@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
Never seen Adam’s Axis under this much pressure or at least not that I can remember. Interesting.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from France to Southern France
1 infantry moved from Northern Italy to Southern France
1 bomber, 3 fighters and 1 tactical_bomber moved from Southern Italy to Southern France
2 armour and 2 mech_infantrys moved from Ukraine to Western Ukraine
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber
British defend with 2 aaGuns and 3 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 marine
British roll AA dice in Southern France : 1/5 hits, 0.83 expected hits
1 fighter owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Southern France, round 2 : 5/9 hits, 3.50 expected hits
Americans roll dice for 2 aaGuns, 1 armour, 3 infantry and 1 marine in Southern France, round 2 : 1/5 hits, 1.83 expected hits
1 infantry owned by the Italians lost in Southern France
2 aaGuns owned by the British and 3 infantry owned by the British lost in Southern France
Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 3 : 2/8 hits, 3.33 expected hits
Americans roll dice for 1 armour and 1 marine in Southern France, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Italians lost in Southern France
1 armour owned by the Americans and 1 marine owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 fighter and 2 infantry
Casualties for British: 2 aaGuns and 3 infantry
Casualties for Americans: 1 armour and 1 marine
Battle in Western Ukraine
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 bomber, 2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,1,5,1,3,3,5
Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -1.50
British AA : 0.17
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 32 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.67
@simon33 said in L25 BM4 Playoffs Adam514 (Axis) vs farmboy (Allies+18):
Never seen Adam’s Axis under this much pressure or at least not that I can remember. Interesting.
I think part of it is that his strategy is to rush the pacific, and get a quick victory there, and so that makes the Europe side more vulnerable.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Karelia to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Bryansk
1 bomber moved from Ukraine to Bryansk
1 fighter moved from Bessarabia to 99 Sea Zone
1 fighter and 4 tactical_bombers moved from Bessarabia to Bryansk
1 bomber moved from Germany to Bryansk
7 infantry moved from Ukraine to Bryansk
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Germans attack with 2 bombers, 2 fighters, 7 infantry and 4 tactical_bombers
British defend with 1 fighter; Russians defend with 1 aaGun and 8 infantry
Russians roll AA dice in Bryansk : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 bombers, 2 fighters, 7 infantry and 4 tactical_bombers in Bryansk, round 2 : 9/15 hits, 5.83 expected hits
Combat Hit Differential Summary :
Germans regular : 3.17
Russians AA : -0.50
9 hits in Bryansk, OOL?
@Adam514 perfect roll lol. Everything but the aa
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Karelia to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Bryansk
1 bomber moved from Ukraine to Bryansk
1 fighter moved from Bessarabia to 99 Sea Zone
1 fighter and 4 tactical_bombers moved from Bessarabia to Bryansk
1 bomber moved from Germany to Bryansk
7 infantry moved from Ukraine to Bryansk
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Germans attack with 2 bombers, 2 fighters, 7 infantry and 4 tactical_bombers
British defend with 1 fighter; Russians defend with 1 aaGun and 8 infantry
Russians roll AA dice in Bryansk : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 bombers, 2 fighters, 7 infantry and 4 tactical_bombers in Bryansk, round 2 : 9/15 hits, 5.83 expected hits
Russians roll dice for 1 aaGun, 1 fighter and 8 infantry in Bryansk, round 2 : 2/9 hits, 3.33 expected hits
2 infantry owned by the Germans lost in Bryansk
8 infantry owned by the Russians and 1 fighter owned by the British lost in Bryansk
1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers, 2 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter
Casualties for Russians: 1 aaGun and 8 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 5 infantry
British defend with 1 artillery and 4 infantry
Germans roll dice for 3 fighters and 5 infantry in Holland Belgium, round 2 : 4/8 hits, 2.33 expected hits
British roll dice for 1 artillery and 4 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
4 infantry owned by the British lost in Holland Belgium
Germans roll dice for 3 fighters and 3 infantry in Holland Belgium, round 3 : 3/6 hits, 2.00 expected hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 4 infantry
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 4 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Bessarabia to Western Ukraine
1 armour and 2 mech_infantrys moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
2 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
2 mech_infantrys moved from Eastern Poland to Archangel
1 bomber moved from Bryansk to Western Germany
1 bomber moved from Bryansk to Ukraine
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Finland to Karelia
1 aaGun moved from Novgorod to Belarus
1 tactical_bomber moved from Belarus to Novgorod
2 tactical_bombers moved from Bryansk to Ukraine
2 fighters moved from Holland Belgium to Western Germany
3 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
3 infantry moved from Germany to Slovakia Hungary
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Slovakia Hungary
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
Place Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
10 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,2,6,6,3,5,5,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : 5.50
British regular : -0.00
Russians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
7 artilleries and 3 infantry moved from Russia to Bryansk
2 artilleries moved from Tambov to Bryansk
10 artilleries, 2 fighters, 43 infantry and 1 tactical_bomber moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour, 19 artilleries, 2 fighters, 46 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians roll dice for 1 armour, 19 artilleries, 2 fighters, 46 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 19/70 hits, 19.50 expected hits
Germans roll dice for 5 infantry in Bryansk, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russians lost in Bryansk
5 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 19 artilleries, 2 fighters, 45 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 infantry
Casualties for Germans: 5 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Rostov to Russia
2 aaGuns moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Burma to India
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 fighter moved from French Indo China to India
1 fighter moved from French Indo China to India
2 bombers moved from French Indo China to Paulau Island
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
3 fighters and 3 tactical_bombers moved from French Indo China to 20 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 fighter moved from Japan to 34 Sea Zone
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
2 fighters moved from French Indo China to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to India
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Paulau Island
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Paulau Island, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in India
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
British roll AA dice in India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 2/9 hits, 4.50 expected hits
UK_Pacific roll dice for 1 aaGun, 1 artillery and 2 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers in India, round 3 : 5/9 hits, 4.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in India
1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 1 fighter, 1 marine, 4 submarines and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 infantry moved from Anhwe to Jehol
1 artillery moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
2 bombers moved from Paulau Island to Philippines
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 carriers moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Shan State to Burma
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from India to French Indo China
4 fighters and 1 tactical_bomber moved from India to Burma
2 transports moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 20 Sea Zone to Philippines
1 tactical_bomber moved from Hunan to French Indo China
1 fighter moved from 20 Sea Zone to French Indo China
1 tactical_bomber moved from 20 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to French Indo China
2 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 cruiser and 1 marine moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
2 carriers placed in 36 Sea Zone
1 infantry placed in French Indo China
2 infantry placed in Kwangtung
2 infantry placed in Malaya
1 infantry placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Japanese regular : -3.67
British AA : -0.50
ANZAC regular : 0.67
UK_Pacific regular : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 factory_minor, 3 fighters, 3 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to Southern France
1 tactical_bomber moved from Gibraltar to Southern France
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
4 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 fighter moved from 33 Sea Zone to 34 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
@Adam514 scramble and submerge orders for 6?
will just add that I realize I missed sending a fighter from Gib to South France. Will repost with that as well.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 factory_minor, 3 fighters, 3 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to Southern France
1 tactical_bomber moved from Gibraltar to Southern France
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
4 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 fighter moved from 33 Sea Zone to 34 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
1 fighter moved from Gibraltar to Southern France
@Adam514 same question as below (submerge and scramble in 6?) but updated the combat move.
No scramble and submerge.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 factory_minor, 3 fighters, 3 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to Southern France
1 tactical_bomber moved from Gibraltar to Southern France
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
4 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 fighter moved from 33 Sea Zone to 34 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
1 fighter moved from Gibraltar to Southern France
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 bomber, 4 fighters and 2 submarines
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber and 4 fighters in 6 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 4 fighters and 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Southern France
Americans attack with 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber in Southern France, round 2 : 4/9 hits, 3.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 carrier, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to United Kingdom
1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to United Kingdom
1 aaGun moved from Normandy Bordeaux to Southern France
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 34 Sea Zone to Manchuria
1 fighter moved from 33 Sea Zone to Manchuria
1 fighter moved from Caroline Islands to 54 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 bomber and 4 fighters moved from 6 Sea Zone to Manchuria
1 fighter moved from Western United States to Wake Island
1 mech_infantry moved from Greece to Bulgaria
1 transport moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 marine placed in Western United States
1 infantry placed in Central United States
Americans undo move 2.
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
1 artillery, 1 infantry and 1 marine placed in Normandy Bordeaux
1 factory_minor placed in Greece
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Kweichow
1 artillery and 2 infantry moved from Shensi to Hopei
1 artillery and 2 infantry moved from Shensi to Suiyuyan
1 artillery and 3 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Kansu
1 artillery and 1 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 5 infantry in Suiyuyan, round 2 : 1/7 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Manchuria
Place Units - Chinese
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 4 artilleries, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 marine moved from Albania to 97 Sea Zone
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 2 cruisers, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 94 Sea Zone to Tunisia
1 armour, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 bomber moved from Rostov to India
3 infantry moved from West India to India
1 fighter moved from 94 Sea Zone to Tunisia
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 infantry
British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 : 0/5 hits, 1.50 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 3 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Tunisia
British attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 2 cruisers in Tunisia, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 marine and 1 mech_infantry in Tunisia, round 2 : 4/9 hits, 2.67 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tunisia, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the British lost in Tunisia
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Battle in India
British attack with 1 bomber and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 bomber and 3 infantry in India, round 2 : 2/4 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 bomber moved from India to West India
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Ethiopia
1 fighter moved from Tunisia to 94 Sea Zone
1 carrier and 1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Holland Belgium to Southern France
1 aaGun and 1 infantry moved from Normandy Bordeaux to Southern France
3 fighters and 1 tactical_bomber moved from Greece to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Caucasus to Rostov
1 fighter moved from 97 Sea Zone to Bryansk
2 aaGuns, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Algeria to Tunisia
Place Units - British
1 submarine placed in 98 Sea Zone
4 artilleries and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -0.83
Italians regular : -0.50
Japanese regular : 1.67
Germans regular : -1.67
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
2 infantry moved from Western Germany to Germany
4 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,4,3
Italians collect 4 PUs (6 lost to blockades); end with 5 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
2 submarines moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 aaGun, 1 artillery and 4 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
EDIT: Adding units owned by ANZAC to Persia: 2 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Algeria to Tunisia
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Archangel to Urals
Germans take Urals from Russians
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 artillery and 7 infantry moved from Ukraine to Rostov
1 bomber, 2 fighters and 4 tactical_bombers moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
1 infantry moved from Ukraine to Rostov
2 fighters and 4 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Novgorod to Rostov
1 infantry moved from Ukraine to Rostov
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 1 artillery, 1 bomber, 4 fighters, 9 infantry and 5 tactical_bombers
British defend with 1 artillery, 1 fighter and 2 infantry; Russians defend with 1 aaGun and 9 infantry
Russians roll AA dice in Rostov : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Rostov
Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 9 infantry and 5 tactical_bombers in Rostov, round 2 : 8/19 hits, 7.17 expected hits
Combat Hit Differential Summary :
Germans regular : 0.83
Russians AA : 0.50