@crockett36 It says I need to download it so I do and then it says map not found, missing map.
G40 OOB captain walker (axis) vs Mike64 (allies +40)
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Anglo Egypt Sudan: 1 art
sz 98: sub
Malta: 1 tac
sz 91: dd
sz106: dd
Yunnan: 1 inf -
drop art AES and drop DD 106 add factory Egypt
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@mike64 Question… if an airbase has one damage point on it can it still scramble two fighters? Or does all the damage have to be paid off?
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@mike64 Also…can you clarify convoy damage? Does a sub roll a dice like a strat bomber, or is there some kind of limit on that?
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air base 1 or 2 damage can still scramble 3. air base 4or 5 or 6 damage no scramble. dont remember what happens when damage is 3. convoy is automatic by software but I believe it is roll dice and rolls that are either 1 or 2 or 3 count as number rolled. i think subs and fighters are two dice each. you can check by hovering and checking BLOCKADE LOSS number either 1 or 2. number means how many dice rolled. so five subs roll 10 dice. total of convoy damage can not exceed the territories touching that sea zone.
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@mike64 thanks… what about planes on damaged carriers… if the cv is damaged are the planes stranded there until repairs are made?
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@mike64 another…does sz 125 touch Norway? It looks like a little part of it does…
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I believe sz 125 touches Norway. planes can not land on damaged carriers. planes on carriers are in air when being attacked and if landing spots unavailable they have one movement to land ( either undamaged carrier or island or land territory touching sea zone) or they are destroyed
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@mike64 thanks… working on R1
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@mike64 scramble anywhere?scramble 41900.tsvg
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@mike64 don’t click on those…just tell me want you want to do…
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no scramble 110 or 111
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@mike64 hold on…I forgot to add the bids…let me redo
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Norway to 111 Sea Zone 1 armour and 1 tactical_bomber moved from Poland to Yugoslavia 1 armour and 1 fighter moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 fighter moved from Western Germany to 110 Sea Zone 1 infantry moved from Holland Belgium to France 1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux Combat - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 1 tactical_bomber EDIT: Adding units owned by British to Egypt: 1 factory_upgrade EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer EDIT: Adding units owned by Chinese to Yunnan: 1 infantry EDIT: Turning off Edit Mode Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone 1 destroyer owned by the British lost in 106 Sea Zone British win with 1 transport remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in 110 Sea Zone Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/8 hits, 4.83 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits 1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 44 Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone Germans roll dice for 2 submarines in 111 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 111 Sea Zone 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Casualties for Germans: 1 submarine Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 8/15 hits, 5.00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits, 0.83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 1/2 hits, 0.83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 5/17 hits, 5.17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits 5 infantry owned by the Germans lost in France 1 aaGun owned by the French and 4 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in France, round 3 : 3/12 hits, 4.33 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 5/7 hits, 3.00 expected hits 1 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in France 2 infantry owned by the French and 1 artillery owned by the British lost in France Germans roll dice for 5 armour and 2 artilleries in France, round 4 : 2/7 hits, 3.17 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 3/4 hits, 2.00 expected hits 2 artilleries owned by the Germans and 1 armour owned by the Germans lost in France 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 4 armour in France, round 5 : 2/4 hits, 2.00 expected hits French roll dice for 1 armour and 1 fighter in France, round 5 : 1/2 hits, 1.17 expected hits 1 armour owned by the Germans lost in France 1 armour owned by the French and 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 3 armour remaining. Battle score for attacker is -1 Casualties for Germans: 2 armour, 2 artilleries, 6 infantry and 4 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy 2 bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 2 aaGuns moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 fighter moved from 111 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 3 infantry moved from Poland to Slovakia Hungary 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 artillery and 6 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
French regular : 2.83 Neutral_Allies regular : -1.67 Germans regular : -1.67 British regular : -2.50
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@mike64 ok…try to open the file in play by forum. You’ll have to add your password for this site…maybe your user name too. Once you do that you should be able to post right to the site…
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@mike64 I put the wrong factory in Egypt…can you edit that?
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captain walker v mike #2 RUSSIA 1.tsvg better opening and better dice for you
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@mike64 did you open the file in play by forum?
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did not seem to get the option. I click game link which opens download box. hit " open file " in the download list and it launches triplea and opens the game where you left off.
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@mike64 after you open the file it doesn’t go to the page where you choose what format to use?