Wiz (X) vs Sunkhareb (L+21) BM4 G1 L25

  • '20 '19

    @sunkhareb Italians caused 6 cas to the normandy stack, i just removed the best def 6 but feel free to mix up the cas’s how you want


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to South Australia
            1 artillery moved from Queensland to New South Wales
            1 fighter moved from New South Wales to 33 Sea Zone
            3 fighters moved from Queensland to Caroline Islands
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser, 1 destroyer and 6 submarines moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 71 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from United Kingdom to Normandy Bordeaux
            2 infantry moved from Tunisia to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to South Australia
            1 artillery moved from Queensland to New South Wales
            1 fighter moved from New South Wales to 33 Sea Zone
            3 fighters moved from Queensland to Caroline Islands
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser, 1 destroyer and 6 submarines moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 71 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from United Kingdom to Normandy Bordeaux
            2 infantry moved from Tunisia to Algeria
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by British from Normandy Bordeaux: 5 infantry
            EDIT: Adding units owned by British to Normandy Bordeaux: 5 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • thank you! i swapped 5 brit inf for 5 brit AA guns. Forgot to do it on the first post but reposted with the edits so just make sure to use the 2nd post please

  • '20 '19

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            3 mech_infantrys moved from Germany to Holland Belgium
            1 infantry and 1 mech_infantry moved from Denmark to 113 Sea Zone
            1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            6 artilleries and 6 infantry moved from France to Normandy Bordeaux
            3 armour, 3 bombers, 2 fighters, 7 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            4 fighters and 4 tactical_bombers moved from Germany to Normandy Bordeaux
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @sunkhareb scramble to sz110?


  • Scramble the 1 fighter from UK and sub will fight. This is an exciting one!

  • '20 '19

    @sunkhareb hey there, I had misread the situation with the sub, thought i could ignore it even if you scrambled. I will bring a sub along with the bb in that case as they havent moved and I haven’t rolled any dice yet. Do you still want your sub to fight? and still just the 1 plane from the UK?


  • Yeah I built that sub there for that reason 😃. I also didn’t build more fighters in UK thinking I can scramble the Normandy planes while also using whatever survives to defend Normandy. After you posted the turn and I did a simulation on local, then I realized that they’d get stuck in the sea zone, which is why I decided to only scramble 1.

    Since dice haven’t rolled I think it’s okay if you want to bring 1 more sub. If you do that I think it makes sense for me to scramble 1 fighter from Normandy.

  • '20 '19

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            3 mech_infantrys moved from Germany to Holland Belgium
            1 infantry and 1 mech_infantry moved from Denmark to 113 Sea Zone
            1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            6 artilleries and 6 infantry moved from France to Normandy Bordeaux
            3 armour, 3 bombers, 2 fighters, 7 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            4 fighters and 4 tactical_bombers moved from Germany to Normandy Bordeaux
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Americans scrambles 1 units out of Normandy Bordeaux to defend against the attack in 110 Sea Zone
            Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Americans scrambles to create a battle in territory 110 Sea Zone
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 submarine and 1 transport
                British defend with 1 fighter and 1 submarine; Americans defend with 1 fighter
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 2 fighters in 110 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    1 battleship owned by the Germans lost in 110 Sea Zone
                1 submarine owned by the Germans and 1 transport owned by the Germans retreated to 112 Sea Zone
                British win with 2 fighters and 1 submarine remaining. Battle score for attacker is -20
                Casualties for Germans: 1 battleship
            Battle in Normandy Bordeaux
                Germans attack with 3 armour, 6 artilleries, 3 bombers, 6 fighters, 6 infantry, 7 mech_infantrys and 6 tactical_bombers
                British defend with 5 aaGuns, 1 armour, 1 artillery, 5 fighters and 2 tactical_bombers; French defend with 1 fighter; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 7 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                    British roll AA dice in Normandy Bordeaux : 4/15 hits, 2.50 expected hits
                    4 fighters owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 3 armour, 6 artilleries, 3 bombers, 2 fighters, 6 infantry, 7 mech_infantrys and 6 tactical_bombers in Normandy Bordeaux, round 2 : 17/33 hits, 13.50 expected hits
                    Americans roll dice for 5 aaGuns, 2 armour, 2 artilleries, 10 fighters, 7 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 10/26 hits, 12.83 expected hits
                    1 artillery owned by the Germans, 6 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    5 aaGuns owned by the British, 7 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 3 armour, 5 artilleries, 3 bombers, 2 fighters, 4 mech_infantrys and 6 tactical_bombers in Normandy Bordeaux, round 3 : 9/23 hits, 11.33 expected hits
                    Americans roll dice for 1 armour, 10 fighters and 3 tactical_bombers in Normandy Bordeaux, round 3 : 8/14 hits, 8.67 expected hits
                    5 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    2 tactical_bombers owned by the British, 1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 1 fighter owned by the Americans and 4 fighters owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 3 armour, 3 bombers, 2 fighters, 1 mech_infantry and 6 tactical_bombers in Normandy Bordeaux, round 4 : 11/15 hits, 8.50 expected hits
                    Americans roll dice for 5 fighters in Normandy Bordeaux, round 4 : 4/5 hits, 3.33 expected hits
                    2 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    3 fighters owned by the Americans, 1 fighter owned by the French and 1 fighter owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 armour, 3 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 75
                Casualties for Germans: 2 armour, 6 artilleries, 4 fighters, 6 infantry, 7 mech_infantrys and 1 tactical_bomber
                Casualties for British: 5 aaGuns, 1 armour, 1 artillery, 5 fighters and 2 tactical_bombers
                Casualties for Americans: 1 armour, 1 artillery, 4 fighters, 7 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Casualties for French: 1 fighter
            Battle in Holland Belgium
                Germans attack with 3 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 3 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Moving scrambled unit from 110 Sea Zone to United Kingdom
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
    
        Non Combat Move - Germans
            2 fighters moved from Normandy Bordeaux to Western Germany
            3 bombers moved from Normandy Bordeaux to Western Germany
            2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            3 tactical_bombers moved from Normandy Bordeaux to France
            1 aaGun moved from Denmark to Western Germany
            2 aaGuns, 10 armour, 5 artilleries, 19 infantry and 32 mech_infantrys moved from Smolensk to Belarus
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Smolensk
            1 aaGun and 1 infantry moved from Archangel to Belarus
            10 armour and 32 mech_infantrys moved from Belarus to Eastern Poland
            1 mech_infantry moved from Eastern Poland to Bessarabia
            1 submarine moved from 113 Sea Zone to 119 Sea Zone
    
        Place Units - Germans
            3 infantry placed in France
            3 fighters, 2 infantry and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2,4,3,2,5,1,4
            Germans collect 43 PUs (5 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3.17
    British AA : 1.50
    Germans regular : 3.17
    British regular : 0.50
    

    Savegame

  • '20 '19

    @sunkhareb feel free to swap the us fighter for the uk or the french

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