@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
mike v entek (axis) G40
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Shipyards Activate Technology - Japanese Japanese activating Shipyards Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 1 bomber, 1 carrier and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 artillery and 1 infantry moved from Anhwe to Hunan 2 fighters moved from French Indo China to Hunan 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to 25 Sea Zone 1 battleship, 1 carrier and 2 fighters moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 artillery and 2 infantry moved from Manchuria to Jehol 1 infantry moved from Amur to Buryatia 2 fighters and 2 tactical_bombers moved from Manchuria to Buryatia Combat - Japanese Battle in Celebes Battle in Hunan Japanese attack with 1 artillery, 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Hunan, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Celebes from UK_Pacific, taking Hunan from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Buryatia Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Buryatia, round 2 : 3/5 hits, 2.83 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia 1 infantry owned by the Russians lost in Buryatia Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 battleship and 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone 1 submarine owned by the Americans and 1 battleship owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 battleship and 1 submarine Non Combat Move - Japanese 2 tactical_bombers moved from 25 Sea Zone to Midway 2 fighters moved from 25 Sea Zone to Midway 1 bomber moved from 25 Sea Zone to Midway 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 2 fighters and 2 tactical_bombers moved from Buryatia to Manchuria 2 fighters moved from Hunan to Yunnan Place Units - Japanese 1 battleship and 1 carrier placed in 6 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.17 Japanese regular : -1.50 Japanese rolls : 1.00 Russians regular : 0.67 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Germans removing all Technology Tokens after unsuccessful research. Purchase Units - Germans Germans buy 1 airfield and 12 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 armour moved from Slovakia Hungary to Bessarabia 1 infantry and 1 mech_infantry moved from Romania to Bessarabia 1 infantry moved from Bulgaria to Romania 1 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 2 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Tobruk to Alexandria 1 armour moved from Tobruk to Alexandria 1 armour moved from Algeria to Libya 1 infantry moved from Algeria to Tunisia 1 armour moved from Normandy Bordeaux to Western Germany 1 armour moved from Holland Belgium to Germany 2 armour moved from Germany to Poland 2 fighters moved from Poland to Eastern Poland 2 armour, 2 artilleries, 2 infantry and 2 tactical_bombers moved from Poland to Eastern Poland 1 infantry moved from Eastern Poland to Belarus 1 fighter moved from Eastern Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 10 infantry moved from Germany to Poland 1 bomber moved from Germany to Belarus Combat - Germans Battle in Belarus Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Germany 1 fighter moved from Belarus to Eastern Poland 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Normandy Bordeaux to France 1 armour moved from Western Germany to Poland 2 infantry moved from Western Germany to Germany 1 artillery moved from Western Germany to Germany 1 tactical_bomber moved from Belarus to Eastern Poland Place Units - Germans 1 airfield placed in Norway 10 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : -0.33 Germans regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - British British buy 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Research Technology - Italians Italians spend 5 on tech rolls Italians rolls : 0/1 hits, 0.00 expected hits Italians removing all Technology Tokens after unsuccessful research. Purchase Units - Italians Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour and 1 infantry moved from Greece to 97 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from Tobruk to Alexandria 1 armour moved from 98 Sea Zone to Alexandria 1 infantry moved from 98 Sea Zone to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 armour and 3 infantry British defend with 2 artilleries and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 armour and 3 infantry in Alexandria, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 2 artilleries and 1 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Alexandria 1 infantry owned by the British lost in Alexandria Italians roll dice for 1 armour and 2 infantry in Alexandria, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 2 artilleries in Alexandria, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Alexandria Italians roll dice for 1 armour and 2 infantry in Alexandria, round 4 : 2/3 hits, 0.83 expected hits British roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour and 2 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 infantry Casualties for British: 2 artilleries and 1 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern France Place Units - Italians 1 transport placed in 97 Sea Zone 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians rolls : 0.00 Italians regular : 0.17 British regular : -1.00 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs;Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial AfricaCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after unsuccessful research. Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 7 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 artillery and 2 infantry moved from Shan State to Burma 1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 38 Sea Zone 1 bomber moved from Midway to 30 Sea Zone 2 fighters and 2 tactical_bombers moved from Midway to 30 Sea Zone 1 artillery and 2 infantry moved from Jehol to Manchuria 1 infantry moved from Buyant-Uhaa to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 artillery and 1 infantry moved from Hunan to Yunnan 1 infantry moved from Szechwan to Yunnan 2 artilleries and 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hopei to Kweichow Combat - Japanese Battle in Burma Japanese attack with 2 artilleries and 3 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Burma, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries and 3 infantry in Burma, round 2 : 3/5 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 30 Sea Zone Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers Americans defend with 2 carriers and 4 fighters Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits Americans roll dice for 2 carriers and 4 fighters in 30 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in 30 Sea Zone 2 carriers owned by the Americans lost in 30 Sea Zone 1 bomber owned by the Japanese retreated Americans win with 4 fighters remaining. Battle score for attacker is -10 Casualties for Japanese: 2 fighters and 2 tactical_bombers Casualties for Americans: 2 carriers 4 fighters owned by the Americans forced to land in Johnston Island Non Combat Move - Japanese 1 bomber moved from 30 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport placed in 6 Sea Zone 3 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 1.50 Japanese rolls : 0.00 UK_Pacific regular : 0.67 -
TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Research Technology - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after unsuccessful research. Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 7 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 artillery and 2 infantry moved from Shan State to Burma 1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 38 Sea Zone 1 bomber moved from Midway to 30 Sea Zone 2 fighters and 2 tactical_bombers moved from Midway to 30 Sea Zone 1 artillery and 2 infantry moved from Jehol to Manchuria 1 infantry moved from Buyant-Uhaa to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 artillery and 1 infantry moved from Hunan to Yunnan 1 infantry moved from Szechwan to Yunnan 2 artilleries and 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hopei to Kweichow Combat - Japanese Battle in Burma Japanese attack with 2 artilleries and 3 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Burma, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries and 3 infantry in Burma, round 2 : 3/5 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 30 Sea Zone Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers Americans defend with 2 carriers and 4 fighters Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits Americans roll dice for 2 carriers and 4 fighters in 30 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in 30 Sea Zone 2 carriers owned by the Americans lost in 30 Sea Zone 1 bomber owned by the Japanese retreated Americans win with 4 fighters remaining. Battle score for attacker is -10 Casualties for Japanese: 2 fighters and 2 tactical_bombers Casualties for Americans: 2 carriers 4 fighters owned by the Americans forced to land in Johnston Island Non Combat Move - Japanese 1 bomber moved from 30 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport placed in 6 Sea Zone 3 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 1.50 Japanese rolls : 0.00 UK_Pacific regular : 0.67 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Germans removing all Technology Tokens after unsuccessful research. Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 artillery and 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 infantry moved from Romania to Bessarabia 1 armour and 10 infantry moved from Poland to Eastern Poland 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 infantry moved from Tunisia to Algeria 1 armour moved from Libya to Algeria 1 armour moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus Combat - Germans Battle in Western Ukraine Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 3 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod 1 artillery and 12 infantry moved from Germany to Poland 1 armour moved from Western Germany to Slovakia Hungary 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Western Germany 1 infantry moved from Holland Belgium to Normandy Bordeaux Place Units - Germans 1 transport placed in 113 Sea Zone 1 fighter placed in Western Germany 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 1 armour, 1 artillery and 6 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : 0.33 Germans regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - British British buy 1 carrier, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern France to Southern Italy Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarineCombat Hit Differential Summary :
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@mike64 OOL please
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CV-cruiser-CV-fighter-battleship
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern France to Southern Italy Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine 1 submarine owned by the British submerged Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians lost in 98 Sea Zone 1 carrier owned by the British lost in 98 Sea Zone 1 bomber owned by the Italians retreated British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -5 Casualties for Italians: 1 fighter and 1 tactical_bomber Casualties for British: 1 carrier 1 fighter owned by the British forced to land in Egypt Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians regular : 0.17 British regular : -0.17 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3 Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 80 Sea Zone to 81 Sea ZoneCombat Hit Differential Summary :





