The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
mike v entek (axis) G40
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Research Technology - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after unsuccessful research. Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 7 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 artillery and 2 infantry moved from Shan State to Burma 1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 38 Sea Zone 1 bomber moved from Midway to 30 Sea Zone 2 fighters and 2 tactical_bombers moved from Midway to 30 Sea Zone 1 artillery and 2 infantry moved from Jehol to Manchuria 1 infantry moved from Buyant-Uhaa to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 artillery and 1 infantry moved from Hunan to Yunnan 1 infantry moved from Szechwan to Yunnan 2 artilleries and 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hopei to Kweichow Combat - Japanese Battle in Burma Japanese attack with 2 artilleries and 3 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Burma, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries and 3 infantry in Burma, round 2 : 3/5 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 30 Sea Zone Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers Americans defend with 2 carriers and 4 fighters Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits Americans roll dice for 2 carriers and 4 fighters in 30 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in 30 Sea Zone 2 carriers owned by the Americans lost in 30 Sea Zone 1 bomber owned by the Japanese retreated Americans win with 4 fighters remaining. Battle score for attacker is -10 Casualties for Japanese: 2 fighters and 2 tactical_bombers Casualties for Americans: 2 carriers 4 fighters owned by the Americans forced to land in Johnston Island Non Combat Move - Japanese 1 bomber moved from 30 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport placed in 6 Sea Zone 3 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 1.50 Japanese rolls : 0.00 UK_Pacific regular : 0.67 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Germans removing all Technology Tokens after unsuccessful research. Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 artillery and 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 infantry moved from Romania to Bessarabia 1 armour and 10 infantry moved from Poland to Eastern Poland 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 infantry moved from Tunisia to Algeria 1 armour moved from Libya to Algeria 1 armour moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus Combat - Germans Battle in Western Ukraine Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 3 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod 1 artillery and 12 infantry moved from Germany to Poland 1 armour moved from Western Germany to Slovakia Hungary 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Western Germany 1 infantry moved from Holland Belgium to Normandy Bordeaux Place Units - Germans 1 transport placed in 113 Sea Zone 1 fighter placed in Western Germany 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 1 armour, 1 artillery and 6 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : 0.33 Germans regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - British British buy 1 carrier, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern France to Southern Italy Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarineCombat Hit Differential Summary :
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@mike64 OOL please
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CV-cruiser-CV-fighter-battleship
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern France to Southern Italy Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine 1 submarine owned by the British submerged Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians lost in 98 Sea Zone 1 carrier owned by the British lost in 98 Sea Zone 1 bomber owned by the Italians retreated British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -5 Casualties for Italians: 1 fighter and 1 tactical_bomber Casualties for British: 1 carrier 1 fighter owned by the British forced to land in Egypt Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians regular : 0.17 British regular : -0.17 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 80 Sea Zone to 81 Sea ZoneCombat Hit Differential Summary :
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@mike64 Soviets are up
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Research Technology - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after unsuccessful research. Purchase Units - Japanese Japanese buy 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Amur 1 artillery and 2 infantry moved from Manchuria to Amur 1 infantry moved from Ulaanbaatar to Buryatia Japanese take Buryatia from Russians 1 battleship, 1 carrier, 2 fighters and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from Yunnan to Burma Combat - Japanese Battle in Amur Japanese attack with 1 armour, 1 artillery and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Amur, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Amur, round 3 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from Burma to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Japan Place Units - Japanese 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Japanese regular : 0.83 Japanese rolls : 0.00 UK_Pacific regular : 0.33 Russians regular : 0.33 -
medical issue. hope to be back playing soon
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@mike64 hope it’s nothing serious, I’ll be here when you’re back
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Research Technology - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Germany to Western Ukraine 1 submarine moved from 113 Sea Zone to 119 Sea Zone 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Belarus Combat - Germans Battle in Western Ukraine Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 bomber and 3 infantry in Western Ukraine, round 3 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Archangel Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 6 armour and 7 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Slovakia Hungary to Bessarabia 1 artillery moved from Poland to Eastern Poland 12 infantry moved from Poland to Eastern Poland 1 bomber moved from Western Ukraine to Germany 1 armour moved from Germany to Eastern Poland 1 artillery and 6 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 artillery moved from Western Germany to Germany Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 artillery and 2 infantry placed in Novgorod 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Germans collect 52 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 2.17 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - British British buy 1 destroyer, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 fighter moved from Southern Italy to Greece 1 bomber moved from Southern Italy to Greece 1 armour moved from Northern Italy to Albania Combat - Italians Battle in Greece Italians attack with 1 bomber and 1 fighter British defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 fighter in Greece, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Greece Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,6,4,6,5,3,5 Italians collect 2 PUs (7 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
Italians regular : -0.17 British regular : -0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 armour moved from Amur to Siberia Japanese take Siberia from Russians 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 artillery and 2 infantry moved from Amur to Buryatia 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Philippines 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Japan to 47 Sea Zone Combat - Japanese Battle in 47 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 47 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hawaiian Islands Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands 1 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 bomber moved from 47 Sea Zone to New Britain 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2 Japanese collect 52 PUs (5 lost to blockades); end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.33





