@barnee
Thank you - looks like that did the trick!
mike v entek (axis) G40
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 submarines moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone 4 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone Americans take 20 Sea Zone from Japanese 2 fighters moved from 45 Sea Zone to 19 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from 26 Sea Zone to Midway 2 infantry moved from Western United States to 10 Sea Zone 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone 2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from Malaya to Borneo Combat - Americans Battle in Borneo Americans attack with 2 artilleries, 1 bomber and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Borneo, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 25 Sea Zone Americans attack with 1 carrier, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 1 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Midway Americans attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 airfield, 1 artillery, 2 fighters and 2 tactical_bombers Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Midway, round 2 : 0/6 hits, 2.00 expected hits Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Midway, round 2 : 3/5 hits, 2.67 expected hits 3 infantry owned by the Americans lost in Midway Americans roll dice for 1 artillery and 2 fighters in Midway, round 3 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Midway, round 3 : 3/5 hits, 2.67 expected hits 2 fighters owned by the Americans and 1 artillery owned by the Americans lost in Midway Japanese win with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -33 Casualties for Americans: 1 artillery, 2 fighters and 3 infantry Battle in 19 Sea Zone Americans attack with 7 fighters, 6 submarines and 3 tactical_bombers Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports Americans roll dice for 6 submarines in 19 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 7 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 19 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits 2 submarines owned by the Americans lost in 19 Sea Zone 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 19 Sea Zone 3 transports owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 7 fighters, 4 submarines and 3 tactical_bombers remaining. Battle score for attacker is 70 Casualties for Americans: 2 submarines Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports Non Combat Move - Americans 1 carrier moved from 33 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 3 carriers moved from 35 Sea Zone to 20 Sea Zone 2 carriers moved from 45 Sea Zone to 20 Sea Zone 7 fighters and 3 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone 1 bomber moved from Dutch New Guinea to Celebes 1 bomber moved from Borneo to Celebes 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Alaska to British Columbia Place Units - Americans 1 carrier and 3 transports placed in 10 Sea Zone 1 artillery, 2 fighters and 3 infantry placed in Western United States 1 artillery placed in Central United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -2.17 Japanese regular : 0.50
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 10 infantry moved from Yunnan to Kwangsi 1 fighter moved from Kweichow to Kwangsi 2 infantry moved from Chahar to Anhwe 2 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 10 infantry Japanese defend with 2 artilleries, 2 fighters and 3 infantry Chinese roll dice for 1 fighter and 10 infantry in Kwangsi, round 2 : 3/11 hits, 2.17 expected hits Japanese roll dice for 2 artilleries, 2 fighters and 3 infantry in Kwangsi, round 2 : 1/7 hits, 3.00 expected hits 1 infantry owned by the Chinese lost in Kwangsi 3 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 1 fighter and 9 infantry in Kwangsi, round 3 : 3/10 hits, 2.00 expected hits Japanese roll dice for 2 artilleries and 2 fighters in Kwangsi, round 3 : 1/4 hits, 2.00 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in Kwangsi Chinese roll dice for 1 fighter and 8 infantry in Kwangsi, round 4 : 1/9 hits, 1.83 expected hits Japanese roll dice for 1 fighter in Kwangsi, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 fighter owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 28 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 artilleries, 2 fighters and 3 infantry Battle in Anhwe Chinese attack with 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 3 infantry owned by the Chinese retreated to Chahar Japanese win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Kweichow Place Units - Chinese 1 artillery and 3 infantry placed in Chahar 2 artilleries and 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : -3.00
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 3 infantry moved from Novgorod to Belarus 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Eastern Poland to Romania 1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland 4 infantry moved from Germany to Slovakia Hungary 5 infantry moved from Western Germany to Greater Southern Germany 5 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 2 fighters moved from 112 Sea Zone to United Kingdom 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 1 carrier, 3 destroyers, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from Norway to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Italy to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom Combat - Germans
Combat Hit Differential Summary :
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@mike64 Scramble?
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no scramble 109 or 110
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 3 infantry moved from Novgorod to Belarus 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Eastern Poland to Romania 1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland 4 infantry moved from Germany to Slovakia Hungary 5 infantry moved from Western Germany to Greater Southern Germany 5 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 2 fighters moved from 112 Sea Zone to United Kingdom 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 1 carrier, 3 destroyers, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from Norway to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Italy to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom Combat - Germans Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 2 transports 2 transports owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in United Kingdom Germans attack with 2 artilleries, 1 bomber, 8 fighters, 2 infantry and 2 tactical_bombers British defend with 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 2 tactical_bombers in United Kingdom, round 2 : 5/14 hits, 6.83 expected hits British roll dice for 1 aaGun, 2 armour, 1 artillery, 2 fighters, 12 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/18 hits, 7.00 expected hits 2 artilleries owned by the Germans, 4 fighters owned by the Germans and 2 infantry owned by the Germans lost in United Kingdom 1 aaGun owned by the British and 4 infantry owned by the British lost in United Kingdom 3 fighters owned by the Germans, 1 bomber owned by the Germans and 2 tactical_bombers owned by the Germans retreated British win with 2 armour, 1 artillery, 2 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is -47 Casualties for Germans: 2 artilleries, 5 fighters and 2 infantry Casualties for British: 1 aaGun and 4 infantry Non Combat Move - Germans 3 fighters moved from United Kingdom to Normandy Bordeaux 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 2 artilleries placed in Western Germany 2 armour placed in Novgorod 2 mech_infantrys placed in Germany 1 bomber and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,5,5,3,5,6 Germans collect 51 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British AA : 0.50 Germans regular : -1.83 British regular : 1.00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - British Turning on Edit Mode EDIT: Adding units owned by British to India: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 1 artillery and 1 infantry EDIT: Turning off Edit Mode British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 7 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone 1 battleship and 2 cruisers moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber and 2 fighters moved from Gibraltar to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 1 fighter, 4 submarines and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone British win with 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Sumatra British attack with 1 artillery and 1 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Sumatra 1 infantry owned by the Japanese lost in Sumatra British roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in 110 Sea Zone British attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters Germans defend with 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports British roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/8 hits, 4.17 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 1/6 hits, 2.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 110 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits Germans roll dice for 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 3 : 0/6 hits, 2.50 expected hits 3 destroyers owned by the Germans and 1 carrier owned by the Germans lost in 110 Sea Zone British roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 110 Sea Zone, round 4 : 2/8 hits, 4.17 expected hits Germans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone 2 transports owned by the Germans lost in 110 Sea Zone British win with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 75 Casualties for Germans: 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports Non Combat Move - British 1 bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 carrier and 2 submarines moved from 106 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 mech_infantry moved from Kazakhstan to Timguska 1 mech_infantry moved from Caucasus to Samara 1 mech_infantry moved from Caucasus to Novosibirsk 1 tactical_bomber moved from India to Samara 1 fighter moved from India to Novosibirsk 1 infantry moved from Yunnan to Kwangsi 2 aaGuns, 1 artillery and 7 infantry moved from Yunnan to Kweichow 1 fighter and 2 tactical_bombers moved from India to Kweichow 2 mech_infantrys moved from Burma to Kweichow 1 mech_infantry moved from French Indo China to Hunan 1 armour moved from Siam to Kwangsi 1 artillery moved from Burma to Yunnan 1 transport moved from 92 Sea Zone to 91 Sea Zone Place Units - British 1 fighter placed in United Kingdom 1 carrier and 1 destroyer placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2 British collect 36 PUs (2 lost to blockades); end with 43 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : -0.33 Germans regular : -5.17 British regular : -5.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,2,4,1,1,4 Italians collect 7 PUs (4 lost to blockades); end with 9 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 4 infantry moved from Queensland to 54 Sea Zone 4 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 5 infantry moved from 35 Sea Zone to Philippines 1 carrier and 1 fighter moved from 35 Sea Zone to 20 Sea Zone 2 fighters moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines ANZAC attack with 1 artillery, 2 fighters and 5 infantry Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 3 infantry ANZAC roll dice for 1 artillery, 2 fighters and 5 infantry in Philippines, round 2 : 2/8 hits, 2.33 expected hits Japanese roll dice for 2 artilleries and 3 infantry in Philippines, round 2 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Japanese lost in Philippines ANZAC roll dice for 1 artillery, 2 fighters and 5 infantry in Philippines, round 3 : 1/8 hits, 2.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the ANZAC lost in Philippines 1 infantry owned by the Japanese lost in Philippines ANZAC roll dice for 1 artillery, 2 fighters and 4 infantry in Philippines, round 4 : 3/7 hits, 2.17 expected hits Japanese roll dice for 2 artilleries in Philippines, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Philippines ANZAC win, taking Philippines from Japanese with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 2 artilleries and 3 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Philippines to 35 Sea Zone 1 carrier and 1 cruiser moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from New South Wales to Queensland 2 infantry moved from Persia to Eastern Persia Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 21 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -2.33 ANZAC regular : -0.83
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7 Combat Move - French 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from Iraq to Persia 1 destroyer moved from 39 Sea Zone to 76 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter, 2 infantry and 1 tactical_bomber moved from Yenisey to Yakut S.S.R. 2 infantry moved from Western Ukraine to Eastern Poland 5 infantry moved from Bessarabia to Eastern Poland 7 artilleries moved from Bessarabia to Eastern Poland 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 2 infantry moved from Bessarabia to Romania 1 artillery moved from Bessarabia to Romania 4 armour moved from Bessarabia to Romania 2 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 7 infantry moved from Bryansk to Belarus 4 artilleries moved from Bryansk to Belarus 1 fighter moved from Russia to Eastern Poland 3 armour moved from Bessarabia to Eastern Poland 1 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Anhwe Combat - Russians Battle in Yakut S.S.R. Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yakut S.S.R., round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 artillery in Yakut S.S.R., round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. 1 artillery owned by the Japanese lost in Yakut S.S.R. 1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated Japanese win with 1 armour remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Romania Russians attack with 4 armour, 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 4 armour, 1 artillery and 2 infantry in Romania, round 2 : 5/7 hits, 2.83 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 4 artilleries and 7 infantry Germans defend with 3 infantry Russians roll dice for 4 artilleries and 7 infantry in Belarus, round 2 : 3/11 hits, 3.17 expected hits Germans roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Anhwe Russians attack with 2 infantry Japanese defend with 1 artillery Russians roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Eastern Poland Russians attack with 3 armour, 7 artilleries, 1 fighter and 7 infantry Germans defend with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Russians roll dice for 3 armour, 7 artilleries, 1 fighter and 7 infantry in Eastern Poland, round 2 : 12/18 hits, 6.67 expected hits Germans roll dice for 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/10 hits, 4.00 expected hits 3 infantry owned by the Russians lost in Eastern Poland 3 artilleries owned by the Germans, 1 fighter owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 3 armour, 7 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 42 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Tobruk from Italians to Russians EDIT: Turning off Edit Mode 1 mech_infantry moved from Bessarabia to Romania 1 artillery and 3 infantry moved from Ukraine to Bessarabia 2 aaGuns moved from Bryansk to Smolensk 2 aaGuns moved from Bryansk to Belarus 1 fighter moved from Vologda to Bessarabia 1 fighter moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Yenisey 1 artillery and 1 infantry moved from Evenkiyskiy to Yenisey 4 infantry moved from Kweichow to Hopei 1 mech_infantry moved from Egypt to Tobruk 2 mech_infantrys moved from Russia to Western Ukraine Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -3.67 Russians regular : 5.83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 armour moved from Yakut S.S.R. to Amur 2 infantry moved from Manchuria to Korea 1 armour, 3 artilleries and 4 infantry moved from Shantung to Jehol 2 fighters moved from Midway to Japan 2 tactical_bombers moved from Midway to Japan Non Combat Move - Japanese Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,6,1,1,2,5,3,3,5,3,5,1,4,3,2,6,3,6,4,2,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,4,6,1,3,1,5 Japanese collect 21 PUs (11 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 4 artilleries, 5 infantry and 6 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters, 3 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 3 submarines moved from 33 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 4 submarines moved from 19 Sea Zone to 6 Sea Zone 7 fighters and 3 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 2 mech_infantrys moved from Western United States to 10 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway Combat - Americans Battle in 6 Sea Zone Americans attack with 9 fighters, 12 submarines and 4 tactical_bombers Japanese defend with 1 carrier, 1 destroyer and 2 fighters Americans roll dice for 12 submarines in 6 Sea Zone, round 2 : 6/12 hits, 4.00 expected hits Americans roll dice for 9 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 9/13 hits, 7.17 expected hits Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits 4 submarines owned by the Americans lost in 6 Sea Zone 2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 9 fighters, 8 submarines and 4 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Americans: 4 submarines Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters Battle in Midway Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys Japanese defend with 1 airfield and 1 artillery Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Midway, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 2 transports moved from 25 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 89 Sea Zone 2 fighters moved from Western United States to Eastern United States 1 infantry moved from British Columbia to Western United States 1 artillery moved from Central United States to Western United States 1 mech_infantry moved from Western United States to Eastern United States 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 4 fighters moved from 6 Sea Zone to 25 Sea Zone 5 fighters and 4 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 5 carriers moved from 20 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from Borneo to 43 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Celebes to Philippines Place Units - Americans 4 transports placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Western United States 1 artillery and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 3.50 Japanese regular : 1.67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 6 infantry moved from Chahar to Jehol 1 fighter moved from Kweichow to Jehol 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Battle in Jehol Chinese attack with 1 artillery, 1 fighter and 6 infantry Japanese defend with 1 armour, 3 artilleries and 4 infantry Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Jehol, round 2 : 4/8 hits, 2.00 expected hits Japanese roll dice for 1 armour, 3 artilleries and 4 infantry in Jehol, round 2 : 0/8 hits, 2.83 expected hits 4 infantry owned by the Japanese lost in Jehol Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Jehol, round 3 : 2/8 hits, 2.00 expected hits Japanese roll dice for 1 armour and 3 artilleries in Jehol, round 3 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Chinese lost in Jehol 2 artilleries owned by the Japanese lost in Jehol Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Jehol, round 4 : 2/7 hits, 1.83 expected hits Japanese roll dice for 1 armour and 1 artillery in Jehol, round 4 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 27 Casualties for Japanese: 1 armour, 3 artilleries and 4 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Anhwe 2 artilleries and 6 infantry moved from Kweichow to Anhwe 5 infantry moved from Kwangsi to Hunan Place Units - Chinese 2 artilleries and 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17 Japanese regular : -4.17