@Stucifer that’s right
The starting setup I put out there is not optional. But if sides aren’t easily agreed on, bid from that starting point, or negotiate, whatever
crockett just forgot that for a mo, or didn’t understand.
@wizmark scramble?
@zarhunter yes max scramble…my sub stays to fight
Nice sub hit, now there is a casualty selection for you to make
@zarhunter sub please
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 armour, 4 infantry and 4 mech_infantrys moved from Libya to Tobruk
Americans take Tobruk from Italians
4 fighters moved from 33 Sea Zone to 23 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Soviet Far East
Battle in 23 Sea Zone
Americans attack with 4 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win, taking Soviet Far East from Japanese with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 97 Sea Zone
Americans attack with 1 bomber and 4 submarines
Italians defend with 1 destroyer, 3 fighters and 1 submarine
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 97 Sea Zone
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
2 submarines owned by the Americans lost in 97 Sea Zone
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
1 bomber owned by the Americans retreated
1 submarine owned by the Americans retreated to 99 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Americans: 3 submarines
Casualties for Italians: 1 destroyer and 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 bomber moved from 97 Sea Zone to Egypt
2 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 92 Sea Zone to 89 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 carrier, 2 fighters and 9 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
4 fighters and 2 tactical_bombers moved from 23 Sea Zone to 26 Sea Zone
2 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 2 infantry, 1 marine, 3 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Suiyuyan
6 infantry moved from Hopei to Suiyuyan
Place Units - Chinese
1 infantry placed in Hopei
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 mech_infantry moved from Samara to Archangel
1 bomber and 2 fighters moved from Russia to Archangel
7 artilleries, 15 infantry and 6 mech_infantrys moved from India to Burma
UK_Pacific take Burma from Japanese
2 infantry moved from West India to 79 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 79 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Tunisia to Tobruk
Combat - British
Battle in Sumatra
Battle in Archangel
British attack with 1 bomber, 2 fighters and 1 mech_infantry
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British lost in Archangel
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Archangel
British win, taking Sumatra from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - British
1 bomber and 2 fighters moved from Archangel to Russia
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour and 2 mech_infantrys moved from Iraq to Egypt
1 armour, 3 infantry and 4 mech_infantrys moved from Eastern Persia to Persia
2 fighters and 1 tactical_bomber moved from West India to India
2 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Persia to Northwest Persia
1 artillery moved from Iraq to Persia
1 mech_infantry moved from Persia to Northwest Persia
1 fighter moved from Persia to Egypt
1 tactical_bomber moved from Persia to Egypt
4 aaGuns moved from India to Burma
Place Units - British
10 infantry placed in United Kingdom
1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1,4,6
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 3.00
Italians regular : 0.67
Japanese regular : 0.33
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 4 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 infantry; Americans defend with 1 bomber
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 2 : 1/8 hits, 2.33 expected hits
British roll dice for 4 armour, 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 3/13 hits, 5.33 expected hits
3 infantry owned by the Italians lost in Egypt
1 infantry owned by the ANZAC lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 3 : 2/5 hits, 1.83 expected hits
British roll dice for 4 armour, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 4/12 hits, 5.00 expected hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Egypt
1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Egypt
Italians roll dice for 1 armour in Egypt, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 4 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 4 : 5/10 hits, 4.33 expected hits
1 armour owned by the Italians lost in Egypt
British win with 4 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -21
Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 infantry moved from Rostov to Caucasus
1 bomber moved from Novgorod to Southern Italy
3 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -1.67
British regular : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
4 artilleries and 21 infantry moved from Rostov to Volgograd
11 armour, 1 fighter, 21 mech_infantrys and 2 tactical_bombers moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in Scotland
Battle in 109 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 109 Sea Zone
Germans win, taking Scotland from British, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Volgograd
Germans attack with 4 artilleries and 21 infantry
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans roll dice for 4 artilleries and 21 infantry in Volgograd, round 2 : 8/25 hits, 5.50 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 artilleries and 21 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Northwest Persia
Germans attack with 11 armour, 1 fighter, 21 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry and 3 mech_infantrys
Germans roll dice for 11 armour, 1 fighter, 21 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 9/35 hits, 10.83 expected hits
Russians roll dice for 2 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits
2 mech_infantrys owned by the Germans lost in Northwest Persia
3 mech_infantrys owned by the British and 2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 11 armour, 1 fighter, 19 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantry and 3 mech_infantrys
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Northwest Persia to Caucasus
3 aaGuns moved from Rostov to Volgograd
3 mech_infantrys moved from Ukraine to Caucasus
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Eastern Poland
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
3 artilleries moved from Western Germany to 112 Sea Zone
5 infantry moved from Western Germany to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns, 3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
2 aaGuns, 3 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from Germany to Western Germany
1 infantry moved from France to Western Germany
1 fighter moved from Novgorod to Western Germany
Place Units - Germans
2 artilleries and 5 infantry placed in Western Germany
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
1 bomber placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : -0.33
Germans regular : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
4 artilleries and 21 infantry moved from Rostov to Volgograd
11 armour, 1 fighter, 21 mech_infantrys and 2 tactical_bombers moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in Scotland
Battle in 109 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 109 Sea Zone
Germans win, taking Scotland from British, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Volgograd
Germans attack with 4 artilleries and 21 infantry
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans roll dice for 4 artilleries and 21 infantry in Volgograd, round 2 : 8/25 hits, 5.50 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 artilleries and 21 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Northwest Persia
Germans attack with 11 armour, 1 fighter, 21 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry and 3 mech_infantrys
Germans roll dice for 11 armour, 1 fighter, 21 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 9/35 hits, 10.83 expected hits
Russians roll dice for 2 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits
2 mech_infantrys owned by the Germans lost in Northwest Persia
3 mech_infantrys owned by the British and 2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 11 armour, 1 fighter, 19 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantry and 3 mech_infantrys
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Northwest Persia to Caucasus
3 aaGuns moved from Rostov to Volgograd
3 mech_infantrys moved from Ukraine to Caucasus
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Eastern Poland
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
3 artilleries moved from Western Germany to 112 Sea Zone
5 infantry moved from Western Germany to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns, 3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
2 aaGuns, 3 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from Germany to Western Germany
1 infantry moved from France to Western Germany
1 fighter moved from Novgorod to Western Germany
Place Units - Germans
2 artilleries and 5 infantry placed in Western Germany
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
1 bomber placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : -0.33
Germans regular : -0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 artillery moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
2 artilleries and 3 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
2 armour moved from Vologda to Belarus
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Italians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Belarus
1 infantry moved from Bryansk to Tambov
10 artilleries and 20 infantry moved from Bryansk to Western Ukraine
6 mech_infantrys moved from Russia to Bryansk
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Dzavhan
2 aaGuns moved from Bryansk to Western Ukraine
1 aaGun, 8 artilleries, 42 infantry and 6 mech_infantrys moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
Place Units - Russians
2 infantry and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 25 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Amur
Japanese take Amur from Russians
1 infantry moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Shantung to Hopei
1 fighter moved from Shantung to Hopei
1 submarine moved from 6 Sea Zone to 31 Sea Zone
6 fighters and 5 tactical_bombers moved from 22 Sea Zone to 31 Sea Zone
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 marine moved from Marianas to 22 Sea Zone
2 battleships and 1 marine moved from 22 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
1 submarine moved from 5 Sea Zone to 3 Sea Zone
Combat - Japanese
Battle in Midway
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win, taking Midway from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 31 Sea Zone
Japanese attack with 6 fighters, 1 submarine, 5 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 fighters, 5 tactical_bombers and 1 transport in 31 Sea Zone, round 2 : 9/11 hits, 6.33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 6 fighters, 1 submarine, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Wake Island
Non Combat Move - Japanese
3 artilleries moved from Marianas to 22 Sea Zone
3 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 25 Sea Zone
1 artillery moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to Midway
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from Manchuria to Amur
1 tactical_bomber moved from Shantung to Japan
1 armour, 1 infantry and 8 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Shantung to Anhwe
2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
7 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 2 transports moved from 22 Sea Zone to 25 Sea Zone
6 fighters and 5 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Place Units - Japanese
1 destroyer and 4 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Shantung
2 artilleries and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Japanese regular : 0.67
Casualty selection for Scotland
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Combat Move - British
20 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 bomber and 2 fighters moved from Russia to Eastern Poland
Combat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Eastern Poland
British attack with 1 bomber and 2 fighters
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 2 fighters in Eastern Poland, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Eastern Poland
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Scotland
British attack with 1 fighter, 20 infantry and 1 mech_infantry
Germans defend with 2 aaGuns, 1 airfield, 4 artilleries and 6 infantry
Germans roll AA dice in Scotland : 0/1 hits, 0.17 expected hits
British roll dice for 1 fighter, 20 infantry and 1 mech_infantry in Scotland, round 2 : 2/22 hits, 4.00 expected hits
Combat Hit Differential Summary :
Germans AA : -0.17
Germans regular : -0.83
British regular : -1.33
@zarhunter aa guns, inf then art
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 54 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Turning off Edit Mode
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from 31 Sea Zone to 10 Sea Zone
8 submarines moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 bomber moved from Egypt to Gibraltar
2 fighters moved from 91 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
4 infantry and 3 mech_infantrys moved from Tobruk to Alexandria
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 4 fighters, 1 infantry, 1 marine, 5 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 marine moved from 10 Sea Zone to Western United States
1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
Place Units - Americans
2 carriers, 1 destroyer and 4 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
20 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 bomber and 2 fighters moved from Russia to Eastern Poland
Combat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Eastern Poland
British attack with 1 bomber and 2 fighters
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 2 fighters in Eastern Poland, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Eastern Poland
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Scotland
British attack with 1 fighter, 20 infantry and 1 mech_infantry
Germans defend with 2 aaGuns, 1 airfield, 4 artilleries and 6 infantry
Germans roll AA dice in Scotland : 0/1 hits, 0.17 expected hits
British roll dice for 1 fighter, 20 infantry and 1 mech_infantry in Scotland, round 2 : 2/22 hits, 4.00 expected hits
Germans roll dice for 2 aaGuns, 4 artilleries and 6 infantry in Scotland, round 2 : 4/10 hits, 3.33 expected hits
4 infantry owned by the British lost in Scotland
2 aaGuns owned by the Germans lost in Scotland
1 fighter owned by the British retreated
1 mech_infantry owned by the British and 16 infantry owned by the British retreated to United Kingdom
Germans win with 4 artilleries and 6 infantry remaining. Battle score for attacker is -2
Casualties for British: 4 infantry
Casualties for Germans: 2 aaGuns
Non Combat Move - British
1 fighter moved from Scotland to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 bomber moved from Eastern Poland to Russia
2 fighters moved from Eastern Poland to Belarus
2 infantry moved from Russia to Bryansk
1 armour moved from Tobruk to Egypt
1 infantry moved from Persia to Iraq
1 armour, 4 artilleries, 2 infantry and 1 mech_infantry moved from Persia to Eastern Persia
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Malta
4 aaGuns, 7 artilleries, 15 infantry and 6 mech_infantrys moved from Burma to India
Place Units - British
9 infantry and 1 mech_infantry placed in United Kingdom
1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
EDIT: Adding units owned by British to United Kingdom: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 0.83
Japanese regular : -0.50
Germans AA : -0.17
Germans regular : -0.50
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
Italians take 97 Sea Zone from Americans
2 fighters moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber moved from Southern Italy to Iraq
2 armour and 2 mech_infantrys moved from Caucasus to Iraq
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 3 fighters and 1 submarine
Americans defend with 2 submarines
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Iraq
Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Iraq, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Northwest Persia
3 fighters moved from 93 Sea Zone to Southern Italy
3 infantry moved from Southern France to France
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 artillery and 2 infantry moved from Northern Italy to France
Place Units - Italians
2 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.17
British regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 marine; Remaining resources: 7 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 62 Sea Zone to 56 Sea Zone
1 artillery and 3 infantry moved from 56 Sea Zone to Western Australia
2 infantry moved from South Australia to Western Australia
2 aaGuns, 2 artilleries, 3 fighters and 6 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 marine placed in New South Wales
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 fighter moved from Persia to Egypt
1 infantry moved from Persia to Eastern Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 13 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Caucasus to Rostov
2 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
1 mech_infantry moved from Northwest Persia to Syria
Germans take Syria from French
1 mech_infantry moved from Northwest Persia to Trans-Jordan
Germans take Trans-Jordan from British
1 mech_infantry moved from Caucasus to Novosibirsk
Germans take Novosibirsk from Russians
2 mech_infantrys moved from Caucasus to Persia
Germans take Persia from British
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
Combat - Germans
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
11 armour and 17 mech_infantrys moved from Northwest Persia to Persia
3 aaGuns, 3 artilleries and 19 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
1 bomber moved from Germany to Western Germany
4 artilleries and 6 infantry moved from Western Germany to Germany
4 artilleries and 6 infantry moved from Scotland to 111 Sea Zone
4 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 2 tactical_bombers and 6 transports moved from 111 Sea Zone to 113 Sea Zone
4 artilleries and 6 infantry moved from 113 Sea Zone to Germany
Place Units - Germans
3 infantry placed in Novgorod
4 infantry placed in Western Germany
6 infantry placed in Germany
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 1 infantry
EDIT: Adding units owned by Germans to Romania: 1 infantry
EDIT: Removing units owned by Germans from Romania: 1 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 13 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Caucasus to Rostov
2 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
1 mech_infantry moved from Northwest Persia to Syria
Germans take Syria from French
1 mech_infantry moved from Northwest Persia to Trans-Jordan
Germans take Trans-Jordan from British
1 mech_infantry moved from Caucasus to Novosibirsk
Germans take Novosibirsk from Russians
2 mech_infantrys moved from Caucasus to Persia
Germans take Persia from British
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
Combat - Germans
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
11 armour and 17 mech_infantrys moved from Northwest Persia to Persia
3 aaGuns, 3 artilleries and 19 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
1 bomber moved from Germany to Western Germany
4 artilleries and 6 infantry moved from Western Germany to Germany
4 artilleries and 6 infantry moved from Scotland to 111 Sea Zone
4 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 2 tactical_bombers and 6 transports moved from 111 Sea Zone to 113 Sea Zone
4 artilleries and 6 infantry moved from 113 Sea Zone to Germany
Place Units - Germans
3 infantry placed in Novgorod
4 infantry placed in Western Germany
6 infantry placed in Germany
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 1 infantry
EDIT: Adding units owned by Germans to Romania: 1 infantry
EDIT: Removing units owned by Germans from Romania: 1 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northwest Persia: 1 bomber
EDIT: Adding units owned by Italians to Caucasus: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -2.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
4 mech_infantrys moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Archangel to Novgorod
1 artillery moved from Belarus to Novgorod
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Belarus
1 artillery moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Belarus to Western Ukraine
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 mech_infantry moved from Tambov to Samara
1 artillery moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Russia to Novosibirsk
1 fighter moved from Russia to Rostov
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Italians
Combat - Russians
Battle in Novgorod
Russians attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/5 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Novgorod
3 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Novosibirsk
Russians attack with 5 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 5 mech_infantrys in Novosibirsk, round 2 : 3/5 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 4 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Samara, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Samara, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 artilleries moved from Western Ukraine to Bessarabia
6 infantry moved from Western Ukraine to Bessarabia
2 aaGuns, 4 artilleries and 11 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Rostov to Russia
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Novgorod to Bryansk
2 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Ulaanbaatar to Yakut S.S.R.
Place Units - Russians
2 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -2.00
Russians regular : 5.00