Surprised Italy didn’t claim Bryansk or Rostov. Preparing for the fall of Rome perhaps.
Another transport lost to a bomber! Urgh.
Please use last map with 1 Germany INF on 1 Italy TRN
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
2 infantry moved from Baltic States to Poland
2 fighters and 1 tactical_bomber moved from Leningrad to Poland
Combat - Russians
Russians creates battle in territory 128 Sea Zone
Battle in Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Poland
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Leningrad to Northern Belarus
3 infantry moved from Smolensk to Northern Belarus
2 aaGuns, 1 artillery and 16 infantry moved from Baltic States to Northern Belarus
1 artillery and 2 infantry moved from Russia to Smolensk
1 submarine moved from 128 Sea Zone to 130 Sea Zone
2 fighters and 1 tactical_bomber moved from Poland to Northern Belarus
1 infantry moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Kursk
1 infantry moved from Southern Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Kursk to Tula
10 infantry moved from Amur to Korea
1 aaGun moved from Amur to Korea
3 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
1 aaGun and 2 infantry moved from Amur to Northern Manchuria
Place Units - Russians
3 infantry placed in Siberia
Russians undo move 1.
1 artillery and 2 infantry placed in Ukraine
3 fighters placed in Leningrad
2 infantry placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
Russians collect 50 PUs; end with 50 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.00
sorry i missed it, you can edit during japan.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria: 1 infantry
EDIT: Adding units owned by Germans to 99 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 artillery, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from Jehol to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
2 artilleries and 4 infantry moved from Japan to 7 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
Combat - Japanese
Battle in Siberia
Japanese attack with 1 armour, 2 artilleries and 5 infantry
Russians defend with 1 factory_minor and 5 infantry
Japanese roll dice for 1 armour, 2 artilleries and 5 infantry in Siberia, round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 5 infantry in Siberia, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese lost in Siberia
2 infantry owned by the Russians lost in Siberia
Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Siberia, round 3 : 4/7 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Siberia, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Russians: 5 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Szechwan, round 2 : 3/11 hits, 5.00 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 carrier moved from 132 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 132 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from Siam to 42 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to Yunnan
2 aaGuns and 1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Kwangsi to Yunnan
1 infantry moved from Siam to French Indo China
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Caroline Islands
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Caroline Islands to 37 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 132 Sea Zone
1 destroyer moved from 43 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Siam
2 infantry moved from French Indo China to Siam
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Shansi to Honan
2 artilleries moved from Shansi to Jehol
1 infantry moved from Jehol to Shansi
1 aaGun and 2 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Kweichow to Yunnan
3 fighters and 3 tactical_bombers moved from Szechwan to Yunnan
3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hopei to Hunan
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Szechwan to Kiangsi
1 artillery and 1 infantry moved from Hopei to Kiangsi
1 tactical_bomber moved from Siam to Yunnan
Place Units - Japanese
1 artillery and 6 infantry placed in Japan
1 submarine placed in 6 Sea Zone
2 transports placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.50
Russians regular : -1.67
Sorry - need minor adjustment
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria: 1 infantry
EDIT: Adding units owned by Germans to 99 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 artillery, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from Jehol to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
2 artilleries and 4 infantry moved from Japan to 7 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
Combat - Japanese
Battle in Siberia
Japanese attack with 1 armour, 2 artilleries and 5 infantry
Russians defend with 1 factory_minor and 5 infantry
Japanese roll dice for 1 armour, 2 artilleries and 5 infantry in Siberia, round 2 : 2/8 hits, 2.33 expected hits
Russians roll dice for 5 infantry in Siberia, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese lost in Siberia
2 infantry owned by the Russians lost in Siberia
Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Siberia, round 3 : 4/7 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Siberia, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Russians: 5 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Szechwan, round 2 : 3/11 hits, 5.00 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 carrier moved from 132 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 132 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from Siam to 42 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to Yunnan
2 aaGuns and 1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Kwangsi to Yunnan
1 infantry moved from Siam to French Indo China
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Caroline Islands
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Caroline Islands to 37 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 132 Sea Zone
1 destroyer moved from 43 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Siam
2 infantry moved from French Indo China to Siam
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Shansi to Honan
2 artilleries moved from Shansi to Jehol
1 infantry moved from Jehol to Shansi
1 aaGun and 2 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Kweichow to Yunnan
3 fighters and 3 tactical_bombers moved from Szechwan to Yunnan
3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hopei to Hunan
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Szechwan to Kiangsi
1 artillery and 1 infantry moved from Hopei to Kiangsi
1 tactical_bomber moved from Siam to Yunnan
Place Units - Japanese
1 artillery and 6 infantry placed in Japan
1 submarine placed in 6 Sea Zone
2 transports placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 battleship and 1 marine
EDIT: Adding units owned by Japanese to Siam: 1 marine
EDIT: Adding units owned by Japanese to 132 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.50
Russians regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 104 Sea Zone to 66 Sea Zone
1 carrier moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 66 Sea Zone
1 fighter moved from Southeast Mexico to 66 Sea Zone
1 fighter moved from Eastern United States to 66 Sea Zone
1 bomber moved from Eastern United States to Southeast Mexico
1 submarine moved from 66 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 53 Sea Zone to 65 Sea Zone
1 destroyer moved from 28 Sea Zone to 65 Sea Zone
1 destroyer moved from 66 Sea Zone to 27 Sea Zone
1 destroyer moved from 91 Sea Zone to 66 Sea Zone
1 bomber moved from Southeast Mexico to Hawaiian Islands
Place Units - Americans
3 submarines placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 tactical_bombers placed in Eastern United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 4,4,2
Americans collect 51 PUs (2 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Tsinghai
2 infantry moved from Inner Mongolia to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
11 infantry moved from Inner Mongolia to Kansu
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 artilleries and 6 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Alexandria, round 2 : 2/10 hits, 2.83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 cruiser moved from 94 Sea Zone to 97 Sea Zone
1 cruiser moved from 83 Sea Zone to 98 Sea Zone
1 destroyer moved from 83 Sea Zone to 99 Sea Zone
1 transport moved from 83 Sea Zone to 73 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 battleship moved from 82 Sea Zone to 83 Sea Zone
1 fighter moved from Baluchistan to Egypt
6 infantry moved from Eastern India to Burma
2 aaGuns and 7 infantry moved from Scotland to United Kingdom
1 infantry moved from Northeast Persia to Southern Persia
1 aaGun moved from Burma to Eastern India
1 aaGun moved from Burma to Eastern India
1 armour and 1 infantry moved from Quebec to Eastern United States
1 artillery and 1 infantry moved from Ontario to Eastern United States
Place Units - British
1 airfield placed in Egypt
2 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,4,2,6,2,6
British collect 25 PUs (4 lost to blockades); end with 25 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
Place Units - UK_Pacific
6 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50
Italians regular : -0.33
Japanese regular : 0.33
British regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to 99 Sea Zone
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
Combat - Italians
Battle in 99 Sea Zone
Germans loiter and taunt; Italians attack with 3 fighters and 2 transports
British defend with 1 destroyer
Italians roll dice for 3 fighters and 2 transports in 99 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 99 Sea Zone
Italians win with 3 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
4 infantry moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Northern Italy
1 armour moved from Eastern Poland to Slovakia Hungary
2 infantry moved from Morocco to Algeria
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
1 artillery and 1 infantry moved from Tunisia to Libya
1 artillery moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from Neutral_Axis
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Place Units - Italians
1 destroyer placed in 99 Sea Zone
1 carrier placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Anglo-Egyptian Sudan from Italians to British
EDIT: Turning off Edit Mode
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 artilleries and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 55 Sea Zone to 65 Sea Zone
1 infantry moved from Burma to Eastern India
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
i’ll keep that anz guy on burma actually. i can edit during R unless you wanna do it during G
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Anglo-Egyptian Sudan from Italians to British
EDIT: Turning off Edit Mode
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 artilleries and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 55 Sea Zone to 65 Sea Zone
1 infantry moved from Burma to Eastern India
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Eastern India: 1 infantry
EDIT: Adding units owned by ANZAC to Burma: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
edited. use latest if you can
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
5 armour, 5 artilleries, 20 infantry and 4 mech_infantrys moved from Eastern Poland to Baltic States
10 infantry moved from Germany to Poland
3 armour moved from Romania to Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 bombers moved from Morocco to United Kingdom
1 fighter moved from 93 Sea Zone to United Kingdom
1 armour and 1 mech_infantry moved from Slovakia Hungary to Baltic States
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
1 bomber owned by the Germans killed by AA in United Kingdom
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Battle in Poland
Germans attack with 3 armour, 1 artillery and 11 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery and 11 infantry in Poland, round 2 : 2/15 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 3 armour, 1 artillery and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 6 armour, 5 artilleries, 20 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 5 artilleries, 20 infantry and 5 mech_infantrys in Baltic States, round 2 : 10/36 hits, 10.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour, 5 artilleries, 19 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
2 carriers and 1 destroyer moved from 93 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to Holland Belgium
2 artilleries and 2 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 113 Sea Zone to 116 Sea Zone
2 infantry moved from Western Germany to 116 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 116 Sea Zone to 117 Sea Zone
2 artilleries and 4 infantry moved from 117 Sea Zone to Poland
1 aaGun moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Poland
1 aaGun moved from Eastern Poland to Baltic States
4 infantry moved from Bulgaria to Romania
1 infantry moved from Bessarabia to Romania
1 artillery moved from Southern France to Northern Italy
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
1 tactical_bomber moved from 93 Sea Zone to France
1 aaGun and 8 infantry moved from Finland to Vyborg
Place Units - Germans
1 artillery and 9 infantry placed in Germany
1 fighter placed in 116 Sea Zone
1 infantry placed in Normandy Bordeaux
1 infantry placed in France
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
British AA : 0.67
Russians regular : 0.33
Germans regular : -2.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 artillery moved from Ukraine to Western Ukraine
4 artilleries and 12 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Leningrad to Western Ukraine
1 artillery and 2 infantry moved from Smolensk to Northern Belarus
1 fighter moved from Leningrad to Northern Belarus
1 fighter moved from Leningrad to Northern Belarus
1 aaGun and 15 infantry moved from Korea to Amur
1 aaGun and 3 infantry moved from Northern Manchuria to Amur
1 infantry moved from Northwest Persia to Southern Caucasus
1 armour and 1 mech_infantry moved from Tula to Ukraine
1 submarine moved from 130 Sea Zone to 128 Sea Zone
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
Russians undo move 1.
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
3 infantry placed in Urals
10 infantry placed in Russia
2 infantry placed in Stalingrad
Russians undo move 4.
1 infantry placed in Leningrad
1 infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
Russians collect 41 PUs (3 lost to blockades); end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 artillery and 3 infantry moved from French Indo China to 37 Sea Zone
1 marine moved from Siam to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 infantry moved from Jehol to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 24 Sea Zone
1 infantry moved from 24 Sea Zone to Wake Island
2 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Manilla
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
3 fighters moved from 42 Sea Zone to Sumatra
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
2 bombers moved from Kiangsi to Manilla
1 fighter moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from Siam to Borneo
1 fighter moved from Yunnan to Borneo
1 tactical_bomber moved from Caroline Islands to Celebes
1 fighter and 1 tactical_bomber moved from Caroline Islands to Manilla
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Hopei to Tsinghai
2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
3 tactical_bombers moved from Yunnan to Kwangtung
1 infantry moved from Hunan to Kwangtung
1 fighter moved from 37 Sea Zone to Kwangtung
Combat - Japanese
Battle in Java
Battle in Wake Island
Battle in Guam
Battle in Midway
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Java from ANZAC, taking Wake Island from Americans, taking Guam from Americans, taking Midway from Americans, taking 45 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Korea
Battle in Malaya
Battle in Sumatra
Japanese attack with 3 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Sumatra, round 2 : 2/5 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Korea from Russians, taking Malaya from UK_Pacific, taking Sumatra from ANZAC with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Manilla
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 4/6 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 3 tactical_bombers in Kwangtung, round 2 : 3/8 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Tsinghai
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tsinghai, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Siberia to 5 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 5 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Southern Manchuria
1 armour, 1 infantry and 1 transport moved from 5 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Jehol
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Hopei to Hunan
1 fighter moved from 37 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Celebes to 45 Sea Zone
1 carrier moved from 42 Sea Zone to 45 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea Zone
1 submarine moved from 40 Sea Zone to 80 Sea Zone
1 carrier moved from 42 Sea Zone to 38 Sea Zone
2 fighters moved from Sumatra to 38 Sea Zone
1 battleship moved from 35 Sea Zone to 20 Sea Zone
1 cruiser moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from Kwangtung to Anhwe
1 tactical_bomber moved from Kwangtung to Anhwe
1 infantry moved from Jehol to Shansi
2 artilleries and 1 infantry moved from Hopei to Szechwan
3 aaGuns, 4 infantry and 1 mech_infantry moved from Yunnan to French Indo China
2 tactical_bombers moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Manilla to Fukien
2 bombers moved from Manilla to French Indo China
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Sumatra to French Indo China
1 submarine moved from 21 Sea Zone to 132 Sea Zone
1 destroyer moved from 132 Sea Zone to 21 Sea Zone
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Anhwe
3 artilleries moved from Jehol to Shansi
1 aaGun moved from Anhwe to Hopei
2 fighters and 2 tactical_bombers moved from Tsinghai to Anhwe
2 infantry moved from Japan to Kyushu
1 battleship moved from 132 Sea Zone to 43 Sea Zone
Place Units - Japanese
2 submarines placed in 6 Sea Zone
2 artilleries and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : 2.33
UK_Pacific regular : 0.00
ANZAC regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 cruiser and 1 marine moved from 91 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Morocco
1 armour and 1 infantry moved from Southeast Mexico to 66 Sea Zone
1 armour, 1 infantry and 1 transport moved from 66 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to French West Africa
1 submarine moved from 27 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 24 Sea Zone
Combat - Americans
Battle in French West Africa
Battle in Morocco
Battle in 25 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win, taking French West Africa from Neutral_Axis, taking Morocco from Italians with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 24 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 24 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 24 Sea Zone to Hawaiian Islands
2 infantry and 2 mech_infantrys moved from Southeast Mexico to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 94 Sea Zone
2 infantry and 2 mech_infantrys moved from 94 Sea Zone to Morocco
1 marine moved from Southeast Mexico to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Gibraltar
2 marines moved from Southeast Mexico to 66 Sea Zone
1 battleship and 1 marine moved from 66 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Gibraltar
1 cruiser and 1 marine moved from 66 Sea Zone to 88 Sea Zone
1 marine moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 carriers, 1 destroyer and 1 submarine moved from 91 Sea Zone to 94 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 carrier and 3 submarines moved from 104 Sea Zone to 93 Sea Zone
1 carrier moved from 66 Sea Zone to 93 Sea Zone
1 carrier moved from 66 Sea Zone to 89 Sea Zone
1 fighter moved from 66 Sea Zone to 89 Sea Zone
1 destroyer moved from 66 Sea Zone to 93 Sea Zone
2 fighters moved from 66 Sea Zone to Hawaiian Islands
1 fighter moved from 66 Sea Zone to Gibraltar
1 aaGun moved from Mexico to Western United States
2 tactical_bombers moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to 93 Sea Zone
1 aaGun moved from Southeast Mexico to Mexico
1 artillery moved from Southeast Mexico to Mexico
1 aaGun moved from Southeast Mexico to Central United States
1 aaGun moved from Southeast Mexico to Central United States
Place Units - Americans
2 transports placed in 104 Sea Zone
2 transports placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
2 carriers placed in 11 Sea Zone
2 infantry placed in Western United States
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Kenya to Belgian Congo
British take Belgian Congo from Italians
Combat - British
Non Combat Move - British
1 cruiser moved from 98 Sea Zone to 100 Sea Zone
1 cruiser moved from 97 Sea Zone to 100 Sea Zone
1 battleship moved from 83 Sea Zone to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Central India
1 infantry moved from Southern Persia to Baluchistan
1 infantry moved from Kenya to Belgian Congo
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Trans-Jordan
1 armour and 1 mech_infantry moved from Alexandria to Egypt
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry moved from Eastern India to Burma
1 aaGun moved from Eastern India to Burma
Place Units - British
1 factory_minor placed in Egypt
1 destroyer placed in 73 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,6,4,3,6,3,5,2,2
British collect 21 PUs (8 lost to blockades); end with 23 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Rhodesia to South West Africa
Italians take South West Africa from British
Combat - Italians
Non Combat Move - Italians
1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 armour and 1 infantry moved from Libya to 98 Sea Zone
2 armour, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
2 armour and 1 infantry moved from 99 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
3 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
2 infantry moved from Algeria to Tunisia
1 aaGun, 1 artillery and 4 infantry moved from Romania to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
1 artillery moved from French Central Africa to Nigeria
1 infantry moved from French Equatorial Africa to Nigeria
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to New Zealand
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 100 Sea Zone to 83 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 carrier moved from 116 Sea Zone to 118 Sea Zone
1 carrier moved from 117 Sea Zone to 118 Sea Zone
1 battleship and 1 destroyer moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 5 infantry moved from Germany to 117 Sea Zone
9 infantry moved from Vyborg to Leningrad
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 fighter moved from 116 Sea Zone to 118 Sea Zone
1 tactical_bomber moved from France to 118 Sea Zone
1 bomber moved from Holland Belgium to 118 Sea Zone
15 infantry moved from Baltic States to Leningrad
1 infantry moved from Baltic States to Leningrad
1 artillery, 5 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 5 infantry moved from 118 Sea Zone to Leningrad
Combat - Germans
Germans creates battle in territory 128 Sea Zone
Battle in 118 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 118 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Russians lost in 118 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 118 Sea Zone, round 3 : 0/5 hits, 2.67 expected hits
Russians roll dice for 1 cruiser in 118 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 118 Sea Zone, round 4 : 3/5 hits, 2.67 expected hits
Russians roll dice for 1 cruiser in 118 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 118 Sea Zone
Germans win with 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 17
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Leningrad
Germans attack with 1 artillery and 30 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 30 infantry in Leningrad, round 2 : 9/31 hits, 5.50 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 artillery and 29 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 aaGun moved from Vyborg to Leningrad
1 cruiser moved from 117 Sea Zone to 118 Sea Zone
1 fighter moved from 118 Sea Zone to Eastern Poland
5 infantry moved from Romania to Eastern Poland
1 aaGun, 3 armour, 3 artilleries and 16 infantry moved from Poland to Eastern Poland
1 aaGun moved from Baltic States to Leningrad
1 destroyer moved from 112 Sea Zone to 107 Sea Zone
2 submarines moved from 112 Sea Zone to 122 Sea Zone
2 carriers, 1 fighter and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
4 infantry moved from Germany to Poland
4 infantry moved from Western Germany to Germany
1 infantry moved from France to Western Germany
1 submarine moved from 128 Sea Zone to 115 Sea Zone
1 bomber moved from 118 Sea Zone to Eastern Poland
3 infantry moved from Baltic States to Leningrad
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from 99 Sea Zone to Southern Italy
1 artillery moved from Baltic States to Leningrad
6 armour, 4 artilleries and 5 mech_infantrys moved from Baltic States to Eastern Poland
Place Units - Germans
6 infantry placed in Germany
1 destroyer placed in 115 Sea Zone
3 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Northern Belarus to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
24 infantry moved from Northern Belarus to Smolensk
10 infantry moved from Russia to Smolensk
4 aaGuns moved from Northern Belarus to Smolensk
4 artilleries moved from Northern Belarus to Smolensk
5 artilleries and 11 infantry moved from Western Ukraine to Ukraine
3 fighters moved from Northern Belarus to Russia
1 aaGun moved from Amur to Siberia
9 infantry moved from Amur to Siberia
2 infantry moved from Amur to Siberia
2 infantry moved from Amur to Siberia
1 infantry moved from Amur to Siberia
1 aaGun and 3 infantry moved from Amur to Sakha
1 infantry moved from Urals to Timguska
2 infantry moved from Urals to Northern Sinkiang
1 infantry moved from Southern Caucasus to Northern Caucasus
1 infantry moved from Stalingrad to Rostov
2 armour moved from Ukraine to Kursk
2 mech_infantrys moved from Ukraine to Kursk
1 fighter moved from Bessarabia to Smolensk
1 fighter moved from Bessarabia to Kursk
1 tactical_bomber moved from Bessarabia to Kursk
2 armour and 2 mech_infantrys moved from Northern Belarus to Russia
1 submarine moved from 128 Sea Zone to 126 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
1 artillery and 9 infantry placed in Russia
2 infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,6,3,3
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : -0.83