@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
L25 BM4 Ghostglider (Axis) vs simon33 (Allies+19)
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TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 carrier, 5 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Southern France to Normandy Bordeaux 14 fighters moved from Southern France to Normandy Bordeaux 7 fighters moved from 6 Sea Zone to Kiangsu 1 artillery and 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Chahar to Suiyuyan 3 artilleries and 3 infantry moved from Jehol to Anhwe 3 fighters and 1 tactical_bomber moved from Jehol to Suiyuyan 5 fighters moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from Korea to 19 Sea Zone 8 fighters moved from 6 Sea Zone to 18 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 14 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 14 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/16 hits, 7.33 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 14 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Kiangsu Americans attack with 1 artillery, 7 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 7 fighters and 1 infantry in Kiangsu, round 2 : 3/9 hits, 4.17 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Kiangsu 1 infantry owned by the Japanese lost in Kiangsu Americans win, taking Kiangsu from Japanese with 1 artillery and 7 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Americans win, taking Suiyuyan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 18 Sea Zone Americans attack with 8 fighters Japanese defend with 1 destroyer Americans roll dice for 8 fighters in 18 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 8 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 7 fighters Japanese defend with 1 destroyer Americans roll dice for 7 fighters in 19 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 19 Sea Zone 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Anhwe Americans attack with 3 artilleries and 3 infantry Japanese defend with 2 infantry Americans roll dice for 3 artilleries and 3 infantry in Anhwe, round 2 : 4/6 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Anhwe 2 infantry owned by the Japanese lost in Anhwe Americans win, taking Anhwe from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 infantry moved from Jehol to Buyant-Uhaa 3 fighters and 1 tactical_bomber moved from Suiyuyan to Buyant-Uhaa 1 fighter moved from 19 Sea Zone to Buyant-Uhaa 5 fighters moved from 19 Sea Zone to 6 Sea Zone 8 fighters moved from 18 Sea Zone to 6 Sea Zone 7 fighters moved from Kiangsu to 6 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone 1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 2 fighters moved from Normandy Bordeaux to 97 Sea Zone 5 carriers, 1 cruiser and 2 destroyers moved from 95 Sea Zone to 97 Sea Zone 12 fighters moved from Normandy Bordeaux to Southern France 1 artillery and 1 infantry moved from Portugal to Spain Place Units - Americans 1 submarine placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 5 fighters placed in Eastern United States 1 armour, 1 infantry and 1 mech_infantry placed in Korea 1 artillery and 2 infantry placed in Southern France 1 artillery and 2 infantry placed in Spain Turn Complete - Americans Americans collect 67 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 18 infantry moved from Jehol to Anhwe Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Afghanistan to West India 1 fighter moved from Persia to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 1 bomber moved from Caucasus to Southern Italy 3 fighters moved from Southern France to Southern Italy 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Caucasus to Rostov 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 7 transports moved from 95 Sea Zone to 97 Sea Zone 2 artilleries and 3 infantry moved from Greece to 97 Sea Zone 2 artilleries and 3 infantry moved from 97 Sea Zone to Southern Italy 1 infantry moved from Turkey to Iraq 1 infantry moved from 80 Sea Zone to Iraq 1 fighter moved from 80 Sea Zone to West India 1 tactical_bomber moved from 80 Sea Zone to Iraq Combat - British Battle in Southern Italy British attack with 2 artilleries, 1 bomber, 3 fighters and 3 infantry Germans defend with 6 mech_infantrys; Italians defend with 1 airfield, 1 factory_minor and 1 harbour British roll dice for 2 battleships and 1 cruiser in Southern Italy, round 2 : 1/3 hits, 1.83 expected hits British roll dice for 2 artilleries, 1 bomber, 3 fighters and 3 infantry in Southern Italy, round 2 : 4/9 hits, 3.67 expected hits Italians roll dice for 6 mech_infantrys in Southern Italy, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the British lost in Southern Italy 5 mech_infantrys owned by the Germans lost in Southern Italy British roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Southern Italy, round 3 : 1/8 hits, 3.50 expected hits Italians roll dice for 1 mech_infantry in Southern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern Italy 1 mech_infantry owned by the Germans lost in Southern Italy British destroys 0PUs while taking Italians capital British win, taking Southern Italy from Italians with 2 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 18 Casualties for British: 2 infantry Casualties for Germans: 6 mech_infantrys Battle in Iraq British attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in West India British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India 1 infantry owned by the Japanese lost in West India British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Rostov British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor; Italians defend with 2 artilleries and 1 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 artilleries and 1 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Rostov British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 artilleries in Rostov, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Rostov 2 artilleries owned by the Italians lost in Rostov British win, taking Rostov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 2 artilleries and 1 infantry Casualties for British: 1 infantry Battle in Kazakhstan British attack with 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Germans from Bulgaria: 2 mech_infantrys EDIT: Removing units owned by British from Greece: 1 infantry EDIT: Changing ownership of Bulgaria from Germans to British EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Greece to Bulgaria 1 fighter moved from Kazakhstan to Caucasus 1 fighter and 1 tactical_bomber moved from Rostov to 97 Sea Zone 1 bomber and 3 fighters moved from Southern Italy to Southern France 1 fighter moved from West India to 80 Sea Zone 1 tactical_bomber moved from Iraq to Caucasus 1 aaGun, 16 artilleries and 15 infantry moved from Eastern Persia to Persia 1 artillery moved from Afghanistan to Eastern Persia 1 transport moved from 80 Sea Zone to 72 Sea Zone Place Units - British 1 factory_minor placed in Caucasus 2 artilleries and 1 infantry placed in Greece 2 artilleries and 1 infantry placed in Persia 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,2 British collect 48 PUs (2 lost to blockades); end with 48 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by Chinese to Chahar: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Anhwe: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -3.33 Italians regular : -0.33 Japanese regular : 1.67 Germans regular : -1.00 British regular : -2.83 -
TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Combat Move - Italians 2 armour, 1 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in Southern Italy Italians attack with 2 armour, 1 infantry and 1 mech_infantry British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Southern Italy, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 artilleries and 1 infantry in Southern Italy, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Southern Italy 1 infantry owned by the British lost in Southern Italy Italians roll dice for 2 armour and 1 mech_infantry in Southern Italy, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 2 artilleries in Southern Italy, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in Southern Italy Italians win, taking Southern Italy from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 infantry Casualties for British: 2 artilleries and 1 infantry Non Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,6,4,5,4,4,4,1,3,2,4,3,4,1,4,4,1,3,5,6,5 Italians collect 1 PU (7 lost to blockades); end with 1 PUCombat Hit Differential Summary :
Italians regular : 0.50 British regular : -0.67 -
Can you please check that I used last map - If not, please feel free to adjust.
VC-warning again. -
TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from 63 Sea Zone to New Zealand 1 fighter moved from New South Wales to New Zealand EDIT: 1 infantry moved from Anhwe to Chahar Combat - ANZAC Battle in New Zealand ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Zealand, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 2 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in New Zealand 2 infantry owned by the Japanese lost in New Zealand ANZAC win, taking New Zealand from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from New Zealand to Queensland 2 fighters moved from New Zealand to 63 Sea Zone 1 carrier and 2 fighters moved from 49 Sea Zone to 26 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.17 -
TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from 63 Sea Zone to New Zealand 1 fighter moved from New South Wales to New Zealand EDIT: 1 infantry moved from Anhwe to Chahar Combat - ANZAC Battle in New Zealand ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Zealand, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 2 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in New Zealand 2 infantry owned by the Japanese lost in New Zealand ANZAC win, taking New Zealand from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from New Zealand to Queensland 2 fighters moved from New Zealand to 63 Sea Zone 1 carrier and 2 fighters moved from 49 Sea Zone to 26 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Southern France: 1 fighter EDIT: Adding units owned by ANZAC to Caucasus: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.17 -
TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from 63 Sea Zone to New Zealand 1 fighter moved from New South Wales to New Zealand EDIT: 1 infantry moved from Anhwe to Chahar Combat - ANZAC Battle in New Zealand ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Zealand, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 2 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in New Zealand 2 infantry owned by the Japanese lost in New Zealand ANZAC win, taking New Zealand from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from New Zealand to Queensland 2 fighters moved from New Zealand to 63 Sea Zone 1 carrier and 2 fighters moved from 49 Sea Zone to 26 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 fighter moved from Southern France to 97 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.17 -
TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 8 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers, 4 fighters and 3 tactical_bombers moved from Northern Italy to Greece 1 fighter moved from Northern Italy to Greece 1 fighter moved from Northern Italy to Greece 2 fighters and 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - Germans Battle in Anglo Egyptian Sudan Germans attack with 2 fighters and 2 infantry French defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Anglo Egyptian Sudan Germans win, taking Anglo Egyptian Sudan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Greece Germans attack with 2 bombers, 6 fighters and 3 tactical_bombers British defend with 1 aaGun, 2 artilleries, 1 factory_minor and 2 infantry British roll AA dice in Greece : 0/3 hits, 0.50 expected hits Germans roll dice for 2 bombers, 6 fighters and 3 tactical_bombers in Greece, round 2 : 5/11 hits, 6.33 expected hits British roll dice for 1 aaGun, 2 artilleries and 2 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 fighters owned by the Germans lost in Greece 1 aaGun owned by the British, 2 artilleries owned by the British and 2 infantry owned by the British lost in Greece Germans win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 2 fighters Casualties for British: 1 aaGun, 2 artilleries and 2 infantry Non Combat Move - Germans 2 bombers, 4 fighters and 3 tactical_bombers moved from Greece to Southern Italy 2 aaGuns, 8 artilleries, 5 fighters, 55 infantry and 6 mech_infantrys moved from Northern Italy to France 1 aaGun, 11 artilleries, 3 fighters and 11 infantry moved from Western Germany to France 2 infantry moved from Yugoslavia to Northern Italy 3 infantry moved from Tambov to Volgograd 1 infantry moved from Bryansk to Russia 3 infantry moved from Belarus to Smolensk 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 submarine moved from 110 Sea Zone to 111 Sea Zone 1 battleship, 5 carriers, 1 cruiser and 2 transports moved from 113 Sea Zone to 115 Sea Zone Place Units - Germans 3 fighters placed in France 2 fighters and 1 infantry placed in Egypt 3 fighters placed in Volgograd 2 infantry placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,2,2,4,2,3,1,4,4,6,2,5,6,4,1,1,4,1,2,6,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,1,5,4,4 Germans collect 57 PUs (5 lost to blockades); end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUsCombat Hit Differential Summary :
British AA : -0.50 Germans regular : -0.67 British regular : 0.33 -
VC warning again
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I don’t think I’ve ever seen allies go down with USA being this strong but it could happen here.
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Are you still there?
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TripleA Turn Summary: Russians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22 Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 1 armour, 2 fighters, 16 infantry and 1 tactical_bomber moved from Jehol to Anhwe Turn Complete - RussiansCombat Hit Differential Summary :
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Sorry, thought it was your turn!
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no problem :-)
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TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22 Purchase Units - Japanese Japanese buy 1 fighter, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese Combat - Japanese Japanese creates battle in territory 37 Sea Zone Japanese creates battle in territory 35 Sea Zone Non Combat Move - Japanese 15 fighters and 7 tactical_bombers moved from 35 Sea Zone to Japan 2 battleships, 16 carriers, 2 cruisers, 1 destroyer, 1 marine, 7 submarines and 5 transports moved from 35 Sea Zone to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from India to 37 Sea Zone 4 artilleries and 4 infantry moved from Burma to India 1 infantry moved from Yunnan to Burma 2 fighters and 1 tactical_bomber moved from Hopei to 37 Sea Zone 1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Hopei to Kweichow 1 armour and 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Shensi to Hopei 2 fighters and 3 tactical_bombers moved from Northern Italy to France Place Units - Japanese 1 fighter, 6 infantry and 3 tactical_bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5,4,3,4,6,6,3,4,2,3,3,2,2,4,4,2,6,6,4,4,1,6,5,1,1,3,2,4,1,3,1,1,2,3,5,2,5,4,3,6,2,5,5,5,2,6,2,6,2,5,5,5,4,5,4,4,5,1,3,6,4,4,2,3,4,2,4,1,3,5,6,5,5,5,2,5,3,4,4,2,2,5,1,2,4,1,1,4,5,4,5,5,6,6,3,2,1,4,6,4,3,3,4,6,1,4,6,3,1,2,5,6,5,2,2 Japanese collect 47 PUs (11 lost to blockades); end with 47 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
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Well, that’s it then. Good win. Wouldn’t have been a win with total victory conditions obviously but those aren’t the rules. I do regret not seeing you coming to India and not doing the Neutral crush earlier. Generally, I think I could have been more aggressive this game. Thought it should be a win after I grabbed Korea but Japan kept its income pretty high for a while. I think Japan could have grabbed Sumatra last turn. I also think I was overly distracted by the Pacific even though Japan was a long way from the win.
Will post.
Thoroughly enjoyed this game, thanks for the game. Rematch?
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S simon33 referenced this topic on
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Thank you for a good and fastpaced game.





