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TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Western Germany to 116 Sea Zone
1 artillery and 2 infantry moved from Germany to 116 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 6 infantry moved from 118 Sea Zone to Leningrad
1 battleship and 1 cruiser moved from 116 Sea Zone to 118 Sea Zone
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
2 fighters and 1 tactical_bomber moved from 118 Sea Zone to Western Ukraine
2 bombers moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Leningrad
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Germans roll dice for 1 battleship and 1 cruiser in Leningrad, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 6 infantry in Leningrad, round 2 : 1/7 hits, 1.50 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Leningrad, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Leningrad
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Leningrad
Germans roll dice for 1 artillery and 5 infantry in Leningrad, round 3 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Leningrad, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Western Ukraine
Germans attack with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 5/9 hits, 4.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Ukraine to Eastern Poland
4 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
3 infantry moved from Finland to Karelia
3 fighters moved from Southern Italy to Yugoslavia
9 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 2 infantry moved from Holland Belgium to Western Germany
3 fighters moved from Western Germany to France
1 infantry moved from Northern Italy to Southern France
2 bombers moved from Eastern Poland to Yugoslavia
1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Eastern Poland
1 transport moved from 118 Sea Zone to 116 Sea Zone
1 infantry moved from Norway to Finland
Place Units - Germans
1 airfield placed in Yugoslavia
6 infantry placed in Germany
1 infantry placed in Southern France
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,6,3,4,1,6,5,4,6,6,4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,1,6,6
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 tactical_bombers
EDIT: Removing units owned by Germans from France: 2 fighters
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
EDIT: Adding units owned by Germans to France: 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.33
Please use second map
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Northern Belarus to Western Ukraine
1 armour and 1 mech_infantry moved from Novgorod to Archangel
2 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
1 fighter and 1 tactical_bomber moved from Northern Belarus to Leningrad
5 infantry moved from Northern Belarus to Leningrad
1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
Combat - Russians
Battle in Buryatia
Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Buryatia, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Leningrad
Russians attack with 2 fighters, 5 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 artillery, 1 harbour and 4 infantry
Russians roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Leningrad, round 2 : 4/9 hits, 3.17 expected hits
Germans roll dice for 1 artillery and 4 infantry in Leningrad, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians lost in Leningrad
4 infantry owned by the Germans lost in Leningrad
Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Leningrad, round 3 : 2/7 hits, 2.83 expected hits
Germans roll dice for 1 artillery in Leningrad, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 4 infantry
Battle in Archangel
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 infantry moved from Rostov to Ukraine
3 infantry moved from Stalingrad to Rostov
1 fighter and 1 tactical_bomber moved from Western Ukraine to Northern Belarus
2 fighters and 2 tactical_bombers moved from Leningrad to Northern Belarus
1 fighter and 1 tactical_bomber moved from Northern Belarus to Russia
1 infantry moved from Yaroslavl to Vologda
1 infantry moved from Russia to Yaroslavl
1 artillery and 7 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
1 infantry moved from Bryansk to Southern Belarus
1 aaGun moved from Southern Belarus to Northern Belarus
1 aaGun moved from Northern Belarus to Leningrad
8 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Yenisey to Yakut S.S.R.
2 infantry moved from Timguska to Yenisey
1 infantry moved from Urals to Timguska
1 armour and 1 mech_infantry moved from Northern Belarus to Novgorod
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Stalingrad
1 infantry placed in Urals
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : -0.67
Russians regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 6 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
8 artilleries, 2 bombers, 9 fighters, 25 infantry and 8 tactical_bombers moved from Queensland to New South Wales
1 armour and 1 mech_infantry moved from Northern Australia to New South Wales
1 infantry moved from South Australia to Victoria
Japanese take Victoria from ANZAC
6 fighters and 1 tactical_bomber moved from Northern Australia to New South Wales
3 bombers moved from Malaya to New South Wales
2 battleships, 2 cruisers and 1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 23 Sea Zone to 36 Sea Zone
4 submarines moved from 23 Sea Zone to 36 Sea Zone
4 carriers moved from 20 Sea Zone to 21 Sea Zone
1 transport moved from 20 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 7 submarines
Americans defend with 1 submarine
Japanese roll dice for 7 submarines in 36 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 7 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in New South Wales
Japanese attack with 1 armour, 8 artilleries, 5 bombers, 15 fighters, 25 infantry, 1 mech_infantry and 9 tactical_bombers
ANZAC defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 30 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 10 fighters and 1 infantry
ANZAC roll AA dice in New South Wales : 3/9 hits, 1.50 expected hits
3 fighters owned by the Japanese lost in New South Wales
Japanese roll dice for 1 armour, 8 artilleries, 5 bombers, 12 fighters, 25 infantry, 1 mech_infantry and 9 tactical_bombers in New South Wales, round 2 : 27/61 hits, 23.50 expected hits
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 3.50
ANZAC AA : 1.50
Max defense in New South Wales?
Yeah max defense. Kill Anzac before US units of same defense.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 6 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
8 artilleries, 2 bombers, 9 fighters, 25 infantry and 8 tactical_bombers moved from Queensland to New South Wales
1 armour and 1 mech_infantry moved from Northern Australia to New South Wales
1 infantry moved from South Australia to Victoria
Japanese take Victoria from ANZAC
6 fighters and 1 tactical_bomber moved from Northern Australia to New South Wales
3 bombers moved from Malaya to New South Wales
2 battleships, 2 cruisers and 1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 23 Sea Zone to 36 Sea Zone
4 submarines moved from 23 Sea Zone to 36 Sea Zone
4 carriers moved from 20 Sea Zone to 21 Sea Zone
1 transport moved from 20 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 7 submarines
Americans defend with 1 submarine
Japanese roll dice for 7 submarines in 36 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 7 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in New South Wales
Japanese attack with 1 armour, 8 artilleries, 5 bombers, 15 fighters, 25 infantry, 1 mech_infantry and 9 tactical_bombers
ANZAC defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 30 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 10 fighters and 1 infantry
ANZAC roll AA dice in New South Wales : 3/9 hits, 1.50 expected hits
3 fighters owned by the Japanese lost in New South Wales
Japanese roll dice for 1 armour, 8 artilleries, 5 bombers, 12 fighters, 25 infantry, 1 mech_infantry and 9 tactical_bombers in New South Wales, round 2 : 27/61 hits, 23.50 expected hits
ANZAC roll dice for 3 aaGuns, 1 armour, 2 artilleries, 14 fighters, 31 infantry and 1 mech_infantry in New South Wales, round 2 : 16/49 hits, 21.33 expected hits
16 infantry owned by the Japanese lost in New South Wales
24 infantry owned by the ANZAC, 1 aaGun owned by the Americans and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 8 artilleries, 5 bombers, 12 fighters, 9 infantry, 1 mech_infantry and 9 tactical_bombers in New South Wales, round 3 : 18/45 hits, 20.83 expected hits
ANZAC roll dice for 1 armour, 2 artilleries, 14 fighters, 7 infantry and 1 mech_infantry in New South Wales, round 3 : 17/25 hits, 13.33 expected hits
5 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese and 5 bombers owned by the Japanese lost in New South Wales
1 armour owned by the ANZAC, 4 fighters owned by the ANZAC, 6 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC, 3 fighters owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 8 artilleries, 5 fighters, 9 infantry, 1 mech_infantry and 4 tactical_bombers in New South Wales, round 4 : 14/28 hits, 11.50 expected hits
ANZAC roll dice for 7 fighters in New South Wales, round 4 : 4/7 hits, 4.67 expected hits
4 tactical_bombers owned by the Japanese lost in New South Wales
7 fighters owned by the Americans lost in New South Wales
Japanese captures 8PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 8 artilleries, 5 fighters, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is -31
Casualties for Japanese: 5 bombers, 10 fighters, 16 infantry and 9 tactical_bombers
Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries, 4 fighters, 30 infantry and 1 mech_infantry
Casualties for Americans: 1 aaGun, 10 fighters and 1 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
3 fighters moved from New South Wales to Queensland
1 aaGun moved from South Australia to New South Wales
4 infantry moved from Northern Australia to Queensland
2 fighters moved from New South Wales to Queensland
2 submarines moved from 56 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 5 infantry moved from Burma to Eastern India
1 artillery and 8 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Kwangsi
1 infantry moved from Hunan to Kiangsi
8 infantry moved from Japan to 6 Sea Zone
8 infantry and 4 transports moved from 6 Sea Zone to 21 Sea Zone
1 aaGun, 2 artilleries and 11 infantry moved from Kiangsu to Kiangsi
1 aaGun and 1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Jehol to Shantung
8 infantry moved from 21 Sea Zone to Fukien
1 fighter moved from 36 Sea Zone to 21 Sea Zone
Place Units - Japanese
3 infantry placed in Queensland
3 infantry placed in Eastern India
3 fighters placed in Malaya
3 fighters placed in French Indo China
1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6,6,5,2,6
Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 1,3,4,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,3,2,6,4,6,3,6,5,4,1,4,3,3,2,1,1,3,6,4,1,3,5,5,4,4,2,6,2,3,4,3,5,1,2,3,4,4,3,4,6,2,5,5,3,1,4,1,4,2,3,6,6,4,6
Japanese collect 62 PUs (13 lost to blockades); end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 3.17
ANZAC AA : 1.50
ANZAC regular : -2.33
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 55 Sea Zone to 64 Sea Zone
5 artilleries and 5 infantry moved from Johnston Island to 31 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 31 Sea Zone to 64 Sea Zone
6 artilleries, 6 infantry and 2 marines moved from 64 Sea Zone to New South Wales
2 fighters and 2 tactical_bombers moved from 51 Sea Zone to New South Wales
7 fighters and 5 tactical_bombers moved from 55 Sea Zone to New South Wales
1 submarine moved from 99 Sea Zone to 101 Sea Zone
1 submarine moved from 99 Sea Zone to 100 Sea Zone
1 submarine moved from 99 Sea Zone to 96 Sea Zone
1 armour moved from Southern Persia to Western India
Americans take Western India from Japanese
Scramble and OOL in NSW?
Max scramble and max defense
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 55 Sea Zone to 64 Sea Zone
5 artilleries and 5 infantry moved from Johnston Island to 31 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 31 Sea Zone to 64 Sea Zone
6 artilleries, 6 infantry and 2 marines moved from 64 Sea Zone to New South Wales
2 fighters and 2 tactical_bombers moved from 51 Sea Zone to New South Wales
7 fighters and 5 tactical_bombers moved from 55 Sea Zone to New South Wales
1 submarine moved from 99 Sea Zone to 101 Sea Zone
1 submarine moved from 99 Sea Zone to 100 Sea Zone
1 submarine moved from 99 Sea Zone to 96 Sea Zone
1 armour moved from Southern Persia to Western India
Americans take Western India from Japanese
Combat - Americans
Americans creates battle in territory 18 Sea Zone
Americans creates battle in territory 7 Sea Zone
Americans creates battle in territory 22 Sea Zone
Americans creates battle in territory 45 Sea Zone
Americans creates battle in territory 20 Sea Zone
Japanese scrambles 3 units out of Queensland to defend against the attack in New South Wales
Battle in New South Wales
Americans attack with 6 artilleries, 9 fighters, 6 infantry, 2 marines and 7 tactical_bombers
Japanese defend with 1 aaGun, 1 armour, 8 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Japanese roll AA dice in New South Wales : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in New South Wales
Americans roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 6 artilleries, 8 fighters, 6 infantry, 2 marines and 7 tactical_bombers in New South Wales, round 2 : 15/29 hits, 13.33 expected hits
Japanese roll dice for 1 aaGun, 1 armour, 8 artilleries, 3 fighters, 9 infantry and 1 mech_infantry in New South Wales, round 2 : 10/22 hits, 8.67 expected hits
1 fighter owned by the Americans, 6 infantry owned by the Americans, 1 artillery owned by the Americans and 2 marines owned by the Americans lost in New South Wales
9 infantry owned by the Japanese, 7 artilleries owned by the Japanese and 1 aaGun owned by the Japanese lost in New South Wales
Americans roll dice for 5 artilleries, 7 fighters and 7 tactical_bombers in New South Wales, round 3 : 11/19 hits, 9.83 expected hits
Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in New South Wales, round 3 : 2/6 hits, 3.33 expected hits
2 artilleries owned by the Americans lost in New South Wales
3 fighters owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in New South Wales
Americans win, taking 18 Sea Zone from Japanese, taking 7 Sea Zone from Japanese, taking 22 Sea Zone from Japanese, taking 45 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking New South Wales from Japanese with 3 artilleries, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Americans: 3 artilleries, 2 fighters, 6 infantry and 2 marines
Casualties for Japanese: 1 aaGun, 1 armour, 8 artilleries, 3 fighters, 9 infantry and 1 mech_infantry
Non Combat Move - Americans
4 fighters moved from Western United States to 50 Sea Zone
2 carriers moved from 51 Sea Zone to 50 Sea Zone
1 destroyer moved from 55 Sea Zone to 47 Sea Zone
1 destroyer moved from 55 Sea Zone to 48 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from Mexico to 11 Sea Zone
1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Johnston Island
3 fighters and 1 tactical_bomber moved from Gibraltar to 66 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Morocco to 93 Sea Zone
1 artillery, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 93 Sea Zone to 66 Sea Zone
1 carrier moved from 55 Sea Zone to 64 Sea Zone
2 tactical_bombers moved from New South Wales to 64 Sea Zone
1 submarine moved from 8 Sea Zone to 5 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 18 Sea Zone to 20 Sea Zone
1 submarine moved from 22 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 132 Sea Zone
1 submarine moved from 45 Sea Zone to 38 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 46 Sea Zone to 43 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 55 Sea Zone to 46 Sea Zone
1 fighter moved from Southern Persia to Baluchistan
1 carrier moved from 55 Sea Zone to 64 Sea Zone
2 fighters moved from New South Wales to 64 Sea Zone
1 carrier moved from 55 Sea Zone to 64 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to 64 Sea Zone
4 fighters and 4 tactical_bombers moved from New South Wales to 55 Sea Zone
1 carrier moved from 11 Sea Zone to 31 Sea Zone
2 fighters moved from Western United States to 31 Sea Zone
1 submarine moved from 31 Sea Zone to 34 Sea Zone
1 submarine moved from 31 Sea Zone to 23 Sea Zone
Place Units - Americans
1 submarine and 1 transport placed in 11 Sea Zone
1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Chinese creates battle in territory Anhwe
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
44 infantry moved from Hopei to Anhwe
1 fighter moved from Tsinghai to Honan
1 infantry moved from Shansi to Anhwe
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Baluchistan to Central India
UK_Pacific take Central India from Japanese
1 armour moved from Central India to Western India
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Combat - British
Italians scrambles 3 units out of Northern Italy to defend against the attack in 99 Sea Zone
Italians scrambles 3 units out of Yugoslavia to defend against the attack in 99 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone
Battle in 99 Sea Zone
British attack with 1 submarine
Germans defend with 6 fighters; Italians defend with 1 destroyer and 3 fighters
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 9 fighters in 99 Sea Zone, round 2 : 7/10 hits, 6.33 expected hits
1 submarine owned by the British lost in 99 Sea Zone
1 destroyer owned by the Italians lost in 99 Sea Zone
Italians win with 9 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Moving scrambled unit from 99 Sea Zone back to originating territory: Northern Italy
Moving scrambled unit from 99 Sea Zone back to originating territory: Northern Italy
Moving scrambled unit from 99 Sea Zone back to originating territory: Northern Italy
Moving scrambled unit from 99 Sea Zone back to originating territory: Yugoslavia
Moving scrambled unit from 99 Sea Zone back to originating territory: Yugoslavia
Moving scrambled unit from 99 Sea Zone back to originating territory: Yugoslavia
Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
2 submarines moved from 95 Sea Zone to 99 Sea Zone
3 armour, 9 artilleries, 3 fighters, 21 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Baluchistan to Western India
2 armour and 1 mech_infantry moved from Southern Persia to Western India
3 infantry moved from Southern Persia to Baluchistan
1 armour and 2 mech_infantrys moved from Iraq to Baluchistan
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 2 transports moved from 73 Sea Zone to 74 Sea Zone
2 infantry moved from Kenya to 74 Sea Zone
4 infantry and 2 transports moved from 74 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Western India
2 carriers, 3 fighters and 1 tactical_bomber moved from 66 Sea Zone to 51 Sea Zone
6 fighters and 2 tactical_bombers moved from Malta to Southern Persia
1 destroyer moved from 82 Sea Zone to 81 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Southern Persia
3 infantry placed in Iraq
2 fighters and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.67
Italians regular : 0.67
Japanese regular : 0.00
Japanese AA : 0.50
British regular : 0.67
I surrender. Congratulations with the win. Excellent and exciting game!
Good game! You kept it scary until the end.
Till next time ;).