@Ragnell804 gg, I concede
1914 out-of-box rules, SuperbattleshipYamato (Central Powers) vs FranceNeesMorePower (Allies)
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So I guess that battleship still gets to bombard.
However, according to ChatGPT, (https://chatgpt.com/s/t_689e5ffb82508191aedc075daadb5cb8), there was over a 60% chance that the 2 infantry the Austro-Hungarian artillery destroyed scored 1 hit later on, so I think we should say that the Italians still scored 1 fewer hit than they actually did.
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Last turn was really painful for the Central Powers. They lost or the Allies didn’t lose a combined 11.5 more units than they would’ve normally.
This brings the luck numbers sharply against the Central Powers:
Central Powers land total: -5.03 swing
Allies land total: +5.03 swing -
Last round, not last turn.
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@SuperbattleshipYamato Good for me I guess! :)
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Germany Turn 10 Complete Game 35.tsvg
Central Powers land total: -2.37 swing
Allies land total: +2.37 swing -
@SuperbattleshipYamato I can’t put one guy One Guy In Burgundy and not attack right. TripleA allows me so I always get confused what I can and can’t do.
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@SuperbattleshipYamato I will just continue with my turn just for the sake of time then if I’m allowed I will edit it and have one guy there.
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You can’t.
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@SuperbattleshipYamato I feel the Allied fleet is pointless (except for battleships) when the Axis Navy is gone or I should say the Central Power Navy.
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@SuperbattleshipYamato And expect Transports of Course.
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Agreed.
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Overall round 10 dice swings (based off of only 2 battles though):
End of round 10: +2.67 swing in favor of Central Powers
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@SuperbattleshipYamato Personally I think the game keeps going back and forth. I think I’m winning then I think you are. So far i think it’s one of the most interesting 1914 games I’ve played. I assume you can’t say the same because you have played way more than me. This is my first time going against someone else besides a family member.
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I think exactly the same.
This is my first time playing as the Central Powers against someone else on TripleA, and it’s definitely one of the closest and most unique games I’ve played.
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Germany Turn 11 Complete Game 35.tsvg
I didn’t get the divine dice intervention I was hoping for. Dice swings stand at:
Central Powers land total: -2.37 swing
Allies land total: +2.37 swingBoth sides got the exact same (more lethal) luck.
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@SuperbattleshipYamato Did want to keep one British guy in France so I edited it. BoomBangBomb.tsvg
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