Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
My posting isn’t working, sometimes the site doesn’t allow it for a bit.
I’ll upload the save file now, and hopefully it will be playable going forward, but if not, worst case scenario I’ll have to re-enact the UK turn and edit for the actual dice result
TripleA Turn Summary for game: World War II Classic
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Manchuria to Soviet Far East
1 bomber moved from Japan to Soviet Far East
1 fighter moved from Japan to Soviet Far East
2 infantry moved from French Indo China to India
2 fighters moved from French Indo China to India
2 infantry moved from French Indo China to China
1 fighter moved from French Indo China to China
1 bomber moved from Philippines to China
1 fighter moved from French Indo China Sea Zone to China
1 infantry moved from South Africa to Kenya-Rhodesia
2 armour moved from South Africa to Kenya-Rhodesia
Combat - Japanese
Battle in Kenya-Rhodesia
Japanese attack with 2 armour and 1 infantry
British defend with 1 armour and 4 infantry
Japanese roll dice for 2 armour and 1 infantry in Kenya-Rhodesia, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 armour and 4 infantry in Kenya-Rhodesia, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Kenya-Rhodesia
2 infantry owned by the British lost in Kenya-Rhodesia
1 armour owned by the Japanese retreated to South Africa
British win with 1 armour and 2 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 2 infantry
Battle in India
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in India, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
Japanese roll dice for 2 fighters and 1 infantry in India, round 3 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 infantry in India, round 4 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in India
Japanese win, taking India from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in China
Japanese attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in China, round 2 : 3/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in China
Japanese win, taking China from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Soviet Far East
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 armour
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Soviet Far East, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
1 armour owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Japanese
7 transports moved from French Indo China Sea Zone to Japan Sea Zone
1 carrier moved from French Indo China Sea Zone to Japan Sea Zone
2 fighters moved from India to Kwangtung
6 infantry moved from French Indo China to Kwangtung
2 fighters moved from China to Japan Sea Zone
1 bomber moved from China to Kwangtung
1 infantry moved from Manchuria to Kwangtung
1 fighter moved from Soviet Far East to Manchuria
3 armour moved from French Indo China to Kwangtung
1 bomber moved from Soviet Far East to Japan
2 armour moved from Japan to Japan Sea Zone
10 infantry moved from Japan to Japan Sea Zone
2 armour and 10 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
1 submarine placed in Japan Sea Zone
2 armour and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.33
Russians regular : 0.67
British regular : 0.33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Yakut S.S.R.
1 armour moved from Sinkiang to Yakut S.S.R.
1 fighter moved from Novosibirsk to Yakut S.S.R.
2 fighters and 2 infantry moved from Sinkiang to China
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Yakut S.S.R., round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Yakut S.S.R., round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in China
Russians attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in China, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in China, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in China
2 infantry owned by the Japanese lost in China
Russians win, taking China from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
2 fighters moved from China to Novosibirsk
1 fighter moved from Yakut S.S.R. to Novosibirsk
3 infantry moved from Russia to Novosibirsk
1 armour moved from Sinkiang to Novosibirsk
1 armour moved from Russia to Novosibirsk
7 infantry moved from Karelia S.S.R. to Russia
Place Units - Russians
1 armour and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Russians regular : 0.33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 11
Purchase Units - Germans
Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Ukraine S.S.R. to Caucasus
2 fighters moved from Ukraine S.S.R. to Caucasus
2 infantry moved from Ukraine S.S.R. to East Europe
5 armour moved from Ukraine S.S.R. to East Europe
2 armour moved from Ukraine S.S.R. to East Europe
12 infantry moved from Germany to East Europe
7 infantry moved from Germany to East Europe
2 infantry moved from Germany to East Europe
1 infantry moved from Ukraine S.S.R. to East Europe
2 armour moved from Germany to East Europe
1 infantry moved from West Europe to Germany
1 armour moved from Ukraine S.S.R. to East Europe
Combat - Germans
Battle in East Europe
Germans attack with 10 armour and 24 infantry
Americans defend with 1 armour and 1 infantry
Germans roll dice for 10 armour and 24 infantry in East Europe, round 2 : 8/34 hits, 9.00 expected hits
Americans roll dice for 1 armour and 1 infantry in East Europe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in East Europe
1 armour owned by the Americans and 1 infantry owned by the Americans lost in East Europe
Germans win, taking East Europe from Americans with 10 armour and 23 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Caucasus
Germans attack with 2 fighters and 2 infantry
British defend with 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the British lost in Caucasus
Germans roll dice for 2 fighters and 1 infantry in Caucasus, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the British lost in Caucasus
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
2 fighters moved from Caucasus to Ukraine S.S.R.
1 armour moved from Ukraine S.S.R. to East Europe
1 aaGun moved from South Europe to East Europe
Place Units - Germans
1 armour and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 1.00
Germans regular : -0.50
TripleA Turn Summary for game: World War II Classic
Game History
Round: 11
Purchase Units - British
British buy 1 bomber and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 infantry moved from Kenya-Rhodesia to South Africa
2 fighters moved from Congo to South Africa
2 bombers moved from Congo to South Europe
Combat - British
Strategic bombing raid in South Europe
Bombing raid in South Europe rolls: 6,2 and costs: 8 PUs.
Bombing raid costs 8 PUs
Battle in South Africa
British attack with 1 armour, 2 fighters and 2 infantry
Germans defend with 1 fighter; Japanese defend with 1 armour
British roll dice for 1 armour, 2 fighters and 2 infantry in South Africa, round 2 : 0/5 hits, 1.83 expected hits
Japanese roll dice for 1 armour and 1 fighter in South Africa, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 armour, 2 fighters and 2 infantry in South Africa, round 3 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 armour and 1 fighter in South Africa, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the British lost in South Africa
1 armour owned by the Japanese lost in South Africa
British roll dice for 1 armour, 2 fighters and 1 infantry in South Africa, round 4 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 fighter in South Africa, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the British lost in South Africa
1 fighter owned by the Germans lost in South Africa
British win, taking South Africa from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 11
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour
Casualties for Germans: 1 fighter
Non Combat Move - British
COMMENT: AA gun on USA transport
2 fighters moved from South Africa to Anglo Sudan Egypt
2 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
2 infantry moved from Russia to Karelia S.S.R.
8 infantry moved from Finland Norway to Karelia S.S.R.
4 infantry moved from North Sea Zone to Finland Norway
1 armour moved from North Sea Zone to Finland Norway
1 armour moved from United Kingdom to North Sea Zone
4 infantry moved from United Kingdom to North Sea Zone
1 armour moved from North Sea Zone to Finland Norway
4 infantry moved from North Sea Zone to Finland Norway
1 aaGun moved from United Kingdom to North Sea Zone
1 infantry moved from Novosibirsk to Russia
1 armour moved from Kazakh S.S.R. to Russia
2 bombers moved from South Europe to Karelia S.S.R.
Place Units - British
1 bomber and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
British regular : -2.33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 bomber and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Manchuria to Yakut S.S.R.
1 fighter moved from Manchuria to Yakut S.S.R.
1 bomber moved from Japan to Yakut S.S.R.
6 infantry moved from Manchuria to China
2 fighters moved from Kwangtung to China
1 submarine moved from Japan Sea Zone to Okinawa Sea Zone
1 bomber moved from Kwangtung to Okinawa Sea Zone
2 fighters moved from Japan Sea Zone to Okinawa Sea Zone
1 battleship moved from Japan Sea Zone to French Indo China Sea Zone
3 armour and 7 infantry moved from Kwangtung to French Indo China
2 armour and 8 infantry moved from Japan to Japan Sea Zone
2 armour, 1 carrier, 8 infantry and 7 transports moved from Japan Sea Zone to Philippines Sea Zone
2 armour, 1 carrier, 8 infantry and 7 transports moved from Philippines Sea Zone to French Indo China Sea Zone
2 armour and 8 infantry moved from French Indo China Sea Zone to French Indo China
Combat - Japanese
Battle in French Indo China
Japanese attack with 5 armour and 15 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in French Indo China
Japanese win, taking French Indo China from Americans with 5 armour and 15 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Okinawa Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 transport
Japanese roll dice for 1 submarine in Okinawa Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 fighters in Okinawa Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 transport in Okinawa Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Americans lost in Okinawa Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 transport
Battle in China
Japanese attack with 2 fighters and 6 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 6 infantry in China, round 2 : 2/8 hits, 2.00 expected hits
Americans roll dice for 1 infantry in China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in China
1 infantry owned by the Russians lost in China
Japanese win, taking China from Americans with 2 fighters and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 armour
Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Yakut S.S.R., round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Non Combat Move - Japanese
1 fighter moved from Yakut S.S.R. to Manchuria
1 bomber moved from Yakut S.S.R. to Japan
2 fighters moved from Okinawa Sea Zone to Japan
1 bomber moved from Okinawa Sea Zone to Japan
2 fighters moved from China to French Indo China Sea Zone
Place Units - Japanese
1 bomber and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : 0.67
Russians regular : -0.33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 12
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 fighters and 3 infantry moved from Novosibirsk to Yakut S.S.R.
1 armour moved from Sinkiang to Yakut S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 armour, 3 fighters and 3 infantry
Japanese defend with 3 infantry
Russians roll dice for 1 armour, 3 fighters and 3 infantry in Yakut S.S.R., round 2 : 1/7 hits, 2.50 expected hits
Japanese roll dice for 3 infantry in Yakut S.S.R., round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Yakut S.S.R.
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians roll dice for 1 armour, 3 fighters and 1 infantry in Yakut S.S.R., round 3 : 1/5 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Yakut S.S.R., round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians roll dice for 1 armour and 3 fighters in Yakut S.S.R., round 4 : 0/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 3 fighters in Yakut S.S.R., round 5 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Russians
1 aaGun moved from Novosibirsk to Russia
1 aaGun and 5 infantry moved from Sinkiang to Novosibirsk
6 armour moved from Novosibirsk to Russia
3 fighters moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Russia to Karelia S.S.R.
3 infantry moved from Russia to Kazakh S.S.R.
6 infantry moved from Russia to Novosibirsk
Place Units - Russians
8 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 5 infantry
EDIT: Adding units owned by Russians to Karelia S.S.R.: 5 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.67
Russians regular : -3.67
I think we ran out of chips a few rounds ago.
@gamerman01 said in LeeMorrison (+6) v Gamerman01 (Allies) Classic Tourn Loser bracket round 3:
I think we ran out of chips a few rounds ago.
game manual says to use pennies (not kidding) lol
When I use pennies it means 1 movement point left for a plane, nickels are 2, quarters are 3!
LOL would be fun to go to the back with a couple dollars and ask for pennies.