@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Germans removing all Technology Tokens after unsuccessful research.
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Romania to Bessarabia
1 armour and 10 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 infantry moved from Tunisia to Algeria
1 armour moved from Libya to Algeria
1 armour moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
3 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 artillery and 12 infantry moved from Germany to Poland
1 armour moved from Western Germany to Slovakia Hungary
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Western Germany
1 infantry moved from Holland Belgium to Normandy Bordeaux
Place Units - Germans
1 transport placed in 113 Sea Zone
1 fighter placed in Western Germany
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour, 1 artillery and 6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00
Russians regular : 0.33
Germans regular : 1.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern France to Southern Italy
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine
Combat Hit Differential Summary :
@mike64 OOL please
CV-cruiser-CV-fighter-battleship
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern France to Southern Italy
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine
1 submarine owned by the British submerged
Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians lost in 98 Sea Zone
1 carrier owned by the British lost in 98 Sea Zone
1 bomber owned by the Italians retreated
British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -5
Casualties for Italians: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier
1 fighter owned by the British forced to land in Egypt
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Combat Hit Differential Summary :
@mike64 Soviets are up
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Research Technology - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits, 0.00 expected hits
Japanese removing all Technology Tokens after unsuccessful research.
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Amur
1 artillery and 2 infantry moved from Manchuria to Amur
1 infantry moved from Ulaanbaatar to Buryatia
Japanese take Buryatia from Russians
1 battleship, 1 carrier, 2 fighters and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from Yunnan to Burma
Combat - Japanese
Battle in Amur
Japanese attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Amur, round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Amur, round 3 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Japan
Place Units - Japanese
1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Japanese regular : 0.83
Japanese rolls : 0.00
UK_Pacific regular : 0.33
Russians regular : 0.33
medical issue. hope to be back playing soon
@mike64 hope it’s nothing serious, I’ll be here when you’re back
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Research Technology - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to Western Ukraine
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 bomber and 3 infantry in Western Ukraine, round 3 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 armour and 7 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
1 artillery moved from Poland to Eastern Poland
12 infantry moved from Poland to Eastern Poland
1 bomber moved from Western Ukraine to Germany
1 armour moved from Germany to Eastern Poland
1 artillery and 6 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 artillery moved from Western Germany to Germany
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 52 PUs (3 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 2.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 fighter moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
1 armour moved from Northern Italy to Albania
Combat - Italians
Battle in Greece
Italians attack with 1 bomber and 1 fighter
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 fighter in Greece, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Greece
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,6,4,6,5,3,5
Italians collect 2 PUs (7 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery and 2 infantry moved from Amur to Buryatia
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to Philippines
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Japan to 47 Sea Zone
Combat - Japanese
Battle in 47 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 47 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hawaiian Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hawaiian Islands
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hawaiian Islands
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 bomber moved from 47 Sea Zone to New Britain
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
Japanese collect 52 PUs (5 lost to blockades); end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : -0.33
@mike64 You’re up, sorry for the delay.
Watching tv with wife. Hope to play back in about an hour