• TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Southern France to Southern Italy
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber
                British defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    @mike64 OOL please


  • CV-cruiser-CV-fighter-battleship

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Southern France to Southern Italy
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber
                British defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine
                1 submarine owned by the British submerged
                    Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians lost in 98 Sea Zone
                    1 carrier owned by the British lost in 98 Sea Zone
                1 bomber owned by the Italians retreated
                British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -5
                Casualties for Italians: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 carrier
                1 fighter owned by the British forced to land in Egypt
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 3
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    @mike64 Soviets are up


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Research Technology - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

    Game History

    Round: 4
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after unsuccessful research.
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Amur
            1 artillery and 2 infantry moved from Manchuria to Amur
            1 infantry moved from Ulaanbaatar to Buryatia
                  Japanese take Buryatia from Russians
            1 battleship, 1 carrier, 2 fighters and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 artillery, 1 fighter and 1 infantry moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in Amur
                Japanese attack with 1 armour, 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Amur, round 2 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Amur, round 3 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Burma to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Japan
    
        Place Units - Japanese
            1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.83
    Japanese rolls : 0.00
    UK_Pacific regular : 0.33
    Russians regular : 0.33
    

    Savegame


  • medical issue. hope to be back playing soon

  • '20 '19 '18 '17 '16

    @mike64 hope it’s nothing serious, I’ll be here when you’re back

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