@SuperbattleshipYamato us-uk-turn-1-complete-global-1940-game-37.tsvg
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter, 2 infantry and 1 tactical_bomber moved from Yenisey to Yakut S.S.R.
2 infantry moved from Western Ukraine to Eastern Poland
5 infantry moved from Bessarabia to Eastern Poland
7 artilleries moved from Bessarabia to Eastern Poland
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
2 infantry moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
4 armour moved from Bessarabia to Romania
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
7 infantry moved from Bryansk to Belarus
4 artilleries moved from Bryansk to Belarus
1 fighter moved from Russia to Eastern Poland
3 armour moved from Bessarabia to Eastern Poland
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yakut S.S.R., round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Yakut S.S.R., round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
1 artillery owned by the Japanese lost in Yakut S.S.R.
1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
Japanese win with 1 armour remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Romania
Russians attack with 4 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 4 armour, 1 artillery and 2 infantry in Romania, round 2 : 5/7 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 4 artilleries and 7 infantry
Germans defend with 3 infantry
Russians roll dice for 4 artilleries and 7 infantry in Belarus, round 2 : 3/11 hits, 3.17 expected hits
Germans roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Anhwe
Russians attack with 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Eastern Poland
Russians attack with 3 armour, 7 artilleries, 1 fighter and 7 infantry
Germans defend with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Russians roll dice for 3 armour, 7 artilleries, 1 fighter and 7 infantry in Eastern Poland, round 2 : 12/18 hits, 6.67 expected hits
Germans roll dice for 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/10 hits, 4.00 expected hits
3 infantry owned by the Russians lost in Eastern Poland
3 artilleries owned by the Germans, 1 fighter owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 3 armour, 7 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 42
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from Italians to Russians
EDIT: Turning off Edit Mode
1 mech_infantry moved from Bessarabia to Romania
1 artillery and 3 infantry moved from Ukraine to Bessarabia
2 aaGuns moved from Bryansk to Smolensk
2 aaGuns moved from Bryansk to Belarus
1 fighter moved from Vologda to Bessarabia
1 fighter moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Yenisey
1 artillery and 1 infantry moved from Evenkiyskiy to Yenisey
4 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Egypt to Tobruk
2 mech_infantrys moved from Russia to Western Ukraine
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -3.67
Russians regular : 5.83
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Amur
2 infantry moved from Manchuria to Korea
1 armour, 3 artilleries and 4 infantry moved from Shantung to Jehol
2 fighters moved from Midway to Japan
2 tactical_bombers moved from Midway to Japan
Non Combat Move - Japanese
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,6,1,1,2,5,3,3,5,3,5,1,4,3,2,6,3,6,4,2,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,4,6,1,3,1,5
Japanese collect 21 PUs (11 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 5 infantry and 6 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters, 3 submarines and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
3 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
4 submarines moved from 19 Sea Zone to 6 Sea Zone
7 fighters and 3 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 2 mech_infantrys moved from Western United States to 10 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 25 Sea Zone to Midway
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 9 fighters, 12 submarines and 4 tactical_bombers
Japanese defend with 1 carrier, 1 destroyer and 2 fighters
Americans roll dice for 12 submarines in 6 Sea Zone, round 2 : 6/12 hits, 4.00 expected hits
Americans roll dice for 9 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 9/13 hits, 7.17 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
4 submarines owned by the Americans lost in 6 Sea Zone
2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 9 fighters, 8 submarines and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 4 submarines
Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters
Battle in Midway
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Japanese defend with 1 airfield and 1 artillery
Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Midway, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
2 transports moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from Western United States to Eastern United States
1 infantry moved from British Columbia to Western United States
1 artillery moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Eastern United States
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
4 fighters moved from 6 Sea Zone to 25 Sea Zone
5 fighters and 4 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
5 carriers moved from 20 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from Borneo to 43 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Celebes to Philippines
Place Units - Americans
4 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
1 artillery and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 3.50
Japanese regular : 1.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 6 infantry moved from Chahar to Jehol
1 fighter moved from Kweichow to Jehol
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Battle in Jehol
Chinese attack with 1 artillery, 1 fighter and 6 infantry
Japanese defend with 1 armour, 3 artilleries and 4 infantry
Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Jehol, round 2 : 4/8 hits, 2.00 expected hits
Japanese roll dice for 1 armour, 3 artilleries and 4 infantry in Jehol, round 2 : 0/8 hits, 2.83 expected hits
4 infantry owned by the Japanese lost in Jehol
Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Jehol, round 3 : 2/8 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 3 artilleries in Jehol, round 3 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Chinese lost in Jehol
2 artilleries owned by the Japanese lost in Jehol
Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Jehol, round 4 : 2/7 hits, 1.83 expected hits
Japanese roll dice for 1 armour and 1 artillery in Jehol, round 4 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 27
Casualties for Japanese: 1 armour, 3 artilleries and 4 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Anhwe
2 artilleries and 6 infantry moved from Kweichow to Anhwe
5 infantry moved from Kwangsi to Hunan
Place Units - Chinese
2 artilleries and 3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17
Japanese regular : -4.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8
Purchase Units - Germans
Germans buy 20 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Greater Southern Germany to Yugoslavia
4 infantry moved from Greater Southern Germany to Slovakia Hungary
2 mech_infantrys moved from Germany to Slovakia Hungary
1 mech_infantry moved from Nenetsia to Novgorod
2 artilleries moved from Western Germany to Greater Southern Germany
2 infantry moved from Western Germany to Greater Southern Germany
1 bomber moved from Normandy Bordeaux to Western Germany
3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
Combat - Germans
Non Combat Move - Germans
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in Novgorod
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,5,1,6,4,6
Germans collect 45 PUs (1 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8
Purchase Units - British
British buy 1 submarine and 6 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
2 cruisers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
2 carriers and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Timguska to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 mech_infantry moved from Samara to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Novosibirsk to Archangel
1 mech_infantry moved from Hunan to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Kweichow to Shantung
Chinese take Shantung from Japanese
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
Combat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 112 Sea Zone
British attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
Germans defend with 1 destroyer and 1 submarine
British roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone
British win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Norway
British attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Norway, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
1 bomber moved from Norway to United Kingdom
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 92 Sea Zone
1 fighter moved from 109 Sea Zone to Gibraltar
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Kwangsi to Anhwe
2 mech_infantrys moved from Kweichow to Jehol
7 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Yunnan to Hunan
1 fighter moved from Novosibirsk to Ukraine
1 tactical_bomber moved from Samara to Ukraine
1 fighter and 2 tactical_bombers moved from Kweichow to Jehol
1 artillery and 3 infantry moved from India to Burma
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
Place Units - British
1 submarine placed in 98 Sea Zone
3 transports placed in 80 Sea Zone
3 transports placed in 106 Sea Zone
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans regular : -1.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Greece to Bulgaria
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,6,5,1,2,3
Italians collect 2 PUs (9 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Eastern Poland to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
2 infantry moved from Eastern Poland to Poland
1 fighter moved from Bessarabia to Poland
2 infantry moved from Romania to Yugoslavia
1 fighter moved from Bessarabia to Yugoslavia
1 mech_infantry moved from Romania to Bulgaria
2 armour moved from Romania to Bulgaria
4 artilleries moved from Belarus to Novgorod
4 infantry moved from Belarus to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 armour, 7 artilleries and 2 infantry moved from Eastern Poland to Slovakia Hungary
2 mech_infantrys moved from Western Ukraine to Slovakia Hungary
2 armour and 1 artillery moved from Romania to Slovakia Hungary
1 submarine moved from 106 Sea Zone to 91 Sea Zone
Combat - Russians
Battle in Novgorod
Russians attack with 2 armour, 4 artilleries and 4 infantry
Germans defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Russians roll dice for 2 armour, 4 artilleries and 4 infantry in Novgorod, round 2 : 4/10 hits, 3.67 expected hits
Germans roll dice for 2 armour, 3 infantry and 1 mech_infantry in Novgorod, round 2 : 4/6 hits, 2.33 expected hits
4 infantry owned by the Russians lost in Novgorod
3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 armour and 4 artilleries in Novgorod, round 3 : 3/6 hits, 2.33 expected hits
Germans roll dice for 2 armour in Novgorod, round 3 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Russians lost in Novgorod
2 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 armour and 3 artilleries remaining. Battle score for attacker is 9
Casualties for Russians: 1 artillery and 4 infantry
Casualties for Germans: 2 armour, 3 infantry and 1 mech_infantry
Battle in Yugoslavia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bulgaria
Russians attack with 2 armour and 1 mech_infantry
Italians defend with 1 armour
Russians roll dice for 2 armour and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Bulgaria, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians lost in Bulgaria
1 armour owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Germans with 2 armour remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Slovakia Hungary
Russians attack with 3 armour, 8 artilleries, 2 infantry and 2 mech_infantrys
Germans defend with 7 infantry and 2 mech_infantrys
Russians roll dice for 3 armour, 8 artilleries, 2 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 : 5/15 hits, 5.50 expected hits
Germans roll dice for 7 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 : 2/9 hits, 3.00 expected hits
2 infantry owned by the Russians lost in Slovakia Hungary
5 infantry owned by the Germans lost in Slovakia Hungary
2 mech_infantrys owned by the Russians, 3 armour owned by the Russians and 8 artilleries owned by the Russians retreated to Romania
Germans win with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Germans: 5 infantry
Non Combat Move - Russians
2 aaGuns and 3 infantry moved from Belarus to Baltic States
1 artillery and 2 infantry moved from Smolensk to Belarus
2 aaGuns moved from Smolensk to Belarus
5 infantry moved from Russia to Bryansk
2 infantry moved from Vologda to Russia
1 fighter moved from Yugoslavia to Romania
1 fighter moved from Poland to Romania
1 artillery and 3 infantry moved from Bessarabia to Romania
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Yenisey to Russia
1 artillery and 1 infantry moved from Yenisey to Yakut S.S.R.
Place Units - Russians
1 factory_minor placed in Western Ukraine
3 artilleries placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : 0.50
Russians regular : 1.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,1,6,1,2,3,3,2,3,2,6,3,2,5
Japanese collect 6 PUs (11 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 2 fighters, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 mech_infantrys moved from Midway to 25 Sea Zone
3 infantry moved from Midway to 25 Sea Zone
1 artillery, 4 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 25 Sea Zone to 6 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
1 fighter moved from 19 Sea Zone to Korea
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
2 bombers moved from Philippines to Korea
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 7 fighters, 8 submarines, 3 tactical_bombers and 4 transports
Japanese defend with 1 destroyer
Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 7 fighters, 8 submarines, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Iwo Jima, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Korea
Americans attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 factory_minor and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Korea, round 2 : 4/12 hits, 4.83 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 armour, 1 artillery, 2 bombers, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
2 bombers moved from Korea to Manchuria
2 carriers moved from 25 Sea Zone to 17 Sea Zone
2 carriers moved from 19 Sea Zone to 17 Sea Zone
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
3 destroyers moved from 25 Sea Zone to 26 Sea Zone
4 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
3 carriers moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries and 4 infantry placed in Western United States
2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -1.83
Japanese regular : -1.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 8 infantry moved from Jehol to Manchuria
2 artilleries and 6 infantry moved from Anhwe to Jehol
1 fighter moved from Anhwe to Manchuria
Place Units - Chinese
4 artilleries and 2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9
Purchase Units - Germans
Germans buy 5 armour and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 artillery and 1 infantry moved from Greater Southern Germany to Yugoslavia
2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to Yugoslavia
10 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
2 mech_infantrys moved from Slovakia Hungary to Greater Southern Germany
Combat - Germans
Battle in Yugoslavia
Germans attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 5/9 hits, 4.83 expected hits
Russians roll dice for 2 infantry in Yugoslavia, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Yugoslavia
2 infantry owned by the Russians lost in Yugoslavia
Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Germans attack with 10 infantry
Russians defend with 2 infantry
Germans roll dice for 10 infantry in Poland, round 2 : 3/10 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Poland
2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
7 infantry moved from Western Germany to Greater Southern Germany
2 bombers, 3 fighters and 2 tactical_bombers moved from Yugoslavia to Western Germany
Place Units - Germans
1 armour and 9 infantry placed in Germany
4 armour placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 34 PUs (3 lost to blockades); end with 34 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : 1.50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 9 PUs;
Combat Move - British
2 mech_infantrys moved from Jehol to Amur
1 fighter and 1 tactical_bomber moved from Jehol to Amur
1 mech_infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
Combat - British
Battle in Amur
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Amur
British win, taking Amur from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Amur to Jehol
1 tactical_bomber moved from Jehol to Novosibirsk
2 mech_infantrys moved from Archangel to Belarus
1 mech_infantry moved from Caucasus to Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Romania
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
3 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 39 Sea Zone
3 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from Burma to India
1 fighter moved from 19 Sea Zone to Shan State
1 armour moved from Anhwe to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Shantung to Kweichow
Place Units - British
1 submarine placed in 98 Sea Zone
1 submarine placed in 110 Sea Zone
3 artilleries, 1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
2 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 33 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 38 PUs
Some Units in India change ownership: 2 fighters
Combat Hit Differential Summary :
Japanese regular : -0.50
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
Italians take Yugoslavia from Russians
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,2,6,5,6,6
Italians collect 6 PUs (7 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 infantry and 2 tactical_bombers; Remaining resources: 3 PUs;
Combat Move - Russians
3 infantry moved from Baltic States to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
2 infantry moved from Romania to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Russia to Slovakia Hungary
1 infantry moved from Romania to Yugoslavia
2 fighters moved from Romania to Yugoslavia
1 armour moved from Bulgaria to Albania
Russians take Albania from Italians
1 armour moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
Russians take Finland from Germans
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Albania to Bulgaria
1 armour moved from Bulgaria to Greece
Russians take Greece from Italians
1 armour moved from Greece to Bulgaria
2 armour moved from Romania to Eastern Poland
4 artilleries moved from Romania to Eastern Poland
Combat - Russians
Battle in Yugoslavia
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yugoslavia
2 fighters owned by the Russians retreated
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 3 armour, 5 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 3 armour, 5 artilleries and 5 infantry in Eastern Poland, round 2 : 5/13 hits, 4.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 3 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Baltic States to Eastern Poland
2 aaGuns moved from Belarus to Eastern Poland
3 artilleries moved from Novgorod to Belarus
5 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
2 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Russia to Western Ukraine
2 fighters moved from Yugoslavia to Romania
1 artillery moved from Bessarabia to Eastern Poland
2 infantry moved from Bessarabia to Romania
3 artilleries moved from Ukraine to Bessarabia
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Yakut S.S.R. to Buryatia
1 artillery moved from Yakut S.S.R. to Yenisey
4 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
2 tactical_bombers placed in Russia
Turn Complete - Russians
Russians collect 48 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : 0.33
Russians regular : -1.50
franceneedsmorepower v mike g40 RUSSIA 8.tsvg If you are agreeable I thought we could play this out as Russia against Germany and Italy. nobody could buy ships and we would remove the british subs convoying the axis and remove the british planes and mechs in europe. the rest of the board could just stay as is and not be moved. if you are ok with this you could just click thru japan US and china. then play Germany and click thru British and play Italy. another thought is you could pick the side you want to play.
fun to get old. this message was meant for Entek.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 infantry and 2 tactical_bombers; Remaining resources: 3 PUs;
Combat Move - Russians
3 infantry moved from Baltic States to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
2 infantry moved from Romania to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Russia to Slovakia Hungary
1 infantry moved from Romania to Yugoslavia
2 fighters moved from Romania to Yugoslavia
1 armour moved from Bulgaria to Albania
Russians take Albania from Italians
1 armour moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
Russians take Finland from Germans
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Albania to Bulgaria
1 armour moved from Bulgaria to Greece
Russians take Greece from Italians
1 armour moved from Greece to Bulgaria
2 armour moved from Romania to Eastern Poland
4 artilleries moved from Romania to Eastern Poland
Combat - Russians
Battle in Yugoslavia
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yugoslavia
2 fighters owned by the Russians retreated
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 3 armour, 5 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 3 armour, 5 artilleries and 5 infantry in Eastern Poland, round 2 : 5/13 hits, 4.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 3 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Baltic States to Eastern Poland
2 aaGuns moved from Belarus to Eastern Poland
3 artilleries moved from Novgorod to Belarus
5 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
2 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Russia to Western Ukraine
2 fighters moved from Yugoslavia to Romania
1 artillery moved from Bessarabia to Eastern Poland
2 infantry moved from Bessarabia to Romania
3 artilleries moved from Ukraine to Bessarabia
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Yakut S.S.R. to Buryatia
1 artillery moved from Yakut S.S.R. to Yenisey
4 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
2 tactical_bombers placed in Russia
Turn Complete - Russians
Russians collect 48 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : 0.33
Russians regular : -1.50
@mike64 said in mike v entek (axis) G40:
franceneedsmorepower v mike g40 RUSSIA 8.tsvg If you are agreeable I thought we could play this out as Russia against Germany and Italy. nobody could buy ships and we would remove the british subs convoying the axis and remove the british planes and mechs in europe. the rest of the board could just stay as is and not be moved. if you are ok with this you could just click thru japan US and china. then play Germany and click thru British and play Italy. another thought is you could pick the side you want to play.
works for me
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 mech_infantry moved from Greater Southern Germany to Albania
Italians take Albania from Russians
1 artillery and 2 infantry moved from Greater Southern Germany to Slovakia Hungary
2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to Slovakia Hungary
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
Combat - Germans
Battle in Slovakia Hungary
Germans attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 8/10 hits, 5.00 expected hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Slovakia Hungary to Western Germany
2 tactical_bombers moved from Slovakia Hungary to Western Germany
3 fighters moved from Slovakia Hungary to Western Germany
1 armour moved from Germany to Poland
6 infantry moved from Germany to Poland
1 mech_infantry moved from Greater Southern Germany to Poland
4 armour moved from Western Germany to Poland
2 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
4 infantry moved from Normandy Bordeaux to France
Place Units - Germans
10 infantry placed in Germany
Germans undo move 1.
1 artillery and 9 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 29 PUs (5 lost to blockades); end with 29 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 3.00