Unit Starting in a Hostile Sea Zone 110


  • My son and I are long time players of many versions of A&A but we have hit a snag playing global 2nd edition. Germany has a fleet of surface warships in110. The UK built a destroyer there on its turn. There are Allied destroyers in 104 and an Allied fleet at Gibraltar in 91. Can the Germany move its fleet through 104 to attack the Allied fleet in 91 or does it have to respect the rule of stopping at the first hostile sea zone it encounters which would be 104?

  • PantherP Panther moved this topic from Website/Forum Discussion

  • @HGC Welcome to the forum.

    As your question is neither about the website nor the forum I have moved your topic to the Axis & Allies Global 1940 forum category.


  • @HGC said in Unit Starting in a Hostile Sea Zone 110:

    Germany has a fleet of surface warships in110. The UK built a destroyer there on its turn. There are Allied destroyers in 104 and an Allied fleet at Gibraltar in 91. Can the Germany move its fleet through 104 to attack the Allied fleet in 91 or does it have to respect the rule of stopping at the first hostile sea zone it encounters which would be 104?

    Of course the Allied destroyers in 104 block Germany’s movement. So no, Germany can’t move through 104 to 91, but must stop in 104 and conduct combat there.

    Out of curiosity: What irritated you?


  • I am the Allies, of course, and my son is insisting the Germans can move through because the rules dont’ say specifically that moving out of a hostile sea zone during the combat phase has to be into a friendly or empty sea zone. He argues that the section of page 13 of Europe suspends normal combat movement rules. I think he is a bit flustered because I caught him by putting the destroyer in 110.


  • @HGC

    I see, however you are correct. The “Sea Units Starting in Enemy-Occupied Sea Zones” - rules add to the regular Combat Move rules - they don’t suspend them.

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