@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
L25 BM4 Ghostglider (Axis) vs simon33 (Allies+19)
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 armour moved from Russia to Novosibirsk Russians take Samara from Germans 2 mech_infantrys moved from Vologda to Novosibirsk 1 fighter moved from Russia to Archangel 2 infantry moved from Vologda to Novosibirsk 10 infantry moved from Vologda to Novosibirsk 1 artillery and 1 infantry moved from Vologda to Novosibirsk 4 infantry moved from Vologda to Novosibirsk 1 fighter moved from Russia to Archangel Combat - Russians Battle in Novosibirsk Russians attack with 1 armour, 1 artillery, 17 infantry and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 17 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 5/21 hits, 4.17 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 armour, 1 artillery, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Archangel Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Archangel to Russia 2 artilleries and 14 infantry moved from Vologda to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 Russians regular : 0.50
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 fighters, 12 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kazakhstan to Samara Japanese take Samara from Russians 2 infantry moved from Dutch New Guinea to New Guinea 1 tactical_bomber moved from Philippines to New Guinea 1 tactical_bomber moved from 35 Sea Zone to New Guinea 2 bombers moved from French Indo China to New Guinea Combat - Japanese Battle in New Guinea Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry; ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in New Guinea, round 2 : 2/6 hits, 2.67 expected hits ANZAC roll dice for 1 artillery, 2 infantry and 1 mech_infantry in New Guinea, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in New Guinea 1 infantry owned by the ANZAC and 1 infantry owned by the Americans lost in New Guinea Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in New Guinea, round 3 : 2/5 hits, 2.50 expected hits ANZAC roll dice for 1 artillery and 1 mech_infantry in New Guinea, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the ANZAC and 1 mech_infantry owned by the Americans lost in New Guinea Japanese win, taking New Guinea from ANZAC with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 2 bombers and 2 tactical_bombers moved from New Guinea to Dutch New Guinea 1 fighter moved from French Indo China to Dutch New Guinea 1 tactical_bomber moved from French Indo China to Dutch New Guinea 1 submarine moved from 42 Sea Zone to 37 Sea Zone 2 carriers moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from Jehol to Manchuria 1 armour and 1 mech_infantry moved from Anhwe to Manchuria 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Kweichow to Shensi 1 infantry moved from Kweichow to Szechwan 6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 6 infantry moved from 19 Sea Zone to Manchuria 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Manchuria 2 carriers moved from 6 Sea Zone to 19 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 3 carriers moved from 6 Sea Zone to 20 Sea Zone 3 fighters moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter moved from Japan to Manchuria 1 battleship and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 cruiser, 1 destroyer and 3 submarines moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to Kwangsi 4 fighters moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to 20 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 fighters, 6 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1.17 ANZAC regular : -1.00
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 7 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
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Presumably no scramble but maybe you want to Kami?
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Yes 5 kamikaze, thanks
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 7 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 3,1,4,5,1 1 destroyer owned by the Americans lost in 6 Sea Zone Battle in 6 Sea Zone Americans attack with 7 fighters and 1 tactical_bomber Japanese defend with 1 submarine 1 submarine owned by the Japanese submerged Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 2 fighters and 5 submarines moved from 26 Sea Zone to 46 Sea Zone 3 submarines moved from 54 Sea Zone to 46 Sea Zone 1 transport moved from 46 Sea Zone to 62 Sea Zone 2 fighters moved from Western United States to 91 Sea Zone 2 fighters moved from 91 Sea Zone to United Kingdom 1 bomber moved from Algeria to United Kingdom 1 cruiser and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone 2 submarines moved from 105 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Algeria to Libya 1 infantry moved from Algeria to Tunisia 4 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 armour, 1 artillery and 1 infantry placed in Korea 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3 Americans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 4 artilleries, 1 fighter, 4 infantry and 1 transport; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 artillery moved from Albania to Bulgaria 1 bomber moved from Greece to Rostov 1 fighter moved from Greece to Northern Italy 2 fighters and 1 tactical_bomber moved from Greece to Bulgaria 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 2 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Northern Italy 1 battleship and 1 cruiser moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from India to Yunnan 1 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Shan State 1 infantry moved from Burma to Shan State Combat - British Strategic bombing raid in Rostov Germans roll AA dice in Rostov : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Rostov Bombing raid in Rostov causes 0 damage total. Battle in Yugoslavia Battle in Northern Italy British attack with 1 fighter and 2 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor British roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy British win, taking Yugoslavia from Germans, taking Northern Italy from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bulgaria British attack with 1 artillery, 2 fighters and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria British win, taking Bulgaria from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Shan State to India 2 infantry moved from West India to India 6 infantry and 1 mech_infantry moved from Iraq to Persia 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan 1 transport moved from 79 Sea Zone to 76 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from Tunisia to 94 Sea Zone 1 battleship moved from 94 Sea Zone to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Albania 2 fighters and 1 tactical_bomber moved from Bulgaria to Albania 1 fighter moved from Northern Italy to Albania 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Tobruk to Libya Place Units - British 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 3 artilleries placed in Persia 1 artillery and 2 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 46 PUs; end with 52 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 55 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 58 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 61 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,1,3,2,1,5,2,3,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Japanese regular : -1.00 Italians regular : -0.33 Germans AA : 0.83 Germans regular : -0.33 British regular : 1.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber, 2 fighters and 2 infantry moved from Southern Italy to Northern Italy 2 armour and 2 mech_infantrys moved from Rostov to Northwest Persia Italians take Northwest Persia from British Combat - Italians Battle in Northern Italy Italians attack with 1 bomber, 2 fighters and 2 infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Northern Italy to Southern Italy 2 artilleries and 2 infantry moved from Rostov to Bryansk Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,1,2,4,1,6,3,5,2,2,5,3,4,3,3 Italians collect 1 PU (7 lost to blockades); end with 2 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : -0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 46 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 fighters and 2 infantry moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 fighters and 2 infantry in New Guinea, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea 1 infantry owned by the Japanese lost in New Guinea ANZAC win, taking New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from New Guinea to 46 Sea Zone 1 fighter moved from New South Wales to 46 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 1 aaGun and 4 infantry moved from Northern Territory to Queensland 1 fighter moved from Hawaiian Islands to 46 Sea Zone 1 fighter moved from India to Trans-Jordan 2 infantry moved from Greece to Albania 1 transport moved from 97 Sea Zone to 98 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 infantry moved from Iraq to Persia Non Combat Move - French 1 infantry moved from Alexandria to Egypt 2 infantry moved from Tunisia to Libya 1 cruiser and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.33
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2 Anzac planes on its own CV, 2 remaining each on a different US CV.
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New Guinea has be given a lot of attention by the allies. Not sure it has been justified.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 19 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Germany to Yugoslavia 2 mech_infantrys moved from Romania to Bulgaria 1 fighter and 1 tactical_bomber moved from Romania to Bulgaria 3 fighters moved from Western Germany to Yugoslavia 1 bomber moved from Western Germany to Bulgaria 1 bomber moved from Western Germany to Yugoslavia 1 mech_infantry moved from Caucasus to Iraq Germans take Iraq from British 1 artillery and 2 infantry moved from Novgorod to Archangel 2 tactical_bombers moved from Novgorod to Archangel 1 armour moved from Yenisey to Buryatia Germans take Yakut S.S.R. from Russians Germans take Buryatia from Russians Combat - Germans Battle in Yugoslavia Germans attack with 1 bomber, 3 fighters and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Yugoslavia, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Archangel, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bulgaria Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 artillery Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bulgaria, round 2 : 0/5 hits, 2.17 expected hits British roll dice for 1 artillery in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 3 : 2/4 hits, 2.00 expected hits British roll dice for 1 artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery Non Combat Move - Germans 7 artilleries and 10 infantry moved from Caucasus to Northwest Persia 4 armour and 7 mech_infantrys moved from Caucasus to Northwest Persia 4 artilleries, 1 infantry and 5 mech_infantrys moved from Belarus to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 artillery and 2 infantry moved from Novgorod to Belarus 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 bomber moved from Yugoslavia to Southern Italy 1 fighter moved from Bulgaria to Southern Italy 1 tactical_bomber moved from Bulgaria to Southern Italy 1 tactical_bomber moved from Archangel to Novgorod 1 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Kazakhstan 1 armour and 1 mech_infantry moved from Timguska to Shensi 1 tactical_bomber moved from Archangel to Novgorod 3 mech_infantrys moved from Romania to Ukraine 1 bomber moved from Bulgaria to Southern Italy 2 mech_infantrys moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy 5 mech_infantrys moved from Slovakia Hungary to Bessarabia 1 fighter moved from Yugoslavia to Southern Italy 2 fighters moved from Yugoslavia to Western Germany 1 armour moved from Volgograd to Bryansk 1 mech_infantry moved from Caucasus to Bryansk 1 mech_infantry moved from Caucasus to Northwest Persia 2 artilleries moved from Volgograd to Rostov 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 mech_infantrys moved from Yenisey to Buryatia Place Units - Germans 3 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Rostov 1 artillery and 2 infantry placed in Volgograd 8 infantry and 2 mech_infantrys placed in Western Germany 2 infantry placed in Germany 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,1,5,4,4,5,1,3,6,3,2,2 Germans collect 63 PUs (7 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.33 British regular : 0.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey Russians take Timguska from Germans Russians take Yenisey from Germans 1 infantry moved from Novosibirsk to Kazakhstan 3 fighters and 1 tactical_bomber moved from Russia to Kazakhstan 1 artillery and 16 infantry moved from Novosibirsk to Samara 10 infantry moved from Russia to Samara 10 infantry moved from Russia to Samara Combat - Russians Battle in Kazakhstan Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery and 36 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 36 infantry in Samara, round 2 : 7/37 hits, 6.50 expected hits Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 1 artillery and 36 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 mech_infantry moved from Novosibirsk to Yenisey 3 fighters and 1 tactical_bomber moved from Kazakhstan to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : -0.83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 factory_minor, 3 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Malaya to Shan State 2 fighters moved from 37 Sea Zone to Shan State 2 infantry moved from French Indo China to Yunnan 1 fighter and 3 tactical_bombers moved from Dutch New Guinea to New Guinea 1 bomber moved from Dutch New Guinea to New Guinea 1 bomber moved from Dutch New Guinea to Yunnan 1 infantry moved from Kwangsi to Yunnan 5 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 9 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 9 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in New Guinea Japanese attack with 1 bomber, 1 fighter and 3 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in New Guinea, round 2 : 2/5 hits, 2.83 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 bomber and 3 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Shan State to 39 Sea Zone 2 carriers moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from Shan State to 39 Sea Zone 1 fighter moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 74 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Shensi to Szechwan 1 infantry moved from Hunan to Kweichow 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 19 Sea Zone to 35 Sea Zone 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 6 Sea Zone to Manchuria 1 fighter moved from 6 Sea Zone to Manchuria 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 bomber, 1 fighter and 3 tactical_bombers moved from New Guinea to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Philippines 1 bomber moved from Yunnan to French Indo China 2 fighters moved from 35 Sea Zone to Philippines 1 fighter moved from 6 Sea Zone to Manchuria 1 fighter moved from 35 Sea Zone to Philippines Place Units - Japanese 1 factory_minor placed in Kwangtung 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 fighters and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 0.33 UK_Pacific regular : -0.33 ANZAC regular : -0.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 6 fighters and 9 submarines moved from 46 Sea Zone to 54 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 submarines moved from 93 Sea Zone to 97 Sea Zone 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 4 fighters moved from Hawaiian Islands to 54 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 armour, 1 artillery and 1 infantry placed in Korea 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,5 Americans collect 51 PUs (2 lost to blockades); end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 5 artilleries, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 unit repaired. 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 1 fighter, 1 infantry and 1 tactical_bomber moved from Albania to Bulgaria 2 fighters and 1 infantry moved from Albania to Yugoslavia 1 battleship moved from 97 Sea Zone to 95 Sea Zone 1 battleship moved from 91 Sea Zone to 95 Sea Zone 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from 97 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Iraq 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Yugoslavia to Northern Italy 1 fighter moved from India to Iraq Combat - British Battle in Sicily Battle in Northern Italy British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 factory_minor and 2 infantry British roll dice for 2 battleships in Northern Italy, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Northern Italy British win, taking Sicily from Italians, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Yugoslavia British attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 fighter and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yugoslavia 1 fighter owned by the British retreated Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Iraq British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Bulgaria British attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria British win, taking Bulgaria from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 fighters moved from 95 Sea Zone to Trans-Jordan 1 fighter moved from Northern Italy to 95 Sea Zone 1 fighter moved from Yugoslavia to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Bulgaria to Albania 1 carrier moved from 97 Sea Zone to 95 Sea Zone 1 cruiser, 1 destroyer and 3 transports moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 fighter moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Iraq to Persia 5 infantry moved from India to Burma Place Units - British 1 destroyer placed in 71 Sea Zone 2 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Persia 3 artilleries placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 48 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,5,2,5,5,2,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians regular : -0.67 Germans regular : -0.33 British regular : -2.50
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 fighters and 2 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Southern Italy to 81 Sea Zone Combat - Italians Battle in Northern Italy Italians attack with 2 fighters and 2 infantry British defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Northern Italy Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer and 1 transport Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 81 Sea Zone 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Italians 1 bomber moved from 81 Sea Zone to Northwest Persia 2 fighters moved from Northern Italy to Southern Italy 2 artilleries and 2 infantry moved from Bryansk to Rostov Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,6,6,2,5,4,4,1 Italians collect 1 PU (7 lost to blockades); end with 2 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : -1.33
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Scramble to SZ97?
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Oops, wrong thread.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 2 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Non Combat Move - ANZAC 1 fighter moved from Trans-Jordan to Albania 1 fighter moved from 54 Sea Zone to Queensland 1 carrier, 2 fighters and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 2 infantry moved from Northern Territory to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 2 infantry moved from Libya to Tobruk Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Northwest Persia to Iraq 1 armour moved from Buryatia to Amur Germans take Amur from Russians 1 armour moved from Amur to Siberia Germans take Siberia from Russians 1 mech_infantry moved from Buryatia to Sakha Germans take Sakha from Russians 2 fighters and 1 tactical_bomber moved from Southern Italy to Iraq 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Volgograd to Kazakhstan 1 bomber moved from Southern Italy to Kazakhstan 1 bomber moved from Southern Italy to Bulgaria 1 mech_infantry moved from Bessarabia to Bulgaria Combat - Germans Battle in Iraq Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.17 expected hits British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Kazakhstan Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bulgaria Germans attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Kazakhstan to Northwest Persia 2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia 1 bomber moved from Bulgaria to Northwest Persia 1 artillery and 1 infantry moved from Volgograd to Rostov 2 armour and 30 mech_infantrys moved from Bryansk to Caucasus 2 aaGuns, 10 artilleries and 19 infantry moved from Bryansk to Rostov 3 mech_infantrys moved from Ukraine to Caucasus 2 artilleries and 1 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Yugoslavia to Southern Italy 2 mech_infantrys moved from Western Germany to Southern Italy 2 fighters moved from Western Germany to Southern Italy 2 infantry moved from Western Germany to 113 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 tactical_bombers moved from Novgorod to Northwest Persia 2 infantry moved from 115 Sea Zone to Finland 2 infantry moved from 115 Sea Zone to Finland 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 2 infantry moved from Archangel to Belarus 1 infantry moved from Novgorod to Archangel 4 infantry moved from Novgorod to Belarus Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Rostov 1 artillery and 2 infantry placed in Ukraine Germans undo move 2. 3 artilleries placed in Rostov 1 artillery and 3 infantry placed in Germany 10 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,3,3,1,1,6,1,4 Germans collect 68 PUs (3 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.17 British regular : -1.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 infantry moved from Samara to Tambov Russians take Tambov from Germans 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 infantry moved from Samara to Kazakhstan 3 fighters and 1 tactical_bomber moved from Russia to Kazakhstan 1 armour and 1 mech_infantry moved from Yenisey to Buryatia Russians take Yakut S.S.R. from Germans 1 infantry moved from Korea to Amur Russians take Amur from Germans Combat - Russians Battle in Buryatia Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 1 mech_infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Buryatia Russians win, taking Buryatia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Kazakhstan to Russia 1 artillery and 33 infantry moved from Samara to Tambov 1 aaGun, 7 artilleries and 44 infantry moved from Russia to Tambov 2 aaGuns moved from Russia to Tambov 1 infantry moved from Evenkiyskiy to Urals 1 mech_infantry moved from Yenisey to Urals Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.00