@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
Wiz (X) vs Sunkhareb (L+21) BM4 G1 L25
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 32 PUs; Russians buy 3 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Smolensk 2 infantry moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Russia to Bessarabia 2 fighters moved from Russia to Vologda 2 fighters moved from Russia to Smolensk 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Vologda, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Buryatia to Amur 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Russia to Vologda 4 aaGuns, 1 armour, 18 artilleries, 26 infantry and 1 mech_infantry moved from Russia to Bryansk 2 fighters moved from Vologda to Russia 2 fighters moved from Smolensk to Bryansk 1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk 4 armour and 5 mech_infantrys moved from Volgograd to Bryansk 1 armour and 1 mech_infantry moved from Ukraine to Bryansk Place Units - Russians 3 infantry placed in Ukraine 3 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -2.83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Shensi 1 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 1 bomber moved from French Indo China to Shensi 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 bomber moved from French Indo China to Celebes 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from French Indo China to 44 Sea Zone 1 bomber moved from French Indo China to Celebes 2 fighters and 2 tactical_bombers moved from French Indo China to Philippines 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 fighter and 1 tactical_bomber moved from French Indo China to Burma Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Celebes Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Celebes, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Shensi Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shensi 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Hunan 1 armour, 1 artillery and 1 mech_infantry moved from Hunan to Yunnan 4 infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from French Indo China to Yunnan 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 marine moved from Ceylon to 39 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery moved from Ceylon to 39 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Malaya 2 bombers moved from Celebes to Borneo 1 fighter moved from 44 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Philippines to 36 Sea Zone 2 fighters moved from Philippines to 36 Sea Zone 2 fighters moved from 37 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 fighter moved from French Indo China to Shantung 1 fighter and 1 tactical_bomber moved from French Indo China to Japan 1 bomber moved from Shensi to French Indo China 1 fighter and 1 tactical_bomber moved from Shensi to Hunan 1 fighter moved from Burma to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from Burma to French Indo China 1 submarine moved from 36 Sea Zone to 19 Sea Zone Place Units - Japanese 1 fighter placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone 7 infantry placed in Japan 1 armour, 1 artillery and 1 mech_infantry placed in French Indo China 1 artillery and 2 infantry placed in Shantung Japanese undo move 5. Japanese undo move 4. 1 armour and 2 artilleries placed in French Indo China 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.00 Japanese regular : -1.83 UK_Pacific regular : -0.67 ANZAC regular : -0.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Iceland to 123 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 bomber moved from Caroline Islands to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 2 fighters moved from 33 Sea Zone to 6 Sea Zone Combat - Americans Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Norway Battle in 6 Sea Zone Americans attack with 1 bomber, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Norway from Germans, taking 6 Sea Zone from Japanese with 1 bomber, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Korea Battle in 97 Sea Zone Americans attack with 2 submarines Italians defend with 1 destroyer and 1 fighter Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone Italians win, taking Korea from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Battle in 112 Sea Zone Americans attack with 1 submarine Germans defend with 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 112 Sea Zone 1 submarine owned by the Germans lost in 112 Sea Zone Germans win with 3 fighters and 1 transport remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Germans: 1 submarine Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 transport moved from 105 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 105 Sea Zone to 109 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Russia to Caucasus 2 fighters moved from Eastern United States to 105 Sea Zone 1 fighter moved from United Kingdom to Scotland 1 infantry moved from Tunisia to Algeria 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 3 fighters moved from 6 Sea Zone to 33 Sea Zone 4 fighters moved from 6 Sea Zone to 17 Sea Zone 1 bomber moved from 6 Sea Zone to Midway 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 32 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 submarine and 2 transports placed in 101 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States 4 infantry placed in Central United States 2 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4 Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Chahar to Anhwe 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Hopei 1 infantry moved from Chahar to Hopei 1 fighter moved from Suiyuyan to Anhwe Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Chahar 1 infantry moved from Suiyuyan to Chahar Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 2 submarines moved from 81 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Ukraine to Romania British take Romania from Germans 4 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma Combat - British Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 112 Sea Zone British attack with 1 submarine Germans defend with 3 fighters, 1 infantry, 1 mech_infantry and 1 transport British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 transport in 112 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits British roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone Germans and British reach a stalemate . Battle score for attacker is 14 Casualties for Germans: 1 infantry, 1 mech_infantry and 1 transport Battle in Burma British attack with 1 fighter, 4 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 2 : 0/6 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 0/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Japanese win with 2 infantry remaining. Battle score for attacker is -12 Casualties for British: 4 infantry Battle in 97 Sea Zone British attack with 3 submarines Italians defend with 1 destroyer and 1 fighter British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 submarine owned by the British lost in 97 Sea Zone 1 destroyer owned by the Italians lost in 97 Sea Zone Italians and British reach a stalemate . Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 fighter moved from Caucasus to Egypt 1 fighter moved from Russia to Caucasus 1 armour moved from Ukraine to Rostov 2 mech_infantrys moved from Iraq to Caucasus 2 artilleries and 2 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to India 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 armour moved from Rostov to Caucasus 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports moved from 105 Sea Zone to 109 Sea Zone 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 2 infantry moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland Place Units - British 1 destroyer placed in 98 Sea Zone 2 infantry placed in Egypt 3 infantry placed in Persia 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3 British collect 34 PUs (2 lost to blockades); end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,1,1 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : 0.00 Italians regular : 0.00 Japanese regular : 1.00 Germans regular : 0.83 British regular : -2.00
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dice have not been friendly to me this game lol
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dice have not been friendly to me this game lol
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from French 2 armour and 1 mech_infantry moved from Belarus to Romania Combat - Italians Battle in Romania Italians attack with 2 armour and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 2 armour and 1 mech_infantry in Romania, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Romania Italians win, taking Romania from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 aaGun moved from France to Southern France Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,6 Italians collect 13 PUs (4 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 British regular : -0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Caroline Islands to 35 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Paulau Island Battle in 35 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Japanese submerged ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone ANZAC win, taking Paulau Island from Japanese, taking 35 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 3 fighters moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from South Australia to New South Wales 2 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Algeria to Morocco Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer EDIT: Removing units owned by French from 80 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 77 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 77 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.17
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assumed submerge in philipines, let me know if you preferred the sub to stay and fight
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Forgot to move Anzac cruiser to Iwo Jima sz
Will edit when I can get on the computer but if you get to G turn before I can edit, just edit then, or I can edit when I do Russia 👍
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Caroline Islands to 35 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Paulau Island Battle in 35 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Japanese submerged ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone ANZAC win, taking Paulau Island from Japanese, taking 35 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 3 fighters moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from South Australia to New South Wales 2 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Algeria to Morocco Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer EDIT: Removing units owned by French from 80 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 77 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 77 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 17 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.17
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to 91 Sea Zone 2 bombers moved from Western Germany to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Western Ukraine 3 fighters and 3 tactical_bombers moved from Western Germany to 115 Sea Zone 1 submarine moved from 119 Sea Zone to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 91 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Western Ukraine Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Western Ukraine, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 2 bombers and 1 mech_infantry in Western Ukraine, round 3 : 0/3 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine 2 bombers owned by the Germans retreated Russians win with 2 infantry remaining. Battle score for attacker is -8 Casualties for Germans: 2 mech_infantrys Battle in 115 Sea Zone Germans attack with 3 fighters and 3 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 3 fighters and 3 tactical_bombers in 115 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 2 bombers moved from Western Ukraine to Novgorod 3 fighters and 3 tactical_bombers moved from 115 Sea Zone to Novgorod 2 mech_infantrys moved from Eastern Poland to Romania 10 armour and 29 mech_infantrys moved from Eastern Poland to Novgorod 1 tactical_bomber moved from France to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 armour moved from Normandy Bordeaux to Western Germany 1 fighter moved from Western Germany to Romania 2 tactical_bombers moved from France to Western Germany 3 mech_infantrys moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to France 1 infantry moved from Belarus to Baltic States 3 infantry moved from Belarus to Novgorod 3 aaGuns, 5 artilleries and 18 infantry moved from Belarus to Baltic States 1 bomber moved from 91 Sea Zone to Southern France Place Units - Germans 1 destroyer and 1 transport placed in 115 Sea Zone 1 infantry placed in Novgorod 1 fighter placed in Western Germany 1 artillery and 7 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,5 Germans collect 42 PUs (1 lost to blockades); end with 42 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Russians regular : 0.17 Germans regular : -4.67