Simon33 (Axis+14) vs Axis-Dominion (Allies) PtV

  • '19 '17 '16

    Assumed no intercept.


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 40 PUs; 
            Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Italians
            1 infantry moved from Yaroslavl to Vologda
                  Russians take Vologda from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 fighters moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Smolensk
            1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Kursk to Ukraine
            1 aaGun and 3 infantry moved from Yaroslavl to Smolensk
            1 artillery and 6 infantry moved from Russia to Smolensk
            1 infantry moved from Northern Manchuria to Korea
            1 aaGun and 6 infantry moved from Amur to Korea
            1 submarine moved from 126 Sea Zone to 112 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Urals
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,2
            Russians collect 37 PUs (3 lost to blockades); end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33 said in Simon33 (Axis+14) vs Axis-Dominion (Allies) PtV:

    Assumed no intercept.

    i’m going to make you pay dearly for that bombing.


  • @axis-dominion said in Simon33 (Axis+14) vs Axis-Dominion (Allies) PtV:

    @simon33 said in Simon33 (Axis+14) vs Axis-Dominion (Allies) PtV:

    Assumed no intercept.

    i’m going to make you pay dearly for that bombing.

    Not sure what you mean, guess I will see!

  • '19 '17 '16

    TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 factory_minor, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Southern Manchuria to Northern Manchuria
                  Japanese take Northern Manchuria from Chinese
            1 infantry moved from Honan to Tsinghai
            2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Tsinghai
            2 artilleries and 1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Shan State to Yunnan
            2 marines moved from French Indo China to Yunnan
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Paulau
            3 fighters and 2 tactical_bombers moved from 43 Sea Zone to Paulau
            1 fighter and 1 tactical_bomber moved from French Indo China to Paulau
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from Southern Manchuria to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 2 submarines moved from 43 Sea Zone to 36 Sea Zone
    

    Savegame

  • '19 '17 '16

    Scramble to Palau?

    And OOL for Yunnan?

  • '19 '17 '16

    @simon33 said in Simon33 (Axis+14) vs Axis-Dominion (Allies) PtV:

    Scramble to Palau?

    And OOL for Yunnan?

    Oh you might also scramble to SZ36.


  • no scrambles and let’s see first round in yunnan

  • '19 '17 '16

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 factory_minor, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Southern Manchuria to Northern Manchuria
                  Japanese take Northern Manchuria from Chinese
            1 infantry moved from Honan to Tsinghai
            2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Tsinghai
            2 artilleries and 1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Shan State to Yunnan
            2 marines moved from French Indo China to Yunnan
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Paulau
            3 fighters and 2 tactical_bombers moved from 43 Sea Zone to Paulau
            1 fighter and 1 tactical_bomber moved from French Indo China to Paulau
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from Southern Manchuria to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 2 submarines moved from 43 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in 36 Sea Zone
                Japanese attack with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 36 Sea Zone, round 2 : 3/9 hits, 4.83 expected hits
                    ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 36 Sea Zone
                Japanese win with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Paulau
                Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Paulau, round 2 : 3/8 hits, 4.17 expected hits
                    ANZAC roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Paulau
                Japanese win, taking Paulau from ANZAC with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win, taking 45 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Tsinghai
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 4/5 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                    2 infantry owned by the Chinese lost in Tsinghai
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 2 infantry and 2 marines
                British defend with 1 aaGun; Chinese defend with 3 infantry
                    Japanese roll dice for 2 artilleries, 2 infantry and 2 marines in Yunnan, round 2 : 2/6 hits, 1.67 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.17
    Japanese regular : -2.17
    ANZAC regular : 0.33
    

    Savegame

  • '19 '17 '16

    caeef772-cc5a-4040-afe7-8abf9771841b-image.png


  • take out 2 inf

  • '19 '17 '16

    I think you might have played me before and known I wanted that AA Gun!


  • yeah i mean pretty sure given you asked the Q, plus the marines going in, you weren’t committing.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 factory_minor, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Southern Manchuria to Northern Manchuria
                  Japanese take Northern Manchuria from Chinese
            1 infantry moved from Honan to Tsinghai
            2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Tsinghai
            2 artilleries and 1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Shan State to Yunnan
            2 marines moved from French Indo China to Yunnan
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Paulau
            3 fighters and 2 tactical_bombers moved from 43 Sea Zone to Paulau
            1 fighter and 1 tactical_bomber moved from French Indo China to Paulau
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from Southern Manchuria to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 2 submarines moved from 43 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in 36 Sea Zone
                Japanese attack with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 36 Sea Zone, round 2 : 3/9 hits, 4.83 expected hits
                    ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 36 Sea Zone
                Japanese win with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Paulau
                Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Paulau, round 2 : 3/8 hits, 4.17 expected hits
                    ANZAC roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Paulau
                Japanese win, taking Paulau from ANZAC with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win, taking 45 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Tsinghai
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 4/5 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                    2 infantry owned by the Chinese lost in Tsinghai
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 2 infantry and 2 marines
                British defend with 1 aaGun; Chinese defend with 3 infantry
                    Japanese roll dice for 2 artilleries, 2 infantry and 2 marines in Yunnan, round 2 : 2/6 hits, 1.67 expected hits
                    Chinese roll dice for 1 aaGun and 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 marines owned by the Japanese retreated to French Indo China
                Chinese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Tsinghai to Hopei
            1 infantry moved from Hopei to Honan
            1 infantry moved from Kiangsi to Hopei
            1 artillery moved from Anhwe to Hopei
            1 cruiser moved from 37 Sea Zone to 38 Sea Zone
            1 destroyer moved from 43 Sea Zone to 38 Sea Zone
            1 battleship, 1 destroyer and 1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Kiangsu to Anhwe
            1 mech_infantry moved from Hopei to Kiangsu
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            4 fighters and 3 tactical_bombers moved from Paulau to 36 Sea Zone
            1 carrier and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Kiangsu
            2 artilleries and 4 infantry moved from Japan to Kyushu
            1 artillery and 3 infantry moved from Southern Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Kiangsu
            1 armour and 1 mech_infantry moved from Hopei to Kiangsu
            2 bombers moved from Tsinghai to Hopei
            1 fighter moved from 36 Sea Zone to Davao
            2 fighters moved from 36 Sea Zone to Davao
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            Japanese undo move 2.
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery, 2 fighters and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.17
    Japanese regular : -2.17
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 4 bombers, 1 carrier, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 marine moved from Normandy Bordeaux to 113 Sea Zone
            1 cruiser and 1 marine moved from 113 Sea Zone to 115 Sea Zone
            1 marine moved from 115 Sea Zone to Norway
            2 fighters moved from 113 Sea Zone to 115 Sea Zone
            1 bomber moved from United Kingdom to 115 Sea Zone
            2 carriers moved from 113 Sea Zone to 115 Sea Zone
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
    

    Savegame


  • scrambles ?


  • and i’ll continue tomorrow

  • '19 '17 '16

    Neither 46 nor 115.

  • '19 '17 '16

    I think I erred there, I’d normally have troops on Finland ready to counter a Norway landing.

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