Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to Szechwan
1 infantry moved from Hunan to Szechwan
1 armour moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Szechwan
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Szechwan
1 artillery and 2 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 artilleries and 6 infantry moved from Kiangsi to Hopei
1 infantry moved from Kwangsi to Kweichow
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Fukien to Kiangsi
1 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Shansi to Hopei
1 infantry moved from Jehol to Shansi
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery moved from Kwangsi to French Indo China
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 armour, 2 bombers, 7 fighters, 1 infantry and 6 tactical_bombers
Chinese defend with 1 fighter and 8 infantry
Japanese roll dice for 1 armour, 2 bombers, 7 fighters, 1 infantry and 6 tactical_bombers in Szechwan, round 2 : 8/17 hits, 9.17 expected hits
Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 2 : 4/9 hits, 3.33 expected hits
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Szechwan
8 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 2 bombers, 5 fighters and 5 tactical_bombers in Szechwan, round 3 : 7/13 hits, 7.33 expected hits
Chinese roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese lost in Szechwan
1 fighter owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 2 fighters, 1 infantry and 2 tactical_bombers
Casualties for Chinese: 1 fighter and 8 infantry
Non Combat Move - Japanese
2 bombers, 5 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
1 infantry moved from Fukien to Kiangsi
1 transport moved from 21 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from Kyushu to 20 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Fukien
1 infantry moved from Iwo Jima to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
1 artillery moved from Kyushu to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
1 marine moved from Kwangsi to 37 Sea Zone
1 carrier moved from 34 Sea Zone to 45 Sea Zone
1 battleship and 1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 37 Sea Zone to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 cruiser and 1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Manchuria to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 7 Sea Zone to 37 Sea Zone
1 aaGun and 3 infantry moved from Kyushu to 20 Sea Zone
1 aaGun and 3 infantry moved from 20 Sea Zone to Jehol
1 aaGun moved from Kyushu to 7 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to French Indo China
1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Fukien
1 aaGun and 3 infantry moved from Korea to Southern Manchuria
Place Units - Japanese
7 infantry placed in Japan
1 carrier and 1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser, 1 destroyer and 1 harbour; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 fighter moved from Wake Island to 32 Sea Zone
3 fighters moved from Hawaiian Islands to Wake Island
1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 2 transports moved from 28 Sea Zone to 32 Sea Zone
2 carriers moved from 11 Sea Zone to 32 Sea Zone
1 artillery, 2 fighters, 3 infantry, 2 marines and 1 tactical_bomber moved from 32 Sea Zone to Wake Island
3 fighters moved from Wake Island to 32 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
1 artillery and 2 infantry moved from Eastern United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
2 aaGuns, 1 infantry and 1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 battleship, 1 cruiser and 1 destroyer placed in 11 Sea Zone
1 harbour placed in Wake Island
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Tsinghai to Szechwan
5 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 armour owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Inner Mongolia
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Inner Mongolia, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 4 infantry in Inner Mongolia, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 battleship, 1 destroyer and 1 transport moved from 93 Sea Zone to 112 Sea Zone
1 bomber and 4 fighters moved from United Kingdom to 112 Sea Zone
1 artillery and 2 infantry moved from Egypt to Anglo-Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Sumatra to 42 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone
Combat - British
Battle in 112 Sea Zone
British attack with 1 battleship, 1 bomber, 1 destroyer, 4 fighters and 1 transport
Germans defend with 1 submarine
British roll dice for 1 battleship, 1 bomber, 1 destroyer, 4 fighters and 1 transport in 112 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
British win, taking 112 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Anglo-Egyptian Sudan
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 1/5 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt
2 infantry moved from 40 Sea Zone to Eastern India
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
1 infantry moved from Shan State to Burma
EDIT: 1 infantry moved from Malaya to Shan State
EDIT: 1 destroyer moved from 74 Sea Zone to 83 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
Place Units - British
1 carrier and 1 destroyer placed in 112 Sea Zone
1 artillery and 1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
British collect 27 PUs (2 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
7 infantry placed in Eastern India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Eastern India: 7 infantry
EDIT: Adding units owned by British to Burma: 7 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 40 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Italians regular : -0.33
Japanese regular : 0.83
Germans regular : -0.17
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 1 destroyer and 1 submarine moved from 99 Sea Zone to 98 Sea Zone
2 cruisers moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Malta
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 armour moved from Yugoslavia to Bessarabia
Italians take Bessarabia from Russians
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Malta
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Libya
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
1 infantry moved from Northern Italy to 99 Sea Zone
1 armour and 1 infantry moved from Greece to Bulgaria
1 artillery moved from Yugoslavia to Bulgaria
1 aaGun moved from Northern Italy to 99 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Tobruk
1 artillery moved from Ethiopia to Italian Somaliland
1 infantry moved from British Somaliland to Italian Somaliland
1 infantry moved from Kenya to Italian Somaliland
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry and 1 marine placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to New South Wales
2 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 marine placed in New South Wales
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Politics - French
Trigger Axis Conquer All France Southern France 3 Infantry Place 2: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France French Central Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French Central Africa
Trigger Axis Conquer All France Morocco 3 Infantry Place 2: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Infantry Place 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Central Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Infantry Remove
Trigger Axis Conquer All France French Central Africa 3 Infantry Remove: has removed 1 infantry owned by French in French Central Africa
Trigger Axis Conquer All France Morocco 3 Infantry Place 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from French Central Africa: 1 infantry
EDIT: Adding units owned by French to Nigeria: 1 infantry
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
EDIT: Removing units owned by French from Southern France: 1 artillery
EDIT: Removing units owned by Neutral_Axis from Southern France: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
2 cruisers moved from 93 Sea Zone to 112 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 fighters and 1 tactical_bomber moved from Eastern India to Baluchistan
EDIT: 1 infantry moved from Shan State to Burma
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 marine and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to New South Wales
2 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 marine placed in New South Wales
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Politics - French
Trigger Axis Conquer All France Southern France 3 Infantry Place 2: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France French Central Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French Central Africa
Trigger Axis Conquer All France Morocco 3 Infantry Place 2: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Infantry Place 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Central Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Infantry Remove
Trigger Axis Conquer All France French Central Africa 3 Infantry Remove: has removed 1 infantry owned by French in French Central Africa
Trigger Axis Conquer All France Morocco 3 Infantry Place 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from French Central Africa: 1 infantry
EDIT: Adding units owned by French to Nigeria: 1 infantry
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
EDIT: Removing units owned by French from Southern France: 1 artillery
EDIT: Removing units owned by Neutral_Axis from Southern France: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
2 cruisers moved from 93 Sea Zone to 112 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 fighters and 1 tactical_bomber moved from Eastern India to Baluchistan
EDIT: 1 infantry moved from Shan State to Burma
Turn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_minor, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 armour moved from Leningrad to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Leningrad
3 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Southern Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Leningrad to Novgorod
5 infantry moved from Leningrad to Novgorod
Combat - Germans
Non Combat Move - Germans
Trigger Germany Occupies Morocco Army Disband: has removed 2 infantry owned by Neutral_Axis in Morocco
1 submarine moved from 122 Sea Zone to 128 Sea Zone
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 submarine moved from 121 Sea Zone to 125 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 fighter and 1 tactical_bomber moved from France to Malta
1 fighter and 1 tactical_bomber moved from Southern Italy to Malta
2 bombers moved from France to Poland
1 bomber moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Poland
1 fighter moved from Finland to Leningrad
1 aaGun, 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to France
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 artillery and 1 infantry moved from Germany to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
3 infantry moved from Karelia to Finland
9 infantry moved from Baltic States to Northern Belarus
1 aaGun moved from Leningrad to Novgorod
1 armour and 1 mech_infantry moved from Leningrad to Eastern Poland
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
4 artilleries and 3 infantry moved from Germany to Poland
2 artilleries moved from Western Germany to Germany
1 cruiser and 1 destroyer moved from 118 Sea Zone to 117 Sea Zone
1 cruiser and 1 destroyer moved from 117 Sea Zone to 116 Sea Zone
1 tactical_bomber moved from Finland to Western Germany
1 fighter and 1 tactical_bomber moved from France to Western Germany
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Western Germany to Germany
1 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Germany
5 infantry moved from Romania to Bessarabia
1 aaGun and 1 infantry moved from Eastern Poland to Bessarabia
2 artilleries moved from Eastern Poland to Bessarabia
3 artilleries and 8 infantry moved from Eastern Poland to Northern Belarus
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
1 tactical_bomber moved from Poland to Leningrad
1 fighter moved from Poland to Western Germany
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 factory_minor placed in Leningrad
2 artilleries, 6 infantry and 2 mech_infantrys placed in Germany
2 infantry placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 40 PUs;
Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yaroslavl to Smolensk
2 fighters and 1 tactical_bomber moved from Ukraine to Smolensk
1 fighter moved from Russia to Smolensk
Combat - Russians
Russians creates battle in territory 128 Sea Zone
Battle in Smolensk
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 submarine moved from 128 Sea Zone to 126 Sea Zone
2 infantry moved from Nenetsia to Gorky
2 aaGuns, 1 artillery and 6 infantry moved from Yaroslavl to Russia
3 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Rostov to Stalingrad
1 artillery and 14 infantry moved from Russia to Samara
5 infantry moved from Stalingrad to Rostov
Place Units - Russians
1 fighter and 9 infantry placed in Russia
1 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 40 PUs;
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yaroslavl to Smolensk
2 fighters and 1 tactical_bomber moved from Ukraine to Smolensk
1 fighter moved from Russia to Smolensk
Combat - Russians
Russians creates battle in territory 128 Sea Zone
Battle in Smolensk
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 128 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians submerged
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 128 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 126 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Rostov to Stalingrad
1 artillery and 9 infantry moved from Kursk to Tula
3 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns, 1 artillery and 6 infantry moved from Yaroslavl to Russia
2 infantry moved from Nenetsia to Gorky
Place Units - Russians
10 infantry placed in Russia
1 artillery and 2 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shansi to Honan
1 mech_infantry moved from Hopei to Kwangtung
3 artilleries and 7 infantry moved from Hopei to Szechwan
1 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Fukien to Kwangtung
1 infantry moved from Fukien to Kwangtung
1 infantry moved from Fukien to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Malaya
1 infantry moved from 38 Sea Zone to Sumatra
1 transport moved from 21 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Borneo
2 infantry moved from 36 Sea Zone to Davao
2 infantry moved from Southern Manchuria to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
2 bombers moved from Kwangsi to Eastern India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Manilla
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 carrier moved from 44 Sea Zone to 43 Sea Zone
1 carrier moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 battleship moved from 44 Sea Zone to 38 Sea Zone
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits
1 bomber owned by the Japanese killed by AA in Eastern India
Bombing raid in Eastern India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Eastern India causes 8 damage total.
Battle in Java
Battle in Sumatra
Battle in Celebes
Battle in Malaya
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Java from Dutch, taking Sumatra from UK_Pacific, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/12 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Szechwan
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Manilla
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Davao
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Davao, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Davao
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Davao to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Manilla to 36 Sea Zone
1 carrier moved from 7 Sea Zone to 36 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 44 Sea Zone to 38 Sea Zone
1 cruiser moved from 44 Sea Zone to 38 Sea Zone
1 bomber moved from Eastern India to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 aaGun moved from Kyushu to Japan
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Shansi to Anhwe
1 infantry moved from Jehol to Shansi
1 aaGun and 2 infantry moved from Jehol to Anhwe
1 aaGun and 1 infantry moved from Southern Manchuria to Jehol
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 0.33
Japanese regular : -0.83
UK_Pacific AA : 0.67
UK_Pacific regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 4 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 104 Sea Zone to 124 Sea Zone
Americans take 109 Sea Zone from Germans
2 fighters moved from Eastern United States to 124 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 cruiser moved from 104 Sea Zone to 52 Sea Zone
2 fighters and 1 tactical_bomber moved from Wake Island to 32 Sea Zone
1 artillery, 3 infantry and 2 marines moved from Wake Island to 32 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
5 fighters, 2 infantry, 2 marines and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
1 battleship, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 bomber moved from Hawaiian Islands to Marshall Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 5 fighters, 2 infantry, 2 marines and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 4 fighters, 2 infantry, 2 marines and 1 tactical_bomber in Caroline Islands, round 2 : 2/9 hits, 3.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 4 fighters, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 124 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Marshall Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Marshall Islands, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 bomber moved from Marshall Islands to Gilbert Islands
4 fighters and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
1 artillery moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from 124 Sea Zone to Western United States
1 infantry and 1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
8 infantry moved from Inner Mongolia to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Chahar, round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
2 infantry moved from Southern Persia to Iraq
2 fighters and 1 tactical_bomber moved from Baluchistan to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 40 Sea Zone to 78 Sea Zone
EDIT: 1 destroyer and 1 submarine moved from 40 Sea Zone to 78 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 128 Sea Zone
1 bomber moved from United Kingdom to 128 Sea Zone
1 battleship, 1 carrier, 2 fighters and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from United Kingdom to 113 Sea Zone
2 fighters and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
Combat - British
Battle in Iraq
British attack with 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 6/9 hits, 4.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Normandy Bordeaux
British attack with 4 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 128 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 128 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 128 Sea Zone
1 submarine owned by the Germans lost in 128 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 125 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 125 Sea Zone
1 submarine owned by the Germans lost in 125 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Syria from Neutral_Axis to British
EDIT: Turning off Edit Mode
1 bomber moved from 128 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 carrier, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 100 Sea Zone
3 fighters and 1 tactical_bomber moved from Iraq to 100 Sea Zone
1 tactical_bomber moved from Iraq to Egypt
EDIT: 1 transport moved from 83 Sea Zone to 100 Sea Zone
EDIT: 1 infantry moved from Egypt to Syria
3 aaGuns, 1 artillery and 16 infantry moved from Burma to Eastern India
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 100 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 fighters placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 2 fighters
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.83
Japanese regular : -1.33
Japanese AA : 0.50
Germans regular : 1.17
Neutral_Axis regular : 0.00
British regular : 4.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 4 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 104 Sea Zone to 124 Sea Zone
Americans take 109 Sea Zone from Germans
2 fighters moved from Eastern United States to 124 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 cruiser moved from 104 Sea Zone to 52 Sea Zone
2 fighters and 1 tactical_bomber moved from Wake Island to 32 Sea Zone
1 artillery, 3 infantry and 2 marines moved from Wake Island to 32 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
5 fighters, 2 infantry, 2 marines and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
1 battleship, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 bomber moved from Hawaiian Islands to Marshall Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 5 fighters, 2 infantry, 2 marines and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 4 fighters, 2 infantry, 2 marines and 1 tactical_bomber in Caroline Islands, round 2 : 2/9 hits, 3.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 4 fighters, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 124 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Marshall Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Marshall Islands, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 bomber moved from Marshall Islands to Gilbert Islands
4 fighters and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
1 artillery moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from 124 Sea Zone to Western United States
1 infantry and 1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
8 infantry moved from Inner Mongolia to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Chahar, round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
2 infantry moved from Southern Persia to Iraq
2 fighters and 1 tactical_bomber moved from Baluchistan to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 40 Sea Zone to 78 Sea Zone
EDIT: 1 destroyer and 1 submarine moved from 40 Sea Zone to 78 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 128 Sea Zone
1 bomber moved from United Kingdom to 128 Sea Zone
1 battleship, 1 carrier, 2 fighters and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from United Kingdom to 113 Sea Zone
2 fighters and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
Combat - British
Battle in Iraq
British attack with 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 6/9 hits, 4.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Normandy Bordeaux
British attack with 4 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 128 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 128 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 128 Sea Zone
1 submarine owned by the Germans lost in 128 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 125 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 125 Sea Zone
1 submarine owned by the Germans lost in 125 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Syria from Neutral_Axis to British
EDIT: Turning off Edit Mode
1 bomber moved from 128 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 carrier, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 100 Sea Zone
3 fighters and 1 tactical_bomber moved from Iraq to 100 Sea Zone
1 tactical_bomber moved from Iraq to Egypt
EDIT: 1 transport moved from 83 Sea Zone to 100 Sea Zone
EDIT: 1 infantry moved from Egypt to Syria
3 aaGuns, 1 artillery and 16 infantry moved from Burma to Eastern India
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 100 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 fighters placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 2 fighters
Turning on Edit Mode
EDIT: Removing units owned by British from Southern Persia: 1 infantry
EDIT: Changing ownership of Northeast Persia from Neutral_Allies to British
EDIT: Adding units owned by British to Northeast Persia: 1 infantry
EDIT: Changing PUs for British from 40 to 41
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.83
Japanese regular : -1.33
Japanese AA : 0.50
Germans regular : 1.17
Neutral_Axis regular : 0.00
British regular : 4.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 2 infantry moved from Italian Somaliland to Kenya
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Kenya
Italians attack with 1 artillery and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 2 infantry in Kenya, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Kenya
1 infantry owned by the British lost in Kenya
Italians roll dice for 1 artillery in Kenya, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 aaGun, 1 artillery and 2 infantry moved from Tobruk to 98 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
1 artillery moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 aaGun, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Bulgaria to Greece
1 armour moved from Bulgaria to Eastern Poland
1 armour moved from Bessarabia to Southern Belarus
2 fighters moved from Southern Italy to Greece
1 bomber moved from Egypt to Greece
1 marine moved from Southern Italy to 99 Sea Zone
1 marine moved from 99 Sea Zone to Greece
Place Units - Italians
1 airfield placed in Greece
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British AA : -0.17
British regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
2 aaGuns, 1 artillery and 6 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
2 cruisers moved from 112 Sea Zone to 113 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
1 armour moved from Yaroslavl to Smolensk
5 infantry and 1 mech_infantry moved from Novgorod to Smolensk
3 artilleries and 17 infantry moved from Northern Belarus to Smolensk
2 artilleries and 6 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
3 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk
1 armour moved from Leningrad to Smolensk
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/7 hits, 3.17 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 5 armour, 3 artilleries, 22 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 3 artilleries, 22 infantry and 4 mech_infantrys in Smolensk, round 2 : 11/34 hits, 9.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 5 armour, 3 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 aaGun moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Malta to Poland
1 fighter moved from Malta to Poland
1 aaGun moved from Bessarabia to Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Eastern Poland to Ukraine
1 artillery and 1 infantry moved from Leningrad to Novgorod
1 fighter and 1 tactical_bomber moved from Leningrad to Western Germany
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Malta to Greece
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Malta to Poland
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 infantry moved from Germany to 117 Sea Zone
1 artillery moved from Germany to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
1 infantry moved from Archangel to Karelia
2 infantry moved from Archangel to Leningrad
1 aaGun moved from Novgorod to Smolensk
4 artilleries and 3 infantry moved from Poland to Eastern Poland
1 aaGun moved from Germany to Western Germany
1 aaGun, 3 artilleries and 5 infantry moved from Germany to Poland
1 infantry moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to France
Place Units - Germans
1 fighter and 2 infantry placed in France
1 fighter and 1 infantry placed in Western Germany
1 artillery and 2 infantry placed in Leningrad
2 artilleries and 6 infantry placed in Germany
Germans undo move 1.
1 fighter and 1 infantry placed in France
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 1.83
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Rostov to Stalingrad
1 artillery and 9 infantry moved from Tula to Russia
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Gorky to Russia
3 infantry moved from Sakha to Amur
2 aaGuns and 12 infantry moved from Siberia to Amur
15 infantry moved from Russia to Samara
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 artillery and 2 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Rostov to Stalingrad
1 artillery and 9 infantry moved from Tula to Russia
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Gorky to Russia
3 infantry moved from Sakha to Amur
2 aaGuns and 12 infantry moved from Siberia to Amur
15 infantry moved from Russia to Samara
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 artillery and 2 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Stalingrad: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Russia: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 bomber moved from French Indo China to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 battleship and 1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Caroline Islands
1 bomber moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
2 infantry moved from Manilla to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 artilleries and 6 infantry moved from 35 Sea Zone to Caroline Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Tsinghai to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
1 infantry moved from Honan to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 submarine moved from 43 Sea Zone to 40 Sea Zone
1 submarine moved from 38 Sea Zone to 76 Sea Zone
Combat - Japanese
Battle in Caroline Islands
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 10 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour, 2 infantry and 2 marines; ANZAC defend with 3 fighters
Japanese roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 10 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 6/17 hits, 5.50 expected hits
Americans roll dice for 3 fighters, 2 infantry and 2 marines in Caroline Islands, round 2 : 4/7 hits, 3.33 expected hits
4 infantry owned by the Japanese lost in Caroline Islands
3 fighters owned by the ANZAC, 2 infantry owned by the Americans and 2 marines owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 4 infantry
Casualties for Americans: 2 infantry and 2 marines
Casualties for ANZAC: 3 fighters
Non Combat Move - Japanese
1 marine moved from Java to 43 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 43 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Paulau
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry moved from Malaya to 38 Sea Zone
2 infantry and 2 transports moved from 38 Sea Zone to 37 Sea Zone
1 aaGun and 1 artillery moved from French Indo China to 37 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to Paulau
1 battleship, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsi to Anhwe
1 aaGun, 1 artillery and 3 infantry moved from Anhwe to Jehol
1 infantry moved from Hopei to Honan
3 artilleries and 3 infantry moved from Szechwan to Tsinghai
1 mech_infantry moved from Kwangtung to Anhwe
2 infantry moved from Korea to Southern Manchuria
1 aaGun and 4 infantry moved from Japan to Kyushu
1 fighter and 1 tactical_bomber moved from Caroline Islands to Paulau
1 fighter moved from Caroline Islands to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Caroline Islands to Paulau
1 fighter moved from 35 Sea Zone to Paulau
1 tactical_bomber moved from 35 Sea Zone to Paulau
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Szechwan to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
Place Units - Japanese
2 fighters and 5 infantry placed in Japan
1 submarine placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
1 airfield placed in Paulau
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 1.33