4d6<=2: 3, 1, 1, 4; Hits: 2
L25 OOB elche (X) vs. Martin (L+35)
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Ich habe in Japan meine mech gegen eine art editiert.
41931-oob-round-09-jap.tsvg Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 2 carriers, 2 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries moved from Manchuria to Amur 1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery moved from Buryatia to Sakha 2 infantry moved from Buryatia to Sakha 1 fighter and 1 tactical_bomber moved from Japan to Sakha 1 infantry moved from Buryatia to Sakha 5 infantry moved from Buryatia to Amur 3 artilleries moved from Buryatia to Amur 1 mech_infantry moved from Buryatia to Amur 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from India to Kazakhstan 1 bomber moved from Chahar to Kazakhstan 1 tactical_bomber moved from Szechwan to Kazakhstan 1 armour moved from Szechwan to Sikang 1 armour and 1 mech_infantry moved from Szechwan to Tsinghai 1 mech_infantry moved from Hopei to Sikang 1 artillery moved from Shensi to Suiyuyan 1 mech_infantry moved from Chahar to Suiyuyan 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 artillery moved from 71 Sea Zone to Union of South Africa 1 mech_infantry moved from West India to 79 Sea Zone 1 mech_infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 mech_infantry moved from 80 Sea Zone to Persia 1 tactical_bomber moved from Japan to Amur 1 fighter moved from Japan to Amur Combat - Japanese Battle in Union of South Africa Battle in Persia Battle in Celebes Battle in Suiyuyan Japanese attack with 1 artillery and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 mech_infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Suiyuyan, round 4 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Suiyuyan, round 5 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Union of South Africa from British, taking Persia from British, taking Celebes from ANZAC, taking Suiyuyan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Amur Japanese attack with 6 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 6 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 7/14 hits, 5,17 expected hits Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 6 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Tsinghai Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 armour Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Sakha Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Sakha, round 2 : 4/6 hits, 2,17 expected hits Russians roll dice for 3 infantry in Sakha, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Sakha 3 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Russians: 3 infantry Battle in Kazakhstan Japanese attack with 2 bombers and 1 tactical_bomber Russians defend with 1 fighter and 1 tactical_bomber Japanese roll dice for 2 bombers and 1 tactical_bomber in Kazakhstan, round 2 : 3/3 hits, 1,83 expected hits Russians roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 2/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese lost in Kazakhstan 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in Kazakhstan Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 bomber and 1 tactical_bomber Casualties for Russians: 1 fighter and 1 tactical_bomber Battle in Sikang Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 aaGun moved from Buryatia to Yakut S.S.R. 1 mech_infantry moved from Buryatia to Yakut S.S.R. 1 tactical_bomber moved from Sakha to Buryatia 1 fighter moved from Sakha to Buryatia 1 fighter moved from Amur to 6 Sea Zone 1 tactical_bomber moved from Amur to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 carriers and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 1 fighter moved from Szechwan to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Italian Somaliland to 39 Sea Zone 1 artillery and 1 infantry moved from India to West India 1 carrier, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone 1 bomber moved from Kazakhstan to Yunnan 1 transport moved from 43 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier placed in 39 Sea Zone 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone 1 submarine placed in 39 Sea Zone 1 mech_infantry placed in India 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 1 infantry and 1 mech_infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 mech_infantry EDIT: Adding units owned by Japanese to Japan: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : -2,50 Japanese regular : 3,17 Russians regular : 0,83
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Ich muss noch die Fracht in SZ25 weg editieren - das hat TripleA irgendwie nicht zugelassen.
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 harbours and 1 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from New Guinea to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to Guam 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from 25 Sea Zone to Midway 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Queensland to 21 Sea Zone 1 fighter moved from 21 Sea Zone to Guam 1 mech_infantry moved from Algeria to Morocco 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 4 transports moved from 89 Sea Zone to 101 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone Place Units - Americans 1 harbour placed in Guam 1 harbour placed in Midway 1 artillery and 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 carrier and 1 destroyer placed in 101 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Central United States: 1 aaGun EDIT: Removing units owned by Americans from Western United States: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Midway: 1 artillery and 3 infantry Turn Complete - Americans EDIT: Americans collect 52 PUs; end with 53 PUs EDIT: Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs EDIT: Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs EDIT: Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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OK, jetzt habe ich es. Wenn Fracht entfernt wird, müssen auch die Transporter entfernt werden. Die Transporter habe ich nun zunächst hinzugefügt.
41931 OOB Round 09 USA - edited.tsvg
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 harbours and 1 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from New Guinea to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to Guam 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from 25 Sea Zone to Midway 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Queensland to 21 Sea Zone 1 fighter moved from 21 Sea Zone to Guam 1 mech_infantry moved from Algeria to Morocco 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 4 transports moved from 89 Sea Zone to 101 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone Place Units - Americans 1 harbour placed in Guam 1 harbour placed in Midway 1 artillery and 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 carrier and 1 destroyer placed in 101 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Central United States: 1 aaGun EDIT: Removing units owned by Americans from Western United States: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Midway: 1 artillery and 3 infantry Turn Complete - Americans EDIT: Americans collect 52 PUs; end with 53 PUs EDIT: Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs EDIT: Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs EDIT: Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 25 Sea Zone: 2 transports EDIT: Removing units owned by Americans from 25 Sea Zone: 1 artillery, 3 infantry and 2 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Ich habe noch einen taktischen US-Bomber von SZ25 nach Midway editiert.
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 harbours and 1 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from New Guinea to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to Guam 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from 25 Sea Zone to Midway 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Queensland to 21 Sea Zone 1 fighter moved from 21 Sea Zone to Guam 1 mech_infantry moved from Algeria to Morocco 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 4 transports moved from 89 Sea Zone to 101 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone Place Units - Americans 1 harbour placed in Guam 1 harbour placed in Midway 1 artillery and 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 carrier and 1 destroyer placed in 101 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Central United States: 1 aaGun EDIT: Removing units owned by Americans from Western United States: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Midway: 1 artillery and 3 infantry Turn Complete - Americans EDIT: Americans collect 52 PUs; end with 53 PUs EDIT: Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs EDIT: Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs EDIT: Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 25 Sea Zone: 2 transports EDIT: Removing units owned by Americans from 25 Sea Zone: 1 artillery, 3 infantry and 2 transports EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Combat Move - British 1 infantry moved from Libya to Tunisia British take Tunisia from Italians Combat - British Non Combat Move - British 1 artillery moved from Alexandria to Egypt Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by Americans to Midway: 1 tactical_bomber EDIT: Removing units owned by Americans from 25 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour moved from Yugoslavia to 97 Sea Zone 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 3 infantry moved from 92 Sea Zone to Morocco 1 armour moved from 92 Sea Zone to Morocco 1 bomber moved from Southern France to Rostov Combat - Italians Battle in Morocco Italians attack with 1 armour and 3 infantry Americans defend with 1 aaGun, 1 infantry and 1 mech_infantry Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Morocco, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Morocco 1 aaGun owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Americans: 1 aaGun, 1 infantry and 1 mech_infantry Battle in Rostov Italians attack with 1 bomber Russians defend with 2 mech_infantrys Italians roll dice for 1 bomber in Rostov, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 bomber owned by the Italians lost in Rostov 1 mech_infantry owned by the Russians lost in Rostov Russians win with 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for Italians: 1 bomber Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 aaGun moved from Southern France to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 aaGun moved from 92 Sea Zone to Gibraltar 2 fighters moved from 92 Sea Zone to Gibraltar 1 fighter moved from Southern France to Gibraltar 1 tactical_bomber moved from Southern France to Gibraltar 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 3 infantry placed in Southern France 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : 1,33 Italians regular : 1,67 Russians regular : 0,33
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Zu Russland komme ich wahrscheinlich erst morgen
41931 OOB Round 09 France.tsvg
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 21 Sea Zone 2 artilleries and 2 infantry moved from 21 Sea Zone to Guam 1 fighter moved from Queensland to 25 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Urals Germans take Urals from Russians 1 infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Vologda to Samara Germans take Samara from Russians 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Smolensk to Rostov 1 infantry moved from Ukraine to Rostov 3 armour moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Novgorod to Rostov 1 bomber moved from Novgorod to Rostov Combat - Germans Battle in Rostov Germans attack with 3 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 3 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 4/8 hits, 3,67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov 1 mech_infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Rostov to Southern Italy 1 tactical_bomber moved from Rostov to Bryansk 1 fighter moved from Rostov to Bryansk 1 aaGun, 2 armour, 4 artilleries and 14 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Romania to Ukraine 4 armour and 2 mech_infantrys moved from Germany to Eastern Poland 2 armour, 10 artilleries and 13 infantry moved from Belarus to Bryansk 1 artillery moved from Smolensk to Bryansk 3 armour moved from Novgorod to Bryansk 1 infantry moved from Archangel to Smolensk 1 aaGun moved from Vologda to Archangel 1 aaGun moved from Belarus to Baltic States 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 submarines and 5 transports moved from 113 Sea Zone to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from Southern France to Normandy Bordeaux 3 artilleries and 6 infantry moved from Novgorod to Belarus 1 aaGun moved from Bryansk to Rostov 1 aaGun moved from Germany to Western Germany 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Gibraltar to 110 Sea Zone Place Units - Germans 3 armour placed in Ukraine 1 destroyer, 1 fighter and 1 tactical_bomber placed in 110 Sea Zone 1 submarine placed in 110 Sea Zone 2 fighters placed in United Kingdom Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : 0,33
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Ich musste leider nochmal editieren.
Nimm bitte diesen file.
41931-oob-round-10-edit-ger.tsvg -
41931 OOB Round 10 Russia.tsvg
Game History
Round: 10 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 1 armour moved from Timguska to Tsinghai 1 mech_infantry moved from Kansu to Tsinghai 1 tactical_bomber moved from Caucasus to Tsinghai 1 fighter moved from Northwest Persia to Persia 1 fighter moved from Caucasus to Persia 2 artilleries and 1 infantry moved from Russia to Samara Combat - Russians Battle in Persia Russians attack with 2 fighters Japanese defend with 1 mech_infantry Russians roll dice for 2 fighters in Persia, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Persia Russians win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Tsinghai Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 armour and 1 mech_infantry Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians lost in Tsinghai 1 mech_infantry owned by the Japanese lost in Tsinghai Russians roll dice for 1 armour and 1 tactical_bomber in Tsinghai, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 armour in Tsinghai, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Tsinghai 1 armour owned by the Japanese lost in Tsinghai Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour and 1 mech_infantry Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Samara Russians attack with 2 artilleries and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 1 infantry in Samara, round 2 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Tsinghai to Kazakhstan 1 fighter moved from Persia to Egypt 1 fighter moved from Persia to Kazakhstan 10 armour and 5 mech_infantrys moved from Russia to Kazakhstan 7 artilleries moved from Russia to Samara 1 artillery moved from Russia to Samara 2 aaGuns and 7 infantry moved from Siberia to Soviet Far East Place Units - Russians 2 infantry placed in Volgograd 5 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : -0,33 Russians regular : 0,50
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Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 carriers, 3 destroyers and 3 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 artillery and 1 infantry moved from Sakha to Siberia 1 artillery and 1 infantry moved from Amur to Siberia 1 artillery and 1 infantry moved from Amur to Siberia 1 fighter and 1 tactical_bomber moved from Buryatia to Siberia 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia 1 artillery moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 mech_infantry moved from Suiyuyan to Tsinghai 1 artillery moved from Union of South Africa to South West Africa Japanese take South West Africa from British 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Dutch New Guinea Battle in Siberia Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 4 infantry Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Siberia, round 2 : 4/10 hits, 4,33 expected hits Russians roll dice for 4 infantry in Siberia, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese lost in Siberia 4 infantry owned by the Russians lost in Siberia Japanese win, taking Dutch New Guinea from ANZAC, taking Siberia from Russians with 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Russians: 4 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Siberia to 6 Sea Zone 2 fighters moved from Siberia to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from Amur to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 1 aaGun moved from Yakut S.S.R. to Buryatia 1 artillery moved from Yakut S.S.R. to Buryatia 1 mech_infantry moved from Yakut S.S.R. to Amur 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 carrier and 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from West India to India 1 carrier and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from Yunnan to Japan 1 armour moved from Sikang to Kweichow 1 artillery moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from French Indo China to Hunan 1 infantry moved from Amur to Siberia 3 artilleries, 1 infantry and 1 mech_infantry moved from Amur to Manchuria 1 tactical_bomber moved from 39 Sea Zone to 35 Sea Zone 1 fighter moved from 39 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines Place Units - Japanese 1 destroyer placed in 19 Sea Zone 2 carriers and 2 destroyers placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 81 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Russians regular : 0,67
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Gutes Spiel, Harry - ich gebe mich geschlagen! Sea Lion fahrlässig in Kauf genommen, konnte ich nicht damit umgehen. Ich werde es in Zukunft verhindern :-)
Und nachdem ich “Operation Japan” ein paar Runden lang vorbereitet habe, hatte ich doch tatsächlich übersehen, dass Du den “fehlenden” Blocker einfach in SZ19 produzieren kannst. Meine Fresse, war das ein Schock, haha.
2026 können wir das gerne genau so wiederholen. Ich muss noch ein weiteres Spiel mit drohender Niederlage beenden, und dann nehme ich mir erst einmal eine Auszeit.
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M Martin referenced this topic
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Hallo Martin,
vielen Dank für das spannende Spiel.
Russland war ja kurzzeitig sehr stark.
Der Japan Angriff am Ende wäre auch ohne den Blocker vermutlich gescheitert.
Ich hatte auf ein schnelles Rematch gehofft aber wenn du eine Pause brauchst verstehe ich das auch. Ich mache schon länger eine Auszeit. Hatte überlegt ob ich 3 OOB Spiele dieses Jahr hinkriege bin aber noch unentschlossen.
Dir ein schönes Wochenende und bis bald in Hannover
LG Harry -
Hallo Harry,
danke 🙂 Wenn Du möchtest, kannst Du zum Spaß den Japan-Zug ohne den Blocker machen, und wir testen. Ich hatte Japan zwei Träger und den Rest Fighter bauen lassen und alle Flugzeuge, die es können, in Japan und SZ6 landen lassen und kam sogar ohne ANZAC auf 100% Siegchance bei der Schlacht um Japan. Wenn Du allerdings sechs Kamikazetreffer hast, weiß ich nicht, was daraus resultiert.
Also, wenn Du Lust auf ein hypothetisches Gemetzel hast, können wir zum Spaß Japan, USA und ANZAC ziehen lassen 🙂
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Okay hier der Japanzug ohne Blocker.
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 armour and 7 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 artillery and 1 infantry moved from Sakha to Siberia 6 artilleries, 3 infantry and 1 mech_infantry moved from Amur to Siberia 1 artillery moved from Union of South Africa to South West Africa Japanese take South West Africa from British 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 mech_infantry moved from Suiyuyan to Tsinghai 1 artillery moved from Suiyuyan to Kansu Japanese take Kansu from Chinese Combat - Japanese Battle in Ceylon Battle in Dutch New Guinea Battle in Siberia Japanese attack with 7 artilleries, 4 infantry and 1 mech_infantry Russians defend with 4 infantry Japanese roll dice for 7 artilleries, 4 infantry and 1 mech_infantry in Siberia, round 2 : 2/12 hits, 4,00 expected hits Russians roll dice for 4 infantry in Siberia, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Russians lost in Siberia Japanese roll dice for 7 artilleries, 4 infantry and 1 mech_infantry in Siberia, round 3 : 4/12 hits, 4,00 expected hits Russians roll dice for 2 infantry in Siberia, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Siberia Japanese win, taking Ceylon from UK_Pacific, taking Dutch New Guinea from ANZAC, taking Siberia from Russians with 7 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Non Combat Move - Japanese 1 aaGun, 1 artillery and 1 mech_infantry moved from Yakut S.S.R. to Yenisey 1 fighter and 1 tactical_bomber moved from Buryatia to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from Amur to 5 Sea Zone 2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 35 Sea Zone 1 carrier moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 37 Sea Zone 1 carrier moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from Yunnan to Japan 1 armour moved from Sikang to Kweichow 1 armour and 1 mech_infantry moved from French Indo China to Hunan Place Units - Japanese 3 armour and 7 fighters placed in Japan Turn Complete - Japanese Japanese collect 81 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Japanese regular : -2,00 Russians regular : -2,00
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Bitte max defense.
OOL AAGun, bomber, inf, art, tank, tac, and fig. -
Du kannst Kamikaze auswählen, ist nicht so wichtig und kein Scramble bitte.
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Im echten Spiel hätte ich Sibirien gar nicht oder mit weniger Einheiten angegriffen und hätte die Mandschurei geschützt.
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41931 OOB Round 10 USA - for fun.tsvg
Game History
Round: 10 Purchase Units - Americans Americans buy nothing; Remaining resources: 73 PUs; Combat Move - Americans 3 artilleries and 5 infantry moved from Midway to 25 Sea Zone 3 artilleries, 1 carrier, 3 destroyers, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Midway to Japan 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 bomber and 1 fighter moved from Guam to Japan 4 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber moved from 6 Sea Zone to Japan Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3 Battle in 6 Sea Zone Americans attack with 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 2 submarines and 5 transports; ANZAC loiter and taunt Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 6 destroyers and 5 transports in 6 Sea Zone, round 2 : 3/9 hits, 3,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 2 submarines and 5 transports remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Japan Americans attack with 4 artilleries, 1 bomber, 4 fighters, 6 infantry and 2 tactical_bombers Japanese defend with 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 bomber, 1 factory_major, 9 fighters, 1 harbour, 3 infantry and 2 tactical_bombers Japanese roll AA dice in Japan : 1/6 hits, 1,00 expected hits 1 fighter owned by the Americans lost in Japan Americans roll dice for 4 artilleries, 1 bomber, 3 fighters, 6 infantry and 2 tactical_bombers in Japan, round 2 : 8/16 hits, 6,50 expected hits Japanese roll dice for 2 aaGuns, 3 armour, 1 artillery, 1 bomber, 9 fighters, 3 infantry and 2 tactical_bombers in Japan, round 2 : 7/19 hits, 10,00 expected hits 6 infantry owned by the Americans and 1 artillery owned by the Americans lost in Japan 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the Japanese, 1 armour owned by the Japanese and 2 aaGuns owned by the Japanese lost in Japan Americans roll dice for 3 artilleries, 1 bomber, 3 fighters and 2 tactical_bombers in Japan, round 3 : 7/9 hits, 4,50 expected hits Japanese roll dice for 2 armour, 9 fighters and 2 tactical_bombers in Japan, round 3 : 8/13 hits, 8,00 expected hits 2 tactical_bombers owned by the Americans, 3 fighters owned by the Americans and 3 artilleries owned by the Americans lost in Japan 2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 2 armour owned by the Japanese lost in Japan Americans roll dice for 1 bomber in Japan, round 4 : 1/1 hits, 0,67 expected hits Japanese roll dice for 6 fighters in Japan, round 4 : 4/6 hits, 4,00 expected hits 1 bomber owned by the Americans lost in Japan 1 fighter owned by the Japanese lost in Japan Japanese win with 5 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 4 artilleries, 1 bomber, 4 fighters, 6 infantry and 2 tactical_bombers Casualties for Japanese: 2 aaGuns, 3 armour, 1 artillery, 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers Non Combat Move - Americans Turn Complete - Americans Americans collect 51 PUs; end with 124 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 134 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 139 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 144 PUs
Combat Hit Differential Summary :
Americans regular : 4,00 Japanese regular : -3,33 Japanese AA : 0,00
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OK, Du hast Recht. Wenn ich die Fighter mit nach Japan nehme, scrambelst Du, und es kommt zu keinem amphibischen Angriff mehr. Und wenn ich die Fighter in SZ6 angreifen lasse, scrambelst Du halt nicht, und der Angriff auf Land ist chancenlos.
Mann, nachdem ich früher alles mit den Achsen verloren habe, habe ich die Seiten gewechselt und verliere nun alles mit den Alliierten :-(
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