Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Western Australia 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia 2 aaGuns and 2 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 fighter moved from Queensland to Western Australia Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUs1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)
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Phew…you had me extremely worried there for a second.
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@SuperbattleshipYamato I was extremely happy there for a second, till I found out I was wrong.
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@SuperbattleshipYamato I sent you the turn. Did you see it it was right next to my tag. I will send again if you did not see it. RedBaron.tsvg
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I got it. I’m both figuring out what to do and am also doing the land dice swing numbers.
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@SuperbattleshipYamato Ah makes sense. You will have to teach me sometime after the game on how to do that.
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@SuperbattleshipYamato Your proving quite difficult in France. [America.tsvg] (/forums/assets/uploads/files/1755130715417-america.tsvg)
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@SuperbattleshipYamato Opps file did not go through. America.tsvg
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An air battle can only happen if the accompnaying land force attacks. So if you wanted that American fighter to attack in Burgundy, you also would’ve had to have the American ground units attack the German ground force.
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@SuperbattleshipYamato Oh I assumed I had to because the program made me. I don’t want to attack you can just edit it then.
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@SuperbattleshipYamato For your awareness I know I told you a while ago but this coming Wednesday and till the weekend I will be more busy. So we will get less turns in. I will stay be able to play just not as much for a while.
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@SuperbattleshipYamato Every week following that to.
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Germany Turn 8 Complete Game 35.tsvg
Change your Allied losses from the German attack if you want to. I just killed all the American and British infantry possible, then started taking French ones.
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@SuperbattleshipYamato That’s actually what I would have done thanks!
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@SuperbattleshipYamato BoomBangBomb.tsvg Change the casualties if you want for Constantinople. I gotta hit the hay, adios!
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I just remembered that when you do amphibious assualts on territories with artillery, the artillery gets a pre-emptive strike.
With that in mind, we’ll roll for the German artillery that should’ve fired on France’s turn 6.
[dice 1d6]
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1d6: 6
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The German artillery missed and nothing changed.
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@SuperbattleshipYamato Whoa what’s that!? Also, I don’t know what you are talking about I did no assault from sea.
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@SuperbattleshipYamato Alright I gotta go see you tomorrow.