Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
TripleA Turn Summary for game: World War II Classic
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Novosibirsk
1 fighter moved from Manchuria to Novosibirsk
1 transport moved from French Indo China Sea Zone to East Indies Sea Zone
2 bombers moved from Japan to East Indies Sea Zone
1 armour moved from French Indo China to French Indo China Sea Zone
2 infantry moved from French Indo China to French Indo China Sea Zone
1 armour, 2 infantry and 2 transports moved from French Indo China Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Anglo Sudan Egypt
1 armour moved from Red Sea Zone to Anglo Sudan Egypt
2 infantry moved from India to Persia
2 fighters moved from French Indo China to Persia
2 infantry moved from Sinkiang to Kazakh S.S.R.
1 armour moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from Sinkiang to Kazakh S.S.R.
Combat - Japanese
Battle in Anglo Sudan Egypt
Japanese attack with 1 armour and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Anglo Sudan Egypt, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Anglo Sudan Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Anglo Sudan Egypt
Japanese win, taking Anglo Sudan Egypt from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
1 fighter owned by the Japanese retreated
2 infantry owned by the Japanese and 1 armour owned by the Japanese retreated to Sinkiang
Russians win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Japanese attack with 2 fighters and 2 infantry
British defend with 1 armour
Japanese roll dice for 2 fighters and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
1 armour owned by the British lost in Persia
Japanese win, taking Persia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in East Indies Sea Zone
Japanese attack with 2 bombers and 1 transport
Americans defend with 1 transport
Japanese roll dice for 2 bombers and 1 transport in East Indies Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 transport in East Indies Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Americans lost in East Indies Sea Zone
Japanese win with 2 bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 transport
Non Combat Move - Japanese
2 transports moved from Mozambique Sea Zone to Red Sea Zone
1 carrier moved from Mozambique Sea Zone to Red Sea Zone
2 fighters moved from Persia to Red Sea Zone
2 bombers moved from East Indies Sea Zone to India
3 infantry moved from Sinkiang to India
1 fighter moved from Kazakh S.S.R. to India
1 fighter moved from Novosibirsk to Sinkiang
1 armour moved from Sinkiang to India
5 infantry moved from Manchuria to Yakut S.S.R.
1 submarine moved from Japan Sea Zone to Kwangtung Sea Zone
1 battleship moved from French Indo China Sea Zone to Japan Sea Zone
1 armour moved from Japan to Japan Sea Zone
4 infantry moved from Japan to Japan Sea Zone
4 infantry moved from Japan Sea Zone to Manchuria
1 armour moved from Japan Sea Zone to Manchuria
1 submarine moved from Japan Sea Zone to Kwangtung Sea Zone
Place Units - Japanese
1 carrier placed in Japan Sea Zone
1 armour, 1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -0.67
Russians regular : 0.00
British regular : 0.33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 fighters moved from Karelia S.S.R. to Persia
1 infantry moved from Caucasus to Persia
Combat - Russians
Battle in Persia
Russians attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Persia, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Persia
1 infantry owned by the Japanese lost in Persia
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
3 fighters moved from Persia to Karelia S.S.R.
1 aaGun moved from Evenki National Okrug to Russia
3 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Kazakh S.S.R. to Novosibirsk
9 infantry moved from Russia to Novosibirsk
1 aaGun moved from Russia to Novosibirsk
3 armour moved from Karelia S.S.R. to Russia
1 submarine moved from West Panama Sea Zone to West US Sea Zone
Place Units - Russians
2 infantry placed in Karelia S.S.R.
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Russians regular : 0.33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from East Europe to Caucasus
1 bomber moved from Germany to West Africa Sea Zone
2 infantry moved from East Europe to Ukraine S.S.R.
2 fighters moved from Germany to Ukraine S.S.R.
8 infantry moved from Germany to West Europe
2 infantry moved from Germany to West Europe
6 armour moved from Germany to West Europe
2 armour moved from Germany to West Europe
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 3 fighters
British defend with 1 fighter
Germans roll dice for 3 fighters in Caucasus, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Caucasus
1 fighter owned by the British lost in Caucasus
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for British: 1 fighter
Battle in West Africa Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans roll dice for 1 bomber in West Africa Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 transport in West Africa Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in West Africa Sea Zone
1 transport owned by the Americans lost in West Africa Sea Zone
Americans win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 bomber
Casualties for Americans: 1 transport
Battle in West Europe
Germans attack with 8 armour and 10 infantry
British defend with 3 infantry
Germans roll dice for 8 armour and 10 infantry in West Europe, round 2 : 9/18 hits, 5.67 expected hits
British roll dice for 3 infantry in West Europe, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in West Europe
Germans win, taking West Europe from British with 8 armour and 10 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Germans
2 fighters moved from Ukraine S.S.R. to Germany
2 fighters moved from Caucasus to East Europe
1 armour moved from East Europe to Germany
Place Units - Germans
1 armour and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Russians regular : 0.33
Germans regular : 3.83
British regular : -1.33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from East Europe to Caucasus
1 bomber moved from Germany to West Africa Sea Zone
2 infantry moved from East Europe to Ukraine S.S.R.
2 fighters moved from Germany to Ukraine S.S.R.
8 infantry moved from Germany to West Europe
2 infantry moved from Germany to West Europe
6 armour moved from Germany to West Europe
2 armour moved from Germany to West Europe
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 3 fighters
British defend with 1 fighter
Germans roll dice for 3 fighters in Caucasus, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Caucasus
1 fighter owned by the British lost in Caucasus
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for British: 1 fighter
Battle in West Africa Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans roll dice for 1 bomber in West Africa Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 transport in West Africa Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in West Africa Sea Zone
1 transport owned by the Americans lost in West Africa Sea Zone
Americans win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 bomber
Casualties for Americans: 1 transport
Battle in West Europe
Germans attack with 8 armour and 10 infantry
British defend with 3 infantry
Germans roll dice for 8 armour and 10 infantry in West Europe, round 2 : 9/18 hits, 5.67 expected hits
British roll dice for 3 infantry in West Europe, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in West Europe
Germans win, taking West Europe from British with 8 armour and 10 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Germans
2 fighters moved from Ukraine S.S.R. to Germany
2 fighters moved from Caucasus to East Europe
1 armour moved from East Europe to Germany
Place Units - Germans
1 armour and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Russians regular : 0.33
Germans regular : 3.83
British regular : -1.33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 7
Purchase Units - British
British buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Kenya-Rhodesia to South Africa
1 submarine moved from South Australia Sea Zone to East Indies Sea Zone
1 bomber moved from Kenya-Rhodesia to East Indies Sea Zone
2 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 bomber moved from United Kingdom to Ukraine S.S.R.
1 armour moved from Russia to Persia
British take Persia from Japanese
2 fighters moved from North Sea Zone to Ukraine S.S.R.
Combat - British
Battle in East Indies Sea Zone
British attack with 1 bomber and 1 submarine
Japanese defend with 1 transport
British roll dice for 1 submarine in East Indies Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in East Indies Sea Zone
British win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 transport
Battle in South Africa
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in South Africa, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in South Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in South Africa
1 infantry owned by the Japanese lost in South Africa
British win, taking South Africa from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine S.S.R.
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
British roll dice for 1 bomber, 2 fighters and 2 infantry in Ukraine S.S.R., round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Ukraine S.S.R.
1 infantry owned by the Germans lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from East Indies Sea Zone to Australia
4 infantry moved from Finland Norway to Karelia S.S.R.
6 infantry moved from North Sea Zone to Finland Norway
6 infantry moved from United Kingdom to North Sea Zone
1 bomber moved from Ukraine S.S.R. to Russia
2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
2 infantry and 1 transport moved from North Sea Zone to West Africa Sea Zone
2 infantry and 1 transport moved from North Sea Zone to West Africa Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
4 infantry moved from West Africa Sea Zone to French West Africa
1 armour moved from Russia to Novosibirsk
Place Units - British
1 armour and 9 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 0.00
British regular : 1.33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
2 bombers moved from India to East Indies Sea Zone
1 infantry moved from Anglo Sudan Egypt to Libya
Germans take Libya from Americans
1 armour moved from Anglo Sudan Egypt to Congo
Japanese take Congo from British
1 armour moved from Congo to Kenya-Rhodesia
Japanese take Kenya-Rhodesia from British
1 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
2 infantry moved from India to Persia
1 fighter moved from Sinkiang to Persia
1 fighter moved from India to Persia
1 fighter moved from Red Sea Zone to East Europe
1 fighter moved from Red Sea Zone to East Indies Sea Zone
Combat - Japanese
Battle in Persia
Japanese attack with 2 fighters and 2 infantry
British defend with 1 armour
Japanese roll dice for 2 fighters and 2 infantry in Persia, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Persia, round 3 : 0/4 hits, 1.33 expected hits
British roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Persia, round 4 : 2/4 hits, 1.33 expected hits
British roll dice for 1 armour in Persia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
1 armour owned by the British lost in Persia
Japanese win, taking Persia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in East Indies Sea Zone
Japanese attack with 2 bombers and 1 fighter
British defend with 1 submarine
Japanese roll dice for 2 bombers and 1 fighter in East Indies Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
1 submarine owned by the British lost in East Indies Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 submarine
Non Combat Move - Japanese
1 armour moved from India to Syria Jordan
1 armour moved from Sinkiang to India
1 infantry moved from Sinkiang to India
1 carrier and 4 transports moved from Red Sea Zone to French Indo China Sea Zone
1 fighter moved from Persia to Syria Jordan
1 fighter moved from Persia to French Indo China Sea Zone
1 fighter moved from East Indies Sea Zone to French Indo China Sea Zone
2 bombers moved from East Indies Sea Zone to French Indo China
1 armour moved from Japan to Japan Sea Zone
4 infantry moved from Japan to Japan Sea Zone
1 armour, 1 battleship, 1 carrier, 4 infantry and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
1 fighter moved from Japan to French Indo China Sea Zone
2 submarines moved from Kwangtung Sea Zone to French Indo China Sea Zone
4 infantry moved from Manchuria to China
1 armour moved from Manchuria to China
4 infantry moved from Yakut S.S.R. to Manchuria
1 infantry moved from Yakut S.S.R. to Manchuria
1 armour and 4 infantry moved from French Indo China Sea Zone to French Indo China
Place Units - Japanese
1 armour and 13 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : -2.83
British regular : 0.00
TripleA Turn Summary for game: World War II Classic
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
2 bombers moved from India to East Indies Sea Zone
1 infantry moved from Anglo Sudan Egypt to Libya
Germans take Libya from Americans
1 armour moved from Anglo Sudan Egypt to Congo
Japanese take Congo from British
1 armour moved from Congo to Kenya-Rhodesia
Japanese take Kenya-Rhodesia from British
1 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
2 infantry moved from India to Persia
1 fighter moved from Sinkiang to Persia
1 fighter moved from India to Persia
1 fighter moved from Red Sea Zone to East Europe
1 fighter moved from Red Sea Zone to East Indies Sea Zone
Combat - Japanese
Battle in Persia
Japanese attack with 2 fighters and 2 infantry
British defend with 1 armour
Japanese roll dice for 2 fighters and 2 infantry in Persia, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Persia, round 3 : 0/4 hits, 1.33 expected hits
British roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Persia, round 4 : 2/4 hits, 1.33 expected hits
British roll dice for 1 armour in Persia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
1 armour owned by the British lost in Persia
Japanese win, taking Persia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in East Indies Sea Zone
Japanese attack with 2 bombers and 1 fighter
British defend with 1 submarine
Japanese roll dice for 2 bombers and 1 fighter in East Indies Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
1 submarine owned by the British lost in East Indies Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 submarine
Non Combat Move - Japanese
1 armour moved from India to Syria Jordan
1 armour moved from Sinkiang to India
1 infantry moved from Sinkiang to India
1 carrier and 4 transports moved from Red Sea Zone to French Indo China Sea Zone
1 fighter moved from Persia to Syria Jordan
1 fighter moved from Persia to French Indo China Sea Zone
1 fighter moved from East Indies Sea Zone to French Indo China Sea Zone
2 bombers moved from East Indies Sea Zone to French Indo China
1 armour moved from Japan to Japan Sea Zone
4 infantry moved from Japan to Japan Sea Zone
1 armour, 1 battleship, 1 carrier, 4 infantry and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
1 fighter moved from Japan to French Indo China Sea Zone
2 submarines moved from Kwangtung Sea Zone to French Indo China Sea Zone
4 infantry moved from Manchuria to China
1 armour moved from Manchuria to China
4 infantry moved from Yakut S.S.R. to Manchuria
1 infantry moved from Yakut S.S.R. to Manchuria
1 armour and 4 infantry moved from French Indo China Sea Zone to French Indo China
Place Units - Japanese
1 armour and 13 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : -2.83
British regular : 0.00
TripleA Turn Summary for game: World War II Classic
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Evenki National Okrug
2 fighters moved from Karelia S.S.R. to Persia
1 armour moved from Russia to Persia
1 fighter moved from Karelia S.S.R. to Evenki National Okrug
1 armour moved from Russia to Evenki National Okrug
1 infantry moved from Novosibirsk to Evenki National Okrug
4 infantry moved from Russia to Kazakh S.S.R.
7 infantry moved from Novosibirsk to Kazakh S.S.R.
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 11 infantry
Japanese defend with 1 infantry
Russians roll dice for 11 infantry in Kazakh S.S.R., round 2 : 2/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Evenki National Okrug
Russians attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Persia
Russians attack with 1 armour and 2 fighters
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 fighters in Persia, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun and 3 infantry moved from Novosibirsk to Yakut S.S.R.
1 fighter moved from Evenki National Okrug to Novosibirsk
1 submarine moved from West US Sea Zone to Wake Island Sea Zone
2 infantry moved from Karelia S.S.R. to Caucasus
2 infantry moved from Karelia S.S.R. to Russia
2 fighters moved from Persia to Novosibirsk
Place Units - Russians
4 armour placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Russians regular : 1.33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 8
Purchase Units - Germans
Germans buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from East Europe to Ukraine S.S.R.
1 fighter moved from East Europe to Ukraine S.S.R.
2 fighters moved from Germany to Ukraine S.S.R.
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from East Europe to Anglo Sudan Egypt
1 fighter moved from Anglo Sudan Egypt to Kenya-Rhodesia
1 fighter moved from Ukraine S.S.R. to West Europe
2 fighters moved from Ukraine S.S.R. to East Europe
4 infantry moved from Germany to West Europe
4 infantry moved from Germany to East Europe
8 armour moved from West Europe to Germany
1 armour moved from Germany to West Europe
Place Units - Germans
9 infantry placed in Germany
Turn Complete - Germans
Germans collect 29 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0.83
British regular : -0.33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 8
Purchase Units - British
British buy 2 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 2 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 bomber moved from Russia to Ukraine S.S.R.
Combat - British
Battle in Ukraine S.S.R.
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
COMMENT: 2 UK inf on Russian TP
4 infantry moved from French West Africa to French Equatorial Africa
1 bomber moved from Australia to French Equatorial Africa
2 infantry moved from Karelia S.S.R. to Caucasus
8 infantry moved from Finland Norway to Karelia S.S.R.
1 armour moved from United Kingdom to North Sea Zone
1 armour and 1 transport moved from North Sea Zone to West Africa Sea Zone
2 transports moved from West Africa Sea Zone to North Sea Zone
4 infantry moved from United Kingdom to North Sea Zone
4 infantry moved from North Sea Zone to Finland Norway
2 infantry moved from United Kingdom to North Sea Zone
1 armour moved from West Africa Sea Zone to French West Africa
1 bomber moved from Ukraine S.S.R. to Novosibirsk
1 armour moved from Novosibirsk to Kazakh S.S.R.
2 fighters moved from Ukraine S.S.R. to Caucasus
Place Units - British
2 armour and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
British regular : 0.00
TripleA Turn Summary for game: World War II Classic
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from Kenya-Rhodesia to South Africa
1 armour moved from Kenya-Rhodesia to South Africa
1 infantry moved from Libya to Algeria
Germans take Algeria from Americans
2 infantry moved from India to Persia
1 fighter moved from Syria Jordan to Persia
1 armour moved from China to Sinkiang
2 infantry moved from China to Sinkiang
1 submarine moved from French Indo China Sea Zone to Caroline Islands Sea Zone
1 submarine moved from French Indo China Sea Zone to Philippines Sea Zone
2 infantry moved from French Indo China to French Indo China Sea Zone
2 infantry and 1 transport moved from French Indo China Sea Zone to Philippines Sea Zone
2 infantry moved from Philippines Sea Zone to Philippines
2 fighters moved from French Indo China Sea Zone to Philippines
1 fighter moved from French Indo China Sea Zone to East Indies
1 bomber moved from French Indo China to Philippines Sea Zone
1 infantry moved from French Indo China to French Indo China Sea Zone
1 infantry and 1 transport moved from French Indo China Sea Zone to West Australia Sea Zone
1 infantry moved from West Australia Sea Zone to Australia
Japanese take Australia from British
1 infantry moved from French Indo China to French Indo China Sea Zone
1 infantry and 1 transport moved from French Indo China Sea Zone to Indian Ocean Sea Zone
1 infantry moved from India to Indian Ocean Sea Zone
1 transport moved from French Indo China Sea Zone to Indian Ocean Sea Zone
1 armour moved from India to Indian Ocean Sea Zone
1 armour, 2 infantry and 2 transports moved from Indian Ocean Sea Zone to East Indies Sea Zone
2 infantry moved from East Indies Sea Zone to East Indies
1 armour moved from East Indies Sea Zone to East Indies
1 bomber moved from French Indo China to Sinkiang
Combat - Japanese
Battle in East Indies
Japanese attack with 1 armour, 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 2 infantry in East Indies, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in East Indies, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in East Indies
1 infantry owned by the Americans lost in East Indies
Japanese roll dice for 1 armour and 1 fighter in East Indies, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 infantry in East Indies, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in East Indies
Japanese win, taking East Indies from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Caroline Islands Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese roll dice for 1 submarine in Caroline Islands Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 transport in Caroline Islands Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in Caroline Islands Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -8
Casualties for Japanese: 1 submarine
Battle in Sinkiang
Japanese attack with 1 armour, 1 bomber and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Sinkiang, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in South Africa
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in South Africa, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in South Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in South Africa
Japanese win, taking South Africa from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines Sea Zone
Japanese attack with 1 bomber, 1 submarine and 1 transport
Americans defend with 1 transport
Japanese roll dice for 1 submarine in Philippines Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 transport in Philippines Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 transport in Philippines Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in Philippines Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 transport in Philippines Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 transport in Philippines Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in Philippines Sea Zone
1 transport owned by the Americans lost in Philippines Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 3/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 armour
Japanese roll dice for 1 fighter and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Persia
Japanese win, taking Persia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Non Combat Move - Japanese
1 armour moved from Syria Jordan to Kenya-Rhodesia
1 fighter moved from East Europe to Anglo Sudan Egypt
1 fighter moved from Anglo Sudan Egypt to Kenya-Rhodesia
1 bomber moved from Sinkiang to French Indo China
2 infantry moved from China to French Indo China
1 infantry moved from Manchuria to Soviet Far East
4 infantry moved from Manchuria to China
1 carrier moved from French Indo China Sea Zone to East Indies Sea Zone
1 fighter moved from East Indies to East Indies Sea Zone
1 fighter moved from Persia to East Indies Sea Zone
1 carrier moved from French Indo China Sea Zone to Japan Sea Zone
2 fighters moved from Philippines to Japan Sea Zone
1 battleship moved from French Indo China Sea Zone to Japan Sea Zone
1 bomber moved from Philippines Sea Zone to French Indo China
3 transports moved from French Indo China Sea Zone to Japan Sea Zone
6 infantry moved from Japan to Japan Sea Zone
5 infantry moved from Japan Sea Zone to Manchuria
1 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
1 submarine and 3 transports placed in Japan Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : 1.00
British regular : -0.67
TripleA Turn Summary for game: World War II Classic
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 5 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Solomon Islands to Philippines Sea Zone
2 fighters moved from Wake Island Sea Zone to Manchuria
1 armour and 3 infantry moved from Yakut S.S.R. to Manchuria
1 fighter moved from Novosibirsk to Manchuria
1 bomber moved from Novosibirsk to Manchuria
1 infantry moved from French Equatorial Africa to Algeria
1 fighter moved from North Sea Zone to Algeria
1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
British take Anglo Sudan Egypt from Japanese
1 armour moved from French West Africa to Algeria
1 armour moved from French West Africa to Libya
Americans take Libya from Germans
Combat - Americans
Battle in Philippines Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans roll dice for 1 bomber in Philippines Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 transport in Philippines Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese lost in Philippines Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 transport
Battle in Algeria
Americans attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Algeria
Americans win, taking Algeria from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Manchuria
Americans attack with 1 armour, 1 bomber, 3 fighters and 3 infantry
Japanese defend with 6 infantry
Americans roll dice for 1 armour, 1 bomber, 3 fighters and 3 infantry in Manchuria, round 2 : 4/8 hits, 3.17 expected hits
Japanese roll dice for 6 infantry in Manchuria, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Americans lost in Manchuria
4 infantry owned by the Japanese lost in Manchuria
Americans roll dice for 1 armour, 1 bomber, 3 fighters and 2 infantry in Manchuria, round 3 : 4/7 hits, 3.00 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 armour, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Japanese: 6 infantry
Non Combat Move - Americans
2 infantry moved from Caroline Islands to Caroline Islands Sea Zone
1 bomber moved from Philippines Sea Zone to Yakut S.S.R.
1 bomber and 3 fighters moved from Manchuria to Yakut S.S.R.
6 infantry moved from Russia to Novosibirsk
1 aaGun moved from Caucasus to Karelia S.S.R.
4 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
2 infantry and 1 transport moved from East US Sea Zone to West Africa Sea Zone
2 infantry moved from West Africa Sea Zone to French West Africa
2 transports moved from West Africa Sea Zone to East US Sea Zone
1 aaGun moved from East Canada to West Canada
2 infantry moved from Wake Island to Wake Island Sea Zone
2 infantry and 1 transport moved from Wake Island Sea Zone to West US Sea Zone
2 infantry moved from West US Sea Zone to West Canada
1 battleship, 1 carrier and 1 submarine moved from Wake Island Sea Zone to South Pacific Sea Zone
2 infantry and 1 transport moved from Caroline Islands Sea Zone to South Pacific Sea Zone
2 fighters moved from West US to South Pacific Sea Zone
1 fighter moved from Algeria to North Sea Zone
Place Units - Americans
4 infantry placed in East US
1 infantry placed in West US
1 carrier and 1 transport placed in West US Sea Zone
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : 2.00
Japanese regular : -1.83
Germans regular : -0.33
That’s just America,
I’ll get Russia another time. Tomorrow night is likely
TripleA Turn Summary for game: World War II Classic
Game History
Round: 9
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Yakut S.S.R. to Soviet Far East
1 armour moved from Evenki National Okrug to Soviet Far East
1 infantry moved from Novosibirsk to Sinkiang
2 infantry moved from Caucasus to Persia
11 infantry moved from Kazakh S.S.R. to Sinkiang
3 fighters moved from Novosibirsk to Persia
5 armour moved from Russia to Sinkiang
Combat - Russians
Battle in Soviet Far East
Russians attack with 1 armour and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 3 infantry in Soviet Far East, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Soviet Far East
1 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sinkiang
Russians attack with 5 armour and 12 infantry
Japanese defend with 1 armour and 2 infantry
Russians roll dice for 5 armour and 12 infantry in Sinkiang, round 2 : 9/17 hits, 4.50 expected hits
Japanese roll dice for 1 armour and 2 infantry in Sinkiang, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Sinkiang
2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 5 armour and 10 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour and 2 infantry
Battle in Persia
Russians attack with 3 fighters and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 3 fighters and 2 infantry in Persia, round 2 : 0/5 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Persia
Russians roll dice for 3 fighters and 1 infantry in Persia, round 3 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Persia
Russians roll dice for 3 fighters and 1 infantry in Persia, round 4 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Persia
1 infantry owned by the Japanese lost in Persia
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 armour moved from Russia to Novosibirsk
2 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 aaGun moved from Yakut S.S.R. to Novosibirsk
1 submarine moved from Wake Island Sea Zone to West US Sea Zone
2 infantry and 1 transport moved from North Sea Zone to West Africa Sea Zone
2 infantry moved from Russia to Novosibirsk
3 fighters moved from Persia to Novosibirsk
Place Units - Russians
7 infantry placed in Karelia S.S.R.
1 armour placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00
Russians regular : 2.33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 9
Purchase Units - Germans
Germans buy 1 aaGun, 2 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
37 infantry moved from East Europe to Ukraine S.S.R.
10 armour moved from Germany to Ukraine S.S.R.
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 10 armour and 37 infantry
British defend with 2 infantry
Germans roll dice for 10 armour and 37 infantry in Ukraine S.S.R., round 2 : 15/47 hits, 11.17 expected hits
British roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
2 infantry owned by the British lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from British with 10 armour and 36 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 fighter moved from Kenya-Rhodesia to South Africa
1 aaGun moved from East Europe to Ukraine S.S.R.
1 aaGun moved from Germany to West Europe
1 fighter moved from East Europe to West Europe
1 fighter moved from East Europe to West Europe
1 infantry moved from Germany to East Europe
2 infantry moved from West Europe to Germany
1 infantry moved from West Europe to Germany
1 armour moved from West Europe to Germany
Place Units - Germans
1 aaGun, 2 armour and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 3.83
British regular : 0.33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 9
Purchase Units - British
British buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from French Equatorial Africa to Congo
British take Congo from Japanese
1 armour moved from Kazakh S.S.R. to Syria Jordan
British take Persia from Japanese
British take Syria Jordan from Japanese
2 infantry moved from Karelia S.S.R. to East Europe
1 bomber moved from French Equatorial Africa to East Europe
1 bomber moved from Novosibirsk to East Europe
Combat - British
Battle in East Europe
British attack with 2 bombers and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 bombers and 2 infantry in East Europe, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in East Europe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in East Europe
1 infantry owned by the Germans lost in East Europe
British win, taking East Europe from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
COMMENT: 2 UK inf on US TP
2 bombers moved from East Europe to Russia
2 fighters moved from Caucasus to Libya
1 armour moved from French West Africa to Congo
3 infantry moved from French Equatorial Africa to Congo
2 infantry moved from West Africa Sea Zone to French West Africa
4 infantry moved from Finland Norway to Karelia S.S.R.
2 armour moved from United Kingdom to North Sea Zone
2 armour moved from North Sea Zone to Finland Norway
1 transport moved from West Africa Sea Zone to North Sea Zone
2 infantry moved from United Kingdom to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
2 infantry moved from United Kingdom to North Sea Zone
1 infantry moved from Caucasus to Russia
Place Units - British
1 armour and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
British regular : 0.33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
4 infantry moved from Japan to Japan Sea Zone
4 infantry moved from Japan Sea Zone to Manchuria
1 fighter moved from Japan to Manchuria
2 fighters moved from Japan Sea Zone to Manchuria
2 bombers moved from French Indo China to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 bombers, 3 fighters and 4 infantry
Americans defend with 1 armour and 2 infantry
Japanese roll dice for 1 battleship in Manchuria, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 bombers, 3 fighters and 4 infantry in Manchuria, round 2 : 2/9 hits, 3.50 expected hits
Americans roll dice for 1 armour and 2 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Americans lost in Manchuria
Japanese roll dice for 2 bombers, 3 fighters and 4 infantry in Manchuria, round 3 : 2/9 hits, 3.50 expected hits
Americans roll dice for 1 armour in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Americans with 2 bombers, 3 fighters and 4 infantry remaining. Battle score for attacker is 11
Casualties for Americans: 1 armour and 2 infantry
Non Combat Move - Japanese
1 infantry moved from French Indo China to India
3 infantry moved from China to French Indo China
1 armour moved from Japan to Japan Sea Zone
6 infantry moved from Japan to Japan Sea Zone
1 armour, 6 infantry and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone
6 infantry moved from French Indo China Sea Zone to French Indo China
1 armour moved from French Indo China Sea Zone to French Indo China
1 infantry moved from Australia to West Australia Sea Zone
1 infantry and 1 transport moved from West Australia Sea Zone to French Indo China Sea Zone
1 infantry moved from French Indo China Sea Zone to French Indo China
1 armour moved from East Indies to East Indies Sea Zone
1 transport moved from East Indies Sea Zone to French Indo China Sea Zone
1 armour and 1 transport moved from East Indies Sea Zone to French Indo China Sea Zone
1 armour moved from French Indo China Sea Zone to French Indo China
1 bomber moved from Manchuria to Japan
2 fighters moved from Manchuria to Japan Sea Zone
1 fighter moved from Manchuria to French Indo China
1 carrier moved from East Indies Sea Zone to French Indo China Sea Zone
1 fighter moved from Kenya-Rhodesia to French Indo China Sea Zone
1 fighter moved from East Indies Sea Zone to French Indo China Sea Zone
1 fighter moved from East Indies Sea Zone to French Indo China
1 armour moved from Kenya-Rhodesia to South Africa
1 fighter moved from French Indo China Sea Zone to French Indo China
1 bomber moved from Manchuria to Philippines
Place Units - Japanese
2 armour and 12 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : -3.67
Life has been in a bit of an upheaval the past few days.
I’m looking forward to sitting down and playing the next move, but not sure when, right now
I hope you don’t mind, thanks
TripleA Manual Gamesave Post for game: World War II Classic
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Anglo Sudan Egypt to Italian East Africa
British take Italian East Africa from Japanese
2 infantry and 1 transport moved from South Pacific Sea Zone to South Australia Sea Zone
2 infantry moved from South Australia Sea Zone to Australia
British take Australia from Japanese
2 fighters moved from South Pacific Sea Zone to Japan Sea Zone
2 bombers and 3 fighters moved from Yakut S.S.R. to Japan Sea Zone
Combat - Americans
Battle in Japan Sea Zone
Americans attack with 2 bombers and 5 fighters
Japanese defend with 1 battleship, 1 carrier, 2 fighters, 1 submarine and 2 transports
Americans roll dice for 2 bombers and 5 fighters in Japan Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in Japan Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
3 fighters owned by the Americans lost in Japan Sea Zone
2 transports owned by the Japanese and 1 submarine owned by the Japanese lost in Japan Sea Zone
Americans roll dice for 2 bombers and 2 fighters in Japan Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
Combat Hit Differential Summary :
Americans regular : -1.17
Japanese regular : 0.17
Thank you for your patience for this move!
I assumed casualties for round 1 of the Sea of Japan attack, but I need to ask you for 2 more casualties - see file posted
Thanks, and it shouldn’t take me too long to finish through Russia 10 after that