You’ve done a nice job maximizing the NO income for Russia. It’s going to be tough to contend with.
Wiz (X) vs Sunkhareb (L+21) BM4 G1 L25
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 53 PUs; Germans buy 1 artillery, 2 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Holland Belgium to 110 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Eire 1 bomber moved from Belarus to Russia 2 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 2 fighters and 2 tactical_bombers moved from Belarus to Ukraine Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Russia causes 3 damage total. Battle in Eire Battle in Ukraine Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Ukraine, round 2 : 3/8 hits, 3.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Ukraine 2 infantry owned by the Russians lost in Ukraine Germans win, taking Eire from Neutral_Allies with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Ukraine to Belarus 2 infantry moved from Karelia to Novgorod 1 infantry moved from Finland to Karelia 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Baltic States to Belarus 6 mech_infantrys moved from Eastern Poland to Belarus 6 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Holland Belgium to France 2 artilleries and 1 infantry moved from Western Germany to France 3 aaGuns moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to Novgorod 1 mech_infantry moved from Germany to Eastern Poland 1 bomber moved from Germany to Novgorod 1 bomber moved from Russia to Novgorod Place Units - Germans 2 mech_infantrys and 1 tactical_bomber placed in Novgorod 1 artillery and 2 infantry placed in France 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5 Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -0.83 Russians AA : -0.17
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@sunkhareb assumed no scram in 109
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 28 PUs; Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk 1 infantry moved from Bryansk to Smolensk 1 aaGun moved from Bryansk to Smolensk 10 artilleries moved from Russia to Bryansk 6 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 bomber, 1 destroyer, 1 fighter, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese Combat - Japanese Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry moved from Java to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Yunnan 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 2 artilleries and 4 infantry moved from French Indo China to Yunnan 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 1 marine, 3 submarines, 4 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 6 transports moved from 36 Sea Zone to 35 Sea Zone 2 artilleries moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to Philippines 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to French Indo China Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in French Indo China 1 bomber, 1 fighter and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83 UK_Pacific regular : 0.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 1 infantry and 1 marine moved from Southern France to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Guam Battle in Java Non Combat Move - Americans 1 fighter moved from Egypt to Bryansk 1 marine moved from Caroline Islands to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Queensland 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 marine and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Hawaiian Islands to Queensland 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from Algeria to Tunisia 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Eastern United States to 91 Sea Zone Place Units - Americans 1 fighter and 1 infantry placed in Western United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in Eastern United States 3 submarines placed in 93 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 2 infantry moved from Suiyuyan to Shensi 2 infantry moved from Hopei to Kweichow 2 infantry moved from Chahar to Anhwe 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Chahar to Hopei 1 fighter moved from Shensi to Hopei Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 mech_infantry moved from United Kingdom to Eire 1 fighter and 1 tactical_bomber moved from United Kingdom to Eire Combat - British Battle in Eire British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eire, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Eire, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eire British win, taking Eire from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 destroyer moved from 77 Sea Zone to 39 Sea Zone 1 armour moved from Iraq to Caucasus 1 mech_infantry moved from Trans-Jordan to Northwest Persia 6 infantry moved from Iraq to Northwest Persia 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Egypt to Bryansk 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 aaGun, 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Eire to Normandy Bordeaux 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to Normandy Bordeaux Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,4,4,4,1,4,6,5,2,2,3,1 British collect 25 PUs (8 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.83 Japanese regular : 0.67 Germans regular : -0.33 British regular : 0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Belarus to Nenetsia Italians take Nenetsia from Russians 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Non Combat Move - Italians 2 aaGuns, 5 artilleries and 6 infantry moved from Northern Italy to France Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,4 Italians collect 8 PUs (5 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 3 fighters moved from Caroline Islands to Queensland 1 aaGun moved from South Australia to Queensland 1 aaGun, 1 artillery, 1 fighter and 4 infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 63 Sea Zone 1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :