Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from South Australia to New South Wales 1 cruiser moved from 56 Sea Zone to 62 Sea Zone 3 fighters moved from Western Australia to South Australia 3 fighters moved from South Australia to New South Wales 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 1 infantry moved from South Australia to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUsG40 OOB captain walker (axis) vs Mike64 (allies +40)
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TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 7 infantry, 5 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
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scramble sz 95 ?
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@mike64 no scramble
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medical issue. hope to be back playing soon
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@mike64 sorry to hear that. Get well soon!
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 7 infantry, 5 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - British British buy 3 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
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@mike64 ok…this one is over. Do you feel well enough to play another?
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feeling much better. passed smallish kidney stone/stones. what did you have in mind for playing?
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@mike64 we can play the same if you want to.
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Sounds good
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@mike64 it will probably be tomorrow before I get it started. I’ll let you know