea Zone to Novgorod
1 infantry moved from Novgorod to Archangel
3 mech_infantrys moved from Archangel to Urals
2 bombers moved from Belarus to Novgorod
1 aaGun moved from Ukraine to Bryansk
4 armour and 24 mech_infantrys moved from Ukraine to Volgograd
2 aaGuns, 7 artilleries and 23 infantry moved from Ukraine to Rostov
3 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Germany to Eastern Poland
10 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 aaGun moved from Norway to Finland
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
2 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
1 infantry and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,2,6,6,3,6,4,4,1,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3,1,2
Germans collect 57 PUs (7 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 6 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 artillery and 1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 aaGun owned by the Germans lost in Bryansk
1 artillery owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun
Non Combat Move - Russians
3 artilleries and 20 infantry moved from Russia to Vologda
12 infantry moved from Samara to Vologda
2 mech_infantrys moved from Russia to Vologda
2 aaGuns and 18 infantry moved from Amur to Korea
Place Units - Russians
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
2 bombers moved from Philippines to Shan State
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/12 hits, 6.17 expected hits
Americans roll dice for 1 transport in 6 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Shan State
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
3 transports moved from 35 Sea Zone to 6 Sea Zone
2 carriers and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 bombers moved from Shan State to French Indo China
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 artillery moved from Shensi to Kweichow
1 infantry moved from Jehol to Anhwe
1 armour and 1 mech_infantry moved from Kweichow to Anhwe
1 aaGun and 2 infantry moved from Jehol to Manchuria
6 infantry moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : -2.67
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 factory_minor and 6 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to Korea
EDIT: 1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
3 carriers and 1 submarine moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to Korea
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 cruiser moved from 26 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in New Guinea
Non Combat Move - Americans
1 cruiser and 1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Algeria to Morocco
1 mech_infantry moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 factory_minor placed in Korea
6 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,5,2,1,2,3,3,6,4,5,5,4,6,3,3,3,6,3,2,3,1,1,3,5,6,4,1,1,1,3,5,5,5,1,6,1,5
Americans collect 50 PUs (3 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 4 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 fighter, 2 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 battleship moved from 97 Sea Zone to 94 Sea Zone
1 battleship and 1 cruiser moved from 92 Sea Zone to 94 Sea Zone
1 bomber and 1 fighter moved from Tobruk to 97 Sea Zone
1 artillery moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 fighter moved from 97 Sea Zone to Northern Italy
1 fighter moved from Persia to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 fighter and 2 infantry moved from 97 Sea Zone to Northern Italy
2 artilleries and 1 infantry moved from 94 Sea Zone to Tunisia
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
Combat - British
Battle in Tunisia
British attack with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British roll dice for 2 battleships and 1 cruiser in Tunisia, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Tunisia, round 2 : 3/11 hits, 3.17 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 0/7 hits, 2.50 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Tunisia
British roll dice for 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Tunisia, round 3 : 2/11 hits, 3.17 expected hits
Italians roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the British lost in Tunisia
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Northern Italy
British attack with 2 fighters and 2 infantry
Italians defend with 1 factory_major and 1 infantry
British roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
2 infantry owned by the Japanese lost in Shan State
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Caucasus
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Caucasus to Greece
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Northwest Persia to Persia
4 infantry moved from Iraq to Persia
6 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
2 fighters and 1 tactical_bomber moved from Shan State to India
2 artilleries and 1 infantry moved from India to Burma
1 bomber and 1 fighter moved from 97 Sea Zone to Greece
1 fighter moved from Northern Italy to Greece
1 fighter moved from Northern Italy to 97 Sea Zone
Place Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
3 artilleries placed in Persia
1 artillery and 2 infantry placed in Egypt
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6,3,1
British collect 42 PUs (2 lost to blockades); end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Japanese regular : 0.33
Italians regular : -2.67
Germans regular : -0.50
British regular : -0.33
Edit to the USSR sub
I assumed you wouldn’t scramble to sz97. Didn’t seem a good option.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters and 2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Normandy Bordeaux to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 2 : 1/5 hits, 2.00 expected hits
British roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Northern Italy
1 infantry owned by the British lost in Northern Italy
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Northern Italy, round 3 : 1/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
1 infantry owned by the British lost in Northern Italy
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Northern Italy to Southern Italy
2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Ukraine to Rostov
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,1,3,5,6,5,6,3,6,1,2,2,3
Italians collect 1 PU (3 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians regular : -1.83
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from Libya to Tunisia
Non Combat Move - ANZAC
1 fighter moved from Midway to 46 Sea Zone
1 carrier moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from New South Wales to 46 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
3 infantry moved from South Australia to Northern Territory
2 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Algeria to Tunisia
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from Libya to Tunisia
Non Combat Move - ANZAC
1 fighter moved from Midway to 46 Sea Zone
1 carrier moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from New South Wales to 46 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
3 infantry moved from South Australia to Northern Territory
2 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Algeria to Tunisia
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 transport moved from 94 Sea Zone to 97 Sea Zone
EDIT: 1 infantry moved from Malta to Albania
EDIT: French undo move 2.
EDIT: 2 infantry moved from Tunisia to Albania
EDIT: 1 infantry moved from Albania to Greece
EDIT: 1 artillery moved from Greece to Albania
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 factory_minor, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
2 artilleries and 7 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Eastern Poland to Bulgaria
1 infantry moved from Western Germany to Northern Italy
Italians take Northern Italy from British
2 bombers moved from Novgorod to Bulgaria
1 tactical_bomber moved from Western Germany to Bulgaria
1 fighter moved from Southern Italy to Bulgaria
Combat - Germans
Battle in Bulgaria
Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 1/5 hits, 2.67 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 2 artilleries and 7 infantry
British defend with 2 infantry
Germans roll dice for 2 artilleries and 7 infantry in Caucasus, round 2 : 2/9 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Caucasus
2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 mech_infantry moved from Urals to Yenisey
1 mech_infantry moved from Urals to Timguska
1 mech_infantry moved from Urals to Yenisey
1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 fighter moved from Southern Italy to Western Germany
2 bombers moved from Bulgaria to Western Germany
1 fighter moved from Bulgaria to Romania
1 tactical_bomber moved from Bulgaria to Romania
5 mech_infantrys moved from Poland to Romania
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Vyborg to Finland
1 artillery moved from Karelia to Novgorod
1 armour moved from Archangel to Bryansk
10 mech_infantrys moved from Belarus to Bryansk
4 artilleries and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Bryansk
3 artilleries and 3 infantry moved from Ukraine to Bryansk
1 aaGun moved from Rostov to Bryansk
5 infantry moved from Rostov to Bryansk
5 artilleries moved from Rostov to Caucasus
1 aaGun moved from Rostov to Bryansk
3 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
7 infantry moved from Rostov to Bryansk
12 mech_infantrys moved from Volgograd to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
4 armour and 10 mech_infantrys moved from Volgograd to Caucasus
5 mech_infantrys moved from Western Germany to Slovakia Hungary
5 mech_infantrys moved from Poland to Belarus
Place Units - Germans
1 factory_minor placed in Rostov
2 artilleries and 1 infantry placed in Volgograd
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,2,2,3,5,5,1,6,2,1,4,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6,5,3
Germans collect 61 PUs (7 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -1.83
British regular : -0.33