G40 OOB captain walker (axis) vs Mike64 (allies +40)


  • just realized I posted after combat move. new post should be correct. its fun to get old

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from France to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            1 artillery and 1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            1 artillery moved from Eastern Poland to Belarus
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 3 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Holland Belgium to Western Germany
            1 artillery and 3 infantry moved from Germany to Slovakia Hungary
            4 infantry moved from Romania to Eastern Poland
            3 artilleries moved from France to Western Germany
    
        Place Units - Germans
            1 tactical_bomber placed in Western Germany
            2 armour and 8 infantry placed in Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,1,1,2
            Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 0.17
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Hunan to Suiyuyan
            4 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to Shan State
                  Japanese take Shan State from UK_Pacific
            2 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in Celebes
            Battle in Borneo
            Battle in Suiyuyan
                Japanese attack with 2 bombers and 5 infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 bombers and 5 infantry in Suiyuyan, round 2 : 2/7 hits, 2.17 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 2 bombers and 5 infantry in Suiyuyan, round 3 : 1/7 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Celebes from ANZAC, taking Borneo from UK_Pacific, taking Suiyuyan from Chinese with 2 bombers and 5 infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Suiyuyan to Hunan
            1 infantry moved from Ulaanbaatar to Buryatia
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Buyant-Uhaa to Chahar
            3 infantry moved from Manchuria to Buyant-Uhaa
            1 infantry moved from Kwangsi to French Indo China
            1 artillery and 2 infantry moved from Kwangsi to Hunan
            2 infantry moved from Japan to 6 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Japan to Kwangtung
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            3 infantry placed in Kwangtung
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 fighter, 6 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,3,5,6
            Italians collect 6 PUs (6 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Combat Move - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 tactical_bomber moved from Western Germany to Holland Belgium
            4 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 armour, 4 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Germans roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/6 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Holland Belgium to Western Germany
            3 fighters moved from Western Germany to Yugoslavia
            1 aaGun moved from Romania to Yugoslavia
            6 transports moved from 115 Sea Zone to 113 Sea Zone
            4 aaGuns, 14 armour, 16 artilleries and 12 infantry moved from Eastern Poland to Poland
            1 infantry moved from Germany to Western Germany
            7 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            1 artillery, 1 fighter and 8 infantry placed in Western Germany
            1 armour and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,1,3,2
            Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Germans regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians repair damage of 6x airfield; Remaining resources: 24 PUs; 
            Russians buy 6 artilleries; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            3 infantry moved from Hunan to Yunnan
            2 bombers moved from Hunan to Yunnan
            1 infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 fighter moved from Philippines to 43 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
            3 fighters moved from 35 Sea Zone to Celebes
            3 fighters moved from 35 Sea Zone to Borneo
            4 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Yunnan
                Japanese attack with 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 8/11 hits, 5.17 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Celebes
                Japanese attack with 5 fighters and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 5 fighters and 2 tactical_bombers in Celebes, round 2 : 2/7 hits, 3.83 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in Celebes
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 infantry
            Battle in Borneo
                Japanese attack with 6 fighters and 3 tactical_bombers
                British defend with 1 artillery
                    Japanese roll dice for 6 fighters and 3 tactical_bombers in Borneo, round 2 : 6/9 hits, 5.00 expected hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Borneo
                Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            6 fighters and 3 tactical_bombers moved from Borneo to 35 Sea Zone
            4 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to Philippines
            1 fighter moved from 43 Sea Zone to Philippines
            4 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
            2 bombers moved from Yunnan to Hunan
            3 infantry moved from Buyant-Uhaa to Chahar
            1 infantry moved from Amur to Buryatia
            3 infantry moved from Manchuria to Buyant-Uhaa
            1 infantry moved from Korea to Manchuria
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 4 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
            1 armour and 2 infantry placed in Kwangtung
            3 infantry placed in Manchuria
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 2.00
    UK_Pacific regular : -0.33
    ANZAC regular : 0.67
    

    Savegame


  • @mike64 Have you heard anything from Wayne? He told me he was going to be away to go camping around the fourth of July, but I haven’t heard anything from him since then.


  • TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 7 infantry, 5 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    

    Savegame


  • scramble sz 95 ?


  • @mike64 no scramble


  • medical issue. hope to be back playing soon


  • @mike64 sorry to hear that. Get well soon!

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