Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 1/1 hits, 0.00 expected hits
Japanese removing all Technology Tokens after successful research.
Japanese discover Shipyards
Activate Technology - Japanese
Japanese activating Shipyards
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 bomber, 1 carrier and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Anhwe to Hunan
2 fighters moved from French Indo China to Hunan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 25 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 2 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Buryatia
2 fighters and 2 tactical_bombers moved from Manchuria to Buryatia
Combat - Japanese
Battle in Celebes
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Hunan, round 2 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Celebes from UK_Pacific, taking Hunan from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buryatia
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Buryatia, round 2 : 3/5 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
1 infantry owned by the Russians lost in Buryatia
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 battleship and 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
1 submarine owned by the Americans and 1 battleship owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship and 1 submarine
Non Combat Move - Japanese
2 tactical_bombers moved from 25 Sea Zone to Midway
2 fighters moved from 25 Sea Zone to Midway
1 bomber moved from 25 Sea Zone to Midway
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from Buryatia to Manchuria
2 fighters moved from Hunan to Yunnan
Place Units - Japanese
1 battleship and 1 carrier placed in 6 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.17
Japanese regular : -1.50
Japanese rolls : 1.00
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Germans removing all Technology Tokens after unsuccessful research.
Purchase Units - Germans
Germans buy 1 airfield and 12 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Slovakia Hungary to Bessarabia
1 infantry and 1 mech_infantry moved from Romania to Bessarabia
1 infantry moved from Bulgaria to Romania
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Alexandria
1 armour moved from Algeria to Libya
1 infantry moved from Algeria to Tunisia
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Holland Belgium to Germany
2 armour moved from Germany to Poland
2 fighters moved from Poland to Eastern Poland
2 armour, 2 artilleries, 2 infantry and 2 tactical_bombers moved from Poland to Eastern Poland
1 infantry moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
10 infantry moved from Germany to Poland
1 bomber moved from Germany to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Germany
1 fighter moved from Belarus to Eastern Poland
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Normandy Bordeaux to France
1 armour moved from Western Germany to Poland
2 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 tactical_bomber moved from Belarus to Eastern Poland
Place Units - Germans
1 airfield placed in Norway
10 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00
Russians regular : -0.33
Germans regular : 0.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - British
British buy 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Research Technology - Italians
Italians spend 5 on tech rolls
Italians rolls : 0/1 hits, 0.00 expected hits
Italians removing all Technology Tokens after unsuccessful research.
Purchase Units - Italians
Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Tobruk to Alexandria
1 armour moved from 98 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour and 3 infantry
British defend with 2 artilleries and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 armour and 3 infantry in Alexandria, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 2 artilleries and 1 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Alexandria
1 infantry owned by the British lost in Alexandria
Italians roll dice for 1 armour and 2 infantry in Alexandria, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 2 artilleries in Alexandria, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British lost in Alexandria
Italians roll dice for 1 armour and 2 infantry in Alexandria, round 4 : 2/3 hits, 0.83 expected hits
British roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for British: 2 artilleries and 1 infantry
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 transport placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians rolls : 0.00
Italians regular : 0.17
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Hit Differential Summary :