G40 OOB captain walker (axis) vs Mike64 (allies +40)


  • TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 5 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; 
    

    Savegame


  • was unable to roll dice. got “dice roller” message. in box said “connection failure”. tried half a dozen times. maybe you roll dice for combat and send back. or can probably roll in local but that would get us away from posting by forum. or just wait and see if problem is with marti and goes away. or any suggestion you have


  • dice server seems to be down. have seen others with problem


  • @mike64 ok just do when you can


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 5 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: British round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Combat Move - British
            2 mech_infantrys moved from Egypt to Alexandria
            1 fighter moved from Egypt to Alexandria
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Italians
            2 infantry moved from Burma to Yunnan
            1 fighter moved from Kazakhstan to Yunnan
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 1 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • @mike64 are you still having problems with the dice server?


  • dice server back working. my turn posted


  • @mike64 sorry lol… didn’t see that it was on a new page

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Northern Italy to Southern France
            1 bomber moved from Southern Italy to Southern France
            1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
            1 fighter moved from Southern Italy to 93 Sea Zone
            2 fighters moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 93 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Southern France
                Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Southern France, round 2 : 1/5 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Southern France
                    1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from British with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Western Ukraine
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Southern France to Southern Italy
            1 fighter moved from 93 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 artillery and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,5
            Italians collect 11 PUs (6 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : -0.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 4 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • @mike64 France?


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Combat Move - French
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Volgograd to Rostov
    

    Combat Hit Differential Summary :

    Savegame


  • its fun to get old


  • @mike64 yeah… it’s a blast lol

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            1 aaGun and 5 infantry moved from Eastern Poland to Romania
            1 infantry moved from Belarus to Archangel
            4 aaGuns, 14 armour, 17 artilleries and 4 infantry moved from Belarus to Eastern Poland
            4 infantry moved from Baltic States to Eastern Poland
            3 artilleries and 10 infantry moved from Western Germany to France
            2 armour moved from Germany to Western Germany
            4 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            1 fighter placed in Western Germany
            1 artillery and 3 infantry placed in Western Germany
            2 armour, 1 artillery and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,2
            Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Hunan to French Indo China
            1 infantry moved from Kwangsi to French Indo China
            3 infantry moved from Hunan to Yunnan
            2 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan
            2 bombers moved from Kwangtung to Suiyuyan
            1 infantry moved from Central Mongolia to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
            7 fighters and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
    
        Combat - Japanese
            Battle in French Indo China
                Japanese attack with 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 7/10 hits, 4.50 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/7 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Celebes
                Japanese attack with 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 artillery
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Celebes, round 2 : 1/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Borneo
                Japanese attack with 2 fighters and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Borneo, round 2 : 2/4 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Suiyuyan to Hunan
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Manchuria to Amur
            2 infantry moved from Buyant-Uhaa to Chahar
            2 infantry moved from Manchuria to Buyant-Uhaa
            2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
            1 artillery and 3 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            6 fighters moved from French Indo China to 35 Sea Zone
            1 fighter moved from Japan to Kwangtung
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in Manchuria
            1 artillery and 2 infantry placed in Kwangtung
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -0.67
    ANZAC regular : -0.33
    UK_Pacific regular : -0.67
    

    Savegame

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