Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to India: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 7 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 battleship and 2 cruisers moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber and 2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 fighter, 4 submarines and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win with 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Sumatra
1 infantry owned by the Japanese lost in Sumatra
British roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 110 Sea Zone
British attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters
Germans defend with 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
British roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/8 hits, 4.17 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 1/6 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 110 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits
Germans roll dice for 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 3 : 0/6 hits, 2.50 expected hits
3 destroyers owned by the Germans and 1 carrier owned by the Germans lost in 110 Sea Zone
British roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 110 Sea Zone, round 4 : 2/8 hits, 4.17 expected hits
Germans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
2 transports owned by the Germans lost in 110 Sea Zone
British win with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 75
Casualties for Germans: 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Non Combat Move - British
1 bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 carrier and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 mech_infantry moved from Kazakhstan to Timguska
1 mech_infantry moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Novosibirsk
1 tactical_bomber moved from India to Samara
1 fighter moved from India to Novosibirsk
1 infantry moved from Yunnan to Kwangsi
2 aaGuns, 1 artillery and 7 infantry moved from Yunnan to Kweichow
1 fighter and 2 tactical_bombers moved from India to Kweichow
2 mech_infantrys moved from Burma to Kweichow
1 mech_infantry moved from French Indo China to Hunan
1 armour moved from Siam to Kwangsi
1 artillery moved from Burma to Yunnan
1 transport moved from 92 Sea Zone to 91 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 carrier and 1 destroyer placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
British collect 36 PUs (2 lost to blockades); end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : -0.33
Germans regular : -5.17
British regular : -5.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,2,4,1,1,4
Italians collect 7 PUs (4 lost to blockades); end with 9 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
4 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
1 carrier and 1 fighter moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery, 2 fighters and 5 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 3 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 5 infantry in Philippines, round 2 : 2/8 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries and 3 infantry in Philippines, round 2 : 0/5 hits, 1.67 expected hits
2 infantry owned by the Japanese lost in Philippines
ANZAC roll dice for 1 artillery, 2 fighters and 5 infantry in Philippines, round 3 : 1/8 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the ANZAC lost in Philippines
1 infantry owned by the Japanese lost in Philippines
ANZAC roll dice for 1 artillery, 2 fighters and 4 infantry in Philippines, round 4 : 3/7 hits, 2.17 expected hits
Japanese roll dice for 2 artilleries in Philippines, round 4 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Philippines to 35 Sea Zone
1 carrier and 1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
2 infantry moved from Persia to Eastern Persia
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 21 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -2.33
ANZAC regular : -0.83
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7
Combat Move - French
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Iraq to Persia
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 2 infantry and 1 tactical_bomber moved from Yenisey to Yakut S.S.R.
2 infantry moved from Western Ukraine to Eastern Poland
5 infantry moved from Bessarabia to Eastern Poland
7 artilleries moved from Bessarabia to Eastern Poland
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
2 infantry moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
4 armour moved from Bessarabia to Romania
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
7 infantry moved from Bryansk to Belarus
4 artilleries moved from Bryansk to Belarus
1 fighter moved from Russia to Eastern Poland
3 armour moved from Bessarabia to Eastern Poland
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yakut S.S.R., round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Yakut S.S.R., round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
1 artillery owned by the Japanese lost in Yakut S.S.R.
1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
Japanese win with 1 armour remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Romania
Russians attack with 4 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 4 armour, 1 artillery and 2 infantry in Romania, round 2 : 5/7 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 4 artilleries and 7 infantry
Germans defend with 3 infantry
Russians roll dice for 4 artilleries and 7 infantry in Belarus, round 2 : 3/11 hits, 3.17 expected hits
Germans roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Anhwe
Russians attack with 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Eastern Poland
Russians attack with 3 armour, 7 artilleries, 1 fighter and 7 infantry
Germans defend with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Russians roll dice for 3 armour, 7 artilleries, 1 fighter and 7 infantry in Eastern Poland, round 2 : 12/18 hits, 6.67 expected hits
Germans roll dice for 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/10 hits, 4.00 expected hits
3 infantry owned by the Russians lost in Eastern Poland
3 artilleries owned by the Germans, 1 fighter owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 3 armour, 7 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 42
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from Italians to Russians
EDIT: Turning off Edit Mode
1 mech_infantry moved from Bessarabia to Romania
1 artillery and 3 infantry moved from Ukraine to Bessarabia
2 aaGuns moved from Bryansk to Smolensk
2 aaGuns moved from Bryansk to Belarus
1 fighter moved from Vologda to Bessarabia
1 fighter moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Yenisey
1 artillery and 1 infantry moved from Evenkiyskiy to Yenisey
4 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Egypt to Tobruk
2 mech_infantrys moved from Russia to Western Ukraine
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -3.67
Russians regular : 5.83
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Amur
2 infantry moved from Manchuria to Korea
1 armour, 3 artilleries and 4 infantry moved from Shantung to Jehol
2 fighters moved from Midway to Japan
2 tactical_bombers moved from Midway to Japan
Non Combat Move - Japanese
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,6,1,1,2,5,3,3,5,3,5,1,4,3,2,6,3,6,4,2,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,4,6,1,3,1,5
Japanese collect 21 PUs (11 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 5 infantry and 6 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters, 3 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
3 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
4 submarines moved from 19 Sea Zone to 6 Sea Zone
7 fighters and 3 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 2 mech_infantrys moved from Western United States to 10 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 9 fighters, 12 submarines and 4 tactical_bombers
Japanese defend with 1 carrier, 1 destroyer and 2 fighters
Americans roll dice for 12 submarines in 6 Sea Zone, round 2 : 6/12 hits, 4.00 expected hits
Americans roll dice for 9 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 9/13 hits, 7.17 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
4 submarines owned by the Americans lost in 6 Sea Zone
2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 9 fighters, 8 submarines and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 4 submarines
Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters
Battle in Midway
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Midway, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 transports moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from Western United States to Eastern United States
1 infantry moved from British Columbia to Western United States
1 artillery moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Eastern United States
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
4 fighters moved from 6 Sea Zone to 25 Sea Zone
5 fighters and 4 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
5 carriers moved from 20 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from Borneo to 43 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Celebes to Philippines
Place Units - Americans
4 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
1 artillery and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 3.50
Japanese regular : 1.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 6 infantry moved from Chahar to Jehol
1 fighter moved from Kweichow to Jehol
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Battle in Jehol
Chinese attack with 1 artillery, 1 fighter and 6 infantry
Japanese defend with 1 armour, 3 artilleries and 4 infantry
Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Jehol, round 2 : 4/8 hits, 2.00 expected hits
Japanese roll dice for 1 armour, 3 artilleries and 4 infantry in Jehol, round 2 : 0/8 hits, 2.83 expected hits
4 infantry owned by the Japanese lost in Jehol
Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Jehol, round 3 : 2/8 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 3 artilleries in Jehol, round 3 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Chinese lost in Jehol
2 artilleries owned by the Japanese lost in Jehol
Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Jehol, round 4 : 2/7 hits, 1.83 expected hits
Japanese roll dice for 1 armour and 1 artillery in Jehol, round 4 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 27
Casualties for Japanese: 1 armour, 3 artilleries and 4 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Anhwe
2 artilleries and 6 infantry moved from Kweichow to Anhwe
5 infantry moved from Kwangsi to Hunan
Place Units - Chinese
2 artilleries and 3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17
Japanese regular : -4.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8
Purchase Units - Germans
Germans buy 20 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Greater Southern Germany to Yugoslavia
4 infantry moved from Greater Southern Germany to Slovakia Hungary
2 mech_infantrys moved from Germany to Slovakia Hungary
1 mech_infantry moved from Nenetsia to Novgorod
2 artilleries moved from Western Germany to Greater Southern Germany
2 infantry moved from Western Germany to Greater Southern Germany
1 bomber moved from Normandy Bordeaux to Western Germany
3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
Combat - Germans
Non Combat Move - Germans
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in Novgorod
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,5,1,6,4,6
Germans collect 45 PUs (1 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8
Purchase Units - British
British buy 1 submarine and 6 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
2 cruisers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
2 carriers and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Timguska to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 mech_infantry moved from Samara to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Novosibirsk to Archangel
1 mech_infantry moved from Hunan to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Kweichow to Shantung
Chinese take Shantung from Japanese
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
Combat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 112 Sea Zone
British attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
Germans defend with 1 destroyer and 1 submarine
British roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone
British win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Norway
British attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Norway, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
1 bomber moved from Norway to United Kingdom
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 92 Sea Zone
1 fighter moved from 109 Sea Zone to Gibraltar
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Kwangsi to Anhwe
2 mech_infantrys moved from Kweichow to Jehol
7 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Yunnan to Hunan
1 fighter moved from Novosibirsk to Ukraine
1 tactical_bomber moved from Samara to Ukraine
1 fighter and 2 tactical_bombers moved from Kweichow to Jehol
1 artillery and 3 infantry moved from India to Burma
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
Place Units - British
1 submarine placed in 98 Sea Zone
3 transports placed in 80 Sea Zone
3 transports placed in 106 Sea Zone
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans regular : -1.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Greece to Bulgaria
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,6,5,1,2,3
Italians collect 2 PUs (9 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Eastern Poland to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
2 infantry moved from Eastern Poland to Poland
1 fighter moved from Bessarabia to Poland
2 infantry moved from Romania to Yugoslavia
1 fighter moved from Bessarabia to Yugoslavia
1 mech_infantry moved from Romania to Bulgaria
2 armour moved from Romania to Bulgaria
4 artilleries moved from Belarus to Novgorod
4 infantry moved from Belarus to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 armour, 7 artilleries and 2 infantry moved from Eastern Poland to Slovakia Hungary
2 mech_infantrys moved from Western Ukraine to Slovakia Hungary
2 armour and 1 artillery moved from Romania to Slovakia Hungary
1 submarine moved from 106 Sea Zone to 91 Sea Zone
Combat - Russians
Battle in Novgorod
Russians attack with 2 armour, 4 artilleries and 4 infantry
Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Russians roll dice for 2 armour, 4 artilleries and 4 infantry in Novgorod, round 2 : 4/10 hits, 3.67 expected hits
Germans roll dice for 2 armour, 3 infantry and 1 mech_infantry in Novgorod, round 2 : 4/6 hits, 2.33 expected hits
4 infantry owned by the Russians lost in Novgorod
3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 armour and 4 artilleries in Novgorod, round 3 : 3/6 hits, 2.33 expected hits
Germans roll dice for 2 armour in Novgorod, round 3 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Russians lost in Novgorod
2 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 armour and 3 artilleries remaining. Battle score for attacker is 9
Casualties for Russians: 1 artillery and 4 infantry
Casualties for Germans: 2 armour, 3 infantry and 1 mech_infantry
Battle in Yugoslavia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bulgaria
Russians attack with 2 armour and 1 mech_infantry
Italians defend with 1 armour
Russians roll dice for 2 armour and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Bulgaria, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians lost in Bulgaria
1 armour owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Germans with 2 armour remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Slovakia Hungary
Russians attack with 3 armour, 8 artilleries, 2 infantry and 2 mech_infantrys
Germans defend with 7 infantry and 2 mech_infantrys
Russians roll dice for 3 armour, 8 artilleries, 2 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 : 5/15 hits, 5.50 expected hits
Germans roll dice for 7 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 : 2/9 hits, 3.00 expected hits
2 infantry owned by the Russians lost in Slovakia Hungary
5 infantry owned by the Germans lost in Slovakia Hungary
2 mech_infantrys owned by the Russians, 3 armour owned by the Russians and 8 artilleries owned by the Russians retreated to Romania
Germans win with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Germans: 5 infantry
Non Combat Move - Russians
2 aaGuns and 3 infantry moved from Belarus to Baltic States
1 artillery and 2 infantry moved from Smolensk to Belarus
2 aaGuns moved from Smolensk to Belarus
5 infantry moved from Russia to Bryansk
2 infantry moved from Vologda to Russia
1 fighter moved from Yugoslavia to Romania
1 fighter moved from Poland to Romania
1 artillery and 3 infantry moved from Bessarabia to Romania
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Yenisey to Russia
1 artillery and 1 infantry moved from Yenisey to Yakut S.S.R.
Place Units - Russians
1 factory_minor placed in Western Ukraine
3 artilleries placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : 0.50
Russians regular : 1.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,1,6,1,2,3,3,2,3,2,6,3,2,5
Japanese collect 6 PUs (11 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 2 fighters, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 mech_infantrys moved from Midway to 25 Sea Zone
3 infantry moved from Midway to 25 Sea Zone
1 artillery, 4 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 25 Sea Zone to 6 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
1 fighter moved from 19 Sea Zone to Korea
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
2 bombers moved from Philippines to Korea
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 7 fighters, 8 submarines, 3 tactical_bombers and 4 transports
Japanese defend with 1 destroyer
Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 7 fighters, 8 submarines, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Iwo Jima, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Korea
Americans attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 factory_minor and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Korea, round 2 : 4/12 hits, 4.83 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 armour, 1 artillery, 2 bombers, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
2 bombers moved from Korea to Manchuria
2 carriers moved from 25 Sea Zone to 17 Sea Zone
2 carriers moved from 19 Sea Zone to 17 Sea Zone
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
3 destroyers moved from 25 Sea Zone to 26 Sea Zone
4 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
3 carriers moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries and 4 infantry placed in Western United States
2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -1.83
Japanese regular : -1.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 8 infantry moved from Jehol to Manchuria
2 artilleries and 6 infantry moved from Anhwe to Jehol
1 fighter moved from Anhwe to Manchuria
Place Units - Chinese
4 artilleries and 2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9
Purchase Units - Germans
Germans buy 5 armour and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 artillery and 1 infantry moved from Greater Southern Germany to Yugoslavia
2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to Yugoslavia
10 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
2 mech_infantrys moved from Slovakia Hungary to Greater Southern Germany
Combat - Germans
Battle in Yugoslavia
Germans attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 5/9 hits, 4.83 expected hits
Russians roll dice for 2 infantry in Yugoslavia, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Yugoslavia
2 infantry owned by the Russians lost in Yugoslavia
Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Germans attack with 10 infantry
Russians defend with 2 infantry
Germans roll dice for 10 infantry in Poland, round 2 : 3/10 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Poland
2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
7 infantry moved from Western Germany to Greater Southern Germany
2 bombers, 3 fighters and 2 tactical_bombers moved from Yugoslavia to Western Germany
Place Units - Germans
1 armour and 9 infantry placed in Germany
4 armour placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 34 PUs (3 lost to blockades); end with 34 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : 1.50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 9 PUs;
Combat Move - British
2 mech_infantrys moved from Jehol to Amur
1 fighter and 1 tactical_bomber moved from Jehol to Amur
1 mech_infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
Combat - British
Battle in Amur
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Amur
British win, taking Amur from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Amur to Jehol
1 tactical_bomber moved from Jehol to Novosibirsk
2 mech_infantrys moved from Archangel to Belarus
1 mech_infantry moved from Caucasus to Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Romania
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
3 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 39 Sea Zone
3 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from Burma to India
1 fighter moved from 19 Sea Zone to Shan State
1 armour moved from Anhwe to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Shantung to Kweichow
Place Units - British
1 submarine placed in 98 Sea Zone
1 submarine placed in 110 Sea Zone
3 artilleries, 1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
2 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 33 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 38 PUs
Some Units in India change ownership: 2 fighters
Combat Hit Differential Summary :
Japanese regular : -0.50
British regular : 0.50