@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Wiz (X) vs Zar (L+21) BM4 G1 L25
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TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 3 infantry moved from Russia to Bryansk 3 artilleries moved from Russia to Bryansk 1 artillery moved from Russia to Vologda 1 artillery moved from Russia to Smolensk 1 mech_infantry moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 2 armour moved from Russia to Vologda 1 infantry moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 3 artilleries and 3 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 3 infantry in Bryansk, round 2 : 0/6 hits, 2.00 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 artilleries and 3 infantry in Bryansk, round 3 : 0/6 hits, 2.00 expected hits Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 artilleries and 3 infantry in Bryansk, round 4 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 armour, 1 artillery and 3 infantry Germans defend with 2 mech_infantrys Russians roll dice for 2 armour, 1 artillery and 3 infantry in Vologda, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Smolensk Russians attack with 2 artilleries and 3 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Volgograd, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Tambov 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Volgograd to Russia 65 infantry moved from Russia to Bryansk 15 artilleries moved from Russia to Bryansk 6 aaGuns moved from Russia to Bryansk Place Units - Russians 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : -3.17 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia 2 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 2 infantry moved from Shantung to Kiangsu 1 infantry moved from Yunnan to Kweichow 3 mech_infantrys moved from French Indo China to Kweichow 1 armour and 5 mech_infantrys moved from Burma to Kweichow 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 destroyer, 5 fighters and 3 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu 1 fighter and 1 tactical_bomber moved from Shantung to Kweichow 1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu 1 fighter and 1 tactical_bomber moved from Shantung to Chahar 3 bombers moved from Korea to Buryatia Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Kweichow Japanese attack with 1 armour, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 3/12 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Buryatia Japanese attack with 3 bombers and 1 infantry British defend with 1 armour Japanese roll dice for 3 bombers and 1 infantry in Buryatia, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Buryatia Japanese win, taking Buryatia from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Kiangsu Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 3 bombers moved from Buryatia to Japan 1 fighter and 1 tactical_bomber moved from Kweichow to Shantung 1 fighter and 1 tactical_bomber moved from Chahar to Shantung 1 aaGun, 5 artilleries and 8 infantry moved from Burma to Yunnan 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 infantry, 1 marine, 1 submarine and 4 transports moved from 36 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 2 artilleries moved from 22 Sea Zone to Marianas 4 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 2 transports moved from 6 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Marianas 1 submarine moved from 6 Sea Zone to 5 Sea Zone 3 carriers, 2 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone 5 fighters and 3 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to Japan Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 1 harbour placed in Marianas 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Shantung 1 fighter and 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Jehol: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Manchuria: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 1.33 ANZAC regular : 0.67 Russians regular : -0.50 -
@wizmark scramble?

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@zarhunter yes max scramble…my sub stays to fight
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Nice sub hit, now there is a casualty selection for you to make
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@zarhunter sub please
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TripleA Manual Gamesave Post: UK_Pacific round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 armour, 4 infantry and 4 mech_infantrys moved from Libya to Tobruk Americans take Tobruk from Italians 4 fighters moved from 33 Sea Zone to 23 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Soviet Far East Battle in 23 Sea Zone Americans attack with 4 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win, taking Soviet Far East from Japanese with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 97 Sea Zone Americans attack with 1 bomber and 4 submarines Italians defend with 1 destroyer, 3 fighters and 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 2 submarines owned by the Americans lost in 97 Sea Zone 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone 1 bomber owned by the Americans retreated 1 submarine owned by the Americans retreated to 99 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is -4 Casualties for Americans: 3 submarines Casualties for Italians: 1 destroyer and 1 submarine Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 bomber moved from 97 Sea Zone to Egypt 2 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun moved from Gibraltar to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone 1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 92 Sea Zone to 89 Sea Zone 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 carrier, 2 fighters and 9 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Algeria to Morocco 4 fighters and 2 tactical_bombers moved from 23 Sea Zone to 26 Sea Zone 2 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 2 infantry, 1 marine, 3 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Suiyuyan 6 infantry moved from Hopei to Suiyuyan Place Units - Chinese 1 infantry placed in Hopei 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 mech_infantry moved from Samara to Archangel 1 bomber and 2 fighters moved from Russia to Archangel 7 artilleries, 15 infantry and 6 mech_infantrys moved from India to Burma UK_Pacific take Burma from Japanese 2 infantry moved from West India to 79 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 79 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 armour moved from Tunisia to Tobruk Combat - British Battle in Sumatra Battle in Archangel British attack with 1 bomber, 2 fighters and 1 mech_infantry Italians defend with 1 armour and 1 mech_infantry British roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British lost in Archangel 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Archangel British win, taking Sumatra from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 mech_infantry Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - British 1 bomber and 2 fighters moved from Archangel to Russia 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 armour and 2 mech_infantrys moved from Iraq to Egypt 1 armour, 3 infantry and 4 mech_infantrys moved from Eastern Persia to Persia 2 fighters and 1 tactical_bomber moved from West India to India 2 infantry moved from Iraq to Northwest Persia 2 mech_infantrys moved from Persia to Northwest Persia 1 artillery moved from Iraq to Persia 1 mech_infantry moved from Persia to Northwest Persia 1 fighter moved from Persia to Egypt 1 tactical_bomber moved from Persia to Egypt 4 aaGuns moved from India to Burma Place Units - British 10 infantry placed in United Kingdom 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1,4,6 British collect 31 PUs (2 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 3.00 Italians regular : 0.67 Japanese regular : 0.33 British regular : 0.17 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British defend with 4 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 infantry; Americans defend with 1 bomber Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 2 : 1/8 hits, 2.33 expected hits British roll dice for 4 armour, 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 3/13 hits, 5.33 expected hits 3 infantry owned by the Italians lost in Egypt 1 infantry owned by the ANZAC lost in Egypt Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 3 : 2/5 hits, 1.83 expected hits British roll dice for 4 armour, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 4/12 hits, 5.00 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Egypt 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Egypt Italians roll dice for 1 armour in Egypt, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 4 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 4 : 5/10 hits, 4.33 expected hits 1 armour owned by the Italians lost in Egypt British win with 4 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -21 Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 infantry moved from Rostov to Caucasus 1 bomber moved from Novgorod to Southern Italy 3 infantry moved from Northern Italy to Southern France Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 mech_infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Italians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : -1.67 British regular : -2.67 -
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 4 artilleries and 21 infantry moved from Rostov to Volgograd 11 armour, 1 fighter, 21 mech_infantrys and 2 tactical_bombers moved from Caucasus to Northwest Persia 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from 111 Sea Zone to Scotland 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone Combat - Germans Battle in Scotland Battle in 109 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 109 Sea Zone Germans win, taking Scotland from British, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 104 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for Americans: 1 destroyer Battle in Volgograd Germans attack with 4 artilleries and 21 infantry Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry Germans roll dice for 4 artilleries and 21 infantry in Volgograd, round 2 : 8/25 hits, 5.50 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 4 artilleries and 21 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Northwest Persia Germans attack with 11 armour, 1 fighter, 21 mech_infantrys and 2 tactical_bombers British defend with 2 infantry and 3 mech_infantrys Germans roll dice for 11 armour, 1 fighter, 21 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 9/35 hits, 10.83 expected hits Russians roll dice for 2 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits 2 mech_infantrys owned by the Germans lost in Northwest Persia 3 mech_infantrys owned by the British and 2 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 11 armour, 1 fighter, 19 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 infantry and 3 mech_infantrys Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Northwest Persia to Caucasus 3 aaGuns moved from Rostov to Volgograd 3 mech_infantrys moved from Ukraine to Caucasus 3 infantry moved from Ukraine to Bessarabia 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Eastern Poland 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun moved from Western Germany to 112 Sea Zone 3 artilleries moved from Western Germany to 112 Sea Zone 5 infantry moved from Western Germany to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 aaGuns, 3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone 2 aaGuns, 3 artilleries and 5 infantry moved from 111 Sea Zone to Scotland 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Germany to Western Germany 1 infantry moved from France to Western Germany 1 fighter moved from Novgorod to Western Germany Place Units - Germans 2 artilleries and 5 infantry placed in Western Germany 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany 1 bomber placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.33 Germans regular : -0.00 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 4 artilleries and 21 infantry moved from Rostov to Volgograd 11 armour, 1 fighter, 21 mech_infantrys and 2 tactical_bombers moved from Caucasus to Northwest Persia 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from 111 Sea Zone to Scotland 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone Combat - Germans Battle in Scotland Battle in 109 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 109 Sea Zone Germans win, taking Scotland from British, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 104 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for Americans: 1 destroyer Battle in Volgograd Germans attack with 4 artilleries and 21 infantry Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry Germans roll dice for 4 artilleries and 21 infantry in Volgograd, round 2 : 8/25 hits, 5.50 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 4 artilleries and 21 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Northwest Persia Germans attack with 11 armour, 1 fighter, 21 mech_infantrys and 2 tactical_bombers British defend with 2 infantry and 3 mech_infantrys Germans roll dice for 11 armour, 1 fighter, 21 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 9/35 hits, 10.83 expected hits Russians roll dice for 2 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits 2 mech_infantrys owned by the Germans lost in Northwest Persia 3 mech_infantrys owned by the British and 2 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 11 armour, 1 fighter, 19 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 infantry and 3 mech_infantrys Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Northwest Persia to Caucasus 3 aaGuns moved from Rostov to Volgograd 3 mech_infantrys moved from Ukraine to Caucasus 3 infantry moved from Ukraine to Bessarabia 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Eastern Poland 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun moved from Western Germany to 112 Sea Zone 3 artilleries moved from Western Germany to 112 Sea Zone 5 infantry moved from Western Germany to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 aaGuns, 3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone 2 aaGuns, 3 artilleries and 5 infantry moved from 111 Sea Zone to Scotland 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Germany to Western Germany 1 infantry moved from France to Western Germany 1 fighter moved from Novgorod to Western Germany Place Units - Germans 2 artilleries and 5 infantry placed in Western Germany 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany 1 bomber placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.33 Germans regular : -0.00 -
TripleA Manual Gamesave Post: Russians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 2 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 artillery moved from Vologda to Archangel 1 infantry moved from Vologda to Archangel 2 artilleries and 3 infantry moved from Smolensk to Belarus Russians take Belarus from Italians 2 armour moved from Vologda to Belarus 1 infantry moved from Bryansk to Rostov Russians take Rostov from Italians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans Combat - Russians Battle in Archangel Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Belarus 1 infantry moved from Bryansk to Tambov 10 artilleries and 20 infantry moved from Bryansk to Western Ukraine 6 mech_infantrys moved from Russia to Bryansk 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Olgiy to Dzavhan 2 aaGuns moved from Bryansk to Western Ukraine 1 aaGun, 8 artilleries, 42 infantry and 6 mech_infantrys moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Belarus Place Units - Russians 2 infantry and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 25 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Russians regular : 1.00 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Amur Japanese take Amur from Russians 1 infantry moved from Chahar to Hopei 1 fighter and 1 tactical_bomber moved from Shantung to Hopei 1 fighter moved from Shantung to Hopei 1 submarine moved from 6 Sea Zone to 31 Sea Zone 6 fighters and 5 tactical_bombers moved from 22 Sea Zone to 31 Sea Zone 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 marine moved from Marianas to 22 Sea Zone 2 battleships and 1 marine moved from 22 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 submarine moved from 5 Sea Zone to 3 Sea Zone Combat - Japanese Battle in Midway Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win, taking Midway from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 31 Sea Zone Japanese attack with 6 fighters, 1 submarine, 5 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 fighters, 5 tactical_bombers and 1 transport in 31 Sea Zone, round 2 : 9/11 hits, 6.33 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 6 fighters, 1 submarine, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Hopei Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Wake Island Non Combat Move - Japanese 3 artilleries moved from Marianas to 22 Sea Zone 3 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 25 Sea Zone 1 artillery moved from 25 Sea Zone to Midway 1 infantry moved from 25 Sea Zone to Midway 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 transport moved from 22 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan 1 infantry moved from 6 Sea Zone to Japan 1 artillery and 1 infantry moved from Manchuria to Amur 1 tactical_bomber moved from Shantung to Japan 1 armour, 1 infantry and 8 mech_infantrys moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Shantung to Anhwe 2 fighters and 1 tactical_bomber moved from Hopei to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 destroyer moved from 34 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 7 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 2 transports moved from 22 Sea Zone to 25 Sea Zone 6 fighters and 5 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone Place Units - Japanese 1 destroyer and 4 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Shantung 2 artilleries and 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 25 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : 0.67 -
Casualty selection for Scotland

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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Combat Move - British 20 infantry moved from United Kingdom to Scotland 1 mech_infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 2 fighters moved from United Kingdom to 109 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 bomber and 2 fighters moved from Russia to Eastern Poland Combat - British Battle in 109 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 2 submarines British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in Eastern Poland British attack with 1 bomber and 2 fighters Germans defend with 1 mech_infantry British roll dice for 1 bomber and 2 fighters in Eastern Poland, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Scotland British attack with 1 fighter, 20 infantry and 1 mech_infantry Germans defend with 2 aaGuns, 1 airfield, 4 artilleries and 6 infantry Germans roll AA dice in Scotland : 0/1 hits, 0.17 expected hits British roll dice for 1 fighter, 20 infantry and 1 mech_infantry in Scotland, round 2 : 2/22 hits, 4.00 expected hitsCombat Hit Differential Summary :
Germans AA : -0.17 Germans regular : -0.83 British regular : -1.33 -
@zarhunter aa guns, inf then art
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TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from United Kingdom to 110 Sea Zone 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 110 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 54 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Alexandria from Italians to British EDIT: Turning off Edit Mode 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 31 Sea Zone to 10 Sea Zone 8 submarines moved from 91 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco 1 bomber moved from Egypt to Gibraltar 2 fighters moved from 91 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Egypt 4 infantry and 3 mech_infantrys moved from Tobruk to Alexandria 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 4 fighters, 1 infantry, 1 marine, 5 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 marine moved from 10 Sea Zone to Western United States 1 artillery and 1 infantry moved from 10 Sea Zone to Western United States Place Units - Americans 2 carriers, 1 destroyer and 4 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 20 infantry moved from United Kingdom to Scotland 1 mech_infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 2 fighters moved from United Kingdom to 109 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 bomber and 2 fighters moved from Russia to Eastern Poland Combat - British Battle in 109 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 2 submarines British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in Eastern Poland British attack with 1 bomber and 2 fighters Germans defend with 1 mech_infantry British roll dice for 1 bomber and 2 fighters in Eastern Poland, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Scotland British attack with 1 fighter, 20 infantry and 1 mech_infantry Germans defend with 2 aaGuns, 1 airfield, 4 artilleries and 6 infantry Germans roll AA dice in Scotland : 0/1 hits, 0.17 expected hits British roll dice for 1 fighter, 20 infantry and 1 mech_infantry in Scotland, round 2 : 2/22 hits, 4.00 expected hits Germans roll dice for 2 aaGuns, 4 artilleries and 6 infantry in Scotland, round 2 : 4/10 hits, 3.33 expected hits 4 infantry owned by the British lost in Scotland 2 aaGuns owned by the Germans lost in Scotland 1 fighter owned by the British retreated 1 mech_infantry owned by the British and 16 infantry owned by the British retreated to United Kingdom Germans win with 4 artilleries and 6 infantry remaining. Battle score for attacker is -2 Casualties for British: 4 infantry Casualties for Germans: 2 aaGuns Non Combat Move - British 1 fighter moved from Scotland to United Kingdom 2 fighters moved from 109 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 bomber moved from Eastern Poland to Russia 2 fighters moved from Eastern Poland to Belarus 2 infantry moved from Russia to Bryansk 1 armour moved from Tobruk to Egypt 1 infantry moved from Persia to Iraq 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry moved from Persia to Eastern Persia 1 infantry moved from Algeria to Tunisia 1 destroyer moved from 88 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Malta 4 aaGuns, 7 artilleries, 15 infantry and 6 mech_infantrys moved from Burma to India Place Units - British 9 infantry and 1 mech_infantry placed in United Kingdom 1 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry EDIT: Adding units owned by British to United Kingdom: 1 artillery EDIT: Turning off Edit Mode Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.83 Japanese regular : -0.50 Germans AA : -0.17 Germans regular : -0.50 British regular : -1.33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone Italians take 97 Sea Zone from Americans 2 fighters moved from Southern Italy to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 bomber moved from Southern Italy to Iraq 2 armour and 2 mech_infantrys moved from Caucasus to Iraq Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer, 3 fighters and 1 submarine Americans defend with 2 submarines Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Iraq Italians attack with 2 armour, 1 bomber and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Iraq, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Iraq to Northwest Persia 3 fighters moved from 93 Sea Zone to Southern Italy 3 infantry moved from Southern France to France 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 artillery and 2 infantry moved from Northern Italy to France Place Units - Italians 2 artilleries and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.17 British regular : -0.33 -
TripleA Manual Gamesave Post: French round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 marine; Remaining resources: 7 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 62 Sea Zone to 56 Sea Zone 1 artillery and 3 infantry moved from 56 Sea Zone to Western Australia 2 infantry moved from South Australia to Western Australia 2 aaGuns, 2 artilleries, 3 fighters and 6 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 marine placed in New South Wales 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 2 infantry moved from Tobruk to Alexandria 1 fighter moved from Persia to Egypt 1 infantry moved from Persia to Eastern Persia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 13 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Volgograd to Rostov 1 tactical_bomber moved from Caucasus to Rostov 2 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine 1 mech_infantry moved from Northwest Persia to Syria Germans take Syria from French 1 mech_infantry moved from Northwest Persia to Trans-Jordan Germans take Trans-Jordan from British 1 mech_infantry moved from Caucasus to Novosibirsk Germans take Novosibirsk from Russians 2 mech_infantrys moved from Caucasus to Persia Germans take Persia from British 1 infantry moved from Volgograd to Samara Germans take Samara from Russians Combat - Germans Battle in Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 11 armour and 17 mech_infantrys moved from Northwest Persia to Persia 3 aaGuns, 3 artilleries and 19 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus 1 tactical_bomber moved from Rostov to Caucasus 1 bomber moved from Germany to Western Germany 4 artilleries and 6 infantry moved from Western Germany to Germany 4 artilleries and 6 infantry moved from Scotland to 111 Sea Zone 4 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 2 tactical_bombers and 6 transports moved from 111 Sea Zone to 113 Sea Zone 4 artilleries and 6 infantry moved from 113 Sea Zone to Germany Place Units - Germans 3 infantry placed in Novgorod 4 infantry placed in Western Germany 6 infantry placed in Germany 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Bessarabia: 1 infantry EDIT: Adding units owned by Germans to Romania: 1 infantry EDIT: Removing units owned by Germans from Romania: 1 infantry EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -2.33





