@barnee Thanks. Turns out one team player was using an ancient version of Triplea engine. We’ll just have to manually adjust for the few land battles that use gas. Most players will build DD’s making first strike less relevant.
As Panther says, he needs a saved game to diagnose what happened.
Indeed, the scenarios mentioned have been working flawlessly for years and in countless games.
The savegame helps identifying what happened in the specific game.
Axis and Allies was meant to be played by MEN, not MACHINES!
An AI intelligent enough, could become Artificial. I mean, if it knows when to rock out a good gamble, that could be dangerous! :P
For the record, I don’t “look” ahead in most of my games, other than for the obvious - “Oh they are going to take a shot at the capital” kind of stuff. If the AI just did what it had to do to get it’s NO’s, and focus on the economics, it would be deadly enough.
I know of no plans to make another computer version of A&A. However, there are several organizations that host on-line play of various types, including GameTable Online and AAMC. A Google search should turn most of them up.