Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4
Purchase Units - Germans
Germans buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Germany to West Europe
2 infantry moved from East Europe to Ukraine S.S.R.
3 fighters moved from East Europe to Ukraine S.S.R.
1 bomber moved from East Europe to West Europe
2 fighters moved from Germany to West Europe
Combat - Germans
Battle in West Europe
Germans attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in West Europe, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in West Europe
Germans win, taking West Europe from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from West Europe to Germany
1 bomber moved from West Europe to Germany
3 fighters moved from Ukraine S.S.R. to East Europe
9 infantry moved from Germany to East Europe
3 armour moved from East Europe to Germany
Place Units - Germans
9 infantry placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.17
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4
Purchase Units - British
British buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Russia to Ukraine S.S.R.
1 armour moved from Finland Norway to Ukraine S.S.R.
1 fighter moved from Persia to Ukraine S.S.R.
1 transport moved from West Africa Sea Zone to North Sea Zone
4 infantry moved from United Kingdom to North Sea Zone
4 infantry moved from North Sea Zone to West Europe
2 fighters moved from Karelia S.S.R. to West Europe
1 bomber moved from Russia to Ukraine S.S.R.
Combat - British
Battle in West Europe
British attack with 2 fighters and 4 infantry
Germans defend with 2 infantry
British roll dice for 2 fighters and 4 infantry in West Europe, round 2 : 4/6 hits, 1.67 expected hits
Germans roll dice for 2 infantry in West Europe, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in West Europe
2 infantry owned by the Germans lost in West Europe
British win, taking West Europe from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 2 infantry
Battle in Ukraine S.S.R.
British attack with 2 armour, 1 bomber and 1 fighter
Germans defend with 2 infantry
British roll dice for 2 armour, 1 bomber and 1 fighter in Ukraine S.S.R., round 2 : 3/4 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
COMMENT: UK tank on Russia transport and 1 on US transport
1 fighter moved from West Europe to North Sea Zone
1 armour moved from North Sea Zone to Finland Norway
2 infantry moved from United Kingdom to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
1 submarine moved from West Spain Sea Zone to Congo Sea Zone
2 infantry moved from French West Africa to French Equatorial Africa
1 armour moved from United Kingdom to North Sea Zone
1 armour moved from United Kingdom to North Sea Zone
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 bomber moved from Ukraine S.S.R. to Russia
1 fighter moved from West Europe to Karelia S.S.R.
Place Units - British
8 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
British regular : 3.17
I leave notes about what units are on what ships,
Use “view -> show comment log” and it is printed in the summary too
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Yakut S.S.R. to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from India to Persia
Japanese take Persia from British
1 infantry moved from Madagascar to West Compass Sea Zone
1 infantry and 1 transport moved from West Compass Sea Zone to Red Sea Zone
1 infantry moved from Red Sea Zone to Italian East Africa
Japanese take Italian East Africa from British
1 infantry moved from French Indo China to French Indo China Sea Zone
1 infantry moved from French Indo China to French Indo China Sea Zone
2 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Syria Jordan
Japanese take Syria Jordan from British
Combat - Japanese
Non Combat Move - Japanese
1 bomber moved from East Europe to French Indo China
2 infantry moved from French Indo China to Sinkiang
1 carrier moved from West Compass Sea Zone to Red Sea Zone
2 fighters moved from West Compass Sea Zone to Red Sea Zone
2 infantry moved from Manchuria to Yakut S.S.R.
2 infantry moved from Manchuria to Yakut S.S.R.
1 transport moved from Japan Sea Zone to Okinawa Sea Zone
1 infantry moved from Okinawa to Okinawa Sea Zone
6 infantry moved from Japan to Japan Sea Zone
1 transport moved from French Indo China Sea Zone to Japan Sea Zone
1 armour moved from Japan to Japan Sea Zone
4 infantry and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone
4 infantry moved from French Indo China Sea Zone to French Indo China
1 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
2 infantry moved from Japan Sea Zone to Manchuria
1 armour moved from Japan Sea Zone to Manchuria
1 battleship moved from Japan Sea Zone to French Indo China Sea Zone
Place Units - Japanese
1 submarine and 1 transport placed in Japan Sea Zone
1 armour and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Yakut S.S.R. to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from India to Persia
Japanese take Persia from British
1 infantry moved from Madagascar to West Compass Sea Zone
1 infantry and 1 transport moved from West Compass Sea Zone to Red Sea Zone
1 infantry moved from Red Sea Zone to Italian East Africa
Japanese take Italian East Africa from British
1 infantry moved from French Indo China to French Indo China Sea Zone
1 infantry moved from French Indo China to French Indo China Sea Zone
2 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Syria Jordan
Japanese take Syria Jordan from British
Combat - Japanese
Non Combat Move - Japanese
1 bomber moved from East Europe to French Indo China
2 infantry moved from French Indo China to Sinkiang
1 carrier moved from West Compass Sea Zone to Red Sea Zone
2 fighters moved from West Compass Sea Zone to Red Sea Zone
2 infantry moved from Manchuria to Yakut S.S.R.
2 infantry moved from Manchuria to Yakut S.S.R.
1 transport moved from Japan Sea Zone to Okinawa Sea Zone
1 infantry moved from Okinawa to Okinawa Sea Zone
6 infantry moved from Japan to Japan Sea Zone
1 transport moved from French Indo China Sea Zone to Japan Sea Zone
1 armour moved from Japan to Japan Sea Zone
4 infantry and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone
4 infantry moved from French Indo China Sea Zone to French Indo China
1 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
2 infantry moved from Japan Sea Zone to Manchuria
1 armour moved from Japan Sea Zone to Manchuria
1 battleship moved from Japan Sea Zone to French Indo China Sea Zone
Place Units - Japanese
1 submarine and 1 transport placed in Japan Sea Zone
1 armour and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Kazakh S.S.R. to India
British take Persia from Japanese
British take India from Japanese
2 infantry moved from Russia to Evenki National Okrug
2 infantry moved from Kazakh S.S.R. to Novosibirsk
1 fighter moved from Karelia S.S.R. to Evenki National Okrug
1 fighter moved from Kazakh S.S.R. to Novosibirsk
1 fighter moved from Kazakh S.S.R. to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Evenki National Okrug
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Novosibirsk to Karelia S.S.R.
1 fighter moved from Evenki National Okrug to Karelia S.S.R.
1 armour moved from Kazakh S.S.R. to Russia
1 armour moved from Russia to Karelia S.S.R.
Place Units - Russians
11 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from North Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to East US Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.00
Russians regular : 0.00
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from East Europe to Ukraine S.S.R.
2 fighters moved from East Europe to Ukraine S.S.R.
1 fighter moved from East Europe to Ukraine S.S.R.
3 infantry moved from Germany to West Europe
2 fighters moved from Germany to West Europe
1 bomber moved from Germany to West Europe
Combat - Germans
Battle in West Europe
Germans attack with 1 bomber, 2 fighters and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters and 3 infantry in West Europe, round 2 : 3/6 hits, 2.17 expected hits
British roll dice for 2 infantry in West Europe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in West Europe
Germans win, taking West Europe from British with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Ukraine S.S.R.
Germans attack with 3 fighters and 3 infantry
British defend with 2 armour
Germans roll dice for 3 fighters and 3 infantry in Ukraine S.S.R., round 2 : 1/6 hits, 2.00 expected hits
British roll dice for 2 armour in Ukraine S.S.R., round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
1 armour owned by the British lost in Ukraine S.S.R.
Germans roll dice for 3 fighters and 1 infantry in Ukraine S.S.R., round 3 : 2/4 hits, 1.67 expected hits
British roll dice for 1 armour in Ukraine S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
1 armour owned by the British lost in Ukraine S.S.R.
Germans win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for British: 2 armour
Non Combat Move - Germans
3 fighters moved from Ukraine S.S.R. to East Europe
1 bomber moved from West Europe to Germany
2 fighters moved from West Europe to Germany
Place Units - Germans
2 armour and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 0.17
British regular : 1.33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5
Purchase Units - British
British buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Karelia S.S.R. to West Europe
1 bomber moved from Russia to West Europe
1 fighter moved from North Sea Zone to West Europe
4 infantry moved from United Kingdom to North Sea Zone
4 infantry moved from North Sea Zone to West Europe
Combat - British
Battle in West Europe
British attack with 1 bomber, 3 fighters and 4 infantry
Germans defend with 3 infantry
British roll dice for 1 bomber, 3 fighters and 4 infantry in West Europe, round 2 : 3/8 hits, 2.83 expected hits
Germans roll dice for 3 infantry in West Europe, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in West Europe
3 infantry owned by the Germans lost in West Europe
British win, taking West Europe from Germans with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - British
COMMENT: 2 UK infantry on USA transport
1 fighter moved from West Europe to North Sea Zone
2 fighters moved from West Europe to Karelia S.S.R.
1 bomber moved from West Europe to Karelia S.S.R.
2 infantry moved from French Equatorial Africa to Congo
1 submarine moved from Congo Sea Zone to South Argentina Sea Zone
2 infantry moved from United Kingdom to North Sea Zone
2 infantry moved from Finland Norway to Karelia S.S.R.
1 armour moved from Finland Norway to Karelia S.S.R.
2 armour moved from North Sea Zone to Finland Norway
2 infantry moved from North Sea Zone to Finland Norway
2 infantry moved from United Kingdom to North Sea Zone
Place Units - British
11 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
British regular : 0.17
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Italian East Africa to Red Sea Zone
1 infantry and 1 transport moved from Red Sea Zone to Mozambique Sea Zone
1 infantry moved from Mozambique Sea Zone to South Africa
Japanese take South Africa from British
1 carrier moved from Red Sea Zone to Mozambique Sea Zone
1 infantry moved from Syria Jordan to Anglo Sudan Egypt
Japanese take Anglo Sudan Egypt from British
1 infantry moved from Syria Jordan to Persia
Japanese take Persia from British
1 fighter moved from Red Sea Zone to Kazakh S.S.R.
2 infantry moved from Sinkiang to Kazakh S.S.R.
3 infantry moved from French Indo China to India
1 fighter moved from Sinkiang to India
1 transport moved from Red Sea Zone to Mozambique Sea Zone
1 fighter moved from Kazakh S.S.R. to Novosibirsk
1 fighter moved from Red Sea Zone to Kazakh S.S.R.
3 infantry moved from Yakut S.S.R. to Novosibirsk
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 fighter moved from Sinkiang to Evenki National Okrug
1 bomber moved from French Indo China to Wake Island Sea Zone
Combat - Japanese
Battle in Wake Island Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine
Japanese roll dice for 1 bomber in Wake Island Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Americans lost in Wake Island Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Battle in Novosibirsk
Japanese attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 fighter and 3 infantry in Novosibirsk, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter and 3 infantry in Novosibirsk, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
1 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 fighter and 2 infantry in Novosibirsk, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 fighter and 1 infantry in Novosibirsk, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Novosibirsk, round 6 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
1 infantry owned by the Russians lost in Novosibirsk
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 infantry
Battle in Evenki National Okrug
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 1 fighter and 3 infantry
Russians defend with 1 armour
Japanese roll dice for 1 fighter and 3 infantry in India, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 armour in India, round 2 : 0/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in India
Japanese win, taking India from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Non Combat Move - Japanese
3 infantry moved from French Indo China to Sinkiang
2 infantry moved from Manchuria to Yakut S.S.R.
1 fighter moved from Novosibirsk to Sinkiang
1 fighter moved from Kazakh S.S.R. to French Indo China
1 fighter moved from Evenki National Okrug to Manchuria
1 armour moved from Manchuria to Sinkiang
2 transports moved from French Indo China Sea Zone to Kwangtung Sea Zone
1 armour moved from Japan to Japan Sea Zone
4 infantry moved from Japan to Japan Sea Zone
1 armour, 2 infantry and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone
1 armour moved from French Indo China Sea Zone to French Indo China
2 infantry moved from French Indo China Sea Zone to French Indo China
2 infantry moved from Japan Sea Zone to Manchuria
2 transports moved from Kwangtung Sea Zone to Japan Sea Zone
3 infantry moved from Japan to Japan Sea Zone
3 infantry moved from Japan Sea Zone to Manchuria
1 fighter moved from India to French Indo China
1 bomber moved from Wake Island Sea Zone to Japan
Place Units - Japanese
1 submarine placed in Japan Sea Zone
1 armour, 1 bomber and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese regular : -1.50
Russians regular : 1.00
British regular : -0.33
More nice moves!! I was hoping the bomber would miss
I’m at work and so can’t pull out my old physical board, but I have a pdf of the rulebook and in my rulebook mozambique sea zone does not border south africa
@The_Good_Captain please confirm
@gamerman01 on all the maps it does border
@leemorrison obviously, TripleA computer would not have allowed an illegal move
@leemorrison Germany still Alive, for now anyway
Really enjoying the game!
Triple A has had plenty of errors. I’ll look at my actual board tonight and wait for the great Authority of Classic rules - The Good Captain - who waits to fight the winner
@gamerman01 said in LeeMorrison (+6) v Gamerman01 (Allies) Classic Tourn Loser bracket round 3:
More nice moves!! I was hoping the bomber would miss
I’m at work and so can’t pull out my old physical board, but I have a pdf of the rulebook and in my rulebook mozambique sea zone does not border south africa
@The_Good_Captain please confirm
the page in the rulebook is in error. the SZ boarders S. Africa.
https://www.axisandallies.org/forums/topic/40638/couple-rules-map-question/4
@The_Good_Captain thanks all
So glad for the quick answer, thanks! No internet access to my cpu here, so relying on an erroneous rulebook picture lol
Looking forward to seeing my board when I get home 😀
@gamerman01 Just wish my guys would quit firing blanks in the land battles
@leemorrison said in LeeMorrison (+6) v Gamerman01 (Allies) Classic Tourn Loser bracket round 3:
@gamerman01 Just wish my guys would quit firing blanks in the land battles
LOL it’s been crazy. Your guys had an incredible run on defense in Europe for awhile. They couldn’t miss.
Tend to just take it for granted when it starts going well again. You know! All A&A players do