@Omni If you hit 4x (or less) in first round, sink the ships. If you keep fighting, I’ll have to decide later on OOL for 2nd round.
L25 BM4 Ghostglider (Axis) vs simon33 (Allies+19)
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 armour, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 bomber moved from Philippines to Dutch New Guinea 2 fighters, 2 infantry and 1 tactical_bomber moved from Manchuria to Amur 1 bomber moved from French Indo China to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 3 : 3/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Amur Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Amur, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 bomber moved from Kazakhstan to Northwest Persia 1 fighter moved from 39 Sea Zone to Northwest Persia 1 submarine moved from 74 Sea Zone to 78 Sea Zone 1 carrier moved from 39 Sea Zone to 78 Sea Zone 2 fighters moved from 39 Sea Zone to 78 Sea Zone 1 carrier moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 39 Sea Zone to Shan State 7 infantry moved from Malaya to Shan State 6 artilleries and 9 infantry moved from French Indo China to Shan State 2 infantry moved from Yunnan to Shan State 2 fighters and 1 tactical_bomber moved from Amur to Manchuria 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Kweichow to Hopei 1 infantry moved from Szechwan to Shensi 1 infantry moved from Hunan to Yunnan 1 tactical_bomber moved from Japan to Manchuria 3 fighters moved from Japan to Manchuria 1 bomber moved from Dutch New Guinea to Philippines 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 6 tactical_bombers and 4 transports moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from Manchuria to 37 Sea Zone Place Units - Japanese 3 armour placed in Malaya 3 infantry placed in French Indo China 1 armour and 2 infantry placed in Kwangtung 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Japanese regular : 1.50 ANZAC regular : -1.00 Russians regular : -0.67
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 bombers, 1 infantry and 6 submarines; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber moved from Korea to Amur 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Battle in Amur Americans attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 : 5/10 hits, 4.83 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Amur 2 infantry owned by the Japanese lost in Amur Americans win, taking Marianas from Japanese, taking Amur from Japanese with 1 artillery, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 artillery, 7 fighters and 1 tactical_bomber moved from Amur to Korea 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 22 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters and 9 submarines moved from 54 Sea Zone to 22 Sea Zone 1 fighter moved from 45 Sea Zone to 22 Sea Zone 1 mech_infantry moved from Libya to Alexandria 1 bomber moved from Western Germany to United Kingdom 2 submarines moved from 93 Sea Zone to 91 Sea Zone 2 submarines moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 6 submarines placed in 10 Sea Zone 2 bombers placed in Eastern United States 1 armour, 1 artillery and 1 infantry placed in Korea Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 3 artilleries, 1 factory_minor, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery, 1 fighter and 1 tactical_bomber moved from Albania to Bulgaria 1 artillery moved from Albania to Yugoslavia British take Yugoslavia from Germans 3 artilleries moved from Egypt to 98 Sea Zone 3 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 2 battleships and 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from 95 Sea Zone to Northern Italy 3 fighters moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Persia to Iraq EDIT: 1 artillery moved from Korea to Amur Combat - British Battle in Northern Italy British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 factory_minor and 2 infantry British roll dice for 2 battleships in Northern Italy, round 2 : 2/2 hits, 1.33 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Northern Italy 2 infantry owned by the Italians lost in Northern Italy British win, taking Northern Italy from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Iraq British attack with 1 artillery, 3 fighters and 2 infantry Germans defend with 3 infantry British roll dice for 1 artillery, 3 fighters and 2 infantry in Iraq, round 2 : 0/6 hits, 2.33 expected hits Germans roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 3 fighters and 1 infantry in Iraq, round 3 : 3/5 hits, 2.17 expected hits Germans roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Germans: 3 infantry Battle in Bulgaria British attack with 1 artillery, 1 fighter and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Bulgaria, round 2 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Bulgaria, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria British win, taking Bulgaria from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 fighters moved from Northern Italy to 97 Sea Zone 1 carrier moved from 95 Sea Zone to 97 Sea Zone 2 transports moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 97 Sea Zone to Albania 1 fighter and 1 tactical_bomber moved from Bulgaria to Greece 3 fighters moved from Iraq to Greece 2 aaGuns, 1 armour, 3 artilleries, 24 infantry and 1 mech_infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Persia to India 1 armour, 12 artilleries, 12 infantry and 2 mech_infantrys moved from Persia to Eastern Persia 4 artilleries and 5 infantry moved from Trans-Jordan to Egypt 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt Place Units - British 1 factory_minor placed in Greece 1 submarine placed in 80 Sea Zone 1 transport placed in 109 Sea Zone 1 artillery and 1 fighter placed in United Kingdom 3 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Egypt Turn Complete - British British collect 46 PUs; end with 47 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 59 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : 0.33 Japanese regular : 0.33 Germans AA : -0.17 Germans regular : -0.67 British regular : -1.83
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 fighters and 2 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Northwest Persia to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 bomber, 2 fighters and 2 infantry British defend with 1 artillery and 1 factory_minor Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy 1 artillery owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Non Combat Move - Italians 1 bomber and 2 fighters moved from Northern Italy to Southern Italy 2 armour and 2 mech_infantrys moved from Northwest Persia to Rostov Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,2,3,5,5,5,6,6,1,3,4 Italians collect 1 PU (7 lost to blockades); end with 2 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 British regular : 0.67
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 4 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Marshall Islands Battle in Paulau Island Non Combat Move - ANZAC 1 fighter moved from 22 Sea Zone to Queensland 1 carrier and 2 fighters moved from 54 Sea Zone to 22 Sea Zone 1 transport moved from 98 Sea Zone to 81 Sea Zone 3 infantry moved from New South Wales to Queensland 3 infantry moved from South Australia to Queensland 1 artillery, 1 fighter and 3 infantry moved from Albania to Greece Place Units - ANZAC 1 carrier placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 cruiser and 2 destroyers moved from 98 Sea Zone to 81 Sea Zone Non Combat Move - French 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Tobruk to Alexandria Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 fighters and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northwest Persia to Persia Germans take Persia from British 1 artillery and 1 infantry moved from Northwest Persia to Iraq 2 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq 1 mech_infantry moved from Bessarabia to Bulgaria 2 mech_infantrys moved from Western Germany to Yugoslavia 2 infantry moved from Ukraine to Bryansk 1 bomber moved from Northwest Persia to Bryansk 1 tactical_bomber moved from Northwest Persia to Bryansk 1 fighter moved from Southern Italy to Yugoslavia 1 fighter moved from Southern Italy to Bulgaria 1 bomber moved from Northwest Persia to Bulgaria 1 armour moved from Siberia to Soviet Far East Germans take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 1 mech_infantry moved from Sakha to Siberia Combat - Germans Battle in Yugoslavia Germans attack with 1 fighter and 2 mech_infantrys British defend with 1 artillery Germans roll dice for 1 fighter and 2 mech_infantrys in Yugoslavia, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 artillery in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Bryansk Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 artillery in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Iraq 1 artillery owned by the British lost in Iraq Germans win, taking Iraq from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Battle in Bulgaria Germans attack with 1 bomber, 1 fighter and 1 mech_infantry British defend with 1 artillery Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Bulgaria, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 artillery in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria 1 artillery owned by the British lost in Bulgaria Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery Non Combat Move - Germans 1 fighter moved from Bulgaria to Rostov 1 fighter moved from Yugoslavia to Southern Italy 1 bomber moved from Bulgaria to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 1 bomber and 1 tactical_bomber moved from Bryansk to Rostov 1 artillery moved from Ukraine to Rostov 2 infantry moved from Novgorod to Archangel 2 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 artillery moved from Novgorod to Archangel 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 3 infantry moved from Germany to 114 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod 1 submarine moved from 115 Sea Zone to 113 Sea Zone 8 mech_infantrys moved from Western Germany to Slovakia Hungary 1 infantry moved from France to Northern Italy 1 fighter and 1 tactical_bomber moved from Iraq to Rostov 20 mech_infantrys moved from Caucasus to Rostov 3 infantry moved from Northwest Persia to Iraq 1 artillery and 1 infantry moved from Northwest Persia to Iraq 4 armour, 5 artilleries, 1 infantry and 8 mech_infantrys moved from Northwest Persia to Persia 2 armour and 13 mech_infantrys moved from Caucasus to Persia 6 infantry moved from Western Germany to Greater Southern Germany Place Units - Germans 3 artilleries placed in Rostov 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 1 fighter placed in Germany 1 fighter and 6 infantry placed in Western Germany 3 infantry placed in Normandy Bordeaux 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,2,3,3,5,2,4,1,5,4,5 Germans collect 60 PUs (7 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 2.00 British regular : 1.00
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 mech_infantry moved from Buryatia to Sakha Russians take Sakha from Germans 1 infantry moved from Olgiy to Timguska 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Olgiy to Timguska 1 fighter moved from Russia to Timguska 1 fighter moved from Russia to Novosibirsk 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 infantry moved from Tambov to Volgograd Combat - Russians Battle in Timguska Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Timguska, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Russians roll dice for 1 fighter and 1 infantry in Timguska, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Timguska, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska 1 fighter owned by the Russians retreated Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Novosibirsk Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd 2 infantry owned by the Germans lost in Volgograd Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Novosibirsk to Russia 1 fighter moved from Timguska to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 1 armour moved from Buryatia to Central Mongolia 1 infantry moved from Ulaanbaatar to Central Mongolia 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 mech_infantry moved from Urals to Russia 1 infantry moved from Smolensk to Russia 3 aaGuns, 8 artilleries and 76 infantry moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 1.33 Russians regular : -1.33
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters and 15 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 3 fighters moved from Japan to 8 Sea Zone 2 infantry moved from Manchuria to Amur 1 fighter and 1 tactical_bomber moved from Manchuria to Amur 1 armour and 1 mech_infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour and 1 mech_infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Suiyuyan to Central Mongolia 1 infantry moved from Chahar to Central Mongolia 1 fighter and 1 tactical_bomber moved from Manchuria to Central Mongolia 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 bomber and 1 fighter moved from Northwest Persia to Novosibirsk 1 infantry moved from Kazakhstan to Novosibirsk 3 fighters moved from Manchuria to Amur 1 bomber moved from Philippines to 34 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Central Mongolia Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 armour and 3 infantry Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Central Mongolia, round 2 : 0/6 hits, 2.17 expected hits Russians roll dice for 1 armour and 3 infantry in Central Mongolia, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Japanese lost in Central Mongolia Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Central Mongolia, round 3 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 armour and 3 infantry in Central Mongolia, round 3 : 2/4 hits, 1.50 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Central Mongolia 2 infantry owned by the Russians lost in Central Mongolia Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Central Mongolia, round 4 : 0/3 hits, 1.67 expected hits Russians roll dice for 1 armour and 1 infantry in Central Mongolia, round 4 : 1/2 hits, 0.83 expected hits 1 armour owned by the Japanese lost in Central Mongolia 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Amur Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Amur, round 2 : 1/7 hits, 3.00 expected hits Russians roll dice for 1 artillery in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Novosibirsk Japanese attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 8 Sea Zone Japanese attack with 3 fighters Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Japanese roll dice for 3 fighters in 8 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 8 Sea Zone 1 destroyer owned by the Americans lost in 8 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 8 Sea Zone to Soviet Far East 4 fighters and 1 tactical_bomber moved from Amur to Japan 1 fighter and 1 tactical_bomber moved from Central Mongolia to Jehol 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Hopei to Chahar 1 infantry moved from Anhwe to Hopei 1 armour moved from Kwangtung to Anhwe 2 infantry moved from Kwangtung to Kwangsi 3 infantry moved from French Indo China to Yunnan 6 artilleries and 19 infantry moved from Shan State to Yunnan 3 armour moved from Malaya to Yunnan 1 submarine moved from 78 Sea Zone to 74 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 78 Sea Zone to 41 Sea Zone 2 fighters moved from 78 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 21 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 5 fighters, 6 tactical_bombers and 4 transports moved from 37 Sea Zone to 20 Sea Zone 1 bomber moved from 34 Sea Zone to Japan 4 fighters moved from Philippines to Japan 1 fighter moved from Shan State to Philippines 1 fighter moved from Novosibirsk to Kansu 1 bomber moved from Novosibirsk to Shensi 1 aaGun, 1 artillery, 4 infantry and 1 marine moved from Manchuria to Jehol Place Units - Japanese 1 destroyer placed in 20 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China 2 infantry placed in Kwangtung 2 fighters and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -5.67 Russians regular : -0.50
-
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 3 carriers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to Northern Italy 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 91 Sea Zone to 95 Sea Zone 3 fighters, 2 infantry and 1 tactical_bomber moved from Korea to Manchuria 1 armour, 1 artillery and 1 infantry moved from Korea to Amur 4 fighters moved from Korea to Amur 11 fighters moved from 22 Sea Zone to 21 Sea Zone
-
Intercept W Ger?
Scramble SZ95? -
No thanks
No thanks. -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 3 carriers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to Northern Italy 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 91 Sea Zone to 95 Sea Zone 3 fighters, 2 infantry and 1 tactical_bomber moved from Korea to Manchuria 1 armour, 1 artillery and 1 infantry moved from Korea to Amur 4 fighters moved from Korea to Amur 11 fighters moved from 22 Sea Zone to 21 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 2 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in Northern Italy Americans attack with 1 fighter and 2 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 infantry Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Northern Italy 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Casualties for Germans: 1 infantry Battle in Amur Americans attack with 1 armour, 1 artillery, 4 fighters and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in Amur, round 2 : 2/7 hits, 3.17 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Amur 2 infantry owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Manchuria Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 0/6 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 3 : 1/6 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manchuria 1 infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 21 Sea Zone Americans attack with 11 fighters Japanese defend with 1 destroyer Americans roll dice for 11 fighters in 21 Sea Zone, round 2 : 5/11 hits, 5.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 11 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 1 infantry, 10 submarines and 1 transport moved from 22 Sea Zone to 6 Sea Zone 11 fighters moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from Amur to 6 Sea Zone 3 fighters moved from Amur to 6 Sea Zone 1 fighter moved from Manchuria to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 6 submarines moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Eastern United States to United Kingdom 1 fighter moved from 91 Sea Zone to United Kingdom 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to 95 Sea Zone 1 fighter moved from Northern Italy to 95 Sea Zone 1 fighter moved from 95 Sea Zone to Sicily 1 mech_infantry moved from Alexandria to Egypt 1 fighter moved from Hawaiian Islands to Korea 2 fighters moved from Hawaiian Islands to Western United States 1 submarine moved from 8 Sea Zone to 6 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 6 Sea Zone to Korea Place Units - Americans 2 carriers placed in 6 Sea Zone 1 infantry placed in Korea 1 artillery and 2 infantry placed in Central United States 1 carrier and 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 8 PUs Purchase Units - British British buy 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 4 fighters and 1 tactical_bomber moved from Greece to Yugoslavia 2 infantry moved from Albania to Yugoslavia 1 fighter, 1 infantry and 1 tactical_bomber moved from India to Burma Combat - British Battle in Yugoslavia British attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yugoslavia 2 mech_infantrys owned by the Germans lost in Yugoslavia British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Burma British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 4 fighters and 1 tactical_bomber moved from Yugoslavia to Albania 2 fighters moved from 97 Sea Zone to Sicily 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 cruiser and 2 destroyers moved from 81 Sea Zone to 77 Sea Zone 1 carrier moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from United Kingdom to 95 Sea Zone 2 battleships, 1 cruiser and 5 transports moved from 97 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to India 1 armour, 12 artilleries, 12 infantry and 2 mech_infantrys moved from Eastern Persia to West India 1 destroyer moved from 106 Sea Zone to 109 Sea Zone Place Units - British 1 transport placed in 109 Sea Zone 1 fighter placed in United Kingdom 1 transport placed in 71 Sea Zone 1 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Greece British undo move 5. 2 artilleries and 1 infantry placed in Egypt 2 artilleries and 1 infantry placed in Greece Turning on Edit Mode EDIT: Changing ownership of Yugoslavia from Germans to British EDIT: Adding units owned by British to Yugoslavia: 1 infantry EDIT: Removing units owned by British from Albania: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 38 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : -5.00 Japanese regular : 0.00 Italians regular : 0.33 Germans AA : -0.17 Germans regular : 1.33 British regular : 0.67
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber, 2 fighters and 2 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 bomber, 2 fighters and 2 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,3,4,6,2,5 Italians collect 2 PUs (6 lost to blockades); end with 3 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 5 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.00
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima Non Combat Move - ANZAC 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 22 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French 1 cruiser and 2 destroyers moved from 81 Sea Zone to 77 Sea Zone 1 infantry moved from Eastern Persia to West India 2 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 3 fighters, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Greater Southern Germany to Yugoslavia 1 mech_infantry moved from Slovakia Hungary to Bulgaria Germans take Bulgaria from British 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour and 1 mech_infantry moved from Siberia to Sakha 1 armour and 1 mech_infantry moved from Shensi to Olgiy Germans take Olgiy from Russians 1 infantry moved from Iraq to Trans-Jordan Germans take Trans-Jordan from British 1 fighter moved from Southern Italy to Yugoslavia 1 fighter moved from Germany to Yugoslavia 1 fighter moved from Western Germany to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Yugoslavia, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yugoslavia 1 infantry owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Sakha Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 armour and 1 mech_infantry in Sakha, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Sakha 1 mech_infantry owned by the Russians lost in Sakha Germans win, taking Sakha from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 artillery and 6 infantry moved from Novgorod to Belarus 2 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 3 fighters moved from Yugoslavia to Western Germany 1 submarine moved from 125 Sea Zone to 113 Sea Zone 4 infantry moved from Greater Southern Germany to Slovakia Hungary 7 mech_infantrys moved from Slovakia Hungary to Bessarabia 1 artillery and 2 infantry moved from Ukraine to Rostov 5 artilleries and 2 infantry moved from Persia to Iraq 4 armour and 5 mech_infantrys moved from Persia to Iraq 4 armour and 5 mech_infantrys moved from Iraq to Northwest Persia 2 armour moved from Persia to Northwest Persia 2 mech_infantrys moved from Persia to Northwest Persia 3 fighters moved from Rostov to Germany 3 tactical_bombers moved from Rostov to Novgorod 2 bombers moved from Rostov to Western Germany 20 mech_infantrys moved from Rostov to Bessarabia 1 aaGun and 2 infantry moved from Rostov to Volgograd Place Units - Germans 2 infantry and 1 mech_infantry placed in Persia 3 infantry placed in Volgograd 2 artilleries and 1 infantry placed in Rostov 3 infantry placed in Ukraine 3 infantry placed in Novgorod 2 fighters placed in Western Germany 1 fighter and 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,6,3,5,5,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5 Germans collect 61 PUs (9 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.50 British regular : 0.67
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Russians Russians buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Novosibirsk 8 artilleries and 82 infantry moved from Russia to Tambov Combat - Russians Battle in Novosibirsk Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 8 artilleries and 82 infantry Germans defend with 1 infantry Russians roll dice for 8 artilleries and 82 infantry in Tambov, round 2 : 21/90 hits, 17.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 8 artilleries and 81 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia 1 armour and 1 infantry moved from Central Mongolia to Dzavhan 1 fighter and 1 infantry moved from Yakut S.S.R. to Dzavhan Place Units - Russians 3 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.67 Russians regular : 2.50
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 fighter, 7 infantry and 4 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Burma 2 fighters moved from 41 Sea Zone to Burma 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Tsinghai to Novosibirsk 1 fighter moved from Kansu to Novosibirsk 1 bomber moved from Japan to 17 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter, 2 infantry and 1 tactical_bomber moved from Jehol to Manchuria Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Caroline Islands Battle in Manchuria Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manchuria Japanese win, taking Caroline Islands from Americans, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Novosibirsk Japanese attack with 1 fighter and 2 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Novosibirsk, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Novosibirsk, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk 1 mech_infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Burma Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 carrier moved from 41 Sea Zone to 42 Sea Zone 2 fighters moved from Burma to French Indo China 3 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Yunnan 3 transports moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea 1 artillery moved from 42 Sea Zone to Java 2 fighters moved from 20 Sea Zone to 42 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 20 Sea Zone to 33 Sea Zone 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 17 Sea Zone to Philippines 2 fighters moved from Soviet Far East to Japan 1 fighter and 1 tactical_bomber moved from Manchuria to Japan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Sikang to Tsinghai 1 artillery moved from Szechwan to Sikang 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 aaGun, 1 artillery, 1 infantry and 1 marine moved from Jehol to Anhwe 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Hunan to Yunnan 1 armour moved from Yunnan to Shensi 1 bomber moved from Shensi to Philippines 3 fighters moved from 20 Sea Zone to Philippines 2 tactical_bombers moved from 20 Sea Zone to Philippines 4 tactical_bombers moved from 20 Sea Zone to 33 Sea Zone 1 submarine moved from 5 Sea Zone to 3 Sea Zone 1 fighter moved from Novosibirsk to Shensi 5 fighters moved from Japan to 33 Sea Zone 1 tactical_bomber moved from Japan to 33 Sea Zone 1 fighter moved from Shensi to Kweichow Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 infantry placed in Kwangtung 1 fighter and 4 tactical_bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,2,6,5,5,5,6,6,6,4,4,3,3,1,4,1,2,4,2,2,5,3,3,4,3,5,2,4,3,4,2,3,4,5,5,1,5,4,1,3,2,6,2,5,2,5,5,3,6,5,6,5,3,4,6,2,1,1,2,6,1,3,6,5,6,5,5 Japanese collect 58 PUs (8 lost to blockades); end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.33 UK_Pacific regular : -0.33 Russians regular : 0.00
-
TripleA Move Summary: British round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Combat Move - British 1 fighter, 1 infantry and 1 tactical_bomber moved from India to Burma 1 infantry moved from India to Burma 1 cruiser and 1 destroyer moved from 77 Sea Zone to 74 Sea Zone 1 infantry moved from Sicily to 95 Sea Zone 1 infantry and 5 transports moved from 95 Sea Zone to 97 Sea Zone 2 artilleries and 1 infantry moved from Greece to 97 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Albania to 97 Sea Zone 1 armour, 4 artilleries, 4 infantry and 5 transports moved from 97 Sea Zone to 95 Sea Zone 1 armour, 4 artilleries, 2 fighters and 4 infantry moved from 95 Sea Zone to Southern Italy 2 fighters moved from Sicily to Southern Italy 3 fighters and 1 tactical_bomber moved from Albania to Southern Italy
-
Before I do the battle for Rome, you are happy I didn’t scramble on USA? I think it would have been crazy but you never know.
Now, scramble here from Rome? I’m 99.99% certain no but I’ve had people get annoyed when I don’t ask on a big battle. And OOL?
-
All good.
No scramble, thanks -
Max defense