@Stucifer that’s right
The starting setup I put out there is not optional. But if sides aren’t easily agreed on, bid from that starting point, or negotiate, whatever
crockett just forgot that for a mo, or didn’t understand.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 armour moved from Russia to Novosibirsk
Russians take Samara from Germans
2 mech_infantrys moved from Vologda to Novosibirsk
1 fighter moved from Russia to Archangel
2 infantry moved from Vologda to Novosibirsk
10 infantry moved from Vologda to Novosibirsk
1 artillery and 1 infantry moved from Vologda to Novosibirsk
4 infantry moved from Vologda to Novosibirsk
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 armour, 1 artillery, 17 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery, 17 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 5/21 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour, 1 artillery, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Archangel to Russia
2 artilleries and 14 infantry moved from Vologda to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters, 12 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
2 infantry moved from Dutch New Guinea to New Guinea
1 tactical_bomber moved from Philippines to New Guinea
1 tactical_bomber moved from 35 Sea Zone to New Guinea
2 bombers moved from French Indo China to New Guinea
Combat - Japanese
Battle in New Guinea
Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in New Guinea, round 2 : 2/6 hits, 2.67 expected hits
ANZAC roll dice for 1 artillery, 2 infantry and 1 mech_infantry in New Guinea, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
1 infantry owned by the ANZAC and 1 infantry owned by the Americans lost in New Guinea
Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in New Guinea, round 3 : 2/5 hits, 2.50 expected hits
ANZAC roll dice for 1 artillery and 1 mech_infantry in New Guinea, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the ANZAC and 1 mech_infantry owned by the Americans lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
2 bombers and 2 tactical_bombers moved from New Guinea to Dutch New Guinea
1 fighter moved from French Indo China to Dutch New Guinea
1 tactical_bomber moved from French Indo China to Dutch New Guinea
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Jehol to Manchuria
1 armour and 1 mech_infantry moved from Anhwe to Manchuria
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Kweichow to Shensi
1 infantry moved from Kweichow to Szechwan
6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
6 infantry moved from 19 Sea Zone to Manchuria
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Manchuria
2 carriers moved from 6 Sea Zone to 19 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
3 carriers moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter moved from Japan to Manchuria
1 battleship and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 cruiser, 1 destroyer and 3 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Kwangsi
4 fighters moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 fighters, 6 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1.17
ANZAC regular : -1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
7 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
Presumably no scramble but maybe you want to Kami?
Yes 5 kamikaze, thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
7 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 3,1,4,5,1
1 destroyer owned by the Americans lost in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 7 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
1 submarine owned by the Japanese submerged
Non Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 2 fighters and 5 submarines moved from 26 Sea Zone to 46 Sea Zone
3 submarines moved from 54 Sea Zone to 46 Sea Zone
1 transport moved from 46 Sea Zone to 62 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
1 bomber moved from Algeria to United Kingdom
1 cruiser and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone
2 submarines moved from 105 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Algeria to Libya
1 infantry moved from Algeria to Tunisia
4 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Korea
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 4 artilleries, 1 fighter, 4 infantry and 1 transport; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 artillery moved from Albania to Bulgaria
1 bomber moved from Greece to Rostov
1 fighter moved from Greece to Northern Italy
2 fighters and 1 tactical_bomber moved from Greece to Bulgaria
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
2 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 battleship and 1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Burma to Shan State
Combat - British
Strategic bombing raid in Rostov
Germans roll AA dice in Rostov : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Rostov
Bombing raid in Rostov causes 0 damage total.
Battle in Yugoslavia
Battle in Northern Italy
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
British roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Italy
British win, taking Yugoslavia from Germans, taking Northern Italy from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bulgaria
British attack with 1 artillery, 2 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Shan State to India
2 infantry moved from West India to India
6 infantry and 1 mech_infantry moved from Iraq to Persia
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from Tunisia to 94 Sea Zone
1 battleship moved from 94 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Albania
2 fighters and 1 tactical_bomber moved from Bulgaria to Albania
1 fighter moved from Northern Italy to Albania
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
1 infantry moved from Tobruk to Libya
Place Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
3 artilleries placed in Persia
1 artillery and 2 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 46 PUs; end with 52 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 58 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 61 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,1,3,2,1,5,2,3,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Japanese regular : -1.00
Italians regular : -0.33
Germans AA : 0.83
Germans regular : -0.33
British regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber, 2 fighters and 2 infantry moved from Southern Italy to Northern Italy
2 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
Italians take Northwest Persia from British
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from Rostov to Bryansk
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,1,2,4,1,6,3,5,2,2,5,3,4,3,3
Italians collect 1 PU (7 lost to blockades); end with 2 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 fighters and 2 infantry moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters and 2 infantry in New Guinea, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
1 infantry owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from New Guinea to 46 Sea Zone
1 fighter moved from New South Wales to 46 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
1 aaGun and 4 infantry moved from Northern Territory to Queensland
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 fighter moved from India to Trans-Jordan
2 infantry moved from Greece to Albania
1 transport moved from 97 Sea Zone to 98 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 infantry moved from Iraq to Persia
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
2 infantry moved from Tunisia to Libya
1 cruiser and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.33
2 Anzac planes on its own CV, 2 remaining each on a different US CV.
New Guinea has be given a lot of attention by the allies. Not sure it has been justified.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 19 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Western Germany to Yugoslavia
2 mech_infantrys moved from Romania to Bulgaria
1 fighter and 1 tactical_bomber moved from Romania to Bulgaria
3 fighters moved from Western Germany to Yugoslavia
1 bomber moved from Western Germany to Bulgaria
1 bomber moved from Western Germany to Yugoslavia
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
1 artillery and 2 infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Novgorod to Archangel
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
Combat - Germans
Battle in Yugoslavia
Germans attack with 1 bomber, 3 fighters and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Yugoslavia, round 2 : 3/5 hits, 2.33 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Archangel, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bulgaria, round 2 : 0/5 hits, 2.17 expected hits
British roll dice for 1 artillery in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 3 : 2/4 hits, 2.00 expected hits
British roll dice for 1 artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Non Combat Move - Germans
7 artilleries and 10 infantry moved from Caucasus to Northwest Persia
4 armour and 7 mech_infantrys moved from Caucasus to Northwest Persia
4 artilleries, 1 infantry and 5 mech_infantrys moved from Belarus to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Yugoslavia to Southern Italy
1 fighter moved from Bulgaria to Southern Italy
1 tactical_bomber moved from Bulgaria to Southern Italy
1 tactical_bomber moved from Archangel to Novgorod
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Kazakhstan
1 armour and 1 mech_infantry moved from Timguska to Shensi
1 tactical_bomber moved from Archangel to Novgorod
3 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Bulgaria to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
5 mech_infantrys moved from Slovakia Hungary to Bessarabia
1 fighter moved from Yugoslavia to Southern Italy
2 fighters moved from Yugoslavia to Western Germany
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Northwest Persia
2 artilleries moved from Volgograd to Rostov
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Yenisey to Buryatia
Place Units - Germans
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Rostov
1 artillery and 2 infantry placed in Volgograd
8 infantry and 2 mech_infantrys placed in Western Germany
2 infantry placed in Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,1,5,4,4,5,1,3,6,3,2,2
Germans collect 63 PUs (7 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -1.33
British regular : 0.00