@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
sub fight or submerge
@mike64 Yes, scramble and stay and fight
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Research Technology - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 14 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
Non Combat Move - Germans
1 armour, 1 artillery and 5 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 4 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
1 armour moved from Germany to Eastern Poland
1 artillery moved from Germany to Western Germany
1 mech_infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
1 destroyer and 1 transport placed in 112 Sea Zone
3 infantry placed in Novgorod
1 artillery and 7 infantry placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,6,3,6
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,2,4,1,3,5
Italians collect 4 PUs (7 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Iraq to Egypt
7 armour, 8 artilleries, 1 fighter, 10 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Bessarabia
Russians attack with 7 armour, 8 artilleries, 1 fighter, 10 infantry and 1 mech_infantry
Germans defend with 7 armour, 1 artillery and 5 infantry
Russians roll dice for 7 armour, 8 artilleries, 1 fighter, 10 infantry and 1 mech_infantry in Bessarabia, round 2 : 10/27 hits, 9.83 expected hits
Germans roll dice for 7 armour, 1 artillery and 5 infantry in Bessarabia, round 2 : 2/13 hits, 5.50 expected hits
2 infantry owned by the Russians lost in Bessarabia
1 artillery owned by the Germans, 5 infantry owned by the Germans and 4 armour owned by the Germans lost in Bessarabia
Russians roll dice for 7 armour, 8 artilleries, 1 fighter, 8 infantry and 1 mech_infantry in Bessarabia, round 3 : 8/25 hits, 9.50 expected hits
Germans roll dice for 3 armour in Bessarabia, round 3 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Russians lost in Bessarabia
3 armour owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 7 armour, 8 artilleries, 1 fighter, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 52
Casualties for Russians: 3 infantry
Casualties for Germans: 7 armour, 1 artillery and 5 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bessarabia to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Russia to Yenisey
1 artillery and 1 infantry moved from Urals to Evenkiyskiy
1 artillery and 5 infantry moved from Russia to Bryansk
1 artillery moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Ukraine
4 infantry moved from Szechwan to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Chahar to Hopei
Place Units - Russians
1 artillery, 4 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -4.33
Russians regular : -1.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
3 artilleries moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour and 4 infantry moved from 19 Sea Zone to Shantung
3 artilleries moved from 19 Sea Zone to Shantung
2 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in Shantung
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win, taking Shantung from Chinese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Midway
Place Units - Japanese
1 factory_minor placed in Korea
2 artilleries, 2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4,6,6,1,4,1,2,5,3,1,1,1,1,2,2,3
Japanese collect 42 PUs (2 lost to blockades); end with 44 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 2.00
@mike64 you’re up
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 submarines moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
4 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
2 fighters moved from 45 Sea Zone to 19 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to Midway
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Malaya to Borneo
Combat - Americans
Battle in Borneo
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Borneo, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 25 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 1
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 2 fighters and 2 tactical_bombers
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Midway, round 2 : 0/6 hits, 2.00 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Midway, round 2 : 3/5 hits, 2.67 expected hits
3 infantry owned by the Americans lost in Midway
Americans roll dice for 1 artillery and 2 fighters in Midway, round 3 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Midway, round 3 : 3/5 hits, 2.67 expected hits
2 fighters owned by the Americans and 1 artillery owned by the Americans lost in Midway
Japanese win with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -33
Casualties for Americans: 1 artillery, 2 fighters and 3 infantry
Battle in 19 Sea Zone
Americans attack with 7 fighters, 6 submarines and 3 tactical_bombers
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Americans roll dice for 6 submarines in 19 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 7 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 19 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
2 submarines owned by the Americans lost in 19 Sea Zone
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 19 Sea Zone
3 transports owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 7 fighters, 4 submarines and 3 tactical_bombers remaining. Battle score for attacker is 70
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Non Combat Move - Americans
1 carrier moved from 33 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
3 carriers moved from 35 Sea Zone to 20 Sea Zone
2 carriers moved from 45 Sea Zone to 20 Sea Zone
7 fighters and 3 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
1 bomber moved from Dutch New Guinea to Celebes
1 bomber moved from Borneo to Celebes
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Alaska to British Columbia
Place Units - Americans
1 carrier and 3 transports placed in 10 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Western United States
1 artillery placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -2.17
Japanese regular : 0.50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
10 infantry moved from Yunnan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
2 infantry moved from Chahar to Anhwe
2 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 2 artilleries, 2 fighters and 3 infantry
Chinese roll dice for 1 fighter and 10 infantry in Kwangsi, round 2 : 3/11 hits, 2.17 expected hits
Japanese roll dice for 2 artilleries, 2 fighters and 3 infantry in Kwangsi, round 2 : 1/7 hits, 3.00 expected hits
1 infantry owned by the Chinese lost in Kwangsi
3 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 fighter and 9 infantry in Kwangsi, round 3 : 3/10 hits, 2.00 expected hits
Japanese roll dice for 2 artilleries and 2 fighters in Kwangsi, round 3 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Chinese lost in Kwangsi
1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 fighter and 8 infantry in Kwangsi, round 4 : 1/9 hits, 1.83 expected hits
Japanese roll dice for 1 fighter in Kwangsi, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
1 fighter owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 28
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 artilleries, 2 fighters and 3 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 3 infantry in Anhwe, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
3 infantry owned by the Chinese retreated to Chahar
Japanese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Kweichow
Place Units - Chinese
1 artillery and 3 infantry placed in Chahar
2 artilleries and 3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Japanese regular : -3.00
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 7
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
3 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
4 infantry moved from Germany to Slovakia Hungary
5 infantry moved from Western Germany to Greater Southern Germany
5 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 1 carrier, 3 destroyers, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Norway to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Italy to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
Combat - Germans
Combat Hit Differential Summary :
@mike64 Scramble?
no scramble 109 or 110
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
3 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
4 infantry moved from Germany to Slovakia Hungary
5 infantry moved from Western Germany to Greater Southern Germany
5 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 1 carrier, 3 destroyers, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Norway to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Italy to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 2 transports
2 transports owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in United Kingdom
Germans attack with 2 artilleries, 1 bomber, 8 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 2 artilleries, 1 bomber, 7 fighters, 2 infantry and 2 tactical_bombers in United Kingdom, round 2 : 5/14 hits, 6.83 expected hits
British roll dice for 1 aaGun, 2 armour, 1 artillery, 2 fighters, 12 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/18 hits, 7.00 expected hits
2 artilleries owned by the Germans, 4 fighters owned by the Germans and 2 infantry owned by the Germans lost in United Kingdom
1 aaGun owned by the British and 4 infantry owned by the British lost in United Kingdom
3 fighters owned by the Germans, 1 bomber owned by the Germans and 2 tactical_bombers owned by the Germans retreated
British win with 2 armour, 1 artillery, 2 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is -47
Casualties for Germans: 2 artilleries, 5 fighters and 2 infantry
Casualties for British: 1 aaGun and 4 infantry
Non Combat Move - Germans
3 fighters moved from United Kingdom to Normandy Bordeaux
2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
2 artilleries placed in Western Germany
2 armour placed in Novgorod
2 mech_infantrys placed in Germany
1 bomber and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,5,5,3,5,6
Germans collect 51 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British AA : 0.50
Germans regular : -1.83
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to India: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 7 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 battleship and 2 cruisers moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber and 2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 fighter, 4 submarines and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win with 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Sumatra
1 infantry owned by the Japanese lost in Sumatra
British roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 110 Sea Zone
British attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters
Germans defend with 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
British roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/8 hits, 4.17 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 1/6 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 110 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits
Germans roll dice for 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 3 : 0/6 hits, 2.50 expected hits
3 destroyers owned by the Germans and 1 carrier owned by the Germans lost in 110 Sea Zone
British roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 110 Sea Zone, round 4 : 2/8 hits, 4.17 expected hits
Germans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
2 transports owned by the Germans lost in 110 Sea Zone
British win with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 75
Casualties for Germans: 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Non Combat Move - British
1 bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 carrier and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 mech_infantry moved from Kazakhstan to Timguska
1 mech_infantry moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Novosibirsk
1 tactical_bomber moved from India to Samara
1 fighter moved from India to Novosibirsk
1 infantry moved from Yunnan to Kwangsi
2 aaGuns, 1 artillery and 7 infantry moved from Yunnan to Kweichow
1 fighter and 2 tactical_bombers moved from India to Kweichow
2 mech_infantrys moved from Burma to Kweichow
1 mech_infantry moved from French Indo China to Hunan
1 armour moved from Siam to Kwangsi
1 artillery moved from Burma to Yunnan
1 transport moved from 92 Sea Zone to 91 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 carrier and 1 destroyer placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
British collect 36 PUs (2 lost to blockades); end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : -0.33
Germans regular : -5.17
British regular : -5.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,2,4,1,1,4
Italians collect 7 PUs (4 lost to blockades); end with 9 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
4 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
1 carrier and 1 fighter moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery, 2 fighters and 5 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 3 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 5 infantry in Philippines, round 2 : 2/8 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries and 3 infantry in Philippines, round 2 : 0/5 hits, 1.67 expected hits
2 infantry owned by the Japanese lost in Philippines
ANZAC roll dice for 1 artillery, 2 fighters and 5 infantry in Philippines, round 3 : 1/8 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the ANZAC lost in Philippines
1 infantry owned by the Japanese lost in Philippines
ANZAC roll dice for 1 artillery, 2 fighters and 4 infantry in Philippines, round 4 : 3/7 hits, 2.17 expected hits
Japanese roll dice for 2 artilleries in Philippines, round 4 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Philippines to 35 Sea Zone
1 carrier and 1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
2 infantry moved from Persia to Eastern Persia
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 21 Optional[PUs]
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -2.33
ANZAC regular : -0.83
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7
Combat Move - French
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Iraq to Persia
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 2 infantry and 1 tactical_bomber moved from Yenisey to Yakut S.S.R.
2 infantry moved from Western Ukraine to Eastern Poland
5 infantry moved from Bessarabia to Eastern Poland
7 artilleries moved from Bessarabia to Eastern Poland
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
2 infantry moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
4 armour moved from Bessarabia to Romania
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
7 infantry moved from Bryansk to Belarus
4 artilleries moved from Bryansk to Belarus
1 fighter moved from Russia to Eastern Poland
3 armour moved from Bessarabia to Eastern Poland
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yakut S.S.R., round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Yakut S.S.R., round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
1 artillery owned by the Japanese lost in Yakut S.S.R.
1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
Japanese win with 1 armour remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Romania
Russians attack with 4 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 4 armour, 1 artillery and 2 infantry in Romania, round 2 : 5/7 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 4 artilleries and 7 infantry
Germans defend with 3 infantry
Russians roll dice for 4 artilleries and 7 infantry in Belarus, round 2 : 3/11 hits, 3.17 expected hits
Germans roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Anhwe
Russians attack with 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Eastern Poland
Russians attack with 3 armour, 7 artilleries, 1 fighter and 7 infantry
Germans defend with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Russians roll dice for 3 armour, 7 artilleries, 1 fighter and 7 infantry in Eastern Poland, round 2 : 12/18 hits, 6.67 expected hits
Germans roll dice for 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/10 hits, 4.00 expected hits
3 infantry owned by the Russians lost in Eastern Poland
3 artilleries owned by the Germans, 1 fighter owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 3 armour, 7 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 42
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from Italians to Russians
EDIT: Turning off Edit Mode
1 mech_infantry moved from Bessarabia to Romania
1 artillery and 3 infantry moved from Ukraine to Bessarabia
2 aaGuns moved from Bryansk to Smolensk
2 aaGuns moved from Bryansk to Belarus
1 fighter moved from Vologda to Bessarabia
1 fighter moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Yenisey
1 artillery and 1 infantry moved from Evenkiyskiy to Yenisey
4 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Egypt to Tobruk
2 mech_infantrys moved from Russia to Western Ukraine
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -3.67
Russians regular : 5.83