That one was crazy.
L25 BM4 Ghostglider (Axis) vs Avner (Allies+18)
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Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 2 fighters and 1 tactical_bomber moved from Russia to Baltic States Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 1 artillery and 19 infantry moved from Belarus to Bryansk 1 artillery and 11 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk 1 infantry moved from Novgorod to Belarus 2 armour and 2 mech_infantrys moved from Kazakhstan to Tambov 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Kazakhstan to Volgograd 2 aaGuns and 18 infantry moved from Sakha to Amur 1 submarine moved from 119 Sea Zone to 109 Sea Zone Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 2 infantry moved from Chahar to Suiyuyan 1 armour moved from Jehol to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 infantry moved from French Indo China to Siam 1 carrier moved from 42 Sea Zone to 55 Sea Zone 1 cruiser moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from 36 Sea Zone to 33 Sea Zone 1 fighter moved from French Indo China to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 fighter moved from French Indo China to Siam 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 3 artilleries and 2 infantry moved from Kweichow to Szechwan 1 artillery moved from Yunnan to Szechwan 2 infantry moved from Anhwe to Kiangsi 1 infantry moved from Hunan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Anhwe to Suiyuyan 3 fighters and 3 tactical_bombers moved from Yunnan to Suiyuyan 1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan 1 infantry moved from Yunnan to Kwangsi Combat - Japanese Battle in Borneo Battle in Kwangtung Battle in Celebes Battle in 41 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 1 artillery and 3 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 4 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 4 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 infantry and 1 tactical_bomber in Kwangsi, round 3 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 infantry and 1 tactical_bomber in Kwangsi, round 4 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 3 infantry and 1 tactical_bomber in Kwangsi, round 5 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 destroyer in 55 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 33 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 cruiser Japanese roll dice for 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits ANZAC roll dice for 1 cruiser in 33 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 33 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 cruiser in 33 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Japanese lost in 33 Sea Zone 1 cruiser owned by the ANZAC lost in 33 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 cruiser Battle in Suiyuyan Japanese attack with 1 armour, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers Chinese defend with 1 fighter and 8 infantry Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Suiyuyan, round 2 : 3/14 hits, 7.00 expected hits Chinese roll dice for 1 fighter and 8 infantry in Suiyuyan, round 2 : 6/9 hits, 3.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Suiyuyan 3 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Suiyuyan, round 3 : 5/8 hits, 4.83 expected hits Chinese roll dice for 1 fighter and 5 infantry in Suiyuyan, round 3 : 2/6 hits, 2.33 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Suiyuyan 5 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Suiyuyan, round 4 : 3/6 hits, 3.67 expected hits Chinese roll dice for 1 fighter in Suiyuyan, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Suiyuyan Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -23 Casualties for Japanese: 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers Casualties for Chinese: 1 fighter and 8 infantry Battle in Siam Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Siam, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 4 artilleries and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 4 artilleries and 2 infantry in Szechwan, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Szechwan 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 4 artilleries remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Shensi 2 infantry moved from Jehol to Anhwe 1 aaGun moved from Chahar to Anhwe 1 infantry moved from Anhwe to Hunan 1 carrier moved from 36 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 55 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter moved from Siam to French Indo China 2 bombers moved from Suiyuyan to French Indo China 2 fighters and 2 tactical_bombers moved from Suiyuyan to Chahar 1 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China Place Units - Japanese 1 factory_minor placed in French Indo China 1 transport placed in 6 Sea Zone 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 3.33 Japanese regular : -10.83 UK_Pacific regular : -0.67 ANZAC regular : 0.00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in Western United States 2 destroyers placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,4 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Quebec to 106 Sea Zone 1 artillery moved from Quebec to 106 Sea Zone 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 bomber moved from United Kingdom to 125 Sea Zone 3 infantry moved from Persia to 80 Sea Zone 3 infantry moved from 80 Sea Zone to Iraq 1 mech_infantry moved from Eastern Persia to Iraq 1 mech_infantry moved from Eastern Persia to Iraq 1 fighter moved from Eastern Persia to Iraq 1 tactical_bomber moved from Eastern Persia to Iraq 1 fighter moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from 80 Sea Zone to Iraq 1 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State Combat - British Battle in 125 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers Italians defend with 1 infantry British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 mech_infantry moved from India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 1 fighter moved from Shan State to India 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 fighter moved from Iraq to 80 Sea Zone 1 fighter moved from Iraq to Eastern Persia 1 tactical_bomber moved from Iraq to Eastern Persia 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 fighter moved from British Guiana to Gibraltar 1 fighter moved from British Guiana to Gibraltar 1 transport moved from 88 Sea Zone to 86 Sea Zone 1 fighter moved from British Guiana to Gibraltar 1 fighter moved from British Guiana to Gibraltar 1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 bomber moved from 125 Sea Zone to United Kingdom Place Units - British 3 mech_infantrys placed in Union of South Africa 1 factory_minor placed in Persia 1 destroyer and 1 submarine placed in 109 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 8 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : -0.67 Germans regular : -0.17 British regular : 0.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 infantry moved from Syria to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 bomber moved from Trans-Jordan to Iraq 2 fighters moved from Southern Italy to Iraq 1 armour and 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Combat - Italians Battle in Iraq Italians attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry British defend with 3 infantry and 2 mech_infantrys Italians roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Iraq, round 2 : 3/7 hits, 2.67 expected hits British roll dice for 3 infantry and 2 mech_infantrys in Iraq, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Italians lost in Iraq 3 infantry owned by the British lost in Iraq Italians roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Iraq, round 3 : 3/6 hits, 2.50 expected hits British roll dice for 2 mech_infantrys in Iraq, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Iraq 2 mech_infantrys owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Italians: 2 infantry Casualties for British: 3 infantry and 2 mech_infantrys Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 1 artillery and 1 infantry British defend with 2 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from Iraq to Egypt 2 fighters moved from Iraq to Syria 1 artillery moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 armour moved from Normandy Bordeaux to Northern Italy 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Syria 1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia Place Units - Italians 1 factory_minor placed in Egypt 3 infantry placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Italians undo move 3. 1 infantry placed in Normandy Bordeaux 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,6,5,5,3,2,1,4,4 Italians collect 18 PUs (2 lost to blockades); end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 1.67 British regular : -1.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 mech_infantrys moved from Germany to Baltic States 2 infantry moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus 1 artillery moved from Eastern Poland to Baltic States 2 mech_infantrys moved from Germany to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 armour moved from Romania to Baltic States 2 bombers, 2 fighters and 3 tactical_bombers moved from Egypt to Belgian Congo Combat - Germans Battle in Belgian Congo Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers British defend with 3 mech_infantrys Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Belgian Congo, round 2 : 4/7 hits, 4.17 expected hits British roll dice for 3 mech_infantrys in Belgian Congo, round 2 : 2/3 hits, 1.00 expected hits 2 bombers owned by the Germans lost in Belgian Congo 3 mech_infantrys owned by the British lost in Belgian Congo Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -16 Casualties for Germans: 2 bombers Casualties for British: 3 mech_infantrys Battle in Baltic States Germans attack with 1 armour, 1 artillery and 5 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 armour, 1 artillery and 5 mech_infantrys in Baltic States, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 armour, 1 artillery and 5 mech_infantrys in Baltic States, round 3 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 5 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 aaGun and 1 infantry moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 3 aaGuns, 6 armour, 2 artilleries, 9 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine 5 artilleries and 14 infantry moved from Bessarabia to Western Ukraine 2 armour moved from Romania to Western Ukraine 9 mech_infantrys moved from Poland to Western Ukraine 5 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 2 artilleries moved from Normandy Bordeaux to France 2 infantry moved from Normandy Bordeaux to France 1 fighter and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from Belgian Congo to Anglo Egyptian Sudan 2 tactical_bombers moved from Belgian Congo to Egypt 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Bulgaria to Greece 1 infantry moved from Bulgaria to Romania Place Units - Germans 6 mech_infantrys placed in Germany 2 fighters and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -2.33 British regular : 1.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Tambov to Bryansk 2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 5 infantry moved from Volgograd to Tambov 10 infantry moved from Russia to Bryansk 2 aaGuns and 16 infantry moved from Amur to Korea 1 submarine moved from 109 Sea Zone to 92 Sea Zone Place Units - Russians 1 armour and 1 infantry placed in Volgograd 1 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 factory_minors, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shensi to Kansu 2 tactical_bombers moved from Chahar to Kansu 2 fighters moved from Chahar to Kansu 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 2 infantry moved from Siam to Shan State 1 artillery and 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 2 bombers moved from French Indo China to Kansu 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 fighter moved from Japan to Manchuria 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 45 Sea Zone 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Jehol to Manchuria Combat - Japanese Battle in Soviet Far East Battle in Siberia Battle in Guam Battle in Philippines Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 1.83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Guam from Americans, taking Philippines from Americans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Dutch New Guinea Japanese attack with 2 artilleries, 1 infantry and 1 marine ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Manchuria Japanese attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kansu Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Kansu, round 2 : 5/7 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Kansu to Kweichow 2 bombers moved from Kansu to Kweichow 1 artillery moved from Szechwan to Shensi 1 artillery moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from Shan State to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 battleship, 1 carrier and 2 cruisers moved from 55 Sea Zone to 45 Sea Zone 1 carrier moved from 42 Sea Zone to 45 Sea Zone 1 carrier moved from 41 Sea Zone to 45 Sea Zone 1 carrier moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone 1 fighter moved from Manchuria to 6 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 2 fighters moved from Caroline Islands to Japan 1 fighter moved from 55 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 aaGun moved from Anhwe to Kweichow Place Units - Japanese 1 factory_minor placed in Malaya 1 factory_minor placed in Kwangtung 3 infantry placed in French Indo China 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.67 Japanese regular : 3.17 UK_Pacific regular : -0.33 ANZAC regular : 0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 fighter, 4 infantry, 5 submarines and 4 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 3 fighters moved from 54 Sea Zone to 55 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Morocco 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in 46 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Morocco Americans attack with 1 artillery, 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from Morocco to Gibraltar 1 carrier, 3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 3 fighters moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 armour moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 fighter placed in Eastern United States 3 infantry placed in Central United States 3 transports placed in 101 Sea Zone 4 submarines placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 artillery moved from 92 Sea Zone to Algeria 1 fighter moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to Algeria 1 fighter moved from 91 Sea Zone to Algeria 1 fighter moved from 91 Sea Zone to Algeria 1 mech_infantry moved from Eastern Persia to Iraq 1 tactical_bomber moved from Eastern Persia to Iraq 1 fighter moved from Eastern Persia to Iraq 1 mech_infantry moved from Eastern Persia to Iraq 1 fighter moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from 80 Sea Zone to Iraq 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from India to Burma 1 bomber moved from United Kingdom to 97 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 97 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Algeria British attack with 1 artillery, 6 fighters and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 artillery, 6 fighters and 1 infantry in Algeria, round 2 : 4/8 hits, 3.67 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria British win, taking Algeria from Neutral_Axis with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Iraq British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Italians defend with 1 armour and 1 mech_infantry British roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour and 1 mech_infantry Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 fighter moved from Iraq to 80 Sea Zone 1 fighter moved from Iraq to 80 Sea Zone 1 tactical_bomber moved from Iraq to Persia 1 tactical_bomber moved from Iraq to Persia 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Algeria to 92 Sea Zone 1 fighter moved from Algeria to 92 Sea Zone 1 fighter moved from Algeria to Gibraltar 1 fighter moved from Algeria to Gibraltar 1 submarine moved from 109 Sea Zone to 125 Sea Zone 1 destroyer moved from 125 Sea Zone to 123 Sea Zone 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 fighter moved from Algeria to Gibraltar 1 fighter moved from Algeria to Gibraltar 1 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Brazil to British Guiana 1 infantry moved from Brazil to British Guiana 1 bomber moved from 97 Sea Zone to Malta Place Units - British 1 airfield placed in Gibraltar 3 infantry placed in Persia 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.83 Japanese regular : -1.00 Neutral_Axis regular : -0.67 British regular : 1.83
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters and 3 infantry moved from Syria to Iraq 1 infantry moved from Syria to Iraq 1 bomber moved from Egypt to Belgian Congo 1 armour moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British 1 armour moved from Kenya to Belgian Congo 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Malta Combat - Italians Battle in Malta Italians attack with 1 artillery and 3 infantry British defend with 1 aaGun, 1 bomber and 1 infantry Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 : 0/2 hits, 0.50 expected hits 1 aaGun owned by the British lost in Malta Italians roll dice for 1 artillery and 3 infantry in Malta, round 3 : 1/4 hits, 1.00 expected hits British roll dice for 1 bomber and 1 infantry in Malta, round 3 : 0/2 hits, 0.50 expected hits 1 bomber owned by the British lost in Malta Italians roll dice for 1 artillery and 3 infantry in Malta, round 4 : 2/4 hits, 1.00 expected hits British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 22 Casualties for British: 1 aaGun, 1 bomber and 1 infantry Battle in Iraq Italians attack with 2 fighters and 4 infantry British defend with 2 mech_infantrys Italians roll dice for 2 fighters and 4 infantry in Iraq, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Iraq 1 mech_infantry owned by the British lost in Iraq Italians roll dice for 2 fighters and 3 infantry in Iraq, round 3 : 2/5 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 2 mech_infantrys Battle in Belgian Congo Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry British defend with 3 mech_infantrys Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Belgian Congo, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 3 mech_infantrys in Belgian Congo, round 2 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the British lost in Belgian Congo Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Belgian Congo, round 3 : 0/4 hits, 1.83 expected hits British roll dice for 2 mech_infantrys in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Belgian Congo Italians roll dice for 1 armour, 1 artillery and 1 bomber in Belgian Congo, round 4 : 2/3 hits, 1.50 expected hits British roll dice for 2 mech_infantrys in Belgian Congo, round 4 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 9 Casualties for British: 3 mech_infantrys Casualties for Italians: 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 bomber moved from Belgian Congo to Egypt 2 fighters moved from Iraq to Egypt 2 infantry moved from Syria to Trans-Jordan 1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Italians take Southern France from Neutral_Axis 1 armour and 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 3 infantry placed in Egypt 2 infantry placed in Normandy Bordeaux Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,6,5,4,6,3,4,2,6,5 Italians collect 23 PUs (2 lost to blockades); end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 British regular : -2.67