LeeMorrison (+6) v Gamerman01 (Allies) Classic Tourn Loser bracket round 3


  • TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 2 armour and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters and 2 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
            1 bomber moved from Russia to Ukraine S.S.R.
    
        Combat - British
            Battle in Ukraine S.S.R.
                British attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Ukraine S.S.R.
                British win, taking Ukraine S.S.R. from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            COMMENT: 2 UK inf on Russian TP
            4 infantry moved from French West Africa to French Equatorial Africa
            1 bomber moved from Australia to French Equatorial Africa
            2 infantry moved from Karelia S.S.R. to Caucasus
            8 infantry moved from Finland Norway to Karelia S.S.R.
            1 armour moved from United Kingdom to North Sea Zone
            1 armour and 1 transport moved from North Sea Zone to West Africa Sea Zone
            2 transports moved from West Africa Sea Zone to North Sea Zone
            4 infantry moved from United Kingdom to North Sea Zone
            4 infantry moved from North Sea Zone to Finland Norway
            2 infantry moved from United Kingdom to North Sea Zone
            1 armour moved from West Africa Sea Zone to French West Africa
            1 bomber moved from Ukraine S.S.R. to Novosibirsk
            1 armour moved from Novosibirsk to Kazakh S.S.R.
            2 fighters moved from Ukraine S.S.R. to Caucasus
    
        Place Units - British
            2 armour and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 1 submarine and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Kenya-Rhodesia to South Africa
            1 armour moved from Kenya-Rhodesia to South Africa
            1 infantry moved from Libya to Algeria
                  Germans take Algeria from Americans
            2 infantry moved from India to Persia
            1 fighter moved from Syria Jordan to Persia
            1 armour moved from China to Sinkiang
            2 infantry moved from China to Sinkiang
            1 submarine moved from French Indo China Sea Zone to Caroline Islands Sea Zone
            1 submarine moved from French Indo China Sea Zone to Philippines Sea Zone
            2 infantry moved from French Indo China to French Indo China Sea Zone
            2 infantry and 1 transport moved from French Indo China Sea Zone to Philippines Sea Zone
            2 infantry moved from Philippines Sea Zone to Philippines
            2 fighters moved from French Indo China Sea Zone to Philippines
            1 fighter moved from French Indo China Sea Zone to East Indies
            1 bomber moved from French Indo China to Philippines Sea Zone
            1 infantry moved from French Indo China to French Indo China Sea Zone
            1 infantry and 1 transport moved from French Indo China Sea Zone to West Australia Sea Zone
            1 infantry moved from West Australia Sea Zone to Australia
                  Japanese take Australia from British
            1 infantry moved from French Indo China to French Indo China Sea Zone
            1 infantry and 1 transport moved from French Indo China Sea Zone to Indian Ocean Sea Zone
            1 infantry moved from India to Indian Ocean Sea Zone
            1 transport moved from French Indo China Sea Zone to Indian Ocean Sea Zone
            1 armour moved from India to Indian Ocean Sea Zone
            1 armour, 2 infantry and 2 transports moved from Indian Ocean Sea Zone to East Indies Sea Zone
            2 infantry moved from East Indies Sea Zone to East Indies
            1 armour moved from East Indies Sea Zone to East Indies
            1 bomber moved from French Indo China to Sinkiang
    
        Combat - Japanese
            Battle in East Indies
                Japanese attack with 1 armour, 1 fighter and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 2 infantry in East Indies, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in East Indies, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in East Indies
                    1 infantry owned by the Americans lost in East Indies
                    Japanese roll dice for 1 armour and 1 fighter in East Indies, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in East Indies, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in East Indies
                Japanese win, taking East Indies from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Caroline Islands Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    Japanese roll dice for 1 submarine in Caroline Islands Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 transport in Caroline Islands Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in Caroline Islands Sea Zone
                Americans win with 1 transport remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 submarine
            Battle in Sinkiang
                Japanese attack with 1 armour, 1 bomber and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Sinkiang, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 2 infantry in Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Sinkiang
                Japanese win, taking Sinkiang from Americans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in South Africa
                Japanese attack with 1 armour and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in South Africa, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in South Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in South Africa
                Japanese win, taking South Africa from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Philippines Sea Zone
                Japanese attack with 1 bomber, 1 submarine and 1 transport
                Americans defend with 1 transport
                    Japanese roll dice for 1 submarine in Philippines Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 transport in Philippines Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 transport in Philippines Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in Philippines Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 transport in Philippines Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 transport in Philippines Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in Philippines Sea Zone
                    1 transport owned by the Americans lost in Philippines Sea Zone
                Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 transport
            Battle in Philippines
                Japanese attack with 2 fighters and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 3/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Persia
                Japanese attack with 1 fighter and 2 infantry
                Russians defend with 1 armour
                    Japanese roll dice for 1 fighter and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the Russians lost in Persia
                Japanese win, taking Persia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
    
        Non Combat Move - Japanese
            1 armour moved from Syria Jordan to Kenya-Rhodesia
            1 fighter moved from East Europe to Anglo Sudan Egypt
            1 fighter moved from Anglo Sudan Egypt to Kenya-Rhodesia
            1 bomber moved from Sinkiang to French Indo China
            2 infantry moved from China to French Indo China
            1 infantry moved from Manchuria to Soviet Far East
            4 infantry moved from Manchuria to China
            1 carrier moved from French Indo China Sea Zone to East Indies Sea Zone
            1 fighter moved from East Indies to East Indies Sea Zone
            1 fighter moved from Persia to East Indies Sea Zone
            1 carrier moved from French Indo China Sea Zone to Japan Sea Zone
            2 fighters moved from Philippines to Japan Sea Zone
            1 battleship moved from French Indo China Sea Zone to Japan Sea Zone
            1 bomber moved from Philippines Sea Zone to French Indo China
            3 transports moved from French Indo China Sea Zone to Japan Sea Zone
            6 infantry moved from Japan to Japan Sea Zone
            5 infantry moved from Japan Sea Zone to Manchuria
            1 infantry moved from Japan Sea Zone to Manchuria
    
        Place Units - Japanese
            1 submarine and 3 transports placed in Japan Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Japanese regular : 1.00
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Solomon Islands to Philippines Sea Zone
            2 fighters moved from Wake Island Sea Zone to Manchuria
            1 armour and 3 infantry moved from Yakut S.S.R. to Manchuria
            1 fighter moved from Novosibirsk to Manchuria
            1 bomber moved from Novosibirsk to Manchuria
            1 infantry moved from French Equatorial Africa to Algeria
            1 fighter moved from North Sea Zone to Algeria
            1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
                  British take Anglo Sudan Egypt from Japanese
            1 armour moved from French West Africa to Algeria
            1 armour moved from French West Africa to Libya
                  Americans take Libya from Germans
    
        Combat - Americans
            Battle in Philippines Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    Americans roll dice for 1 bomber in Philippines Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 transport in Philippines Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Japanese lost in Philippines Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 transport
            Battle in Algeria
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Algeria
                Americans win, taking Algeria from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Manchuria
                Americans attack with 1 armour, 1 bomber, 3 fighters and 3 infantry
                Japanese defend with 6 infantry
                    Americans roll dice for 1 armour, 1 bomber, 3 fighters and 3 infantry in Manchuria, round 2 : 4/8 hits, 3.17 expected hits
                    Japanese roll dice for 6 infantry in Manchuria, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Americans lost in Manchuria
                    4 infantry owned by the Japanese lost in Manchuria
                    Americans roll dice for 1 armour, 1 bomber, 3 fighters and 2 infantry in Manchuria, round 3 : 4/7 hits, 3.00 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 armour, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 15
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 6 infantry
    
        Non Combat Move - Americans
            2 infantry moved from Caroline Islands to Caroline Islands Sea Zone
            1 bomber moved from Philippines Sea Zone to Yakut S.S.R.
            1 bomber and 3 fighters moved from Manchuria to Yakut S.S.R.
            6 infantry moved from Russia to Novosibirsk
            1 aaGun moved from Caucasus to Karelia S.S.R.
            4 infantry moved from East US to East US Sea Zone
            2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
            2 infantry moved from North Sea Zone to Finland Norway
            2 infantry and 1 transport moved from East US Sea Zone to West Africa Sea Zone
            2 infantry moved from West Africa Sea Zone to French West Africa
            2 transports moved from West Africa Sea Zone to East US Sea Zone
            1 aaGun moved from East Canada to West Canada
            2 infantry moved from Wake Island to Wake Island Sea Zone
            2 infantry and 1 transport moved from Wake Island Sea Zone to West US Sea Zone
            2 infantry moved from West US Sea Zone to West Canada
            1 battleship, 1 carrier and 1 submarine moved from Wake Island Sea Zone to South Pacific Sea Zone
            2 infantry and 1 transport moved from Caroline Islands Sea Zone to South Pacific Sea Zone
            2 fighters moved from West US to South Pacific Sea Zone
            1 fighter moved from Algeria to North Sea Zone
    
        Place Units - Americans
            4 infantry placed in East US
            1 infantry placed in West US
            1 carrier and 1 transport placed in West US Sea Zone
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.00
    Japanese regular : -1.83
    Germans regular : -0.33
    

    Savegame


  • That’s just America,
    I’ll get Russia another time. Tomorrow night is likely


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 9
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Yakut S.S.R. to Soviet Far East
            1 armour moved from Evenki National Okrug to Soviet Far East
            1 infantry moved from Novosibirsk to Sinkiang
            2 infantry moved from Caucasus to Persia
            11 infantry moved from Kazakh S.S.R. to Sinkiang
            3 fighters moved from Novosibirsk to Persia
            5 armour moved from Russia to Sinkiang
    
        Combat - Russians
            Battle in Soviet Far East
                Russians attack with 1 armour and 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 3 infantry in Soviet Far East, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Soviet Far East
                    1 infantry owned by the Japanese lost in Soviet Far East
                Russians win, taking Soviet Far East from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Sinkiang
                Russians attack with 5 armour and 12 infantry
                Japanese defend with 1 armour and 2 infantry
                    Russians roll dice for 5 armour and 12 infantry in Sinkiang, round 2 : 9/17 hits, 4.50 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Sinkiang, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Sinkiang
                    2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Sinkiang
                Russians win, taking Sinkiang from Japanese with 5 armour and 10 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 armour and 2 infantry
            Battle in Persia
                Russians attack with 3 fighters and 2 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Persia, round 2 : 0/5 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Persia
                    Russians roll dice for 3 fighters and 1 infantry in Persia, round 3 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Persia
                    Russians roll dice for 3 fighters and 1 infantry in Persia, round 4 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Persia
                    1 infantry owned by the Japanese lost in Persia
                Russians win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            1 armour moved from Russia to Novosibirsk
            2 infantry moved from Evenki National Okrug to Yakut S.S.R.
            1 aaGun moved from Yakut S.S.R. to Novosibirsk
            1 submarine moved from Wake Island Sea Zone to West US Sea Zone
            2 infantry and 1 transport moved from North Sea Zone to West Africa Sea Zone
            2 infantry moved from Russia to Novosibirsk
            3 fighters moved from Persia to Novosibirsk
    
        Place Units - Russians
            7 infantry placed in Karelia S.S.R.
            1 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.00
    Russians regular : 2.33
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 2 armour and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            37 infantry moved from East Europe to Ukraine S.S.R.
            10 armour moved from Germany to Ukraine S.S.R.
    
        Combat - Germans
            Battle in Ukraine S.S.R.
                Germans attack with 10 armour and 37 infantry
                British defend with 2 infantry
                    Germans roll dice for 10 armour and 37 infantry in Ukraine S.S.R., round 2 : 15/47 hits, 11.17 expected hits
                    British roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine S.S.R.
                    2 infantry owned by the British lost in Ukraine S.S.R.
                Germans win, taking Ukraine S.S.R. from British with 10 armour and 36 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Kenya-Rhodesia to South Africa
            1 aaGun moved from East Europe to Ukraine S.S.R.
            1 aaGun moved from Germany to West Europe
            1 fighter moved from East Europe to West Europe
            1 fighter moved from East Europe to West Europe
            1 infantry moved from Germany to East Europe
            2 infantry moved from West Europe to Germany
            1 infantry moved from West Europe to Germany
            1 armour moved from West Europe to Germany
    
        Place Units - Germans
            1 aaGun, 2 armour and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 3.83
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from French Equatorial Africa to Congo
                  British take Congo from Japanese
            1 armour moved from Kazakh S.S.R. to Syria Jordan
                  British take Persia from Japanese
                  British take Syria Jordan from Japanese
            2 infantry moved from Karelia S.S.R. to East Europe
            1 bomber moved from French Equatorial Africa to East Europe
            1 bomber moved from Novosibirsk to East Europe
    
        Combat - British
            Battle in East Europe
                British attack with 2 bombers and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 bombers and 2 infantry in East Europe, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in East Europe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in East Europe
                    1 infantry owned by the Germans lost in East Europe
                British win, taking East Europe from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            COMMENT: 2 UK inf on US TP
            2 bombers moved from East Europe to Russia
            2 fighters moved from Caucasus to Libya
            1 armour moved from French West Africa to Congo
            3 infantry moved from French Equatorial Africa to Congo
            2 infantry moved from West Africa Sea Zone to French West Africa
            4 infantry moved from Finland Norway to Karelia S.S.R.
            2 armour moved from United Kingdom to North Sea Zone
            2 armour moved from North Sea Zone to Finland Norway
            1 transport moved from West Africa Sea Zone to North Sea Zone
            2 infantry moved from United Kingdom to North Sea Zone
            2 infantry moved from North Sea Zone to Finland Norway
            2 infantry moved from United Kingdom to North Sea Zone
            1 infantry moved from Caucasus to Russia
    
        Place Units - British
            1 armour and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 armour and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            4 infantry moved from Japan to Japan Sea Zone
            4 infantry moved from Japan Sea Zone to Manchuria
            1 fighter moved from Japan to Manchuria
            2 fighters moved from Japan Sea Zone to Manchuria
            2 bombers moved from French Indo China to Manchuria
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 2 bombers, 3 fighters and 4 infantry
                Americans defend with 1 armour and 2 infantry
                    Japanese roll dice for 1 battleship in Manchuria, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 bombers, 3 fighters and 4 infantry in Manchuria, round 2 : 2/9 hits, 3.50 expected hits
                    Americans roll dice for 1 armour and 2 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans lost in Manchuria
                    Japanese roll dice for 2 bombers, 3 fighters and 4 infantry in Manchuria, round 3 : 2/9 hits, 3.50 expected hits
                    Americans roll dice for 1 armour in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 armour owned by the Americans lost in Manchuria
                Japanese win, taking Manchuria from Americans with 2 bombers, 3 fighters and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Americans: 1 armour and 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from French Indo China to India
            3 infantry moved from China to French Indo China
            1 armour moved from Japan to Japan Sea Zone
            6 infantry moved from Japan to Japan Sea Zone
            1 armour, 6 infantry and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone
            6 infantry moved from French Indo China Sea Zone to French Indo China
            1 armour moved from French Indo China Sea Zone to French Indo China
            1 infantry moved from Australia to West Australia Sea Zone
            1 infantry and 1 transport moved from West Australia Sea Zone to French Indo China Sea Zone
            1 infantry moved from French Indo China Sea Zone to French Indo China
            1 armour moved from East Indies to East Indies Sea Zone
            1 transport moved from East Indies Sea Zone to French Indo China Sea Zone
            1 armour and 1 transport moved from East Indies Sea Zone to French Indo China Sea Zone
            1 armour moved from French Indo China Sea Zone to French Indo China
            1 bomber moved from Manchuria to Japan
            2 fighters moved from Manchuria to Japan Sea Zone
            1 fighter moved from Manchuria to French Indo China
            1 carrier moved from East Indies Sea Zone to French Indo China Sea Zone
            1 fighter moved from Kenya-Rhodesia to French Indo China Sea Zone
            1 fighter moved from East Indies Sea Zone to French Indo China Sea Zone
            1 fighter moved from East Indies Sea Zone to French Indo China
            1 armour moved from Kenya-Rhodesia to South Africa
            1 fighter moved from French Indo China Sea Zone to French Indo China
            1 bomber moved from Manchuria to Philippines
    
        Place Units - Japanese
            2 armour and 12 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : -3.67
    

    Savegame


  • Life has been in a bit of an upheaval the past few days.

    I’m looking forward to sitting down and playing the next move, but not sure when, right now
    I hope you don’t mind, thanks


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Classic

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Anglo Sudan Egypt to Italian East Africa
                  British take Italian East Africa from Japanese
            2 infantry and 1 transport moved from South Pacific Sea Zone to South Australia Sea Zone
            2 infantry moved from South Australia Sea Zone to Australia
                  British take Australia from Japanese
            2 fighters moved from South Pacific Sea Zone to Japan Sea Zone
            2 bombers and 3 fighters moved from Yakut S.S.R. to Japan Sea Zone
    
        Combat - Americans
            Battle in Japan Sea Zone
                Americans attack with 2 bombers and 5 fighters
                Japanese defend with 1 battleship, 1 carrier, 2 fighters, 1 submarine and 2 transports
                    Americans roll dice for 2 bombers and 5 fighters in Japan Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in Japan Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    3 fighters owned by the Americans lost in Japan Sea Zone
                    2 transports owned by the Japanese and 1 submarine owned by the Japanese lost in Japan Sea Zone
                    Americans roll dice for 2 bombers and 2 fighters in Japan Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Japanese regular : 0.17
    

    Savegame


  • Thank you for your patience for this move!

    I assumed casualties for round 1 of the Sea of Japan attack, but I need to ask you for 2 more casualties - see file posted

    Thanks, and it shouldn’t take me too long to finish through Russia 10 after that


  • @leemorrison told me by e-mail to lose a fighter and the carrier

    Here is a nail-biter roll…


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Classic

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Anglo Sudan Egypt to Italian East Africa
                  British take Italian East Africa from Japanese
            2 infantry and 1 transport moved from South Pacific Sea Zone to South Australia Sea Zone
            2 infantry moved from South Australia Sea Zone to Australia
                  British take Australia from Japanese
            2 fighters moved from South Pacific Sea Zone to Japan Sea Zone
            2 bombers and 3 fighters moved from Yakut S.S.R. to Japan Sea Zone
    
        Combat - Americans
            Battle in Japan Sea Zone
                Americans attack with 2 bombers and 5 fighters
                Japanese defend with 1 battleship, 1 carrier, 2 fighters, 1 submarine and 2 transports
                    Americans roll dice for 2 bombers and 5 fighters in Japan Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in Japan Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    3 fighters owned by the Americans lost in Japan Sea Zone
                    2 transports owned by the Japanese and 1 submarine owned by the Japanese lost in Japan Sea Zone
                    Americans roll dice for 2 bombers and 2 fighters in Japan Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in Japan Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
                    2 fighters owned by the Americans and 1 bomber owned by the Americans lost in Japan Sea Zone
                    1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in Japan Sea Zone
                1 bomber owned by the Americans retreated
                Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is -21
                Casualties for Americans: 1 bomber and 5 fighters
                Casualties for Japanese: 1 carrier, 1 fighter, 1 submarine and 2 transports
                1 fighter owned by the Japanese forced to land in Japan
    
        Non Combat Move - Americans
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Japanese regular : 0.67
    

    Savegame


  • The Americans have to retreat after the Japanese score 3 more hits. The Americans will retreat 1 bomber and the Japanese still have 1 fighter and the battleship.

    Play stops again because the fighter must land. I checked in the rulebook and under “fighters” it says “IMPORTANT: during combat, if a fighter is based on an aircraft carrier and the carrier is attacked and destroyed in battle, the fighter is not immediately destroyed - it is considered defending in the air (it defends at a strong die roll of 4). If it survives the battle, it must try to land on the same sea zone the battle takes place in - either on an island or another carrier…”

    It says it has to land on an island, which would be Japan, but I’m guessing it was on oversight that often there is a coastal territory by the sea zone the fighter could land on.

    @The_Good_Captain I suspect @leemorrison wants to land on Japan and not Manchuria anyway.
    The question is, has this rule ever been officially clarified to correct it from “islands” to “adjacent land territory”? I don’t see it in the rules clarification either.

    @leemorrison If you are electing for Japan anyway, then play can continue


  • Also! I am unclear on whether this decision is made immediately after the battle (it IS my last combat roll anyway) or if it’s made later. I don’t see where the rulebook specified this either, so I would think it’s immediately after the end of that roll.
    That is assuming there is a choice at all. Even if fighters must actually only land on islands (I can’t imagine this is the case, but you’ve clarified stranger things before) there would definitely be a choice in the case of multinational carriers, so there must be some specific point in time a defender must decide where widowed planes land.


  • Oh, and interesting that TripleA landed the fighter on Japan right now and did not give a choice.

    But I never assume TripleA is correct. 😏

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