TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Classic
Game History
Round: 10
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Sinkiang to India
1 fighter moved from Novosibirsk to India
1 armour and 2 infantry moved from Soviet Far East to Manchuria
2 infantry moved from Yakut S.S.R. to Manchuria
2 infantry moved from Sinkiang to China
1 fighter moved from Novosibirsk to China
1 fighter moved from Novosibirsk to Manchuria
Combat - Russians
Battle in China
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in China, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in China
1 infantry owned by the Japanese lost in China
Russians win, taking China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in India, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in India
Russians roll dice for 1 fighter and 1 infantry in India, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in India, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
Russians win, taking India from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Russians attack with 1 armour, 1 fighter and 4 infantry
Japanese defend with 4 infantry
Russians roll dice for 1 armour, 1 fighter and 4 infantry in Manchuria, round 2 : 0/6 hits, 1.67 expected hits
Japanese roll dice for 4 infantry in Manchuria, round 2 : 4/4 hits, 1.33 expected hits
4 infantry owned by the Russians lost in Manchuria
1 fighter owned by the Russians retreated
1 armour owned by the Russians retreated to Soviet Far East
Japanese win with 4 infantry remaining. Battle score for attacker is -12
Casualties for Russians: 4 infantry
Non Combat Move - Russians
1 transport moved from West Africa Sea Zone to North Sea Zone
1 submarine moved from West US Sea Zone to Solomon Islands Sea Zone
1 aaGun moved from Novosibirsk to Sinkiang
1 aaGun moved from Russia to Novosibirsk
1 fighter moved from Manchuria to Sinkiang
1 fighter moved from India to Sinkiang
1 armour moved from Sinkiang to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 infantry moved from Novosibirsk to Sinkiang
1 fighter moved from China to Novosibirsk
1 armour moved from Sinkiang to Novosibirsk
Place Units - Russians
1 armour placed in Russia
7 infantry placed in Karelia S.S.R.
Russians undo move 2.
3 infantry placed in Russia
4 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : 3.33
Russians regular : -2.67
Savegame