good luck
mike v entek (axis) G40
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scramble sz 35 ?
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sub fight or submerge
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@mike64 Yes, scramble and stay and fight
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Research Technology - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 14 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans Non Combat Move - Germans 1 armour, 1 artillery and 5 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 2 artilleries and 4 infantry moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from Germany to Western Germany 1 armour moved from Germany to Eastern Poland 1 artillery moved from Germany to Western Germany 1 mech_infantry moved from Novgorod to Archangel 1 artillery moved from Belarus to Eastern Poland 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 1 destroyer and 1 transport placed in 112 Sea Zone 3 infantry placed in Novgorod 1 artillery and 7 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,6,3,6 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 6 Purchase Units - British British buy 1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Hit Differential Summary :